Details
- Panel Type
- Query Panel
- Editable By
- tommycooper (tommycooper)
- Appears On
- tommycooper's Dashboard
It apeared again after restart thanks
Hey there been watching the game for a while and finally started playing it and have enjoyed what's on offer so far. However I would like to offer recommendations on certain mechanics like assigning behavioral commands to troops especially the aliens as their overall power seems to be rather limited and having more control over their actions would boost their enjoyment level and make them a bit less tedious. Helpful commands such as attacking units on route to assigned location and maybe even allowing the player to assign priorities to attacked enemies would very much help keep the micromanaging to a minimum, such as ordering crabs to automatically divert from an assigned route to attack infantry or hunters to attack light vehicles. I would also like to suggest altering the outpost into more of a bunker where infantry can actually be stationed to fight from inside the building or at the very least improve the pathfinding so that ordered troops can actually find their way to the roof without the commander needing to control them. As squishy as the infantry are giving them a better fighting chance would increase both their viability as well as the outpost's. This is all speculation on early play and I'm sorry if I've suggested something already in development ^^`.
In T169724#2813506, @ziipzaaapM16A4 wrote:after spamming 2-27 smoke granades in a row i could reproduce it still but definitely seems to be improved.
amount of granades to be spammed before bug occures:
first try: 8 Granades
seccond try: 2 Granades
third try: 27 Granadeshandgranades seem to work fine
after spamming 2-27 smoke granades in a row i could reproduce it still but definitely seems to be improved.
amount of granades to be spammed before bug occures:
first try: 8 Granades
seccond try: 2 Granades
third try: 27 Granades
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Hello Red.
Please provide all the information that is required:
In T192177#2813472, @purechaos wrote:There's no such thing in vanilla, you're using mods.
Hi ,
Cheater on 4157 DE Cherneus. Help, he has a base at the end of the map. He shoots through walls and destroys everything using illegal cheats. Do something about this because it's unplayable. Please check this server and monitor it. He shoots through walls and goes through walls.
There's no such thing in vanilla, you're using mods.
In T187681#2726609, @HavocHound wrote:Hello,
I could be wrong, but I believe it is likely a feature rather than a bug. In real life, the Mi-8 rotates slightly left upon takeoff due to the torque effect of its motor, although I would agree that it rotates a bit more aggressively in the game then I think it would IRL. Furthermore, the rotation has been occurring since the Mi-8 was introduced into the game nearly a year ago and I have not heard anything from the devs about it in the Discord.
Linking T187044
See also its linked tickets
In T192126#2812817, @Geez wrote:I wanted to know if there was a way to fix this locally because it's almost unplayable
Not that we are aware at the moment
@Geez This has been fixed in the latest updates aswell.
@Geez This has been fixed in the latest updates.
NO WAYYYYYYYYYYYYYYYYYYYYYYYYYYYY
Resolved for one of the upcoming updates.
Resolved in 1.4.0.30
Resolved in 1.4.0.30.
The same issue occurs if a soldier is killed while in a sitting position.
Thank you, we will check.
In T191322#2806877, @Geez wrote:Hello everyone.
We have tested this extensively but we are unable to reproduce the issue on our end.
Regards,
Geez
Hello StucknNC509.
Can you please provide more details and elaborate further?
Hello, just RPT file is not enough, we require all the files and especially the .mdmp file.
Hello kalebzen.
Community server moderation is up to the server owners. What they did is not against our rules in any way.
Regards,
Geez
The issue with removeWeaponGlobal not fully removing all pylon weapons from some CSLA helicopters like the Mi-24V, AH-1F, and MH-60A DAP appears to stem from improper weapon-magazine linking in the config files. While the command logs the correct pylon weapons, some still remain usable, suggesting discrepancies in how pylon weapons are configured or bound to the vehicle. This issue is reproducible and doesn't occur in other aircraft like the Mi-17 or AH-99, indicating a DLC-specific config oversight. A config review of CfgMagazines and weapon associations for the affected helicopters is recommended to resolve the inconsistency.
Whatever helps to get this fixed
When you see "ping site unknown", it typically means that a program or tool is trying to reach a default server or domain for connectivity testing, but none has been configured — or the default value is invalid or unreachable.
I connected to the server but it doesn't work on the browser!
Files already exist too.. Just needs configured.
my tents and barrel despawning with loot inside off it im hosting my own server and cant find the problem can someone pleas help me
No I had a full new install.
Unfortunately there is nothing you can do about the second one as it is likely an issue that needs to be fixed on our end.
We do not know why the third dump cannot be read.
What can you do (or me) with the second one?
Known problem resolved for one of the future updates.
Thank you.
First crash dump points towards Nvidia drivers
Hello everyone.
Freelook being blocked is known and will be fixed at a later patch (but not the next one)
In T192160#2813117, @kasparhzr wrote:This is kinda known bug as far as i can tell. So there is a workaround for now - try to hold ALT in case your view movement is locked.
This is kinda known bug as far as i can tell. So there is a workaround for now - try to hold ALT in case your view movement is locked.
i found the fix
Below is the text i get when logout with the crash, just 1 min ago aswell
Hi there, those are the last 3.
Hello, we will need the .mdmp file from the crash occurrence as well.
I dont know what you need exactly, so this is all.
What sort of error message? And can you provide crash dumps from that crash?
With the Nvidia Experiance, I could play now 1 hour (then I logged out). With the logout, I get a crash, without error message.