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Mate it doesn’t take long to build a base up again. If it takes you three months to build a base you’re doing something horribly wrong. Wipes are necessary for stability in the game. This wipe is definitely needed. Stop crying.
Hello,
We suggest deleting your mods, verifying the game data, deleting the DayZ documents folder, disable steam cloud sync and try the game on vanilla version as it seems the issue is caused by some modded item.
Regards,
Geez
Banned, thank you.
Banned thank you
In T191215#2800214, @OGT wrote:
Thank you.
Just for the confirmation, these french servers are not official servers.
I've seen performance drop also on my Linux server, having active AI also eats a lot more performance than it did before 1.28.
In T192917#2828826, @Geez wrote:Hello,
If VPN works for tracert, have you tried to check the server browser with VPN on?
And can you please provide your public IP for us to check with Nitrado?
Thank you.
There will be a wipe with the upcoming hotfix.
Hello,
Can you please let us know after hotfix if this issue still persists?
Known, thank you.
Fix is planned for the upcoming hotfix.
Regards,
Geez
Known, thank you.
Fix is planned for the upcoming hotfix.
Regards,
Geez
Hello,
Can you please provide us with the server IP/ID and your gametag / hash ID (located in the bottom-left corner of the main menu screen) ?
Hello,
If VPN works for tracert, have you tried to check the server browser with VPN on?
And can you please provide your public IP for us to check with Nitrado?
Hello,
Please upload all your server files so we can possibly test with them.
Regards,
Geez
Hello KamikaZ.
If you use the vanilla server setup and files, does the issue still occur?
Regards,
Geez
Hello Lava76
The current Experimental is the more up to date one, so stable will be updated with the changes from experimental.
changelogs will be upated to reflect this.
Regards,
Geez
Hello, please upload the .mdmp and .RPT files as well.
Hello,
Can you possibly contact us through our fofficial X account? Alternatively at the DayZ forums?
Thank you!
Hello, there are currently no plans to not go with the wipe.
Regards,
Geez
Hello, seems like your Stable client is not properly updated. Please try to update the game through Steam. In case this is an issue with Steam then there is not much we can do on our end. If you cannot seem to force update then reinstalling the game could possibly work.
Regards,
Geez
In T179210#2697499, @jamielou.007 wrote:Agreed. The bullet snap sounds should also be improved and returned to their 0.59 or 0.61 glory. The supersonic cracks of bullets were extremely immersive, stressful, and adrenaline-inducing. I think DanceOfJesus articulated it very well starting from 18:18 in this video: https://youtu.be/jOi9mjQxsb8?si=TCJalz-8YX52fVSv&t=1098 drift boss
@Geez Is there any plan to add them back?
Thanks for sharing your opinion! I agree that the "bullet snap" sound in version 0.59/0.61 really brings a sense of realism and tension in combat. Currently, the development team is considering improving and restoring this sound effect in future updates to enhance the player experience.
In T192886#2826977, @Geez wrote:Thank you for the report.
This sounds like some sort of desynchronised state your character got into.
In case you have any info as to how to realiable produce this state, please let us know here.
Regards,
Geez
Hello, fix is going to be released with the upcoming hotfix.
Regards,
Geez
Hello Poky, can you please check the following?
Hello,
Does the experimental version work? If so, we suggest disabling Steam cloud sync, then deleting contents of your DayZ Documents folder and then copy over the contents of your DayZ Exp documents folder into the DayZ documents folder.
Regards,
Geez
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
In T192880#2827575, @dcm50 wrote:Can you please tell me what mod is the issue?
In T190207#2828167, @JinieJ wrote:@Geez DayZDevs make any changes on this on 1.28 update?
Hello, can you please provide a video of the issue?
Game will not record moment if event class is protected
in description.ext, this doesn't seem to work. Our tvt community created a separate mod to disabe records
class SteamManagerConfig { class GameRecording { class UnitKilled { scope=1; };}; };
I agree. Extremely bright at night now on third person.
Great suggestion for improving game mechanics! 🎮 When development ambitions outpace budgets—whether for:
Low pop servers gives one opportunity to cover a lot of ground on both maps and experiment with a lot of gear and objects ;)
Hi Cflynn, yeah well is about same amount on Livonia, depending on time of day, I´ve not noticed those effects there
I beg of the rights to speak on 64-bit arma 3! (I have the exact same issue, there are reports that fresh windows installs fixes it, but I am not willing to do that.)
@JimBeam
There are 3 or more posts on the RPG spam already. You don't need to dedicate your spare time worrying about it.
where the ability to see who you killed or whether you blew up equipment is disabled, you can now find out right away through Steam game recording using Steam overlay.
over this 1 week i tested truck double wheels...like 2 out of 10 would block you in
Wanna bet 99,999% of those kills is RPG?
Bumping this, as it's an issue I have experienced numerous times over the past years. In my case I have a G-Sync 144 Hz monitor, and Arma3.cfg has had refresh reset to both 85 and 75.
Would love to see it at least be displayed in-game, if the engine can't handle it being changed when the game is running.
In T192928#2828388, @Nate_LapT wrote:DayZ is long over due for a wipe.
Hello, yes I will get a recording as soon as possible
rpt of a very short game{F5940844}