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K-2 (Pip)
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User Since
Sep 19 2014, 1:23 AM (500 w, 1 d)

Recent Activity

Dec 1 2016

K-2 added a comment to T121691: Bad placement of environment objects, tanks, logs, fences.

Cool, cheers

Dec 1 2016, 11:46 AM · DayZ
K-2 added a comment to T121691: Bad placement of environment objects, tanks, logs, fences.

Really? Doubled checked it in two browsers with two different IP addresses

Dec 1 2016, 10:54 AM · DayZ
K-2 created T121691: Bad placement of environment objects, tanks, logs, fences.
Dec 1 2016, 10:37 AM · DayZ
K-2 created T121690: Incorrect door state icon and sound on specific building.
Dec 1 2016, 10:32 AM · DayZ
K-2 created T121689: Player looks to be holding gun but his hands are empty.
Dec 1 2016, 10:26 AM · DayZ

Nov 14 2016

K-2 renamed T121309: .61 Aim down sights strafe stutter from .61 Aim down sights strafe stuter to .61 Aim down sights strafe stutter.
Nov 14 2016, 1:38 AM · DayZ
K-2 created T121309: .61 Aim down sights strafe stutter.
Nov 14 2016, 1:37 AM · DayZ

Nov 12 2016

K-2 created T121261: Gas Lamp and it's emitted light is bugged.
Nov 12 2016, 7:31 PM · DayZ
K-2 created T121260: Fires not rending correctly.
Nov 12 2016, 7:26 PM · DayZ
K-2 edited Steps To Reproduce on T121259: B95 option 'Empty' is bugged .61.
Nov 12 2016, 7:11 PM · DayZ
K-2 created T121259: B95 option 'Empty' is bugged .61.
Nov 12 2016, 7:08 PM · DayZ

Nov 8 2016

K-2 created T121091: No locked icon for doors.
Nov 8 2016, 4:51 PM · DayZ

Nov 7 2016

K-2 updated the task description for T121056: Infected inflict near zero damage if player prone. Infected can only execute attack at side of player in prone position.
Nov 7 2016, 10:03 PM · DayZ
K-2 created T121056: Infected inflict near zero damage if player prone. Infected can only execute attack at side of player in prone position.
Nov 7 2016, 9:37 PM · DayZ

May 11 2016

K-2 edited Additional Information on T114432: Mouse stops functioning correctly after closing Dayz.
May 11 2016, 2:31 PM · DayZ
K-2 edited Steps To Reproduce on T114431: Items cannot be removed/swapped from players hands, under certain circumstances - Repo.
May 11 2016, 2:30 PM · DayZ
K-2 edited Steps To Reproduce on T115046: Direction of infected sounds is static and does not change regardless of player position.
May 11 2016, 1:42 PM · DayZ
K-2 added a comment to T114752: .59 exp - items not appearing in inventory radius..

Encountered this with the original compass. Could not see it in radius inventory.

May 11 2016, 1:32 PM · DayZ
K-2 edited Steps To Reproduce on T114724: Empty Vessel with canteen has broken animation.
May 11 2016, 1:31 PM · DayZ
K-2 added a comment to T114553: when you die and respawn you can pick up some stuff of your dead body.

Reported this a while back #27011 if it helps - With the old UI, you can see the inventory but you can't access it. The new UI does allow you to access and re-equip from you past character.

May 11 2016, 1:25 PM · DayZ
K-2 edited Additional Information on T114432: Mouse stops functioning correctly after closing Dayz.
May 11 2016, 7:32 AM · DayZ
K-2 edited Steps To Reproduce on T114431: Items cannot be removed/swapped from players hands, under certain circumstances - Repo.
May 11 2016, 7:32 AM · DayZ
K-2 edited Additional Information on T113596: Double clicked "false duplicate" item and I crashed.
May 11 2016, 7:02 AM · DayZ
K-2 edited Additional Information on T113595: Medical pack does not always consume all 4 dedicated slots.
May 11 2016, 7:02 AM · DayZ
K-2 added a comment to T113494: -newui , open inventory + custom turbo bind does not work as expected.

Just double checked and had no problem binding move forward to it, worked as expected.

May 11 2016, 6:59 AM · DayZ
K-2 edited Steps To Reproduce on T113494: -newui , open inventory + custom turbo bind does not work as expected.
May 11 2016, 6:59 AM · DayZ
K-2 edited Steps To Reproduce on T113478: Main Menu Character/Avatar - stretching w/ flare gun in hand.
May 11 2016, 6:58 AM · DayZ
K-2 edited Steps To Reproduce on T113477: Heatpack State not updating.
May 11 2016, 6:58 AM · DayZ
K-2 added a comment to T113462: Opened canes become invisible (in hands slot) until you use your hands again.

