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Inability to remove NVGoogles in Editor
Closed, ResolvedPublic


I have tried to use a script to remove NV Googles in the Editor but after loading the mission I get this error message: no entry 'config.bin/CfgWeapons.NVGoogles'


Legacy ID
No Bug
Steps To Reproduce
  1. write in a unit's initialization field the following:

this unassignItem "NVGoogles"; this removeItem "NVGoogles"

  1. click "preview"
  1. recive the error message no entry 'config.bin/CfgWeapons.NVGoogles' AFTER THE GAME LOADS
Additional Information

I know that other people can remove NVGs. I don't know what it might be.

Event Timeline

Savian edited Steps To Reproduce. (Show Details)Jul 4 2014, 1:37 PM
Savian edited Additional Information. (Show Details)
Savian set Category to Editor.
Savian set Reproducibility to Always.
Savian set Severity to None.
Savian set Resolution to No Bug.
Savian set Legacy ID to 2971101905.May 7 2016, 6:53 PM

have you tried
this removeWeapons "NVGoggles"; ?
that's what I've always used
maybe verify your game cache? I have no problem removing them.

Savian added a subscriber: Savian.May 7 2016, 6:53 PM
Savian added a comment.Jul 5 2014, 9:06 AM

I've tried it. Recived the same "no entry" error. I have also reinstalled the game.


Google is the search engine... :)
Try with "Goggles" instead.

Renz added a subscriber: Renz.May 7 2016, 6:53 PM
Renz added a comment.Jul 5 2014, 12:39 PM

What Chairborne said XD

Well, that was emberossing. Sorry.

If in doubt, scour the Config browser (usually in CfgWeapons). You'll be surprised how useful it is for finding classnames and such.

There is also the thing of them not just being called NVGoggles anymore, they have set colors for different factions.

yep, I believe they are "NVGoggles", "NVGoggles_OPFOR", and "NVGoggles_INDEP"

MadDogX added a subscriber: MadDogX.May 7 2016, 6:53 PM

Mass closing tickets marked as resolved more than 1 month ago.

If the issue is in fact not resolved, please create a new ticket referencing this one and ask for it to be re-opened.