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May 10 2016

Bohemia added a project to T78795: Moving while rifle up and crouched, then looking left and right quickly: Arma 3.
May 10 2016, 9:00 AM · Arma 3
StJimmy added a comment to T78795: Moving while rifle up and crouched, then looking left and right quickly.

So this is likely related to this thing? http://feedback.arma3.com/view.php?id=19487

May 10 2016, 9:00 AM · Arma 3
bubbanitro edited Steps To Reproduce on T78795: Moving while rifle up and crouched, then looking left and right quickly.
May 10 2016, 9:00 AM · Arma 3
Bohemia updated subscribers of T78795: Moving while rifle up and crouched, then looking left and right quickly.
May 10 2016, 9:00 AM · Arma 3
Iceman added a comment to T78794: Random Game Crashes.

Hello,
Thank you for reporting the issue.
We need crash dump files from this folder for solve your problem.
C:\Users\<Name>\AppData\Local\Arma 3\
Can you upload somewhere in winrar package please?
When package will be smaller than 5000k, you can attach it here. When package is bigger, please use some free sharing service and post link here.

How to find correct crashdump file:
Try to make the crash happen
Look into crashdump folder
Upload crashdump with latest date in name (crashdump is rpt + bidmp + mdmp file with same name). Please try to provide as many crashdumps as possible, it helps us investigating the problem in a big way.

Thank you.

http://feedback.arma3.com/how-to-user.html

May 10 2016, 9:00 AM · Arma 3
carina edited Steps To Reproduce on T78794: Random Game Crashes.
May 10 2016, 9:00 AM · Arma 3
Fireball added a comment to T78793: ArmA 3 crashes when i open up the server browser.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:00 AM · Arma 3
Bohemia added a project to T78794: Random Game Crashes: Arma 3.
May 10 2016, 9:00 AM · Arma 3
Iceman added a comment to T78793: ArmA 3 crashes when i open up the server browser.

Hey,
could you please try to update yout Killer's Card drivers? There were problems with outdated drivers causing crashes and BSOD.
Thank you!

May 10 2016, 9:00 AM · Arma 3
TakeHomeTheCup added a comment to T78792: Helicopters don't exist. Can't change flight model in 1.26..

I verified my local data and the game worked properly again, thanks.

May 10 2016, 9:00 AM · Arma 3
Macksey7 edited Steps To Reproduce on T78793: ArmA 3 crashes when i open up the server browser.
May 10 2016, 9:00 AM · Arma 3
Bohemia added a project to T78793: ArmA 3 crashes when i open up the server browser: Arma 3.
May 10 2016, 9:00 AM · Arma 3
Iceman added a comment to T78792: Helicopters don't exist. Can't change flight model in 1.26..

Hello,
I cannot reproduce the problem, is it still valid for you?

May 10 2016, 9:00 AM · Arma 3
TakeHomeTheCup added a comment to T78792: Helicopters don't exist. Can't change flight model in 1.26..

Found out it was a problem with my 1.26 exe. Tried it with the dev branch exe and it worked. Anywhere I can download the 1.26 exe alone? If its allowed...

May 10 2016, 9:00 AM · Arma 3
Koala added a comment to T78792: Helicopters don't exist. Can't change flight model in 1.26..

The new flight model (advanced) is not yet available in the stable branch.

If you have issues with the stable branch v.1.26, verify you local data and defrag your hdd. (read http://dev.arma3.com/post/spotrep-00030)

Please reply, if you still have problems.

May 10 2016, 9:00 AM · Arma 3
Bohemia updated subscribers of T78792: Helicopters don't exist. Can't change flight model in 1.26..
May 10 2016, 9:00 AM · Arma 3
Bohemia added a project to T78792: Helicopters don't exist. Can't change flight model in 1.26.: Arma 3.
May 10 2016, 9:00 AM · Arma 3
TakeHomeTheCup edited Steps To Reproduce on T78792: Helicopters don't exist. Can't change flight model in 1.26..
May 10 2016, 9:00 AM · Arma 3
bowragak edited Steps To Reproduce on T78791: Desync.
May 10 2016, 9:00 AM · Arma 3
Bohemia added a project to T78791: Desync: Arma 3.
May 10 2016, 9:00 AM · Arma 3
TakeHomeTheCup added a comment to T78790: Add Women to the game.