Appears to be if you change the state of any item (opening food, splitting logs, tearing rags)and your inventory is full but your hands are empty, the item will become invisible in your hands and your inventory. (The option to use, if their is any, eg. 'place fireplace on ground', 'bandage myself', will still be available)

If you have something in your hands when you change the items state, the interaction will work as normally and the item will appear on the ground, or in your inventory if you have space.

May 11 2016, 6:58 AM · DayZ
K-2 added a comment to T113325: Game Launch Warning - No entry DayZ.cfg.3D_Performance.

Hey JS, yes that cleared the warning, but I actually jumped the gun and deleted the entire directory instead of just that file. Sorry if that's an inconvenience but thank you either way.

May 11 2016, 6:53 AM · DayZ
K-2 edited Additional Information on T113325: Game Launch Warning - No entry DayZ.cfg.3D_Performance.
May 11 2016, 6:53 AM · DayZ
K-2 added a comment to T113324: Virtual Machine Exception - Wrong Parameter Value.

There you go Geez!

May 11 2016, 6:53 AM · DayZ
K-2 added a comment to T113324: Virtual Machine Exception - Wrong Parameter Value.

Will do Geez, my bad on that one - can see now why abort was the right option in terms of reporting.

Keep ya posted if I see it again.
Cheers.

May 11 2016, 6:53 AM · DayZ
K-2 edited Steps To Reproduce on T113324: Virtual Machine Exception - Wrong Parameter Value.
May 11 2016, 6:53 AM · DayZ
K-2 set Category to category:items on T113318: Heated Cans when Opened, Revert back to cold instantly.
May 11 2016, 6:53 AM · DayZ
K-2 edited Steps To Reproduce on T113317: Cannot Light torch from flare or fire.
May 11 2016, 6:53 AM · DayZ
K-2 edited Steps To Reproduce on T113316: -newui | On respawn, can acess your previous characters inventory.
May 11 2016, 6:53 AM · DayZ
K-2 added a comment to T113277: [Primary Report] Weapons In Hand and Inventory VERY Frequently Disappear | New Bug - (0.58.129052).

My experience with it.
Went AFK to roll a smoke with my gun raised
I was keeping an eye on my screen and eventually my character puts his weapon away - No input from me for a good 3-5 minutes.

Similar to what others are saying, I was waiting for a player to leave the church, aiming at door waiting for them to finally come out - the moment they open the door to the church they were in, my character puts his gun away.

May 11 2016, 6:52 AM · DayZ
K-2 set Category to category:sound on T113228: Bullets in fire make an unnoticable pop.
May 11 2016, 6:50 AM · DayZ
K-2 set Category to category:featurerequest on T113216: Equivalent to an improvised flare gun | Arrow + Rag ( + petrol) = Flaming Arrow.
May 11 2016, 6:50 AM · DayZ
K-2 set Category to category:items on T113215: Bear trap Randomly duplicates itself, activating leads to picking up.
May 11 2016, 6:50 AM · DayZ
K-2 edited Steps To Reproduce on T113209: Cold Status in Tabbed UI - Shown only once..
May 11 2016, 6:50 AM · DayZ
K-2 added a comment to T113208: Firplaces Disappearing.

I just tried again as a fresh spawn and could make it no problem - might have been surface related

May 11 2016, 6:50 AM · DayZ
K-2 edited Steps To Reproduce on T113208: Firplaces Disappearing.
May 11 2016, 6:50 AM · DayZ
K-2 edited Steps To Reproduce on T113176: Vehicle Cargo (Car Parts) needs constraints.
May 11 2016, 6:49 AM · DayZ
K-2 added a comment to T113175: Door state is incorrect for my client.

It's been around since December at the least - Bigger fish to fry as they say

May 11 2016, 6:48 AM · DayZ
K-2 added a comment to T113175: Door state is incorrect for my client.

