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HAKIM created T190845: Frankenstain_91 still not banned.
Wed, Apr 9, 11:31 PM · Vigor PC
Leopard20 updated the task description for T190844: [Feature Request] localize command with custom language.
Wed, Apr 9, 8:34 PM · Arma 3
Leopard20 updated the task description for T190844: [Feature Request] localize command with custom language.
Wed, Apr 9, 8:33 PM · Arma 3
Leopard20 created T190844: [Feature Request] localize command with custom language.
Wed, Apr 9, 8:33 PM · Arma 3
realproru added a comment to T190673: farm.

In the video, the fertilizer is flickering.

Wed, Apr 9, 7:03 PM · DayZ
TilW edited Additional Information on T190814: GUIDs should never be generated deterministically.
Wed, Apr 9, 5:55 PM · Arma Reforger Modding
NikkoJT added a comment to T163593: [Feature Request] Event handlers for lasers.

Maybe target lost is the moment when you lase the sky and laser object stops following your aim but remains in the last place?

Wed, Apr 9, 5:47 PM · Arma 3
Xerxes17 added a comment to T190834: AI using static machine-guns or nests never perform reload..

I actually retested it tonight and it seems to actually work, however there does seem to be some modes where the AI still doesn't reload when it should.

Wed, Apr 9, 5:32 PM · Arma Reforger
Ash-D added a comment to T177721: Tools crashes Badly when try to open a model in Procedural Animation Editor.

having the same issue as of yesterday, procedural anim editor was working fine previously, but randomly crashed and now crashes on launch every time I try to open it.

Wed, Apr 9, 5:32 PM · Arma Reforger
Nate_LapT added a comment to T190790: Suggestion for Terrain Builder.

Just wait till you try exp tools.
all of the templates are fully expanded no matter what you want.

Wed, Apr 9, 5:18 PM · DayZ
dedmen changed the status of T185821: Missile launcher of AWC 302 Nyx (AA) has no shot sound due to non-existing class from New to Feedback.

Fixed in next dev-branch update

Wed, Apr 9, 5:03 PM · Arma 3
jaskover created T190842: Itens presos ao chão (no pick itens).
Wed, Apr 9, 4:42 PM · DayZ
Dimonua created T190840: request for new parameter - whitelist.
Wed, Apr 9, 4:21 PM · Arma 3
Geez closed T179053: Primary mouse button settings in Windows is ignored as Resolved.

Hello SkaceKachna.
Currently this is not going to be addressed.
Regards,
Geez

Wed, Apr 9, 3:46 PM · Arma Reforger
Geez changed the status of T190785: Reason: Access violation. Illegal read by 0x7ff7e5d59864 at 0x10 from New to Assigned.
Wed, Apr 9, 3:41 PM · DayZ
Geez changed the status of T190835: 4th day with Connection Error (0X00020009) from New to Reviewed.

Hello Happymeal.
Have you tried to contact your ISP? We would suggest mentioning to the ISP that the dayz server ip's are not responding to your connection requests via traceroute.
Regards,
Geez

Wed, Apr 9, 3:19 PM · DayZ
Geez closed T190820: Cheater Alexswift as Resolved.
Wed, Apr 9, 1:52 PM · Vigor PC
Geez closed T190733: [Scenario Framework] Activation Conditions are not working as expected. as Resolved.

Hello Blackheart_Six.
This works as expected.
The activation condition is checked when said layer is to be spawned. It does not perform any periodic checks after that, so it does not react when said vehicle is destroyed. For that, you would have to use OnDestroyEvent plugin.
Regards,
Geez

Wed, Apr 9, 1:50 PM · Arma Reforger
Geez closed T190822: Cheater 634071654 as Resolved.
Wed, Apr 9, 1:49 PM · Vigor PC
Geez closed T190821: Cheater Frankenstain_91 as Resolved.
Wed, Apr 9, 1:49 PM · Vigor PC
Geez closed T190819: CHEATER "criptickvsat" USING SPEED HACK AIM BOT AND WALLHACK WITH EVIDENCE as Resolved.
Wed, Apr 9, 1:47 PM · Vigor PC
UnDeaD updated the task description for T190812: Playable AI stuck after dying in vehicle cargo .
Wed, Apr 9, 12:53 PM · Arma 3
Happymeal created T190835: 4th day with Connection Error (0X00020009).
Wed, Apr 9, 12:10 PM · DayZ
Geez changed the status of T190822: Cheater 634071654 from New to Assigned.
Wed, Apr 9, 12:00 PM · Vigor PC
Geez changed the status of T190821: Cheater Frankenstain_91 from New to Assigned.
Wed, Apr 9, 11:59 AM · Vigor PC
Geez changed the status of T190820: Cheater Alexswift from New to Assigned.
Wed, Apr 9, 11:59 AM · Vigor PC
Geez changed the status of T190819: CHEATER "criptickvsat" USING SPEED HACK AIM BOT AND WALLHACK WITH EVIDENCE from New to Assigned.
Wed, Apr 9, 11:59 AM · Vigor PC
Ponezun added a comment to T190827: No interaction between barbed wire and vehicle.

