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May 11 2016

Jonno12321 edited Steps To Reproduce on T112722: Doors appearing closed to the player but open on the server and vice versa..
May 11 2016, 6:34 AM · DayZ
Jonno12321 edited Steps To Reproduce on T111291: Character changes stance when drinking a can of soda..
May 11 2016, 5:48 AM · DayZ
Jonno12321 set Category to category:balancing on T110026: Water is digested too slowly..
May 11 2016, 5:06 AM · DayZ
Jonno12321 edited Steps To Reproduce on T109788: Bug causing character to be Starving and Dehydrated upon login..
May 11 2016, 4:57 AM · DayZ
Jonno12321 added a comment to T108784: Flare gun ammo can be ejected and it gets count 1, but is not stacking.

I believe I can shed some light on this.

Whenever you load a gun with bullets (any gun that doesn't need a magazine or clip) the bullets now in the gun can be ejected and turn back into stackable bullets.

Any flare round you find is acting as if it is already in a gun when you find it on the ground and you can eject it even though it isn't in a gun, also you need to use that eject option on them if you wish to stack them with other flare rounds.

You shouldn't have to eject a flare round on the ground before you can stack it with other flare rounds and they should spawn with a number telling you how many flare rounds there are in the stack you found.

May 11 2016, 4:23 AM · DayZ
Jonno12321 edited Steps To Reproduce on T108657: Drinking from River and Wells Fills Stomach too much and gives too little Hydration..
May 11 2016, 4:18 AM · DayZ
Jonno12321 added a comment to T108535: Many actions fail to complete after animation.

Duplicate of this bug.

http://feedback.dayzgame.com/view.php?id=20648

May 11 2016, 4:14 AM · DayZ
Jonno12321 set Category to category:gamecrash on T108464: Experimental Crash.
May 11 2016, 4:12 AM · DayZ
Jonno12321 added a comment to T108463: Splint, craft and use.

Duplicate of this issue.

http://feedback.dayzgame.com/view.php?id=20648

May 11 2016, 4:12 AM · DayZ
Jonno12321 added a comment to T108452: Drink All, with all buttles..

Duplicate of this issue.

http://feedback.dayzgame.com/view.php?id=20648

May 11 2016, 4:11 AM · DayZ
Jonno12321 added a comment to T108274: Drinking from pet bottle not working.

Duplicate of this issue.

http://feedback.dayzgame.com/view.php?id=20648

May 11 2016, 4:05 AM · DayZ
Jonno12321 added a comment to T107783: after Drink All animation action stuck forever..

Duplicate of this issue.

http://feedback.dayzgame.com/view.php?id=20648

May 11 2016, 3:47 AM · DayZ
Jonno12321 edited Steps To Reproduce on T104821: Wrong message in game.
May 11 2016, 1:54 AM · DayZ
Jonno12321 edited Steps To Reproduce on T104291: Throwing a SledgeHammer Crashes the Server.
May 11 2016, 1:36 AM · DayZ

May 10 2016

Jonno12321 added a comment to T97818: After killing a player cannot use their weapon/aim down sights..

I'm surprised this isn't higher up.

A related problem also occurs after killing/ knocking out a player.

Occasionally I'll knock out a geared guy as a fresh spawn and equip their gun but I often can't ADS with it and I can't shoot even though it is loaded and all attachments are invisible.

Also the other players inventory is entirely empty but there are items there.

The only solution to get the weapon to work and the items to appear back in your newly acquired gear is to relog, but this doesn't always work for the items.

May 10 2016, 9:52 PM · DayZ
Jonno12321 edited Steps To Reproduce on T97059: Players able to see, shoot and run through buildings.
May 10 2016, 9:26 PM · DayZ
Jonno12321 added a comment to T96940: Picking up from high wardrobes.

I especially notice this in the Machine Factory on top of the lockers
(the building that looks like an extended piano house)

And also on top of the cupboard in the large green house upstairs.

May 10 2016, 9:22 PM · DayZ
Jonno12321 added a comment to T96200: If you log off with an item in your hands and it has nowhere to go, it drops to the ground and also stays on you, duplicating..

Fixed in Experimental.

May 10 2016, 8:56 PM · DayZ
Jonno12321 added a comment to T96107: Lack of probable animals to hunt.

At the moment there are no huntable animals. (Rabbits are invincible ATM)

But they are coming soon.

May 10 2016, 8:53 PM · DayZ
Jonno12321 added a comment to T96095: Zombie respawn is too fast and aggressive.

The Zombie respawn mechanic is very basic at the moment and if they are killed they just respawn regardless of whether a player is nearby or not.

I'm certain the devs are aware and that they will improve how Zombies respawn in the near future.

May 10 2016, 8:52 PM · DayZ
Jonno12321 edited Steps To Reproduce on T95867: Broken Death Animation.
May 10 2016, 8:45 PM · DayZ
Jonno12321 added a comment to T95789: armPainAche and pain medication.

Painkillers do nothing at the moment.

A splint or Morphine should make the notification go away even without a fracture.

May 10 2016, 8:43 PM · DayZ
Jonno12321 added a comment to T95781: Ammo-Box (First Aid-Pack) slots to see (6/8).

First Aid Kits have 6 slots so it's not a problem when it is in your hands, unless you are trying to put a two-slot item in them as you can't rearrange the kit unless you drop it.

Ammo boxes have 10 slots and in your hands you can only see the first 6 slots, which means you have to drop it on the floor to see all of your stored ammunition.

May 10 2016, 8:42 PM · DayZ
Jonno12321 added a comment to T95686: Skiping berry picking animation..

I agree with Lord_Meshadieme picking berries atm is pointless. Going through a long animation which fails 90% of the time is annoying.

Either go through the animation and find berries or get a notification saying there are no berries on this bush, meaning you have to search different bushes instead of just spamming the same one repeatedly..

Also maybe find different sizes of berries or varying amounts of them.

May 10 2016, 8:39 PM · DayZ
Jonno12321 added a comment to T95370: Servers are bombarding router with UDP packets once the server list is requested causing a DOS.

I have especially noticed this if I refresh the server list several times eventually I cannot find a single server and lose internet connection for several minutes.

May 10 2016, 8:28 PM · DayZ
Jonno12321 edited Steps To Reproduce on T95028: Consumables which normally disappear remain when they are at 0%.
May 10 2016, 8:16 PM · DayZ
Jonno12321 added a comment to T94531: Random static when the Mosin chambers a bullet..

This seems to only happen if I have a loaded Magnum in my inventory.

May 10 2016, 7:57 PM · DayZ
Jonno12321 added a comment to T93190: Extracted Unconscious Player's Blood to Bring Them to Consciousness.

I've taken blood from an unconscious player and it killed them.

A reason why this happened to your friend is that he had more than a 1000 blood before you took blood from him which is why he didn't die immediately after doing so.

He had to have been suffering from high shock so he was still unconscious, after you took the blood he would remain unconscious while recovering from his shock but remain unconscious until you gave him back his blood.

So he would have probably recovered faster if you left him alone

May 10 2016, 7:02 PM · DayZ
Jonno12321 added a comment to T92232: "Reloading" sound upon joining server. (only with weapon).

Log out somewhere safe and problem solved.

Personally I think this is intentional to stop people logging in and out of Servers in areas with good loot with great risk to themselves.

May 10 2016, 6:33 PM · DayZ