dayz livonia EU - DE4295(1st person only) just did it two times same everytime
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May 31 2024
Hello swe.reaper.
Please check the following.
Hello simbattu.
Can you please try to do a traceroute towards one of the servers you are trying to connect to?
Regards,
Geez
Thank you, we will investigate with BatllEye.
Regards,
Geez
Me and a friend were looking at what the objectspawner is doing while this error occurs, and each time I see there is Adding PileOfWoodenPlanks mentioned.
In the new enclosed types.xml, I see the PileOfWoodenPLanks item has gone to a new set of spawn variables, more like a regular item.
Indeed, it seems to always occur on items spawning, the boot up goes fine
p.s the only one gas pump what is working are in Lembork
In T181572#2615702, @unvaxedsavage wrote:could everyone share their modlist or ip/port so we can check. I noticed in the above mod list these similarities
drippysneakers
fliptransport
rag hunting cabin
cannabis plus
drugs plus
DNA Keycards
DayZ Editor Loader
Snafu Weapons
Gamelabs
Code Lock
BaseBuildingPlus
gebsfish
SpawnerBubaku
CZ No Fly Zones
In T181572#2615871, @gjvdheuvel wrote:I just threw out Expansion as a test, it is not related. Just was a coincidence I saw it in the first three or so servers that mentioned the problem
I just threw out Expansion as a test, it is not related. Just was a coincidence I saw it in the first three or so servers that mentioned the problem
Unfortunately there is nothing else I can suggest at the moment.
Regards,
Geez
Hello sanguine00.
This fix should be included in the upcoming update/hotfix.
Regards,
Geez
Large stone can be obtained from the quarry. Windows PC
51.161.199.40:27016 https://dayzsalauncher.com/#/servercheck/51.161.199.40:27016
51.161.199.40:27015 https://dayzsalauncher.com/#/servercheck/51.161.199.40:27015
could everyone share their modlist or ip/port so we can check. I noticed in the above mod list these similarities
no, we do not use expansion mod
Basically the answer is here https://forums.dayz.com/topic/259783-dayz-update-125/?do=findComment&comment=2494547
May 30 2024
In T179126#2614793, @rekt0ro wrote:https://www.youtube.com/watch?v=04qiw3y0G1c
This is the worst one it's very annoying, it happens mostly during sunrise or sunset, pls fix it...
In T181572#2615639, @gjvdheuvel wrote:Just a question to all maybe here. Are we all using Expansion? It seems to be a common denominator maybe?
Just a question to all maybe here. Are we all using Expansion? It seems to be a common denominator maybe?
@Geez Noticed this ticket was marked as resolved. Just curious, did this get fixed for an upcoming update? Thank you.
I also noticed this while playing on another person's server. Zombie alertness seems to be very high. Even crouching I was getting aggro from other 40 meters away (not sprinting) with buildings between me and them
First time seeing this last night since upgrade server I assume became non responsive or crashed and managed by Omega to restart
NS5012925, 30.05 2024 23:34:29
Unhandled exception
@WeirdXone I think DayOne just had some weather persistence weirdness when going from vanilla weather --> cfgweather.xml. This was done to make it always sunny (which DayOne often does with Livonia), but we could sit there in Community Online Tools and watch the rain value increase despite overcast was pegged at 0. We even set the reset flag in cfgweather.xml to '1', and we were stable to observe the same issue.
This would be very helpful indeed.
In T181593#2614214, @Geez wrote:Hello seniura.
Please try to do a clean installation of your GPU drivers. Also check your drivers and OS for any corrupted files and installations by running sfc scannow. https://support.microsoft.com/en-us/topic/use-the-system-file-checker-tool-to-repair-missing-or-corrupted-system-files-79aa86cb-ca52-166a-92a3-966e85d4094e
@Geez Sorry I can't provide the cfgWeather.xml.