Hello Ponezun.
Please always include the following when creating the ticket:
Game Version number:
Modded?: (Yes/No)
If modded, please list the mods:
Issue Description:
reproduction steps

Wed, Apr 9, 11:55 AM · Arma Reforger
byNautiic updated subscribers of T190823: Static/Construction 7.62 MG sights don't adjust correctly.

T188790
T178863
T181213

Wed, Apr 9, 11:45 AM · Arma Reforger
Ciberdead added a comment to T190634: [Suggestion] Arsenal UI Refactor.

Ohhhh I see thank!

Wed, Apr 9, 11:43 AM · Arma Reforger
Geez changed the status of T190834: AI using static machine-guns or nests never perform reload. from New to Awaiting internal Testing.
Wed, Apr 9, 11:40 AM · Arma Reforger
byNautiic added a comment to T190634: [Suggestion] Arsenal UI Refactor.

IDK how to ref another ticket..

Wed, Apr 9, 11:39 AM · Arma Reforger
Xerxes17 edited Steps To Reproduce on T190834: AI using static machine-guns or nests never perform reload..
Wed, Apr 9, 11:33 AM · Arma Reforger
Geez changed the status of T190814: GUIDs should never be generated deterministically from New to Assigned.
Wed, Apr 9, 11:33 AM · Arma Reforger Modding
Xerxes17 created T190834: AI using static machine-guns or nests never perform reload..
Wed, Apr 9, 11:33 AM · Arma Reforger
Geez changed the status of T190831: [Suggestion] Standalone MGs from New to Feedback.
Wed, Apr 9, 11:32 AM · Arma Reforger
byNautiic added a comment to T190827: No interaction between barbed wire and vehicle.

Looks modded?
I always break barbed wire when im trying to reverse and unload supplies in bases lol.

Wed, Apr 9, 11:32 AM · Arma Reforger
Geez changed the status of T190826: Interaction Request (Rifles scope) from New to Feedback.
Wed, Apr 9, 11:32 AM · Arma Reforger
Geez changed the status of T190827: No interaction between barbed wire and vehicle from New to Reviewed.

Hello Ponezun.
Please always include the following when creating the ticket:
Game Version number:
Modded?: (Yes/No)
If modded, please list the mods:
Issue Description:
reproduction steps

Wed, Apr 9, 11:30 AM · Arma Reforger
Geez changed the status of T190823: Static/Construction 7.62 MG sights don't adjust correctly from New to Awaiting internal Testing.
Wed, Apr 9, 11:29 AM · Arma Reforger
Geez changed the status of T190824: Assault Rifles and Attachments from New to Feedback.
Wed, Apr 9, 11:20 AM · DayZ PlayStation
Geez changed the status of T190817: Bios error from New to Need More Info.

Hello EldenxLord.
Can you please provide more detailed description of the problem?
Regards,
Geez

Wed, Apr 9, 11:19 AM · DayZ PlayStation
Geez changed the status of T190811: Server crashed and upon restarting everything except the contents of my backpack had disappeared from New to Need More Info.

Hello Jakemurr33.
Can you please provide exact date/time/timezone of the crash and full name of the server, possibly hte server IP as well?
Regards,
Geez

Wed, Apr 9, 11:18 AM · DayZ Xbox
Geez changed the status of T190829: Sakhal 3D Paper Map - Missing Information from New to Awaiting internal Testing.
Wed, Apr 9, 11:12 AM · DayZ
Xerxes17 edited Additional Information on T190823: Static/Construction 7.62 MG sights don't adjust correctly.
Wed, Apr 9, 11:08 AM · Arma Reforger
Ciberdead added a comment to T190786: [Suggestion] Radio in cars.

