its a known steam issue not BI. your router was flooded by UDP requests.
look into this https://support.steampowered.com/kb_article.php?ref=4487-YUOC-6922
its a known steam issue not BI. your router was flooded by UDP requests.
look into this https://support.steampowered.com/kb_article.php?ref=4487-YUOC-6922
Hello mullage,
Unfortunately, this is not something we can fix from our end. As Darcion mentions, this problem is related to your modem getting flooded: https://support.steampowered.com/kb_article.php?ref=4487-YUOC-6922
Regards,
JStewart
Game doesn't crash, the internet crashes
stop wasting the devs time...
stop wasting the devs time...
stop wasting the devs time...
stop wasting the devs time...
Hi,
Thanks for sending in your information. Your problem should now be solved. In case you encounter any further problems, please feel free to open up a new ticket in the Feedback Tracker.
Regards,
JStewart
wait for new zombie AI (more server performance less lags)
wait for new renderer (better fps)
@Darcion: There are too many days to new renderer and it make us upset that cant play the game which was very playable before 0.50. I hope it is a simple change and hope that will be fixed with patch 0.53. Aldo this feedback may be usefull for new renderer built up. Thanks for your contribution.
Hi,
Thanks for sending in your information. I can see by your character coordinates that you managed to get out. However, in case you encounter any further problems, please feel free to submit a new ticket in the Feedback Tracker.
Regards,
JStewart
buildID 478360
steamid url: http://steamcommunity.com/id/FlukerKing_TH
Hi,
Thanks for the feedback, however this has already been reported.
Closing as duplicate of #0020227: Ghillie SUIT unable to be painted green
Please vote up the original issue to increase visibility, add any extra information in the notes section, and monitor it for further developments.
ATM it's impossible to play this game. Even in mid pop servers you die from cheaters.
+1
Your steps to reproduce made me laugh.
ive been waiting over a week :(
Hi,
Thanks for sending in your information. Your problem should now be solved. In case you encounter any further problems, please feel free to open up a new ticket in the Feedback Tracker.
Regards,
JStewart
Thanks for the report, robzombie1996!
We are already aware of this (#20105) and it has been scheduled for a fix.
Regards,
Andy
Double post #20353
its persistence enabled. hopefully it will work better after some patches in Q1 2015
its a known issue, new renderer is coming, for now deactivate post-process.
Agreed. Duplicate. let me upvote yours.
i posted it already http://feedback.dayzgame.com/view.php?id=20006
Closing this as duplicate.
Hi,
Thanks for sending in your information. Your problem should now be solved. In case you encounter any further problems, please feel free to open up a new ticket in the Feedback Tracker.
Regards,
JStewart
Hi there,
It seems like the issue here is related to loot spawns/distribution. Please keep in mind that this will be further balanced as development progresses, so for now I'll close the ticket.
Thanks,
JStewart
Nah man now they added netting bringing all the geard from the north to go and pvp in cherno, elektro there is no need to go nwaf cause you get geard in 5-10min after you boot the game cause all of them are on cost
"Unbalance the map and encourage the old Berezino deathmatch because all the MLG players are rushing down to kill each other for fishing nets in Chernogorsk."
Obvious solution: BAN FISHING NETS
They nerfed it.All anyone ever did was loot hop NEAF then load up the new game Call of Berenzino: Deathmatch. They made the right decision and people are not started to get off the coast more.
They are clearly balancing the loot tables are reducing the gobs of high quality military gear that was vomiting out of the airbases and military bases making the ars and aks much rarer as it should be.
So, just cope man and go survive.
Be thankful, there are starving children in China who would love to eat your shoes.
is persistence enabled? wait for some updates.
Hello,
Thank you for sending us your feedback regarding this issue. Unfortunately, this problem is a known issue that has previously been reported. The devs are aware of the problem related to character save loss and they'll be working on fixing it.
Closing as duplicate of #78.
Regards,
JStewart
Try a new server next time that happens to see if isnt just that server.
Double post #20192
Hi,
Thanks for sending in your information. Your problem should now be solved. In case you encounter any further problems, please feel free to open up a new ticket in the Feedback Tracker.
Regards,
JStewart
Hello,
Sorry to hear about your trouble. If you send me a link to your Steam profile, I'll have a look at it. Example: "http://steamcommunity.com/id/xxxxxxxxxx/"
If you prefer to send your Steam ID url in a private message, you can click the "Make Private" button to the left of your message after you click the button labeled "Add Note".
Thanks,
JStewart
Thanks for sending in your information. Your problem should now be solved. In case you encounter any further problems, please feel free to open up a new ticket in the Feedback Tracker.
Regards,
JStewart
please reset or kill my character..
Hi,
Thanks for sending in your information. The cause of you not being able to access game servers with your character is due to the sheer amount of items that you've been carrying around. Logging on with an inventory of 5000+ items can result in servers bogging down.
Your account should be good to go again, but we had to fix it by killing the character. In case you encounter any further problems, please feel free to submit a new ticket on the Feedback Tracker.
Regards,
JStewart
I have gone to step two and mapped the 1-2 buttons on the mouse. Button 5 and 6 or whatever and it works slick.
I even plugged in the Razer keypad to help map other keys if needed. If it even works as well as the mouse did.
I have also had this issue... Particularly hitting it while running. I have a gaming keyboard that should be able to register an impossible number of simultaneous keypresses so I don't think that's it.