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May 23 2022

Digitals added a comment to T165290: [FEATURE REQUEST] Workbench Script Editor script split-view.

This!

May 23 2022, 11:12 PM · Arma Reforger Modding

May 20 2022

Digitals updated the task description for T165103: PointInfo crashes Workbench.
May 20 2022, 2:48 PM · Arma Reforger Modding
Digitals created T165103: PointInfo crashes Workbench.
May 20 2022, 2:47 PM · Arma Reforger Modding

May 9 2020

Digitals created T150820: Scripting Command Request: createNamespace.
May 9 2020, 3:11 PM · Arma 3
Digitals updated the task description for T150819: Scripting Command Request: allEventHandlers, allMissionEventHandlers.
May 9 2020, 3:04 PM · Arma 3
Digitals created T150819: Scripting Command Request: allEventHandlers, allMissionEventHandlers.
May 9 2020, 3:03 PM · Arma 3
Digitals added a comment to T124140: [Feature Request] Locally Mute Player Script Command.

@wyattwic probably won't do a mutePlayer, but instead setVolume from 0-1

May 9 2020, 2:35 PM · Arma 3

Apr 22 2020

Digitals added a comment to T150345: Multiplayer Vehicle desynchronization/floating/flying.

Profiling branch is working fine for us, vehicles can ram each other without going into space or under the map. No desync on moving vehicles or if you are in passenger seat.

Apr 22 2020, 5:02 PM · Arma 3

Apr 15 2020

Digitals added a comment to T150345: Multiplayer Vehicle desynchronization/floating/flying.

+ https://streamable.com/h3ggwc
+ https://streamable.com/7fvk7b

Apr 15 2020, 10:55 PM · Arma 3
Digitals added a comment to T150345: Multiplayer Vehicle desynchronization/floating/flying.

+ https://youtu.be/rpyLb1QYUXg?t=176

Apr 15 2020, 6:15 PM · Arma 3

Apr 14 2020

Digitals added a comment to T147191: P3D spawned using createSimpleObject from MPMission causes "wrong signature for file".

Is this included in today's Update 1.98?
The Spotrep doesn't mention it anywhere: https://dev.arma3.com/post/spotrep-00093

Apr 14 2020, 3:54 PM · Arma 3

Apr 1 2020

Digitals added a comment to T123528: Loading P3D from mission-PBO causes player kicks/disconnects.

Been fixed,
https://feedback.bistudio.com/T147191

Apr 1 2020, 4:34 PM · Arma 3
Digitals created T150105: Simple objects in mpmission only runs init on server.
Apr 1 2020, 4:27 PM · Arma 3
Digitals updated the task description for T150092: getContainerMaxLoad creating new entities - performance improvement.
Apr 1 2020, 10:58 AM · Arma 3

Mar 31 2020

Digitals added a comment to T150092: getContainerMaxLoad creating new entities - performance improvement.

Added video of this issue occurring: https://streamable.com/8ph85

Mar 31 2020, 8:31 PM · Arma 3
Digitals updated the task description for T150092: getContainerMaxLoad creating new entities - performance improvement.
Mar 31 2020, 8:31 PM · Arma 3
Digitals created T150092: getContainerMaxLoad creating new entities - performance improvement.
Mar 31 2020, 8:28 PM · Arma 3

Mar 29 2020

Digitals added a comment to T147191: P3D spawned using createSimpleObject from MPMission causes "wrong signature for file".

Revision: 146281

Mar 29 2020, 5:48 PM · Arma 3

Mar 27 2020

Digitals added a comment to T147191: P3D spawned using createSimpleObject from MPMission causes "wrong signature for file".

yes

Mar 27 2020, 9:59 PM · Arma 3
Digitals updated the task description for T150011: BIS_fnc_transformVectorDirAndUp rotation issue.
Mar 27 2020, 7:01 PM · Arma 3
Digitals updated the task description for T150011: BIS_fnc_transformVectorDirAndUp rotation issue.
Mar 27 2020, 6:52 PM · Arma 3
Digitals created T150011: BIS_fnc_transformVectorDirAndUp rotation issue.
Mar 27 2020, 6:51 PM · Arma 3

Mar 3 2020

Digitals added a comment to T147191: P3D spawned using createSimpleObject from MPMission causes "wrong signature for file".
Mar 3 2020, 11:25 PM · Arma 3

Dec 17 2019

Digitals added a comment to T147191: P3D spawned using createSimpleObject from MPMission causes "wrong signature for file".

any updates? :(

Dec 17 2019, 2:38 PM · Arma 3

Dec 9 2019

Digitals added a comment to T147191: P3D spawned using createSimpleObject from MPMission causes "wrong signature for file".

