I have gotten stuck inside rooms that dont exist multiple times now and i have to just wait till i slowly starve to death. Its aggrevating that i cant just suicide..
- Legacy ID
- Feature Request
Agreed, but only if you have an item capable of doing so. Maybe any sharp item in the game, or a gun with ammo can have an action for it? I don't want an animation, but a simple script like that would be a neat addition.
Suicide button is needed (with following "are you sure?" question, to avoid suicides by mistake). I got stuck few times because of faulty spawn or rubberband into wall. Fortunately I managed to get out from those situations wwithout having to wait till I starve.
I agree about the suicide option (using in-game items).
In the meantime, for those of you who are stuck: try to run and jump through the wall (press V). Another option is to go prone near the wall and press Q or E to roll. The last option is to get near the wall and press V, then immediately exit the game... it causes you to lag out of the wall. I've utilized all 3 of those methods to escape being stuck.
Totally against it!
It´s a survival game! You dont need suicide!
If you stuck in rooms or walls, report it!
I often see suicides cause of people spawn too far away from their friends or they broke their legs.
maxe83 that is such bull shit logic. This game is supposed to be about realism not just survival, if your stranded in the middle of a forest with broken legs and want to opt out you should be able to. I currently can't even enter most buildings with broken legs which is absolute horse shit as i can crawl up a damn mountain but can't make my way up 2 steps or through a doorway. I've had a broken leg before and it isn't that difficult to get up stairs in real life, nor enter a doorway. I'm not crawling around for two hours trying to find splint materials that in real life i'd be able to scavenge from anywhere around me in a 100m radius.
Fully agree as well, when the issue of getting lagged back into a wall exists there needs to be a way to get out and keep playing, this is just frustrating having to wait hours at a time due to a simple and seemingly random bug.
Problem is suicide shouldn't be impossible with no guns or such because getting stuck inside a wall as a fresh spawn isn't fun either, there should however be a long enough timer to discourage people from spawn cycling, I'd be willing to wait 5-10 minutes and keep playing instead of a couple of hours waiting for friends to get on or for a ticket to get answered.
I agree there should be the option, however there also needs to be a way of limiting the number of times you suicide per x time. This might stop people from suiciding just to get a "better" spawn.
while a suicide mechanic is planned, for now just create a ticket on the FT if you happen to be stuck somewhere and we will teleport you elsewhere. Your Steam profile URl and a specification of whether you are on a regular or hardcore server will be needed.
It would be cool if they make the suicide option way more immersive. Like taking your gun of choice and offing yourself. I actually heard they were putting this in a while ago from a video that showed the animations they had made.
Whilst I agree that a straightforward option (like a button) to kill yourself would be handy, it's use should be discouraged - even ridiculed. This is a SURVIVAL game! To kill yourself is to lose.
Perhaps this button should only appear when the situation is desperate? i.e - a player will not have option to commit suicide if his health is high or he is NOT crawling around with broken legs dying of starvation.
I like the thought that if a player does not possess the means (or the imagination) to kill himself that the button remains 'ghosted out'.
I would like to see the use of this button attached to player statistics, so that it could be viewed by others how many times a player has officially committed suicide - a potential indicator of player personality.
Those who stay on zero would be potentially more deserving of respect!
I like the suicide concept. But i think it should come with a price. Lets say maybe a 1/2 hour respawn timer or something to that effect.
As far as being stuck... well thats easy we can incorporate a /stuck command. Even if it has to be a button in the options menu. What i propose is that it respawns you a very minor distance from your x/y/ rendering you invulnerable upon respawn for 5 second or until you step out of the new x/y coordinates. If that makes sense