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DrDeSync
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User Since
May 24 2017, 9:09 PM (395 w, 5 d)

Recent Activity

Mon, Dec 16

DrDeSync created T187372: New christmas sweaters do not use christmas rvmats.
Mon, Dec 16, 8:48 PM · DayZ

Wed, Dec 4

DrDeSync created T186957: Allow MouthRag to be used in the eyewear slot to blind players.
Wed, Dec 4, 11:40 AM · DayZ

Oct 28 2024

DrDeSync created T185913: Fireplace does not display melted snow at nighttime.
Oct 28 2024, 5:26 AM · DayZ
DrDeSync updated the task description for T185913: Fireplace does not display melted snow at nighttime.
Oct 28 2024, 5:26 AM · DayZ

Oct 21 2024

DrDeSync updated the task description for T185675: Certain date and time settings make frozen ponds/lakes blue on Sakhal.
Oct 21 2024, 11:35 PM · DayZ
DrDeSync added a comment to T185675: Certain date and time settings make frozen ponds/lakes blue on Sakhal.
Oct 21 2024, 11:34 PM · DayZ
DrDeSync created T185675: Certain date and time settings make frozen ponds/lakes blue on Sakhal.
Oct 21 2024, 11:32 PM · DayZ

Oct 19 2024

DrDeSync created T185587: offroad_02_base_as wrong resolution?.
Oct 19 2024, 10:43 PM · DayZ
DrDeSync created T185551: Add a version of Land_MobileLaboratory that is empty.
Oct 19 2024, 1:05 AM · DayZ
DrDeSync updated the task description for T185547: Feature Request: Add server descriptions to DayZ Launcher.
Oct 19 2024, 12:00 AM · DayZ

Oct 18 2024

DrDeSync created T185547: Feature Request: Add server descriptions to DayZ Launcher.
Oct 18 2024, 11:57 PM · DayZ

Oct 16 2024

DrDeSync added a comment to T185423: 1.26 Sakhal - Tourist map hard to read text.

Another would be to increase the size of the natural spring icon, very hard to see!

Oct 16 2024, 8:58 PM · DayZ
DrDeSync created T185389: Looking around restriction when performing a continuous action can be bypassed.
Oct 16 2024, 1:17 AM · DayZ

Oct 15 2024

DrDeSync added a comment to T185373: Jig fishing lure turns into metal fishing hook after a catch.

Disregard, this is a mod conflict.

Oct 15 2024, 10:52 PM · DayZ
DrDeSync created T185373: Jig fishing lure turns into metal fishing hook after a catch.
Oct 15 2024, 7:34 PM · DayZ

Oct 9 2024

DrDeSync added a comment to T185081: Sakhal: Water with frozen status can be boiled before it is unfrozen.

just the effects (sounds/visuals) no tag when viewing it in the inventory

Oct 9 2024, 2:24 PM · DayZ

Oct 5 2024

DrDeSync created T185149: Sakhal: Wooden Plank stacks spawning crooked .
Oct 5 2024, 7:23 PM · DayZ
DrDeSync created T185148: Sakhal: Tombstone placed inside of church.
Oct 5 2024, 7:18 PM · DayZ
DrDeSync added a comment to T185138: Sakhal: Clear Ski Googles......

Clear goggles do nothing when worn, they should probably disable god rays to give them a comparable use to the other variants.

Oct 5 2024, 7:11 PM · DayZ
DrDeSync added a comment to T185119: Feature Requests: Tips and Loading Screens tailored to each official map.

Perhaps a 4th default one for modders/modded maps to use would be great also

Oct 5 2024, 2:40 AM · DayZ
DrDeSync created T185119: Feature Requests: Tips and Loading Screens tailored to each official map.
Oct 5 2024, 2:37 AM · DayZ

Oct 4 2024

DrDeSync created T185101: Sakhal Request: Make new Sarka Police wreck a driveable vehicle.
Oct 4 2024, 3:48 PM · DayZ
DrDeSync added a comment to T185081: Sakhal: Water with frozen status can be boiled before it is unfrozen.