There's already an issue for this, just go to View Votes and scroll down.

May 10 2016, 9:00 AM · Arma 3
Killzone_Kid added a comment to T78790: Add Women to the game.

I say add wigs and women clothes! :)

May 10 2016, 9:00 AM · Arma 3
Hadess edited Steps To Reproduce on T78790: Add Women to the game.
May 10 2016, 9:00 AM · Arma 3
Bohemia added a project to T78790: Add Women to the game: Arma 3.
May 10 2016, 9:00 AM · Arma 3
Larrow added a comment to T78789: Request for new UI commands available in VBS.

This can be closed, commands were added an are available on stable.

May 10 2016, 9:00 AM · Arma 3
Larrow edited Steps To Reproduce on T78789: Request for new UI commands available in VBS.
May 10 2016, 9:00 AM · Arma 3
Bohemia updated subscribers of T78789: Request for new UI commands available in VBS.
May 10 2016, 9:00 AM · Arma 3
Bohemia added a project to T78789: Request for new UI commands available in VBS: Arma 3.
May 10 2016, 9:00 AM · Arma 3
oukej added a comment to T78788: AI get stuck in a running animation..

Thank you for the report!

There are several AI pathfinding improvements inbound. Unfortunately they also introduced this severe bug. The issue will be fixed in the nearest Dev build update. We're sorry for the inconvenience.

May 10 2016, 9:00 AM · Arma 3
TakeHomeTheCup edited Steps To Reproduce on T78788: AI get stuck in a running animation..
May 10 2016, 9:00 AM · Arma 3
Laxemann edited Steps To Reproduce on T78787: Add initial sight offset when using optics.
May 10 2016, 9:00 AM · Arma 3
Bohemia added a project to T78787: Add initial sight offset when using optics: Arma 3.
May 10 2016, 9:00 AM · Arma 3
Bohemia updated subscribers of T78787: Add initial sight offset when using optics.
May 10 2016, 9:00 AM · Arma 3
FrankHH added a comment to T78787: Add initial sight offset when using optics.

I believe that would require having a proper animation for going into sights first. As it stands the only thing that moves when you aim down the sights is the camera, the player body doesn't move one bit however.

May 10 2016, 9:00 AM · Arma 3
Bohemia added a project to T78788: AI get stuck in a running animation.: Arma 3.
May 10 2016, 9:00 AM · Arma 3
gibonez added a comment to T78787: Add initial sight offset when using optics.

This would be brilliant and could be great for gameplay.

May 10 2016, 9:00 AM · Arma 3
Fireball added a comment to T78785: Game crashes when different terrain is attempted to get loaded with AiA SA/TP.

Mass-closing all resolved issues not updated in the last month.

Please PM me in BI Forums (http://forums.bistudio.com/member.php?55374-Fireball) if you feel your bug was closed in error.

May 10 2016, 9:00 AM · Arma 3
Bohemia added a project to T78786: Flying hunter in building: Arma 3.
May 10 2016, 9:00 AM · Arma 3
Bohemia updated subscribers of T78786: Flying hunter in building.
May 10 2016, 9:00 AM · Arma 3
BLITZERNL edited Steps To Reproduce on T78786: Flying hunter in building.
May 10 2016, 9:00 AM · Arma 3
kju-PvPscene added a comment to T78785: Game crashes when different terrain is attempted to get loaded with AiA SA/TP.

Great job - thanks a lot!

May 10 2016, 9:00 AM · Arma 3
Phantomsmedia added a comment to T78785: Game crashes when different terrain is attempted to get loaded with AiA SA/TP.

Kju, is this something the AIA TP team needs to fix? If so, when can we expect an update? I'm extremely excited that we've finally tracked down this crash.

May 10 2016, 9:00 AM · Arma 3
kju-PvPscene added a comment to T78785: Game crashes when different terrain is attempted to get loaded with AiA SA/TP.

Thank you!

May 10 2016, 9:00 AM · Arma 3
Iceman added a comment to T78785: Game crashes when different terrain is attempted to get loaded with AiA SA/TP.