For the radio inside vehicles, also having a communication radio for some military vehicle would be nice too

Wed, Apr 9, 10:58 AM · Arma Reforger
Ciberdead created T190831: [Suggestion] Standalone MGs.
Wed, Apr 9, 10:56 AM · Arma Reforger
Ciberdead added a comment to T190826: Interaction Request (Rifles scope).

ability to use the scope as "binoculars"

Wed, Apr 9, 10:50 AM · Arma Reforger
Ciberdead added a comment to T190634: [Suggestion] Arsenal UI Refactor.

IDK how to ref another ticket..

Wed, Apr 9, 10:48 AM · Arma Reforger
Ciberdead edited Additional Information on T190634: [Suggestion] Arsenal UI Refactor.
Wed, Apr 9, 10:48 AM · Arma Reforger
Ciberdead edited Additional Information on T190634: [Suggestion] Arsenal UI Refactor.
Wed, Apr 9, 10:47 AM · Arma Reforger
Ciberdead added a comment to T190760: [Feature Request] (Ammunition Supply Point|Armory|Arsenal) Move 200rnd M240 Belts to Heavy Vehicle Depot(Maintenance Point) ammo box.

I think it would be better if both the carrier repair point and the armory provided corresponding ammo supplies, and it makes sense that the armory would provide all ammo supplies, and it makes sense that the carrier repair point would only provide ammo supplies for all carriers. It's always better to have more options, isn't it?

For now, I still suggest simplifying the contents of armory so that players don't get confused in it.

Wed, Apr 9, 10:46 AM · Arma Reforger
Ciberdead added a comment to T190760: [Feature Request] (Ammunition Supply Point|Armory|Arsenal) Move 200rnd M240 Belts to Heavy Vehicle Depot(Maintenance Point) ammo box.

I'm quite divided with your suggestion, I agree having a way to make easier the "filling" of a vehicle's ammo would be great.

Wed, Apr 9, 10:42 AM · Arma Reforger
Ciberdead added a comment to T190775: [Suggestion] Experience persistence (Part).

Yes agree, at first I thought about time based to prevent someone to keep its advantages for 6 month without playing. To have something to get keep a player in the same server if he wants to keep its progression.

Wed, Apr 9, 10:38 AM · Arma Reforger
Geez changed the status of T190773: Characters (AI & Players) getting stuck in supply storage container from Awaiting internal Testing to Confirmed Internally.
Wed, Apr 9, 10:36 AM · Arma Reforger
Geez changed the status of T190781: Bug with sets from Awaiting internal Testing to Confirmed Internally.
Wed, Apr 9, 10:34 AM · Arma Reforger
Geez changed the status of T190707: Multiplayer browser filter by ping does not work from Awaiting internal Testing to Reviewed.

Hello Mr_Centipede.
We have tested this on our end but we are unable to reproduce the issue.
Regards,
Geez

Wed, Apr 9, 10:28 AM · Arma Reforger
Ponezun added a comment to T190760: [Feature Request] (Ammunition Supply Point|Armory|Arsenal) Move 200rnd M240 Belts to Heavy Vehicle Depot(Maintenance Point) ammo box.

I think it would be better if both the carrier repair point and the armory provided corresponding ammo supplies, and it makes sense that the armory would provide all ammo supplies, and it makes sense that the carrier repair point would only provide ammo supplies for all carriers. It's always better to have more options, isn't it?

For now, I still suggest simplifying the contents of armory so that players don't get confused in it.

Wed, Apr 9, 10:07 AM · Arma Reforger
PR9INICHEK added a comment to T190760: [Feature Request] (Ammunition Supply Point|Armory|Arsenal) Move 200rnd M240 Belts to Heavy Vehicle Depot(Maintenance Point) ammo box.

I think it would be better if both the carrier repair point and the armory provided corresponding ammo supplies, and it makes sense that the armory would provide all ammo supplies, and it makes sense that the carrier repair point would only provide ammo supplies for all carriers. It's always better to have more options, isn't it?