This also works with water purification tablets and water in a container is still frozen

Oct 4 2024, 3:36 PM · DayZ
DrDeSync created T185081: Sakhal: Water with frozen status can be boiled before it is unfrozen.
Oct 4 2024, 3:30 AM · DayZ
DrDeSync added a comment to T185049: Sakhal: Too warm, needs more hardcore.

From my experience it seems the main killer for cold is the water you gather from springs being freezing as default, but it can be quickly warmed up simply by being in your inventory. Definitely agree that the temperature might need to be dialed down just a tad bit more maybe?

Oct 4 2024, 3:26 AM · DayZ
DrDeSync added a comment to T185071: Sakhal: Keys disappear in inventory.

Handcuff keys or the briefcase keys? Either way they are the same model, etc. This has been an issue for years for some reason.

Oct 4 2024, 3:24 AM · DayZ

Oct 2 2024

DrDeSync created T185029: 1.26 Exp - Requesting new barrel firepits be added to all maps.
Oct 2 2024, 2:02 PM · DayZ
DrDeSync added a comment to T185025: 1.26 Exp - Sherpa Hat wind map is very distracting.

hair is also not hiding properly when worn

Oct 2 2024, 1:12 PM · DayZ
DrDeSync created T185025: 1.26 Exp - Sherpa Hat wind map is very distracting.
Oct 2 2024, 12:05 PM · DayZ

Sep 19 2024

DrDeSync created T184720: Wrong impact sound on Bushlat Jacket.
Sep 19 2024, 11:35 PM · DayZ

Sep 9 2024

DrDeSync added a comment to T183380: Request: Add clouds on the horizon for Chernarus.

Here are examples of clouds from 0.63 up to 1.22, apologies for some of these as I don't have the original images for some of them. However the sky was never altered in any of these.








As you can see, the clouds have a much more robust as well as diverse look to them. The new version added to Chernarus is nothing short of a disappointment in comparison to Livonia's current version.

Sep 9 2024, 7:19 PM · DayZ

Sep 7 2024

DrDeSync created T184297: Hitler-stache shadow on players with extreme settings.
Sep 7 2024, 10:12 PM · DayZ

Aug 30 2024

DrDeSync added a comment to T184071: Please bring back leather clothing.

I assume at some point these will return, but will need to redo all the textures because they decided to make the different color options through rvmats instead of textures. This causes visual issues on them in certain lighting conditions. Fingers crossed it won't be much longer!

Aug 30 2024, 3:41 PM · DayZ

Aug 22 2024

DrDeSync added a comment to T183909: EXP: Please remove watermark or option to toggle.

I put this ticket in to point out it is not a needed addition. However, if they disagree with that, give the option to toggle the display of the watermark.

Aug 22 2024, 9:30 PM · DayZ
DrDeSync created T183909: EXP: Please remove watermark or option to toggle.
Aug 22 2024, 6:40 PM · DayZ

Aug 15 2024

DrDeSync added a comment to T183538: 1.26 experimental Insulation Problem(Hunting Jacket).

These values seem to be a bit arbitrary? For instance the summer jacket (heatIsolation=0.30000001;) has less insulation than a hoodie (heatIsolation=0.60000002;).

Aug 15 2024, 6:24 PM · DayZ

Aug 12 2024

DrDeSync added a comment to T179537: Suggestion: Remove dynamic gas artillery to retrieve the quiet Apocalypse experience.

Please remove this game mechanic. It's just wrong for DayZ.

Aug 12 2024, 1:19 AM · DayZ

Aug 9 2024

DrDeSync updated the task description for T183511: Down Jacket has low resolution textures and extremely reflective.
Aug 9 2024, 1:17 AM · DayZ Modding, DayZ
DrDeSync updated the task description for T183511: Down Jacket has low resolution textures and extremely reflective.
Aug 9 2024, 1:14 AM · DayZ Modding, DayZ
DrDeSync created T183511: Down Jacket has low resolution textures and extremely reflective.
Aug 9 2024, 12:48 AM · DayZ Modding, DayZ

Aug 7 2024

DrDeSync created T183437: BushlatPoliceJacket cannot be retextured.
Aug 7 2024, 2:59 AM · DayZ Modding, DayZ
DrDeSync created T183431: Request: Templates for clothing/item textures.
Aug 7 2024, 12:38 AM · DayZ Modding, DayZ

Aug 5 2024

DrDeSync created T183380: Request: Add clouds on the horizon for Chernarus.
Aug 5 2024, 3:43 AM · DayZ

Aug 2 2024

DrDeSync added a comment to T160531: Cracked lenses on gas masks not showing on player worn masks? .

