Page MenuHomeFeedback Tracker
Feed Advanced Search

May 10 2016

Khaosmatic edited Steps To Reproduce on T79143: Chernarus+ Incorporation.
May 10 2016, 9:11 AM · Arma 3
Khaosmatic added a comment to T78898: Door Gunner Freelook.

Can this be closed the issue has been resolved.

May 10 2016, 9:03 AM · Arma 3
Khaosmatic added a comment to T78898: Door Gunner Freelook.

Exactly, it is what I was discussing with the pilot while we were on station is that a large amount of immersion is completely lost as I either need to sit in the co-pilot or a passenger seat to get any sort of freedom.

ARMA 2's worked fine albeit you could see that you did not actually have your hands on the weaponry, that really doesn't bother me and considering how the ARMA series does animations with legs and body being independant they could just use the moving hands from the FIA Offroad .50cal if they really are afraid of people complaining.

May 10 2016, 9:03 AM · Arma 3
Khaosmatic edited Steps To Reproduce on T78898: Door Gunner Freelook.
May 10 2016, 9:03 AM · Arma 3
Khaosmatic added a comment to T78719: Pistol Flashlights.

I did think of the IR Laser, but in my case only leader roles have IR Lasers but it could still be added!

May 10 2016, 8:59 AM · Arma 3
Khaosmatic edited Steps To Reproduce on T78719: Pistol Flashlights.
May 10 2016, 8:59 AM · Arma 3
Khaosmatic added a comment to T78718: This Additem & Weapon Duplication.

Yeah, not sure about singleplayer.

May 10 2016, 8:58 AM · Arma 3
Khaosmatic edited Steps To Reproduce on T78718: This Additem & Weapon Duplication.
May 10 2016, 8:58 AM · Arma 3
Khaosmatic added a comment to T78668: Additional Animations for "Detained" state.

This really needs to be a thing!

May 10 2016, 8:57 AM · Arma 3
Khaosmatic edited Steps To Reproduce on T78448: Vehicle Compass.
May 10 2016, 8:52 AM · Arma 3
Khaosmatic added a comment to T78372: Make Certain Items In Backpack Unusable.

Damn right Fennek but I don't think BI feels the same.

May 10 2016, 8:50 AM · Arma 3
Khaosmatic added a comment to T78372: Make Certain Items In Backpack Unusable.

Machineabuse I agree, but that AD2001 that is another problem, you have to have an Explosive Specialist or an Engineer to do simple compound breaches with explosive charges.

May 10 2016, 8:50 AM · Arma 3
Khaosmatic added a comment to T78372: Make Certain Items In Backpack Unusable.

Like I said, it does cause problems because AD2001 you are right, most of them cant but that god awful Action Menu is why I made the ticket. I agree that you should be able to TakeHomeTheCup but its just having 'Place Explosive' and 'Open Door' on one scroll menu means that someone will accidentally press it and of course you cannot pick the charge back up.

As mentioned it would be better if there was a 'Place X' and then another option when looking at it to 'Arm X' or 'Pickup X' as then accidental placement would be completely avoided.

May 10 2016, 8:50 AM · Arma 3
Khaosmatic added a comment to T78372: Make Certain Items In Backpack Unusable.

I can safely say that almost everyone at some point in time has accidentally placed an explosive or done an action they were not planning on while trying to open a door, etc.

May 10 2016, 8:50 AM · Arma 3
Khaosmatic edited Steps To Reproduce on T78372: Make Certain Items In Backpack Unusable.
May 10 2016, 8:50 AM · Arma 3
Khaosmatic added a comment to T78307: Death Messages.

I am still getting this issue, bearing in mind it was being run on a listening server.

May 10 2016, 8:48 AM · Arma 3
Khaosmatic edited Steps To Reproduce on T78307: Death Messages.
May 10 2016, 8:48 AM · Arma 3
Khaosmatic edited Steps To Reproduce on T78190: Virtual Arsenal Exported Loadout AMMO DUPLICATION.
May 10 2016, 8:45 AM · Arma 3
Khaosmatic added a comment to T78190: Virtual Arsenal Exported Loadout AMMO DUPLICATION.

This is linked to 0019773 could this post be closed? Thanks.

May 10 2016, 8:45 AM · Arma 3
Khaosmatic added a comment to T78131: addMagazine duplicates items sometimes (100% reproduceable).

When is this 1.26 being released because its fairly gamebreaking!

May 10 2016, 8:44 AM · Arma 3
Khaosmatic edited Steps To Reproduce on T78123: Pistol Animation Finger Wobble.
May 10 2016, 8:44 AM · Arma 3
Khaosmatic edited Steps To Reproduce on T78122: ACP-C2 .45 Suppressor Mis-Aligned.
May 10 2016, 8:44 AM · Arma 3
Khaosmatic added a comment to T78119: Editor and Zeus do not share all placeable objects..

Oh really? Um I'm not really sure I do entirely understand why there would be less for the editor but ok.

May 10 2016, 8:44 AM · Arma 3
Khaosmatic edited Steps To Reproduce on T78119: Editor and Zeus do not share all placeable objects..
May 10 2016, 8:44 AM · Arma 3
Khaosmatic added a comment to T78085: Fatique is unrealistic.

MaskedMan, ARMA's Fatigue system is a feature, a feature used to create and uphold a level of realism that ARMA is known for. Yes I do like having to have concern over fatigue as it is an important gameplay feature. If you overencumber your character they are slower and and to take brakes where as the lighter you are the faster. This means that assault teams can do things like dropping backpacks, etc.

May 10 2016, 8:42 AM · Arma 3
Khaosmatic added a comment to T78085: Fatique is unrealistic.

This is one of the worst bug reports I have seen, not only do you not understand that being a semi-simulator it is bound to have a fatigue system. The Maps are meant to be big as ARMA is designed to be played as Combined Arms gameplay. The stamina system may need to be altered a slight bit I agree.

Don't make several tickets in one place because it does not help.

May 10 2016, 8:42 AM · Arma 3
Khaosmatic added a comment to T77914: Enemy Body Looting Parameters [Module].

What? Creating invisible walls would be a foolish idea as it would just cause players to become stuck. Also, "Don't spawn units with optics to get shot at", sorry but I don't have time to completely re-script entire factions to remove the optics.

There should be a method to either lock a mission to have an inventory system like A2, i.e. not taking clothes especially for PVP missions where you don't want a body deleted.

As much as I love the ability to change clothing and weapon attachments on the fly it is just abused until the point where FF is occurring and people not having the optics they should have.

May 10 2016, 8:38 AM · Arma 3
Khaosmatic edited Steps To Reproduce on T77914: Enemy Body Looting Parameters [Module].
May 10 2016, 8:38 AM · Arma 3
Khaosmatic added a comment to T77914: Enemy Body Looting Parameters [Module].

Oh yeah it wasn't meant to be fatigue, rather than feature request. Changed.

May 10 2016, 8:38 AM · Arma 3
Khaosmatic edited Steps To Reproduce on T77872: VR Arsenal Flaw.
May 10 2016, 8:37 AM · Arma 3
Khaosmatic added a comment to T77851: Inability to remove NVGoogles in Editor.

There is also the thing of them not just being called NVGoggles anymore, they have set colors for different factions.

May 10 2016, 8:36 AM · Arma 3
Khaosmatic added a comment to T77161: Friends cannot see my server since the update to 1.18.

Yeah problem still persists, listening servers are no longer possible at this time. Unless port forwarding is done which many people cannot do.

May 10 2016, 8:19 AM · Arma 3