Some of the analysis suggest that the crash starts when deleting of "Land_Fuel_tank_big" is initialized. We experienced related problem before, the investigation continues. Will keep you updated.

May 10 2016, 9:00 AM · Arma 3
Iceman added a comment to T78785: Game crashes when different terrain is attempted to get loaded with AiA SA/TP.

Structures with some supply ability (mostly with ability to refuel, but possibly even repair and rearm) should have property class in geometry lod of their model set to vehicle (or possibly ThingX) if they are to be placed in the map. In case they have said property set to house, binarization of the map may provide unstable results, which may end in CTDs (most cases have been already fixed, but some may still remain).

May 10 2016, 9:00 AM · Arma 3
Iceman added a comment to T78785: Game crashes when different terrain is attempted to get loaded with AiA SA/TP.

A warning message has been added to the engine displaying which object is causing client malfunction. Steam Dev revision 127419 and higher. There is no way for us to prevent these crashes and modifying maps is not possible either. Hope this helps you, marking as resolved.

May 10 2016, 9:00 AM · Arma 3
kju-PvPscene added a comment to T78785: Game crashes when different terrain is attempted to get loaded with AiA SA/TP.

It was since 1.20 or even earlier as far as I can tell.
The release of AiA TP just exposed a lot more people to the problem.

May 10 2016, 9:00 AM · Arma 3
Iceman added a comment to T78785: Game crashes when different terrain is attempted to get loaded with AiA SA/TP.

Did it start to crash in 1.26 or was it already on 1.24?

May 10 2016, 9:00 AM · Arma 3
Iceman added a comment to T78785: Game crashes when different terrain is attempted to get loaded with AiA SA/TP.

We cannot tell which objects (or even their numbers) are causing the crashes from the dumps. I'm downloading the mod so we can debug it.

May 10 2016, 9:00 AM · Arma 3
Cyruz added a comment to T78785: Game crashes when different terrain is attempted to get loaded with AiA SA/TP.

Restarting dedicated servers on a regular basis mid-session isn't really acceptable to just switch terrains. Seeing same errors as above.

May 10 2016, 9:00 AM · Arma 3
Iceman added a comment to T78785: Game crashes when different terrain is attempted to get loaded with AiA SA/TP.

From programmers:
Crash occured when clearing out object list from the map. Seems like some serious issue with some objects in that map.

May 10 2016, 9:00 AM · Arma 3
kju-PvPscene added a comment to T78785: Game crashes when different terrain is attempted to get loaded with AiA SA/TP.

The objects all BI assets from A1, A2 and OA.

The crashes started to happen at some point (like in other cases) without any changes on the AiA side.

So if you can tell us what of the BI assets are seriously broken, we can try to fix them. Thank you!

May 10 2016, 9:00 AM · Arma 3
Variable added a comment to T78785: Game crashes when different terrain is attempted to get loaded with AiA SA/TP.

This bug has severe consequences on dedicated servers. After we play a mission on TP terrain, the next mission we select crashes the server and all clients while "receiving". To avoid that we must restart the server and all players' clients after each time we play a mission that takes place on one of the TP's terrains.

May 10 2016, 9:00 AM · Arma 3
Phantomsmedia added a comment to T78785: Game crashes when different terrain is attempted to get loaded with AiA SA/TP.

This has happened several times with Capraia, using AIA TP as well. Here is my rpt error! Hopefully we can get this addressed. It appears to be crashing not only the client in multiplayer environments (and SP editor and such), but also the server. As you can guess, this is a giant issue with slotting and time.

We've also had frequent crashing on Sahrani (and variations of) as well, is this related? It happened after we began using AIA TP's Sahrani versions. I can provide those reports.