To clarify this is for the Combat Gas Mask (GasMask)

Aug 2 2024, 2:53 PM · DayZ
DrDeSync created T183304: CR-550 Savanna cannot be retextured.
Aug 2 2024, 1:09 AM · DayZ Modding, DayZ

Feb 3 2024

DrDeSync created T178839: Allow wrecked vehicles to be retextured.
Feb 3 2024, 1:58 AM · DayZ Modding, DayZ

Jan 30 2024

DrDeSync added a comment to T178775: Allow magnum_cylinder and magnum_ejector to be retextured.

The farthest I've gotten this working is retexturing the cylinder and ejector objects, but cannot find a way to apply these to the magnum itself. I assume I'd need to modify something with the magnum_base, but I'm not sure. Asked more knowledgeable folks if they have any ideas.

Jan 30 2024, 10:08 PM · DayZ Modding, DayZ
DrDeSync created T178775: Allow magnum_cylinder and magnum_ejector to be retextured.
Jan 30 2024, 1:00 AM · DayZ Modding, DayZ

Jan 23 2024

DrDeSync added a comment to T178582: QOL Request: Improvised Bottle Suppressor Changes.

Just reduce the durability per type of bullet caliber fired with it attached. Long rifle? Ruins after the first shot. Pistol? Depending on the caliber could last 2-5 shots.

Jan 23 2024, 2:04 AM · DayZ

Jan 17 2024

DrDeSync added a comment to T174705: Inconsistent insulation values between Jackets and Pants (Police/Tracksuit).

Seeing as this has been fixed, the descriptions of the Police Jacket needs to be updated or vice versa. Police OREL both match with the phrasing "Somewhat warm". Not sure what it should be personally.

Jan 17 2024, 3:19 AM · DayZ

Jan 16 2024

DrDeSync updated the task description for T178420: 1.24 EXP - SKS gunshots always sound like they come from an interior.
Jan 16 2024, 2:56 PM · DayZ
DrDeSync created T178420: 1.24 EXP - SKS gunshots always sound like they come from an interior.
Jan 16 2024, 2:53 PM · DayZ

Dec 13 2023

DrDeSync added a comment to T177818: A request from all Modders.

+1

Dec 13 2023, 4:14 AM · DayZ Modding, DayZ

Nov 30 2023

DrDeSync added a comment to T176992: Items dropped near a fence/gate cannot be picked up.

Following the recent 1.23 Hotfix Patch, this issue has been partially resolved.

Nov 30 2023, 6:06 PM · DayZ

Nov 13 2023

DrDeSync created T177091: Chernarus player memorial request.
Nov 13 2023, 5:46 AM · DayZ

Nov 10 2023

DrDeSync changed Severity from severity:tweak to severity:major on T176992: Items dropped near a fence/gate cannot be picked up.
Nov 10 2023, 4:30 PM · DayZ
DrDeSync created T176992: Items dropped near a fence/gate cannot be picked up.
Nov 10 2023, 4:03 PM · DayZ

Oct 30 2023

DrDeSync added a comment to T176051: [EXP 1.23] Clothing Items appearing differently on character.

Was not able to reproduce the OKZKCap or the Red Skirt with the newest 1.23 build

Oct 30 2023, 9:24 PM · DayZ

Oct 12 2023

DrDeSync created T176178: MilitaryBeret_ColorBase references incorrect model.
Oct 12 2023, 10:23 PM · DayZ

Oct 11 2023

DrDeSync added a comment to T176063: [1.23 Experimental] Allow the M14 to take Standardized Suppressor.