I was playing on DayOne Livonia server. Honestly this might be DayOne Livonia server specific issue/setting since I was watching Smoke's stream on twitch today, and he didn't have a single cloud in the sky during his like 6 hours playthrough. The same was when I played, and it wasn't related to first 15 minutes after restart. It was happening constantly throughout 3-4 hours of my playtime there. And since I was playing solo I wasn't able to ask anyone else if they're having the same issue... I didn't have the time to test other servers or official.
Since I won't be able to check it out for few more days, unless you guys can reproduce the issue, it might be best to close the ticket for now ( if nobody else reported it ).
In T181594#2615100, @Geez wrote:In T181594#2614795, @Sm0ky wrote:@Geez, can you please mark it as "not solved"?
I have 2 IPv4 addresses assigned to my Windows Server because I don't need 2 physical machines. I have a 7950X, so I can divide the server through IPs.
We can set up 193.25.252.10:27016 and 193.25.252.20:27016 on the same machine without any problems. It will allow it.
One DayZ server has the command line -ip 193.25.252.10, and the other has -ip 193.25.252.20.
The game ports 2302 and 2302 are used for both IPV4 addresses. The Steam Query is 27016. They all work correctly.
There's no reason why RCON wouldn't work. It's either a DayZ bug or a BattlEye bug.
https://www.battleye.com/support/documentation/
It's mentioned here that we can define the IP address. I already did it for both servers, but they don't work if the same rcon port is used, even with the IPs being different.
So one IP needs to have 2305 and the other one, for example, 2405.
Can you please take a look at this?
Have you tried to contact BattlEye about this? https://www.battleye.com/contact/
That did the trick. I gave it a try and several official servers and works perfectly now!
Can you try increasing the MTU on your PC Wired ? The MTU should not be 1300, the recommended value is 1500. This can be done with the command : netsh int ipv4 set subinterface "Ethernet 3" mtu=1500 store=persistent. An MTU of less than 1500 can cause a WaitAuthPlayerLogin error.
Try to reinstall BattlEye on the affected computer, if this wasn't done previously. That might cause the issue as well and then try to rerun the game on the computer.
if this doesn't help try to check the MTU size on the modem/router, if the values are set up properly on both sides. If not, adjust the MTU size on the computer to match the router/modem settings.
Hi, thank you for your help.
In T181655#2615355, @Falkenheim wrote:Its not about nigh time but in general, new patch broke the zombies again, they are way too aware now, sneaking on them to perform a stealth kill is almost impossible if it's not raining. They spot you throught walls and sees you from way too far.
You can see this beeing discussed on RD https://www.reddit.com/r/dayz/comments/1d3zlpl/zombies_are_broken_now/
Hello Dula.
Please click on "Show details and prepare report" button and upload the generated archive to this ticket. Also, please use English language only when using the feedback tracker.
Regards,
Geez
Hello hitman0220.
Does the game crash or does it freeze? As it does not appear there is a crash dump for this occurrence.
Regards,
Geez
Yep, also noticed even when crouch walking with trainers on Zeds go to alert status from miles away with a single crouch step. Assuming there broken atm as that's very extreme, basically sneaking or stealth kills rendered impossible. Hope this feedback helps
Its not about nigh time but in general, new patch broke the zombies again, they are way too aware now, sneaking on them to perform a stealth kill is almost impossible if it's not raining. They spot you throught walls and sees you from way too far.
I noticed immediately, even when crouch walking, infected will hear me through walls and further away than they normally would. Something odd going on for sure.
I didn’t get a chance to test at night time but this was during the day during my play through.
Hello.
We suppose the issue might be somewhere on the network side of your own computer.
You could try to connect laptop to the wired network and check if you are able to connect to the DayZ servers.
If so, you then could run this diag command on both machines while they are connected to the wired network - netsh interface ipv4 show subinterface
Regards,
Geez
Thank you, will be resolved for the upcoming update/hotfix.
Regards,
Geez
In T181594#2614795, @Sm0ky wrote:@Geez, can you please mark it as "not solved"?
I have 2 IPv4 addresses assigned to my Windows Server because I don't need 2 physical machines. I have a 7950X, so I can divide the server through IPs.
