"In many online games (CS:GO, DotA2, LoL and others), when you disconnect, you have a short period of time where you are allowed to reconnect without punishment.
The recently introduced system to prevent abuse of DayZ's logging system can be improved (as opposed to being removed) by allowing the player a grace period of ~ 3 - 5 minutes to reconnect to the identical server without any penalty in the event of a crash. In the event of a server interrupt, there simply is no penalty since a reconnection cannot be assured. "
Okay, but leave the body in game so he can be killed and loot. Otherwise, the guy can just disconnect, wait some time (time for a friend to come, time to confuse the enemy) and come back without any punishment.
DayZ is a hard game, i would prefer to keep the hardcore punishment : dc when handcuff or unconscious, aggro by Zeds, in a fight should mean death. You shouldn't be able to avoid the consequences of your bad decisions in this game.