Walky Talky with battery seems to have the same problem
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Jun 2 2019
Jun 1 2019
In T139781#1876320, @Vitdom wrote:If you don't restart, just rejoin the same server, does it help?
What if you join another server?
Pasa siempre, a mi también se me desaparecen los coches, después del último parche 1.03 no importa cono ni donde los dejes, siempre se van
@Geez Hi. I will add. This is reproduced when the character has a lot of items and a lot of weight. When a character has a small supply of energy, below 25-30%, he can run, jump, recover energy and run again. The problem occurs if fatigue lowers the stock of forces to 0%. After that, the character moves to the step. You can even stop so that your strength recovers, but the run for the character will not return. You can return the run only if you throw for example a backpack on the floor. The scale of forces will be restored to a value above 25-30%, and the character can again run and jump, until the "0% reserve of forces" stops the line again.
Fatigue sometimes gets stuck https://youtu.be/CtEqJ5OP1sM
In T140011#1877461, @Survivor_x wrote:Do you get the small condision of endurance/stamina back if you log out and in again?
I think this bug is described here: https://feedback.bistudio.com/T139932
This is also an issue on my friends server. That is a vanilla server without mods.
Do you get the small condision of endurance/stamina back if you log out and in again?
I shut down my antivirus and restart the games no more error message, but I gave the permissions to kasperky and the firewall
Colliding watchtower, fences, gates etc is a big bad issue/bug in DayZ.
Base constructions / ghost-building kits should be much more forgiving and easier to set up and build without being denied due to collision with each other, even when they are placed near the game's fixed buildings or trees etc. or due to ground slopes..
made compatibility with windows 7 and admin. helped me
would be awesome if you guys fixed this :)
Will try it when it happen next time
You also won't be able to walk upstairs rather than run. Ladder steps are just too high...
May 31 2019
I also didn't help disabling mods
O sea, es en servidores oficiales? Cuánto tardas en reconectarte al servidor una vez que reinicia?
@Geez How is it possible that this BASIC function of removing a dead player from a car has not been thought of? If it has and it is just not functional, then it has at least been for quite some time now. Would love to hear something back on this and hope it get's fixed soon. Best regards
@Geez Has this suggestion already been reviewed and considered by the design team, as you've mentioned earlier? If yes, what's the status please?
@Geez I believe this issue has been discussed with the question of slot separation. It can be CLOSED from my end.
@Geez I've recently come across a CR-carbine that had a ghost magazine such as the mp5 described in this ticket. Haven't come across a bugged mp5 in a long time though.
@Geez I put alot of effort into making this video usable to you and providing as much information as possible, so you can figure out what causes this. Any info? Thanks.
@Geez Hi Geez, issue present as of 1.03.151552 Any info from the dev-side? Is it acknowledged/reproduced at least? Would be happy to hear some update, thanks.
Try and validate your game files through Steam>DayZ>Properties>Local Files>Verify Integrity of Game Files.
Me too. Send help
@Lex Good movie!
I already did it and it's still the same....
This bug is a critical gamebreaker for base builders.
This bug should have very high priority.
@Geez Hi,
I Have now uploaded a video as a "private dayz bug."