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Miyelsh
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User Since
Mar 9 2013, 10:47 PM (344 w, 6 d)

Recent Activity

Jun 2 2018

Miyelsh created T129737: DayZ server crash.
Jun 2 2018, 6:25 AM · DayZ

May 11 2016

Miyelsh added a comment to T110021: Cannot connect to password protected server with newui enabled.

Why are password protected servers a thing anyway?

May 11 2016, 5:05 AM · DayZ

May 10 2016

Miyelsh added a comment to T91361: Suicide option.

Agreed, but only if you have an item capable of doing so. Maybe any sharp item in the game, or a gun with ammo can have an action for it? I don't want an animation, but a simple script like that would be a neat addition.

May 10 2016, 6:03 PM · DayZ
Miyelsh added a comment to T91275: You are dead, very randomly.

It's quite possible you were killed by a sniper or something through a window.

May 10 2016, 6:00 PM · DayZ
Miyelsh added a comment to T91263: JOIN A SERVER AND RESPAWN WITH NO INVENTORY.

This is a pretty good example of what a bug report shouldn't be. All you are doing is complaining, without providing any background info or means to reproduce it.

May 10 2016, 6:00 PM · DayZ
Miyelsh added a comment to T68195: Head Tracking with 3D scopes..

You are correct, the RCO is 4x. It's fixed now.

May 10 2016, 3:45 AM · Arma 3
Miyelsh edited Steps To Reproduce on T68195: Head Tracking with 3D scopes..
May 10 2016, 3:45 AM · Arma 3
Miyelsh added a comment to T68178: Disable TrackIR in optics.

It doesn't work like that.

May 10 2016, 3:44 AM · Arma 3
Miyelsh added a comment to T68178: Disable TrackIR in optics.

It should only be locked when using a magnified optic.

May 10 2016, 3:44 AM · Arma 3
Miyelsh added a comment to T66759: Arma 3 Alpha has stopped working [Failed launch].

Are you launching through Play withSIX? I've been unable to launch through it lately, with the same symptoms as you, but it launches fine through steam alone.

May 10 2016, 2:54 AM · Arma 3
Miyelsh added a comment to T66457: Tabs names in server room misplaced.

I have also noticed this since launch on a 1080p monitor. It's a very simple fix, but I've resorted to Play withSix for now anyway.

May 10 2016, 2:42 AM · Arma 3
Miyelsh added a comment to T66455: Cannot unload grenades from underbarrel grenade launchers.

Good point, I hadn't thought of that. What would a suggested keybind be?

May 10 2016, 2:42 AM · Arma 3
Miyelsh added a comment to T66455: Cannot unload grenades from underbarrel grenade launchers.

Voted up, but I don't really see a tactical benefit of this implementation. It just seems like another keybind. This is a fairly simple feature though, and having it reviewed wouldn't hurt anybody.

May 10 2016, 2:42 AM · Arma 3
Miyelsh added a comment to T65943: Ability to shoot from sideways prone while moving.

There is already normal prone for that situation. Side prone is for emergencies to expose as little of the vital areas as possible. Moving while in side prone would defeat the purpose of trying to hide vitals.

May 10 2016, 2:20 AM · Arma 3
Miyelsh added a comment to T65109: Add a revive module for coop.

I hope for a greater emphasis on the medical system later in development, as that was one of my favorite parts of the ACE 2 mod. There are community made scripts we use on our server for now to combat this issue, but I feel like BI could implement a few features from ACE, and maybe similar to the medical system in the DayZ standalone.

May 10 2016, 1:48 AM · Arma 3
Miyelsh added a comment to T64792: Dynamic mod downloading and loading.

@Dr_Death

Those games do things completely differently, and don't download entire several GB mods from a server. There is enough stress on a server in Arma, it couldn't download huge mods like small models and maps in Source or Unreal. You don't know what you are talking about, please leave.

May 10 2016, 1:37 AM · Arma 3
Miyelsh added a comment to T64792: Dynamic mod downloading and loading.

ShotgunSheamuS, Bohemia has actually given a shoutout in one of their sitreps, they definitely recognize what they are doing. I hope they can work with Six Networks to have the mod software be more standard, but for now Play withSix is an excellent alternative.

May 10 2016, 1:37 AM · Arma 3

May 9 2016

Miyelsh added a comment to T60915: Left handed weapons.

If the Oculus Rift were to be implemented and one eye sighting were to become an option, as it is in real life, then I would have a very poor time trying to close my left eye, as it isn't my dominant one. This isn't an issue I would even worry about until Rift support is added, so it shouldn't be put much effort into until then in my opinion.

May 9 2016, 10:34 PM · Arma 3
Miyelsh added a comment to T60187: Vehicle steering with mouse indicator.

The All in Arma mod re-implements the driving crosshair when in Arma 2 vehicles, so this feature could be easily implemented. Mouse steering in Arma 3 is acceptable, but I always imagine that I have an invisible crosshair when steering.

May 9 2016, 9:34 PM · Arma 3
Miyelsh added a comment to T60025: No female soldiers models available.

Mods, please, please close this thread already. I'm tired of seeing it show up along with legitimate issues in the Alpha right now.

May 9 2016, 8:30 PM · Arma 3
Miyelsh added a comment to T60025: No female soldiers models available.

Mods, please, please close this thread already. I'm tired of seeing it show up along with legitimate issues in the Alpha right now.

May 9 2016, 8:29 PM · Arma 3
Miyelsh added a comment to T59893: Optics in veichles does not work if bound to the same key as zoom/focus..

Ctrl-M2 can be used as an alternative for switching optics in a vehicle or as infantry. Try that out.

May 9 2016, 7:18 PM · Arma 3
Miyelsh added a comment to T59083: Low CPU/GPU Utilization.

Play withSIX has a built in launch option editor, with many tweaks listed by silenthunter and more that could greatly improve performance. Another place to find more launch options is here:
http://community.bistudio.com/wiki/Arma2:_Startup_Parameters

May 9 2016, 5:10 PM · Arma 3