We can set up 193.25.252.10:27016 and 193.25.252.20:27016 on the same machine without any problems. It will allow it.
One DayZ server has the command line -ip 193.25.252.10, and the other has -ip 193.25.252.20.
The game ports 2302 and 2302 are used for both IPV4 addresses. The Steam Query is 27016. They all work correctly.
There's no reason why RCON wouldn't work. It's either a DayZ bug or a BattlEye bug.
https://www.battleye.com/support/documentation/
It's mentioned here that we can define the IP address. I already did it for both servers, but they don't work if the same rcon port is used, even with the IPs being different.
So one IP needs to have 2305 and the other one, for example, 2405.
Can you please take a look at this?
Hello JeanHFN.
The first two issues are known and scheduled for a fix. We will take a look at the third one.
Regards,
Geez
Exactly the same issue here as Topic Starter:
22:00:11.848 Average server FPS: 74.83 (measured interval: 10 s)
22:00:13.321 [StateMachine]: Player Guilherme de Sonnac (dpnid 1883597310 uid 9C7YMZSIoPQPtFVpNcFM1oBY2TOfThcVqqF5DS_8Czs=) Entering GetLoadedCharLoginState
22:00:13.391 <LOAD EXISTING CHAR>:
charID 249 playerID 249 dpnid 1883597310 uid 9C7YMZSIoPQPtFVpNcFM1oBY2TOfThcVqqF5DS_8Czs=
22:00:13.501 ENGINE (F): Crashed
I'm still having the same problem.
Hi Geez
Thank you for your help, I have contacted my ISP and they have found a fault (not identified yet but a connection issue with my gaming servers) and hopefully they will find a fix for the issue soon
WIN-FM9EFFGU0SV, 30.05 2024 00:00:02
Unhandled exception
game crash when running out of garage. have replicated the problem several times
@Geez, can you please mark it as "not solved"?
May 29 2024
This is the worst one it's very annoying, it happens mostly during sunrise or sunset, pls fix it...
So far, we know this happens:
Please add line breaks...
Having the same issue myself at the moment I’ve searched several areas incase the rocks were not the correct type to no luck, also couldn’t fill Jerry can of fuel in Brena earlier today which is a first
In T181594#2614695, @sanguine00 wrote:@DeGrinchy I think his issue is that he can't assign the same RCon port to an instance bound to a different IP. In terms of how IPv4 works, using the same port on a different IP address should absolutely be possible. If RCon doesn't allow for that, then it's a bug or limitation with how RCon is implemented and/or configured, and worth reporting to the developers (or Battleye).
@DeGrinchy I think his issue is that he can't assign the same RCon port to an instance bound to a different IP. In terms of how IPv4 works, using the same port on a different IP address should absolutely be possible. If RCon doesn't allow for that, then it's a bug or limitation with how RCon is implemented and/or configured, and worth reporting to the developers (or Battleye).
yes second. The fireplaces with grills.
After testing on console, the smaller rocks do not work.
The larger ones in the Nadbor quarry do in fact work.
On our side, we have identified a new customer affected by this problem. (And we're a small service... at the moment) When in doubt, I'll also provide you with the logs + MDMP so you have more material to understand the problem. According to the servers, this problem is fairly critical in its regularity.
crashlog
Unhandled exception
In T181480#2613983, @Smola wrote:1716932697.zip2 MBDownload
Confirm, tried "all" kinds of boulders and rock i could find in livonia (mossy, grey, darker grey etc)
Just because you can doesn't mean that you should.
You also have to consider security.
various differences, and reasonings for those differences.
You could find the solutions to the questions you ask if you simply went searching for the answers about ports, udp, tcp, ssl, tls, and etc. In fact, chat gpt will effectively answer most of these such questions and thus help you with understanding these things.
Unfortunately there are no estimates I can provide.
Hello WeirdXone.
Does this occur approximately 15 minutes after restart by any chance?
Does this happen shortly after reconnecting to the server?
It would be helpful, if you could provide the cfgWeather.xml from the server
Do other players on the server observe the same issue?