Wed, Apr 9, 10:04 AM · Arma Reforger
JaX_Stutz created T190829: Sakhal 3D Paper Map - Missing Information.
Wed, Apr 9, 9:49 AM · DayZ
Ponezun created T190827: No interaction between barbed wire and vehicle.
Wed, Apr 9, 9:35 AM · Arma Reforger
Anurai_Tawkamiya renamed T190826: Interaction Request (Rifles scope) from Interaction Request to Interaction Request (Rifles scope).
Wed, Apr 9, 9:32 AM · Arma Reforger
Anurai_Tawkamiya created T190826: Interaction Request (Rifles scope).
Wed, Apr 9, 9:31 AM · Arma Reforger
Ponezun added a comment to T190760: [Feature Request] (Ammunition Supply Point|Armory|Arsenal) Move 200rnd M240 Belts to Heavy Vehicle Depot(Maintenance Point) ammo box.

I think it would be better if both the carrier repair point and the armory provided corresponding ammo supplies, and it makes sense that the armory would provide all ammo supplies, and it makes sense that the carrier repair point would only provide ammo supplies for all carriers. It's always better to have more options, isn't it?

Wed, Apr 9, 9:23 AM · Arma Reforger
doochefreezone created T190824: Assault Rifles and Attachments.
Wed, Apr 9, 7:57 AM · DayZ PlayStation
Redekr added a comment to T190333: Zeus units missing in "Create" menu after loading.

Fixed 2.20

Wed, Apr 9, 6:16 AM · Arma 3
Xerxes17 created T190823: Static/Construction 7.62 MG sights don't adjust correctly.
Wed, Apr 9, 5:58 AM · Arma Reforger
Myrtan added a comment to T189923: SaveCurrentFSMState Crash.

@DozingChopper , could you tell the solution? We've tried everything to fix the problem, but nothing helped. I think it would be nice for community to get this problem solved. Thank you.

Wed, Apr 9, 2:48 AM · DayZ
HAKIM created T190822: Cheater 634071654.
Wed, Apr 9, 2:04 AM · Vigor PC
HAKIM updated the task description for T190821: Cheater Frankenstain_91.
Wed, Apr 9, 2:02 AM · Vigor PC
HAKIM created T190821: Cheater Frankenstain_91.
Wed, Apr 9, 2:00 AM · Vigor PC
dogster5131 added a comment to T188826: Unable to load previously saved Game Master file.

I am on the Xbox Series X and was experiencing the exact same issue today 4/8/2025. Created a game in Private GM then tried to load in multiple Public GM Server's. Unfortunately, the loading symbol just goes around forever and the scenario never loads. I was experiencing the same issue last time I tried to make a gm file about 3 months ago.

Wed, Apr 9, 2:00 AM · Arma Reforger Playstation 5
HAKIM created T190820: Cheater Alexswift.
Wed, Apr 9, 1:58 AM · Vigor PC
HAKIM created T190819: CHEATER "criptickvsat" USING SPEED HACK AIM BOT AND WALLHACK WITH EVIDENCE.
Wed, Apr 9, 1:44 AM · Vigor PC
Gooon added a comment to T189923: SaveCurrentFSMState Crash.

@DozingChopper What was the fix?

Wed, Apr 9, 12:58 AM · DayZ
Vadya added a comment to T189923: SaveCurrentFSMState Crash.

because here most of the servers are quite popular with strong technical skills can't fix this problem, and you found it, I hope that you will share the solution

Wed, Apr 9, 12:11 AM · DayZ
Vadya added a comment to T189923: SaveCurrentFSMState Crash.

This is primarily not a DayZ core issue, but an issue with mods on the server, I have found the core issues and fixed them on our servers.

Wed, Apr 9, 12:08 AM · DayZ

Yesterday

DozingChopper added a comment to T189923: SaveCurrentFSMState Crash.

This is primarily not a DayZ core issue, but an issue with mods on the server, I have found the core issues and fixed them on our servers.

Tue, Apr 8, 10:54 PM · DayZ
GeneralKong added a comment to T185311: AKS-74 + N Variant, AKM.

just going to bump this so that this is seen, I know that the Devs have a lot of other work to do, but these would be great and easy to make extra's for more variety

Tue, Apr 8, 10:43 PM · Arma Reforger
Tallion added a comment to T189708: Arma 3 Server unuseable with QEMU/KVM.

Altis Life has this very "dangerous" code on server side:

Tue, Apr 8, 9:48 PM · Arma 3
EldenxLord added a comment to T190817: Bios error.

