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B95 option 'Empty' is bugged .61
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Description

When you select the option 'Empty' for a in-hand b95, the gun empties as expected but a continuous sound will play after.
When in this state and you choose to chamber the weapon, on completion of the loading animation, the gun 'fires' but no sound is played, no projectile is fired and the rounds remain in the gun.
The gun can used and functions as expected

Details

Severity
Minor
Resolution
Open
Reproducibility
Have Not Tried
Operating System
Windows 7
Category
Other
Steps To Reproduce

Take a b95 to hands
Right click the b95 and select empty
When the animation is complete you should here a continuous loop of a particular part of the loading sound
Chamber the b95
When the animation is complete, take note of the 'firing' animation and muzzle flash - The continuous sound will also stop at this point

Additional Information

I had a hunting scope attached to b95
It did not matter if the gun was chambered or emptied, the result after selecting 'Empty' was the same

Event Timeline

K-2 created this task.Nov 12 2016, 7:08 PM
K-2 edited Steps To Reproduce. (Show Details)Nov 12 2016, 7:11 PM