Hi deviljanya,
Thanks for sending in your information. Your problem should now be solved. In case you encounter any further problems, please feel free to open up a new ticket in the Feedback Tracker.
Regards,
JStewart
Hi deviljanya,
Thanks for sending in your information. Your problem should now be solved. In case you encounter any further problems, please feel free to open up a new ticket in the Feedback Tracker.
Regards,
JStewart
Hi Countryslice,
Thanks for sending in your information. Your problem should now be solved. In case you encounter any further problems, please feel free to open up a new ticket in the Feedback Tracker.
Regards,
JStewart
http://steamcommunity.com/profiles/76561198140203399
1st/3rd person
Hello SuOzturk,
Sorry to hear about your trouble. If you send me a link to your Steam profile, I'll have a look at it. Example: "http://steamcommunity.com/id/xxxxxxxxxx/"
Also, please let me know if your character is on a "1st/3rd Person" or a "1st Person" server.
If you prefer to send your Steam ID url in a private message, you can click the "Make Private" button to the left of your message after you click the button labeled "Add Note".
Thanks,
JStewart
Hello again,
Closing ticket due to inactivity. However, in case the problem persists, please feel free to submit a new ticket.
Regards,
JStewart
Double post #19840
Hello again,
Closing ticket due to inactivity. However, in case the problem persists, please feel free to submit a new ticket.
Regards,
JStewart
language="English";
adapter=-1;
3D_Performance=100000;
Resolution_Bpp=32;
Resolution_W=1920;
Resolution_H=1080;
winX=16;
winY=32;
winW=800;
winH=600;
winDefW=800;
winDefH=600;
refresh=60;
Render_W=1920;
Render_H=1080;
FSAA=0;
postFX=0;
GPU_MaxFramesAhead=1;
GPU_DetectedFramesAhead=1;
HDRPrecision=8;
lastDeviceId="";
localVRAM=1052434432;
nonlocalVRAM=2147483647;
vsync=0;
AToC=0;
SWLayersCount=0;
PipQuality=0;
PPAA=0;
Windowed=0;
ssaoEnabled=0;
All seems fine enough there. Could you try performing the following steps please?
Could you try posting the content of your dayz.cfg file here please? The file is located in the C:\users\<username>\documents\dayz folder.
Is there anything else I can do to solve this issue?
Did it, still no change
Please try to delete the C:\users\<username>\documents\dayz folder from your hdd and then launch the game.
The background colors of the Menu change from that light blue to White and Grey, like the sky
Hello Nikom7,
Sorrry to hear about your trouble. Would it be possible for you to attach a screenshot of the Main Menu please?
Thanks,
JStewart
Hi aureserv,
Thanks for sending in your information. Your problem should now be solved. In case you encounter any further problems, please feel free to open up a new ticket in the Feedback Tracker.
Regards,
JStewart
Hi 8SCARface8,
Thanks for sending in your information. Your problem should now be solved. In case you encounter any further problems, please feel free to open up a new ticket in the Feedback Tracker.
Regards,
JStewart
doesn't work, wait for new renderer
Set HDR quality to LOW, not VERY LOW
Hello nerobp and thank you for the report.
This is an issue we are aware of (#0022574) and it has been scheduled for a fix.
Regards,
Geez
Still a problem on 0.55.
A character can be just fine--then you look through the binoculars, and suddenly your aim is hyper-shaky. It's not even just your aim: you can look down at your empty hands and see them shaking like crazy.
It may or may not be a temperature-related bug, but it seems to be triggered by looking through binoculars. And it seems like the only way to fix it is to start a new character.
These three bugs seem to be the same issue:
http://feedback.dayzgame.com/view.php?id=19827
http://feedback.dayzgame.com/view.php?id=20165
http://feedback.dayzgame.com/view.php?id=20329
hey, we found out: its not the binoculars, all zooming scopes (Long range and binoculares) have the Problem.
Its fixed on a Person.
IF you have it a Server Change or a restart do not fix the Problem.
I don't know when its come. Its like you get electro-shocks all the time.
Sitting by a fire fixes this.
it's been like that since they released them.
Hi Marcelievsky and thank you for your report!
We are aware of this (#20399) and a fix has been scheduled.
Regards,
Andy
Hello StunPurple.
The issue has been fixed internally and should be fixed on Steam soon.
Regards,
Geez
Applies to LongHorn as well.
Hello StunPurple and thank you for the report.
The issue has been confirmed and scheduled for a fix.
Regards,
Geez
It depends on the condition of the bottle. Pristine you will get maybe 3 shots and it is done.
I agree with that and presume, this occurs at many other Lootspawns, too. Also Loot spawns on Top of cabins, lockers, etc. where you can't pick it up or if you can, you have to trick by putting inventory items out and pointing at the desired Loot with the grey Dot, then it MIGHT be drawn into the empty Slots of e.g. your Backpack. I'd like to know - just for fun - how many Loot Items were passed by me in the last Weeks, because i didn't spot them under the Surfaces.
Yes, you get the status "completely soaking" but if you look in your inventory, you will see, it is only your footwear and pants, which is kinda logic. wring them out and the problem is solved.
Hi bszamody and thanks for the report.
As Yvan stated, this seems to behave correctly on our end. There is however a problem with the pond placement (the straight edges), which is something we have been looking into and adjusting all over the map. Please feel free to submit a new ticket with the location specified if you encounter this again.
Regards,
Andy
The problem is that we cant see all the content of the tent, just the first 100 spaces, the menu should have a scroll or someting. So, when you add something on the rest of the spaces that we cant see, the items are stuck, stuck because we cant get them out. Also the tent cant be unpacked. Hope they fix this soon.
Hi camwhyy and thank you for your report. This is something we are aware of (#19433) and it has been scheduled for a fix.
Regards,
Andy
Hi warcryr and thank you for your report!
We have checked this and the damage given is the same with and without the optic. Presumably, there was some other reason for the issue you have encountered (health status of the target, desynchronization...).
Regards,
Andy
It should depend on victim's previous health status. If your health is low you can be killed easier than while healthy.
It should depend more on point of impact, penetration, and whats hitting you. In reality, you could probably get your legs completely shot off after being starved and dehydrated for days and still live for some period of time long enough to pull a gun out and fire it (that is if you don't go into shock or go unconscious).
Hi iInsanityx09,
Thanks for sending in your feedback on these issues. The team has been made aware of these issues before and will address them/take it up for discussion as development comes along.
Regards,
JStewart
Hi mlovell,
Thanks for sending in your information. Your problem should now be solved. In case you encounter any further problems, please feel free to open up a new ticket in the Feedback Tracker.
Regards,
JStewart
Oh, a festive decoration indeed! We might just be keeping it there for Christmas, to celebrate the spirit of the season.. :).
It's a bug which we are aware of (#18903) and it has been scheduled for a fix.
Thank you for your report,
Andy
You should also be able to filter the history tab to last joined etc, because right now they just go in there at a random order.
While I'm always searching for persistence enabled, this would indeed be a handy feature. sameway as maybe sorting out the private servers?
nice idea imo...
Doesn't seem fair when they are unconscious and there is no way of hitting them in the head with a melee weapon.
so you your axe gets blocked by any hard object you hit? sounds like something that works correctly
(btw in arma2 your shots were able to get blocked when they hit the gun the enemy held)