Help

Tue, Apr 8, 7:48 PM · DayZ PlayStation
EldenxLord created T190817: Bios error.
Tue, Apr 8, 7:46 PM · DayZ PlayStation
PR9INICHEK renamed T174121: [Feature request] Add ability to open Discord/TeamSpeak server through the game from [Feature request] Add ability to open Discord server through the game to [Feature request] Add ability to open Discord/TeamSpeak server through the game.
Tue, Apr 8, 7:39 PM · Arma Reforger
byNautiic added a comment to T190724: Crane destruction issues.

Hello byNautiic.
Neither crane should be destructible by design. We have confirmed that the yellow one is destructible and the issue is scheduled for a fix.

Tue, Apr 8, 7:18 PM · Arma Reforger Xbox
debug added a comment to T184005: CTD with ACE Arsenal Uniforms tab and large modlist.

i understand now. you are referring to b-tree sorting. neat!

Tue, Apr 8, 6:27 PM · Arma 3
TilW created T190814: GUIDs should never be generated deterministically.
Tue, Apr 8, 6:27 PM · Arma Reforger Modding
PR9INICHEK added a comment to T178291: Vehicles exploding on impact.

Tue, Apr 8, 6:11 PM · Arma Reforger
dedmen added a comment to T184005: CTD with ACE Arsenal Uniforms tab and large modlist.

ACE team is aware.

Tue, Apr 8, 6:01 PM · Arma 3
Smitt14ua added a comment to T190736: Calling HashMap methods w/o args uses parent _this.

@dedmen according to syntax 3 https://community.bistudio.com/wiki/call#Syntax_3 _this in this case should be nil as expected

Tue, Apr 8, 5:58 PM · Arma 3
Redstonemaddness added a comment to T190786: [Suggestion] Radio in cars.

The radio could also be used strategically by turning it off if you need stealth or turning it on and leaving the car as a decoy

Tue, Apr 8, 5:24 PM · Arma Reforger
debug added a comment to T184005: CTD with ACE Arsenal Uniforms tab and large modlist.

is there anything you would like me to pass on to the ACE team to fix? i can see this took a long time to get to so i am extremely appreciative of your support! i am not surprised that there were 52k items because i am probably breaking a record for the number of mods that arma has ever had active in one session but besides that point, i just want to use ace arsenal with my mods because the vanilla arsenal is just too slow because of the caching isn't saving time or the lists are all populated at once instead of for each list upon selecting the category but i digress. i've been using a downgraded version of ace because even that version is faster and it is limited cuz acex mods do not work with it due to the use of hashmaps in the latest version and the saved loadouts are stored in hashmaps in my profile so i cannot see those loadouts either. i can imagine that if ace does not fix their bug, even with multithreaded sorting, you will still have this issue because of the threads overflowing from recursion (even the most secure linux distros are always vuln to a DOS from a fork bomb), therefore if i can assist in passing on the result of this to them, i would appreciate it. Thank you again!

Tue, Apr 8, 5:16 PM · Arma 3
SaMatra added a comment to T163593: [Feature Request] Event handlers for lasers.

Maybe target lost is the moment when you lase the sky and laser object stops following your aim but remains in the last place?

Tue, Apr 8, 5:14 PM · Arma 3
UnDeaD created T190812: Playable AI stuck after dying in vehicle cargo .
Tue, Apr 8, 5:12 PM · Arma 3
MurderedThrice added a comment to T182340: Error logging.

I tried what other people have been doing to fix the issue but it won't even let me on the sever it happend on just says I'm already on that server

Tue, Apr 8, 4:55 PM · DayZ Xbox
Jakemurr33 created T190811: Server crashed and upon restarting everything except the contents of my backpack had disappeared .
Tue, Apr 8, 4:52 PM · DayZ Xbox
Geez merged T190810: Login error 0x0001000F and 0x0001000D into T182340: Error logging.
Tue, Apr 8, 4:48 PM · DayZ Xbox
Geez merged task T190810: Login error 0x0001000F and 0x0001000D into T182340: Error logging.
Tue, Apr 8, 4:48 PM · DayZ PlayStation
MurderedThrice set Operating System Version to Ps5 on T190810: Login error 0x0001000F and 0x0001000D.
Tue, Apr 8, 4:44 PM · DayZ PlayStation
MurderedThrice added a comment to T190810: Login error 0x0001000F and 0x0001000D.
Tue, Apr 8, 4:44 PM · DayZ PlayStation
MurderedThrice created T190810: Login error 0x0001000F and 0x0001000D.
Tue, Apr 8, 4:43 PM · DayZ PlayStation