I have been testing some things on our server with the spawns.
If items are removed from spawns the De-spawn in 2 server resets with most items except backpacks and guns also boots take 3 to 4 restarts to de-spawn.
So here is my question. If tents, backpacks, guns and spawn points are persistent, can't the SPAWN POINT AREA persistence be turned off the same as the other items that de-spawn? That way the only thing that would pile up is those persistent items everything else would de-spawn after 2 restarts.