BTW the windows you use has a 32bit part of the system. So you want bugs to be fixed... why for f. Sake you want to create new bugs? Thats not logic.
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May 10 2016
You are not the first one and definitly not the last one. Not know is the answer. Arma can handle everything in 32bit. So tell me 1 good reason why the devs should fuck up the engiine and go 64bit with 2 engines(for devs that are 2) with bug fixing for both(each one has its own bugs) and maybe ruin the 64bit engine completely? Tell me please 1 good reason.
Can't say I've ever had an issue with how it was before, It just seems more faffing about.
Maybe just pressing 0-0-1 ect should just directly run the radio, pressing ‘select all’ action would open the menu if you wish to do it that way.
We might experience an overhaul of some control settings in the future.
E.g. there might or will be some small or big changes with the context sensitive mouse menu (mouse wheel).
Just stay curious.
is ok. The point was different of course for me.
in which case it is all right, just very unusual.
According to the changelog: https://forums.bistudio.com/topic/140837-development-branch-changelog/page-36#entry2978954
"Weapon switching takes priority over command menu interaction while the menu is not open. Toggle the menu by using the ‘select all’ action, and close the menu by using any (even disabled or invisible) command action (WIP and under evaluation)."
This is intended
Ok then is the error which one the Radio menu is no longer with the 0 to go
Confirmed, It seems none of the radio trigger functions are working.
Until it's fixed you can still use them by pressing backspace first.
Once the menus are open the Radio triggers work again.
Hello,
thank you for your feedback. Unfortunately crashdumps you have provided us with were created by a game session with running mods.
Please send us another crashdump files that were created when you were not running any mods.
Thank you
I think it's an interesting addition. This command is used a lot even in BIS' functions! It would make life easier, faster and more elegant ;)
I think I know what the problem is.
For zooming in with the sniper you need to tap the num+ key by default.
If you double tap that key the view stays zoomed (independent of the weapon). It is a zoom lock function.
Same with the num- key. If you double tap it your view stays more zoomed out.
Once you activated the lock, just double tap the opposite key.
Oh my ! Thanks Mitrail, I red this topic though, but I didn't see this line !
It makes my day !
I am attached ArmaReport_Log, with the zip file
Hello,
new Stable version of the game is currently available so please update the game, verify the integrity of the cache once update and try to check whether the crash still occurs.
Thank you
UPD: Reinstall windows 8.1 dont help with this trouble (save system files and programms).
Hello,
thank you for your feedback and sorry for the trouble you are having with the game.
Could you please attach complete sets of crashdump files? The mdmp + rpt +bidmp files should be located in this directory:
C:\<username>\AppData\Local\Arma 3
Thank you
RU Project - http://xn--c1adahg2atfb8hee9d.xn--p1ai/index.php
Mods
@allinarmaterrainpack;
@RHSAFRF;
@RHSUSAF;
@SGTu_ace_mods;
@SGTu_kit_islands;
@Task_force_radio;
Hello,
could you please send us a repro mission file that we could look into and see what might be wrong?
Thank you
Well, I tried it again with only the DLC (official) installed with same result. I'll post the crash log from that setup, perhaps will help out.
If you mean the single player campaign, then I take your meaning.
Hello,
thank you for the response. However, we cannot determine what exactly caused your game to crash. It is necessary you try to run your Arma without any mods. If the crashes still happen then, please send another crashdumps.
If the crashes stop (on Arma without mods), please try to activate mods one by one until you find out which one causes the crashes.
Mods are not official content from Bohemia Interactive and it is very likely that the CTDs you are experiencing are caused by collisions between two or more mods.
Please let us know, thank you.
There are some other h-barriers with bad textures. Its bad that this has not been fixed since full release
I have this issue for a long time, especially inside of the structure.
Hello,
could you please try to switch to Steam Dev and see if the problem is still present?
You can find how to change to Steam Dev here:
http://forums.bistudio.com/showthread.php?149411-How-to-change-Arma-3-branches-between-STABLE-amp-DEVELOPMENT-versions-STEAM-client
Thank you very much
Many thanks, huge thank. Огромное спасибо :)
Добавьте хотя бы один юнит на карту, после чего появятся дополнительные опции
Пожалуйста, покажите на картинке или на видео, что необходимо сделать.
С уважением,
Misha5228
Прошу прощение, что имели ввиду? То что изображено на картинке?
Place a unit down first, then Empty category will appear.
This is a duplicate of an already closed ticket: #0009867
I can confirm that issue.
Thanks for re-creating a new ticket for that issue.
As far as I can see the ticket author uses Ubuntu OS.
If I am not totally wrong, the Linux and Mac versions of Arma 3 are limited to beta version 1.42
Yes, you are absolutely right.
Hello,
I off all mods except official, but problem still exist.
I am Ubuntu user and don't have 'C:\<username>\AppData\Local\Arma 3' folder. Found only .rpt file.
And game crashes only if I open inventory of dead enemy.
Hello,
we are sorry you are experiencing issues with our game.
Are you running any mods? If so please try to disable them. Should the problem occur again, please export your game log files from the launcher (again, without any mod).
The mdmp + rpt +bidmp files should be located in this directory:
C:\<username>\AppData\Local\Arma 3
Attach the generated files to the ticket. If the files are too big please use some free file sharing service.
Thank you
Hello,
your report shows that you are running 1.42 version of the game. Could you please switch to the latest Stable version and see if the issue is still present?
Thank you
I think this may have been some weird issue with CBA. I didn't have it loaded in the launcher, but I was getting CBA-related messages in-game and doing a steam cache check seems to have solved the crashing issues.
This can probably be closed, I'll put in another issue if the crashing reoccurs.
Hello, please attach all of your crashdump files (rpt + mdmp + bidmp) to your ticket.
Best regards
Done. Note that these aren't the same logs as the initial bidmps.zip file; I've been editing (and crashing) since then.
This has now been fixed. Reinstalling battleye solved the issue. Thanks for the help
Ive tried that already and i will post the files here soon. As another piece of info, the game will launch without battleye
Please deactivate all your modifications and try to reproduce that crash again.
If the game crashes again, please upload the latest crashdump files.