Capraia crash dump:


Exception code: C0000005 ACCESS_VIOLATION at 013757B7
graphics: No
resolution: 160x120x32
Addons:
Mods: @AIATP
Distribution: 0
Version 1.28.126958
Fault time: 2014/08/30 19:05:06
Fault address: 013757B7 01:005647B7 C:\Program Files (x86)\Steam\SteamApps\common\Arma 3\arma3server.exe
file: PMT_TvT42_OPLiq (__cur_mp)
world: IsolaDiCapraia
Prev. code bytes: 83 F9 03 7D 16 BE 03 00 00 00 8D 44 8D 30 2B F1
Fault code bytes: 29 78 0C FF 08 83 C0 04 4E 75 F5 8B 42 04 8B 0A

Registers:
EAX:68F1FFF4 EBX:00000000
ECX:803CC5AB EDX:4E8B1440
ESI:7F73FB32 EDI:00000000
CS:EIP:0023:013757B7
SS:ESP:002B:00A6DE74 EBP:66C1EC80
DS:002B ES:002B FS:0053 GS:002B

Flags:00010202

May 10 2016, 9:00 AM · Arma 3
kju-PvPscene added a comment to T78785: Game crashes when different terrain is attempted to get loaded with AiA SA/TP.

Before the crash:

c:\w\dev\futura\lib\landscape.cpp(11881)(func: ObjectListFull::~ObjectListFull) [AssertNoDlg] MainThread=8228 !IsInList()
c:\w\dev\futura\lib\landscape.cpp(11881)(func: ObjectListFull::~ObjectListFull) [AssertNoDlg] MainThread=8228 !IsInList()
c:\w\dev\futura\lib\landscape.cpp(11881)(func: ObjectListFull::~ObjectListFull) [AssertNoDlg] MainThread=8228 !IsInList()
c:\w\dev\futura\lib\landscape.cpp(11881)(func: ObjectListFull::~ObjectListFull) [AssertNoDlg] MainThread=8228 !IsInList()
c:\w\dev\futura\lib\landscape.cpp(11881)(func: ObjectListFull::~ObjectListFull) [AssertNoDlg] MainThread=8228 !IsInList()
c:\w\dev\futura\lib\landscape.cpp(11881)(func: ObjectListFull::~ObjectListFull) [AssertNoDlg] MainThread=8228 !IsInList()
c:\w\dev\futura\lib\landscape.cpp(11881)(func: ObjectListFull::~ObjectListFull) [AssertNoDlg] MainThread=8228 !IsInList()
c:\w\dev\futura\lib\landscape.cpp(11881)(func: ObjectListFull::~ObjectListFull) [AssertNoDlg] MainThread=8228 !IsInList()
c:\w\dev\futura\lib\landscape.cpp(11881)(func: ObjectListFull::~ObjectListFull) [AssertNoDlg] MainThread=8228 !IsInList()
c:\w\dev\futura\lib\landscape.cpp(11881)(func: ObjectListFull::~ObjectListFull) [AssertNoDlg] MainThread=8228 !IsInList()
c:\w\dev\futura\lib\landscape.cpp(11881)(func: ObjectListFull::~ObjectListFull) [AssertNoDlg] MainThread=8228 !IsInList()

May 10 2016, 9:00 AM · Arma 3
Alwarren added a comment to T78785: Game crashes when different terrain is attempted to get loaded with AiA SA/TP.

added more crash files. Tried it with both stable and the diag exe, crash logs attached as Arma 2 Terrain crashes.7z

May 10 2016, 9:00 AM · Arma 3
Bohemia updated subscribers of T78785: Game crashes when different terrain is attempted to get loaded with AiA SA/TP.
May 10 2016, 9:00 AM · Arma 3
papyrabbit08 added a comment to T78785: Game crashes when different terrain is attempted to get loaded with AiA SA/TP.

I have random freezes, I don't know if it is related, but only with the A2 maps, so I think it does.

May 10 2016, 9:00 AM · Arma 3
Chairborne added a comment to T78785: Game crashes when different terrain is attempted to get loaded with AiA SA/TP.

Happened to me as well in stable branch.
After switching from chernarus to zargabad with A3MP the game just crashed.

May 10 2016, 9:00 AM · Arma 3
Killzone_Kid added a comment to T78784: getLandContactPos command.

You might want to wait until Monday and see if this is what you are after: http://feedback.arma3.com/view.php?id=20274

May 10 2016, 9:00 AM · Arma 3
kju-PvPscene edited Steps To Reproduce on T78785: Game crashes when different terrain is attempted to get loaded with AiA SA/TP.
May 10 2016, 9:00 AM · Arma 3
Bohemia updated subscribers of T78784: getLandContactPos command.
May 10 2016, 9:00 AM · Arma 3
Bohemia added a project to T78785: Game crashes when different terrain is attempted to get loaded with AiA SA/TP: Arma 3.
May 10 2016, 9:00 AM · Arma 3
AgentRev added a comment to T78784: getLandContactPos command.