Already reported/related #0015299

May 11 2016, 6:48 AM · DayZ
K-2 edited Steps To Reproduce on T113175: Door state is incorrect for my client.
May 11 2016, 6:48 AM · DayZ
K-2 edited Steps To Reproduce on T113174: Character getting stuck running on the spot.
May 11 2016, 6:48 AM · DayZ
K-2 set Category to category:inventory on T113156: Unable to pick up item/item missing on log in appears on next log in.
May 11 2016, 6:48 AM · DayZ
K-2 edited Steps To Reproduce on T110910: Axe in-hand Grip Backwards - V3S Cargo Entry.
May 11 2016, 5:35 AM · DayZ
K-2 set Category to category:aibehavior on T110909: Zombie Path Obstruction where there isn't one.
May 11 2016, 5:35 AM · DayZ
K-2 set Category to category:errormessage on T110908: Can't open object b_fagusslvatica_1f.p3d.
May 11 2016, 5:35 AM · DayZ
K-2 set Category to category:errormessage on T110907: CfgRecoils.recoild_prone - No Entry.
May 11 2016, 5:35 AM · DayZ
K-2 added a comment to T110879: "Confirmation of changes, No Entry, 'bin\config.bin.CfgSkeletons'..

I also had this, second iteration of .56

May 11 2016, 5:34 AM · DayZ
K-2 set Category to category:gamecrash on T108470: EXP - Crash - ErrorMessage: Out of memory (requested 3869 KB). .
May 11 2016, 4:12 AM · DayZ
K-2 edited Steps To Reproduce on T107221: In game voice chat - last word or two cut out, only to be heard next time that user begins talking again.
May 11 2016, 3:29 AM · DayZ
K-2 added a comment to T106391: Reports of gunshot sound bug is still present but is a "sometimes happens" case.

Experienced this today in .59 exp

May 11 2016, 2:57 AM · DayZ
K-2 added a comment to T103454: FPS drop and ugly textures..

Chiming in on this, I've been getting this too as of the latest update.
It seems to be in certain pocketed regions, looking at them or while in them texture quality falls and FPS drop to unplayable.
I've uploaded two screens, one showing while looking away from on of the areas and the other looking at it.

Buildings in these area are rendered differently but are still accessible, walls will flicker on or off or just stay off.

GFX: NVIDIA GeForce 550 Ti

May 11 2016, 1:06 AM · DayZ
K-2 added a comment to T103454: FPS drop and ugly textures..

Added 3rd screen showing buildings not rendering

May 11 2016, 1:06 AM · DayZ
K-2 added a comment to T103422: [PRIMARY REPORT] 0.49 - 0.58 Performance and graphics issues.

@Kadardes - This was only introduced in .49, 1 month ago - sure it's the same issue you're having?

I played exp for about an hour and didn't hit this issue yet.
Think it looks promising! Thank's for looking into it!

May 11 2016, 1:04 AM · DayZ
K-2 added a comment to T103422: [PRIMARY REPORT] 0.49 - 0.58 Performance and graphics issues.

"seems to be server dependant" - have to disagree with that, your the first person to mention it might be server related. If you changed server and then it seemed better its because you've reloaded the environment.
I can play fine on another machine, so it really does feel like a hardware issue at the clients end.

Any news on this?

May 11 2016, 1:03 AM · DayZ
K-2 added a comment to T103422: [PRIMARY REPORT] 0.49 - 0.58 Performance and graphics issues.

So I managed to finally get out of it -> I set my resolution to 125% and forced 'Overall Quality' back to low and/or very low and I managed to bump the textures up a bit but it seems to fall over pretty quickly if I customise anymore than that.
So aim for overall quality to not be 'Custom', this pretty much completely solved it for me.
I should point out I had many settings maxed out or on high prior to the update with no issues.

May 11 2016, 1:03 AM · DayZ
K-2 added a comment to T103422: [PRIMARY REPORT] 0.49 - 0.58 Performance and graphics issues.

I'm having these rendering and fps issues too, they appear to be in certain areas as once you've gotten out you can continue on in bigger more detailed environments and play as normal.

Character and environment quality drops, simply looking away or running out of the area will return the textures back to normal.
Seems very random but it happens in a lot of areas for me. No amount of res settings changed made a difference and it only began since the latest update.

Hope this is patched soon as it can render the game unplayable at points.
New update is great other than that for me.

May 11 2016, 1:03 AM · DayZ
K-2 added a comment to T103395: several issues: loss of textures, naked spawn, no default character loaded.

Same issues with textures not rendering, I uploaded to screens one looking in one direction, resulting in my character and environment quality and FPS dropping. The second is just looking away from that spot and textures and rendering is returned to normal, FPS too.
Buildings render on and off also.

Seems to be in certain areas for me

Similar to #0017013

May 11 2016, 1:02 AM · DayZ

May 6 2016

K-2 added a watcher for DayZ: K-2.
May 6 2016, 1:44 AM