Not had this happen on Stable 1.3.0.130 so far
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Yesterday
Just had this happen on Xbox twice today for the first time ever
In T177680#2765264, @BIS_fnc_KK wrote:fixed in future update
In T187549#2724765, @ziipzaaapM16A4 wrote:i guess you could easily use the Steam Controller mapper.
it maps to the xbox controls and then you could should be able to use the controls just like everyone else
remapping is not the answer, it needs native controller (non steam) support to enable the haptic triggers, and nuanced rumble like on console ps5.
I have exactly the same issue, it started after I played the game around 70hours without issue. I'm not exactly sure but I think it started after I updated BIOS and installed newest chipset drivers for my motherboard. I'm using external soundcard connected through USB. Sound BlasterX G6, but I also tested connecting microphone to onboard sound without change.
Server type: community
Mode: third person
Ip: 95.156.250.119:11800
Map: Chernarus
Server: Extreme Survival© Key cads, oil rig, new town stocked, new areas coming
Platform; Xbox
My game froze and crashed this morning, 0646, 5 April 2024, Seattle, WA.time. I am on Xbox One, which has been doing this frequently, at least the freezing up part. I had a good ping, my download speed is 1260Mbps and upload is 669 Mbps, so I know that was not the issue, unless it changed while playing and I didn't notice. I died twice in a game yesterday while driving. It is becoming very annoying as I have enjoyed playing the game. I recently purchased the game within the last few months. As a Dayz fan, I thought I would try this. Please fix it.
Same error today
Server Crash
Ok, i tryed to debug this crash, but get not any feedback from the Script, because the method "TrySwapItems" is a super and hard coded. So the Server sometimes crash if you call "TrySwapItems" on the Master side. Why calling this on the Master? Because Proxy is not allwed to move items into a storage that owned by the Master. And it works fine for 99%. But by the 1% the Dedicated just crashs.
Today lag is worst. We can't use car at all and every few minutes I get disconnected (0x0004000A) from the server.
how many loot and valuable?
Fri, Apr 4
Missing loot every few days due to rade but no damage to walls or gates?
I tried on a vanilla server same results. I uninstalled the game probably 6 times and it is doing the same thing. I tried turning off my nvidia GPU overlay. didn't work. I disabled the steam cloud sync and nothing. I am unsure what the folder you are referring to for the contents of the Dayz game.
its work - virtual slot
addMissionEventHandler ["PlayerConnected", { params ["_id", "_uid", "_name", "_jip", "_owner", "_idstr"]; [_owner,_uid] spawn { params ["_ow","_uid"]; _grp = createGroup WEST; _ap = _grp createUnit [_type,_respos, [], 0, "NONE"]; [_ap] joinSilent _grp; waituntil {!isnull _ap}; [_ap] remoteExecCall ["selectPlayer",_ow]; }; }];
Here comes the weekend again, player count constantly dropping and no status update on this issue
1/2 were already done with callExtensionArgs and ExtensionCallback.
- is mostly done, allExtensions command returns signatures. But there is no way to enforce signature checking and only allow loading signed version of extension.
Hello. We would suggest the following:
- Unload mods
- Disable Steam cloud sync
- Delete DayZ documents folder
- verify the game data
- launch without mods
- if the game runs, load mods again
- if not, reinstall the game.
I'm the other guy with the same issue
I don't see a problem with that solution. Using SRV records like that could work as some kind of shitty matchmaker if you follow the weight and priority parts of the SRV record, but if that is not intended then it's user error. But I'd imagine the main usage would be hosted solutions where multiple servers share the same IP as described by Jaffa, or like @HeroGamers games describes having something like mycommunity.org point to server4.coolgameservers.net, port 23456, both of which wouldn't be degraded by saving the last resolved host/port.
Checked same place from screenshot 1 in my first post, all this items on screenshot placed well and accessible:
Scratch some part of that.
I can use the same connectToServer hack also for the direct connect UI.
So you have to specifically enter domain and port 0 (or manually empty it (it will be default filled with 2302)) in direct connect.
Then it will try to resolve the port via SRV record, if that fails it falls back to 2302 (same as would've happened before if you left it empty or entered 0 manually)
Hello Traqu.
For the QB issue:
quickBarSlot parameter is case sensitive, please check your file
Hello Abear1440.
The change was stated in patch notes.
Hello BrunoBailoni.
You have to remove the following from your cfgignorelist.xml
Hello t0mst3r.
This is something that has to be resolved by the server owner - see details here https://feedback.bistudio.com/T190640
Hello VerxulTeam.
There is no way for us to tell what happened to the vehicles nor we reimburse any lost vehicles.
Regards,
Geez
Resolved for 1.28
Resolved for 1.28
In T190640#2784603, @Tankolai1 wrote:I'm on a community cherno server on Xbox, but I'm still having the same issues. had just finally finished my first base earlier this week, and the 04/03 update just deleted everyone's walls, gates, and towers.
just a few minutes ago, I decided to rebuild two of my walls as I had just picked up more planks. everything went fine, until the server did the daily reset, the very second I finished putting the second wall up completely.
went back into the server after it came back up, and again every single wall, plank, nail I put together had completely vanished, leaving no trace behind.
I'm on a community cherno server on Xbox, but I'm still having the same issues. had just finally finished my first base earlier this week, and the 04/03 update just deleted everyone's walls, gates, and towers.
It's very funny, these are materials that don't work properly under certain light conditions namely the sun.
In T190627#2783973, @Geez wrote:Hello XL
Can you please send us coordinates for the faulty loot spawns?
This happens all day. That's just the last three.
dropping min in here.
Server weather is set too cold.
Make it warmer.