I have ran the MPMission (p3d.Altis.pbo) on a local dedicated server (hosted on my PC) and the issue has occurred again. I recorded the issue happening and uploaded it.

Dec 9 2019, 1:50 PM · Arma 3
Digitals updated the task description for T147191: P3D spawned using createSimpleObject from MPMission causes "wrong signature for file".
Dec 9 2019, 1:03 PM · Arma 3
Digitals updated the task description for T147191: P3D spawned using createSimpleObject from MPMission causes "wrong signature for file".
Dec 9 2019, 1:03 PM · Arma 3
Digitals added a comment to T147191: P3D spawned using createSimpleObject from MPMission causes "wrong signature for file".

Extra information: we could only get the kick to happen when the mpmission is being ran on a dedicated server setup with BattlEye enabled. If you place the model into a unpacked mission on eden editor you will not be kicked when playing the mission.

Dec 9 2019, 12:58 PM · Arma 3
Digitals added a comment to T136653: Random Kicks when using custom .p3d in a Mission File.

@Wulf I have posted a new ticket with example mission and p3d. Please close this and continue with my ticket: https://feedback.bistudio.com/T147191

Dec 9 2019, 12:50 PM · Arma 3

Dec 8 2019

Digitals created T147191: P3D spawned using createSimpleObject from MPMission causes "wrong signature for file".
Dec 8 2019, 10:00 PM · Arma 3

Nov 2 2019

Digitals added a comment to T146241: Truck boxers aren't visible over 100m.

can confirm

Nov 2 2019, 7:04 PM · Arma 3

Apr 10 2019

Digitals updated subscribers of T138257: Map display event handlers not being destroyed after switching servers.

@Bohemia @Dwarden @oukej Game breaking issue, allows running client side code on servers you don't have access to.

Apr 10 2019, 2:02 PM · Arma 3
Digitals added a comment to T138255: PlaySound netmessage volume issue.

@oukej Thank you!

Apr 10 2019, 2:02 PM · Arma 3

Apr 6 2019

Digitals added a comment to T85234: Uniforms disappear or are only visible to one player.

This is old, never seen again. Must have to do with package loss or netcode. seem fixed.
i remember that the issue goes along with spawned AI that was indep or east and was forced to join groups of an other side. green an red units in one group and those who are not at the side of the group wearing underwear.
if you have this issue, check your AI spawn scripts.
AI can be created in a wrong way.
Createunit and alternative syntax.
Check this first!
i remember that i have change my code and i never had this issiue again

Apr 6 2019, 1:32 AM · Arma 3

Apr 5 2019

Digitals updated subscribers of T138255: PlaySound netmessage volume issue.

@Bohemia @Dwarden @oukej Guys, this is literally destroying communities. Hackers are going around breaking the games sound on every server and its killing the player count on some communities. Please bohemia, do something right for once!

Apr 5 2019, 4:15 PM · Arma 3

Apr 4 2019

Digitals added a comment to T85234: Uniforms disappear or are only visible to one player.

Are you joking? All you need to do is join a multiplayer server and you will get the issue within 5 minutes. I believe a way of producing the issue is to switch seats in a vehicle on a server. Keep in mind, you can’t tell if the issue has happened to you, other players will see no clothing on whilst you see all your clothing on.

Apr 4 2019, 11:48 AM · Arma 3

Apr 3 2019

Digitals added a comment to T85234: Uniforms disappear or are only visible to one player.

Still present in the latest arma patch, ridiculous how this has not been fixed. This issue leads to armor & uniforms disappearing on other clients therefore damage is incorrect. Come on, sort this out!

Apr 3 2019, 1:14 AM · Arma 3

Apr 1 2019

Digitals edited Steps To Reproduce on T138255: PlaySound netmessage volume issue.
Apr 1 2019, 11:02 PM · Arma 3
Digitals changed Category from category:general to category:multiplayer on T138257: Map display event handlers not being destroyed after switching servers.
Apr 1 2019, 10:41 PM · Arma 3
Digitals edited Steps To Reproduce on T138257: Map display event handlers not being destroyed after switching servers.
Apr 1 2019, 10:37 PM · Arma 3
Digitals edited Additional Information on T138257: Map display event handlers not being destroyed after switching servers.
Apr 1 2019, 10:36 PM · Arma 3
Digitals created T138257: Map display event handlers not being destroyed after switching servers.
Apr 1 2019, 10:34 PM · Arma 3
Digitals edited Additional Information on T138255: PlaySound netmessage volume issue.
Apr 1 2019, 10:27 PM · Arma 3
Digitals created T138255: PlaySound netmessage volume issue.
Apr 1 2019, 10:26 PM · Arma 3