No

Oct 11 2023, 8:56 PM · DayZ

Oct 9 2023

DrDeSync added a comment to T176063: [1.23 Experimental] Allow the M14 to take Standardized Suppressor.

All good. I tested the M14 and for it being .308 it is extremely weak against pretty much all forms of armor, so my thought it should be sort of like a side grade to the LAR to make up for how little damage it does (30 when someone is wearing a plate)

Oct 9 2023, 12:26 AM · DayZ

Oct 8 2023

DrDeSync created T176063: [1.23 Experimental] Allow the M14 to take Standardized Suppressor.
Oct 8 2023, 4:09 PM · DayZ

Oct 7 2023

DrDeSync added a comment to T176007: Floating loot in the reworked NWAF .

This is because COM has not updated the spawn locations for EXP. Not an issue with the EXP build.

Oct 7 2023, 9:05 AM · DayZ

Oct 6 2023

DrDeSync added a comment to T175916: Revert the new skybox or at least add actual clouds.

Also had this issue today. Logged into a server and as the overcast reduces the sky became more pitch black. No idea why this happens.

Oct 6 2023, 4:58 PM · DayZ
DrDeSync added a comment to T175945: [1.23 Experimental] Players can silently coast in vehicles for more than 5km.

Vehicles can also be pushed while it is upside down, while on top of the car's hood, when a car door is opened. Not sure if all of these are intentional as they lead to funny outcomes.

Oct 6 2023, 2:46 AM · DayZ

Oct 5 2023

DrDeSync created T175945: [1.23 Experimental] Players can silently coast in vehicles for more than 5km.
Oct 5 2023, 10:56 PM · DayZ
DrDeSync created T175916: Revert the new skybox or at least add actual clouds.
Oct 5 2023, 4:30 PM · DayZ

Aug 29 2023

DrDeSync added a comment to T174349: Texture bug with DuffelBagSmall_.

This issue is still present in the 1.22 Update

Aug 29 2023, 2:39 PM · DayZ

Aug 1 2023

DrDeSync added a comment to T174355: EXP - Can no longer minimize the HANDS window when an object is in your hands in the inventory.

Haha! All good, thanks for letting me know!

Aug 1 2023, 10:12 PM · DayZ

Jul 29 2023

DrDeSync added a comment to T174389: The male military officer zombie (screamer) still screams like a lady although it is male.

Do you have a recording? I'm curious because on PC is just sounds higher pitched. I never thought it was a female scream?

Jul 29 2023, 11:55 PM · DayZ PlayStation
DrDeSync added a comment to T174389: The male military officer zombie (screamer) still screams like a lady although it is male.

Probably because they want you to be able to tell the difference once the officer screams, letting you know other infected are now being alerted of your presence

Jul 29 2023, 10:16 PM · DayZ PlayStation
DrDeSync added a comment to T174355: EXP - Can no longer minimize the HANDS window when an object is in your hands in the inventory.

Sorry for not explaining good enough. Here is what it looks like in 1.21

Jul 29 2023, 5:38 AM · DayZ

Jul 28 2023

DrDeSync created T174355: EXP - Can no longer minimize the HANDS window when an object is in your hands in the inventory.
Jul 28 2023, 10:55 PM · DayZ
DrDeSync renamed T174349: Texture bug with DuffelBagSmall_ from Texture bug with DuffleBagSmall_ to Texture bug with DuffelBagSmall_.
Jul 28 2023, 6:40 PM · DayZ
DrDeSync created T174349: Texture bug with DuffelBagSmall_.
Jul 28 2023, 6:40 PM · DayZ

Jul 27 2023

DrDeSync created T174305: EXP - Replace Livonia DLC billboards with more community-made billboards.
Jul 27 2023, 10:57 PM · DayZ

Jun 28 2023

DrDeSync added a comment to T173537: Low-quality Textures on Camo Plate Carrier (potentially others).

@WeirdXone When Livonia came out in 2019 I was told "Wont be reverting it as we had to conduct number of texture downscaling to improve memory management, causing headache mainly to PS4 GPUs"

Jun 28 2023, 11:37 PM · DayZ
DrDeSync added a comment to T173537: Low-quality Textures on Camo Plate Carrier (potentially others).

