First we had the one problem with the hit-effect: http://feedback.arma3.com/view.php?id=12128
And now(v1.42) we have Double problem!
After updating, I noticed that the Ragdoll physic is more no realistic.
When bullet kills the soldier, this soldier very often FLIES UP.
Example: http://www.youtube.com/watch?v=VhVhl-fqm1A&feature=youtu.be