Related:
http://killzonekid.com/arma-scripting-tutorials-get-zoom/#comment-1127372278
http://feedback.arma3.com/view.php?id=16120

May 10 2016, 9:00 AM · Arma 3
AgentRev added a comment to T78784: getLandContactPos command.

Ooh, nice. Didn't see that one.

May 10 2016, 9:00 AM · Arma 3
Bohemia added a project to T78784: getLandContactPos command: Arma 3.
May 10 2016, 9:00 AM · Arma 3
AgentRev edited Steps To Reproduce on T78784: getLandContactPos command.
May 10 2016, 9:00 AM · Arma 3
Palanoid added a comment to T78783: Tipping Point is broken, soldiers wont move.

With the current dev build of 1.29 the bug seems to have been fixed. I was able to complete the whole mission.

May 10 2016, 9:00 AM · Arma 3
Flux edited Steps To Reproduce on T78783: Tipping Point is broken, soldiers wont move.
May 10 2016, 9:00 AM · Arma 3
Palanoid added a comment to T78783: Tipping Point is broken, soldiers wont move.

Yes my fireteam just moonwalk at the dirt road so the mission cannot progress. Also happens on dev build 1.27.126890

May 10 2016, 9:00 AM · Arma 3
Bohemia added a project to T78783: Tipping Point is broken, soldiers wont move: Arma 3.
May 10 2016, 9:00 AM · Arma 3
Bohemia updated subscribers of T78783: Tipping Point is broken, soldiers wont move.
May 10 2016, 9:00 AM · Arma 3
Bohemia updated subscribers of T78781: Team commands while in Quote-Intro Screen in Bingo Fuel campaign.
May 10 2016, 9:00 AM · Arma 3
Bohemia updated subscribers of T78782: Editor: Default selected unit is not player anymore.
May 10 2016, 9:00 AM · Arma 3
Bohemia added a project to T78782: Editor: Default selected unit is not player anymore: Arma 3.
May 10 2016, 9:00 AM · Arma 3
Flux edited Steps To Reproduce on T78782: Editor: Default selected unit is not player anymore.
May 10 2016, 9:00 AM · Arma 3
Bohemia added a project to T78781: Team commands while in Quote-Intro Screen in Bingo Fuel campaign: Arma 3.
May 10 2016, 9:00 AM · Arma 3
Solidslider edited Steps To Reproduce on T78781: Team commands while in Quote-Intro Screen in Bingo Fuel campaign.
May 10 2016, 9:00 AM · Arma 3
danczer added a comment to T78780: Stack Overflow Crash.

The crash happened in both case when i tried to load the save game.

May 10 2016, 9:00 AM · Arma 3
Iceman added a comment to T78780: Stack Overflow Crash.

Hello,

could you please verify your game files via Steam?
https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335

Please, run the game without any startup paramteres after then. Let me know if it crashes again.

Thank you very much

May 10 2016, 9:00 AM · Arma 3
danczer added a comment to T78780: Stack Overflow Crash.

I verified the game, everything was OK.

The today's change log is because of this ticket?

  • Fixed: Crash - main thread stack size increased from 4MB to 8MB
May 10 2016, 9:00 AM · Arma 3
danczer added a comment to T78780: Stack Overflow Crash.

I have played the same mission and i got same crash. This time i started without any parameters. No mdmp and bidmp again only the attached rpt file.

This time i controlled UGV which get damaged by enemy vehicle.

Maybe nothing, but in this mission the fences through the thermal filter are glowing, which is an another issue: http://feedback.arma3.com/view.php?id=19730

May 10 2016, 9:00 AM · Arma 3
Iceman added a comment to T78780: Stack Overflow Crash.

Not this ticket, but similar one.
Is it still crashing for you on Steam Dev?