Looks like someone accidentally exported it in 1024 instead of 2048? All the other plate variants have this issue

Jun 28 2023, 12:03 AM · DayZ

Jun 22 2023

DrDeSync created T173468: Add the other variants of the Enduro Helmet's mouthguard and visor.
Jun 22 2023, 2:53 AM · DayZ

May 4 2023

DrDeSync created T172147: Freelook smoothing removed?.
May 4 2023, 6:05 PM · DayZ

Mar 12 2023

DrDeSync created T170962: Decal models cannot be retextured.
Mar 12 2023, 7:38 PM · DayZ Modding, DayZ
DrDeSync updated the task description for T170962: Decal models cannot be retextured.
Mar 12 2023, 7:38 PM · DayZ Modding, DayZ

Jan 19 2023

DrDeSync created T169812: 1.20 EXP - Mime mask can be worn with carnival masks.
Jan 19 2023, 2:59 PM · DayZ

Jan 15 2023

DrDeSync created T169750: Tent hologram snaps to center of placed garden plots.
Jan 15 2023, 2:09 AM · DayZ

Sep 29 2022

DrDeSync added a comment to T167870: Secondary bunker entrance/exit closes too quickly (Experimental).

Then remove the punch card access point at the top of the tower maybe? It is a pointless access point if its intent is to just be an exit

Sep 29 2022, 8:34 PM · DayZ
DrDeSync created T167870: Secondary bunker entrance/exit closes too quickly (Experimental).
Sep 29 2022, 2:41 AM · DayZ

Sep 27 2022

DrDeSync created T167824: Walking up castle stairs sideways causes stuttering (Experimental).
Sep 27 2022, 12:15 AM · DayZ

Sep 26 2022

DrDeSync created T167818: Logging out in Livonia bunker removes darkness effect (Experimental).
Sep 26 2022, 10:16 PM · DayZ
DrDeSync created T167794: Crouching and sprint up staircases are broken (Experimental).
Sep 26 2022, 6:26 AM · DayZ

Sep 25 2022

DrDeSync updated the task description for T167688: New brake feature in vehicles sometimes breaks car (Experimental).
Sep 25 2022, 11:40 AM · DayZ
DrDeSync renamed T167685: M1025 does not protect passengers when colliding with the environment (Experimental) from M10125 does not protect passengers when colliding with the environment (Experimental) to M1025 does not protect passengers when colliding with the environment (Experimental) .
Sep 25 2022, 11:39 AM · DayZ

Sep 24 2022

DrDeSync created T167692: GPS battery usage should be greatly reduced (Experimental) .
Sep 24 2022, 1:48 AM · DayZ
DrDeSync created T167690: Loot instantly respawns in the flooded section of Livonia Bunker (Experimental).
Sep 24 2022, 12:48 AM · DayZ
DrDeSync created T167688: New brake feature in vehicles sometimes breaks car (Experimental).
Sep 24 2022, 12:05 AM · DayZ
DrDeSync created T167688: New brake feature in vehicles sometimes breaks car (Experimental).
Sep 24 2022, 12:00 AM · DayZ

Sep 23 2022

DrDeSync created T167685: M1025 does not protect passengers when colliding with the environment (Experimental) .
Sep 23 2022, 11:36 PM · DayZ

Jun 14 2022

DrDeSync changed Reproducibility from reproducibility:always to reproducibility:random on T165877: Experimental: Several roads and paths seem to be missing now in Chernarus.
Jun 14 2022, 2:12 AM · DayZ
DrDeSync created T165877: Experimental: Several roads and paths seem to be missing now in Chernarus.
Jun 14 2022, 2:08 AM · DayZ

Jun 11 2022

DrDeSync created T165846: Suggestion: Allow Static_Furniture_Picture objects to be retextured.
Jun 11 2022, 6:19 PM · DayZ Modding, DayZ

Jun 10 2022

DrDeSync created T165828: Walk or run toggle no longer works while moving.
Jun 10 2022, 11:48 PM · DayZ