May 10 2016, 9:00 AM · Arma 3
Bohemia added a project to T78780: Stack Overflow Crash: Arma 3.
May 10 2016, 9:00 AM · Arma 3
danczer edited Steps To Reproduce on T78780: Stack Overflow Crash.
May 10 2016, 9:00 AM · Arma 3
Bohemia updated subscribers of T78779: Ability for certain man portable anti tank missiles to lock on to laser designators..
May 10 2016, 9:00 AM · Arma 3
gibonez added a comment to T78779: Ability for certain man portable anti tank missiles to lock on to laser designators..

It would be similar to this video with an IDF spike missile hitting a laser designated building 20 km away.

http://youtu.be/pXw9SqnXqZQ

May 10 2016, 9:00 AM · Arma 3
gibonez edited Steps To Reproduce on T78779: Ability for certain man portable anti tank missiles to lock on to laser designators..
May 10 2016, 9:00 AM · Arma 3
tom_48_97 added a comment to T78778: Bug with the Game Updater.

The fact GU is not able to merge app manifests is normal because the copy maintained by GU must remain independent from Steam.

Regarding the delay, it's also normal, threads are asynchronous for optimization purposes.

Then, "gameUpdater_Files.zip" can be used to restore its initial content, instead of forcing Steam to re-download GU.

Can I close the ticket?

May 10 2016, 9:00 AM · Arma 3
papyrabbit08 added a comment to T78778: Bug with the Game Updater.

I managed to "resolve" it by deleting the Game Updater folder, and recheck the integrity, then I had to try 2 times, and then it worked when being asked to install the game updater again.... I now have my two installation, but still get this message at the end of the updates everytime...

May 10 2016, 9:00 AM · Arma 3
Bohemia added a project to T78779: Ability for certain man portable anti tank missiles to lock on to laser designators.: Arma 3.
May 10 2016, 9:00 AM · Arma 3
danczer added a comment to T78777: Showcases gunship and helicopters have a bug with the autosave/load.

Exactly as you say. It is easy to reproduce.

After loading it's in the water at pos[0,0,0] and the vehicle blow up.
It doesn't matter which save do you load. The result is always the same.

May 10 2016, 9:00 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T78778: Bug with the Game Updater.
May 10 2016, 9:00 AM · Arma 3
Bohemia added a project to T78778: Bug with the Game Updater: Arma 3.
May 10 2016, 9:00 AM · Arma 3
Bohemia updated subscribers of T78777: Showcases gunship and helicopters have a bug with the autosave/load.
May 10 2016, 9:00 AM · Arma 3
papyrabbit08 edited Steps To Reproduce on T78777: Showcases gunship and helicopters have a bug with the autosave/load.
May 10 2016, 9:00 AM · Arma 3
tom_48_97 added a comment to T78776: Using the game updater makes Steam not responding and crash.

Closed - This is not a bug, Steam must be closed before process or restarted after the update process.

http://feedback.arma3.com/view.php?id=20418#c79704

May 10 2016, 9:00 AM · Arma 3
Bohemia added a project to T78777: Showcases gunship and helicopters have a bug with the autosave/load: Arma 3.
May 10 2016, 9:00 AM · Arma 3
tom_48_97 added a comment to T78776: Using the game updater makes Steam not responding and crash.

The fact you're not using two Steam sessions is questionable because Game Updater opens a session to verify that you own the game and download it ;)

Anyway, I will see if I can enhance the handling of connection loss during the update process.

Thanks for the feedback ;)

Note: To restore the initial state of Game Updater, you can use the archive "GameUpdater_files.zip" as described in its read me.

May 10 2016, 9:00 AM · Arma 3
papyrabbit08 added a comment to T78776: Using the game updater makes Steam not responding and crash.

Sorry for late answer.
No beta Steam, OS up do date, Win 7 64, no admin session, but never got rights problem. I'm not using two steam sessions!
Just to be clear, it worked before, and it work now.
It happened, because I wanted to install a dev branch version of Arma 3 using the game updater, and while it was downloading, I got a problem with my connexion. Them I can't remember what I did, but I kill all the related process I think, steam, arma, and game updater. And then I got them problem.
After that, I tried everything, it still didn't work. Finally, I deleted the Game updater folder, updated the Arma 3 tools cache, reinstalled the arma 3 tools, and after a while, it worked again...

May 10 2016, 9:00 AM · Arma 3