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May 10 2016

Bohemia added a project to T75066: BIS_fnc_posUTMtoDeg - undefined variable (typo): Arma 3.
May 10 2016, 7:26 AM · Arma 3
cancerouspete edited Steps To Reproduce on T75066: BIS_fnc_posUTMtoDeg - undefined variable (typo).
May 10 2016, 7:26 AM · Arma 3
Bohemia added a project to T75065: Speaking in-game issue: Arma 3.
May 10 2016, 7:26 AM · Arma 3
Vindictive edited Steps To Reproduce on T75065: Speaking in-game issue.
May 10 2016, 7:26 AM · Arma 3
Astaroth added a comment to T75064: Game crashes because driver problems.

We need dxdiag and files from this folder for solve your problem. C:\Users\<Name>\AppData\Local\Arma 3\
Can you upload somewhere in winrar package please?
When package will be smaller than 2,097k, so you can attach here. When package will be bigger, please use some free sharing service and post link here. Thank you.

http://feedback.arma3.com/how-to-user.html.html

May 10 2016, 7:26 AM · Arma 3
Dissaifer added a comment to T75063: Game crash.

I haven't had crash in a while so it can just be closed.

May 10 2016, 7:26 AM · Arma 3
kbiebs123 edited Steps To Reproduce on T75064: Game crashes because driver problems.
May 10 2016, 7:26 AM · Arma 3
Astaroth added a comment to T75063: Game crash.

Unable to reproduce, do you have this issue in version 1.10?
Thank you for more info.

May 10 2016, 7:26 AM · Arma 3
Bohemia added a project to T75064: Game crashes because driver problems: Arma 3.
May 10 2016, 7:26 AM · Arma 3
Bohemia added a project to T75063: Game crash: Arma 3.
May 10 2016, 7:26 AM · Arma 3
Dissaifer edited Steps To Reproduce on T75063: Game crash.
May 10 2016, 7:26 AM · Arma 3
masonh4288 added a comment to T75062: Functionality of HUD glasses.

Oh ok, thanks anyways

May 10 2016, 7:26 AM · Arma 3
gutsnav added a comment to T75062: Functionality of HUD glasses.

I am not sure what mod / script it is, but I saw a video from a group where you only had access to HUD features with tactical glasses / CSAT helmet.

May 10 2016, 7:26 AM · Arma 3
masonh4288 added a comment to T75062: Functionality of HUD glasses.

Can you put the download link for the script here

May 10 2016, 7:26 AM · Arma 3
gutsnav added a comment to T75062: Functionality of HUD glasses.

They have a mod / script for this now.

May 10 2016, 7:26 AM · Arma 3
gutsnav edited Steps To Reproduce on T75062: Functionality of HUD glasses.
May 10 2016, 7:26 AM · Arma 3
Bohemia updated subscribers of T75061: Losing of weapon when rag dolling.
May 10 2016, 7:26 AM · Arma 3
Bohemia added a project to T75062: Functionality of HUD glasses: Arma 3.
May 10 2016, 7:26 AM · Arma 3
gutsnav edited Steps To Reproduce on T75061: Losing of weapon when rag dolling.
May 10 2016, 7:26 AM · Arma 3
Bohemia updated subscribers of T75062: Functionality of HUD glasses.
May 10 2016, 7:26 AM · Arma 3
Killzone_Kid edited Steps To Reproduce on T75060: If you try to lean while sprinting player goes into slo-mo.
May 10 2016, 7:26 AM · Arma 3
Bohemia added a project to T75060: If you try to lean while sprinting player goes into slo-mo: Arma 3.
May 10 2016, 7:26 AM · Arma 3
Bohemia added a project to T75061: Losing of weapon when rag dolling: Arma 3.
May 10 2016, 7:26 AM · Arma 3
Killzone_Kid added a comment to T75060: If you try to lean while sprinting player goes into slo-mo.

has been fixed

May 10 2016, 7:26 AM · Arma 3
cspradlin added a comment to T75060: If you try to lean while sprinting player goes into slo-mo.

John Woo reference?

May 10 2016, 7:26 AM · Arma 3
Bohemia added a project to T75059: Rear gunner Speedboat Minigun faces forward by default: Arma 3.
May 10 2016, 7:26 AM · Arma 3
Bohemia updated subscribers of T75058: Closing door sound on vehicles without doors.
May 10 2016, 7:26 AM · Arma 3
joostSidy edited Steps To Reproduce on T75058: Closing door sound on vehicles without doors.
May 10 2016, 7:26 AM · Arma 3
Bohemia updated subscribers of T75057: Car 'Offroad' door graphics still visible after removing doors and glass.
May 10 2016, 7:26 AM · Arma 3
Bohemia added a project to T75058: Closing door sound on vehicles without doors: Arma 3.
May 10 2016, 7:26 AM · Arma 3
joostSidy edited Steps To Reproduce on T75059: Rear gunner Speedboat Minigun faces forward by default.
May 10 2016, 7:26 AM · Arma 3
Bohemia updated subscribers of T75059: Rear gunner Speedboat Minigun faces forward by default.
May 10 2016, 7:26 AM · Arma 3
cspradlin added a comment to T75056: Vehicle (Ifrit, Hunter) damage is invisible on the inside.

I was playing the "See Altis" scenario from the workshop and I was toying around with the heli, blew up the Hunter and damaged almost everything else. Hopped in the Ifrit, and while the inside isn't DAMAGED, per say, all of the glass was visibly broken.

May 10 2016, 7:26 AM · Arma 3
joostSidy added a comment to T75056: Vehicle (Ifrit, Hunter) damage is invisible on the inside.

I added a screenshot demonstrating the case.

May 10 2016, 7:26 AM · Arma 3
Bohemia updated subscribers of T75056: Vehicle (Ifrit, Hunter) damage is invisible on the inside.
May 10 2016, 7:26 AM · Arma 3
joostSidy added a comment to T75056: Vehicle (Ifrit, Hunter) damage is invisible on the inside.

I think if you shoot the window out, it is also gone from the inside view, but if it has bullet damage it's not visible from inside. Just to be clear, this whole ticket is about glass damage, a feature that was present in (at least) OFP and I expected to be present in this game for immersive and functional reasons.

May 10 2016, 7:26 AM · Arma 3
joostSidy edited Steps To Reproduce on T75057: Car 'Offroad' door graphics still visible after removing doors and glass.
May 10 2016, 7:26 AM · Arma 3
Bohemia added a project to T75057: Car 'Offroad' door graphics still visible after removing doors and glass: Arma 3.
May 10 2016, 7:26 AM · Arma 3
Bohemia added a project to T75056: Vehicle (Ifrit, Hunter) damage is invisible on the inside: Arma 3.
May 10 2016, 7:26 AM · Arma 3
joostSidy edited Steps To Reproduce on T75056: Vehicle (Ifrit, Hunter) damage is invisible on the inside.
May 10 2016, 7:26 AM · Arma 3
trnapster edited Steps To Reproduce on T75055: Library Text of Vermin SMG isn't localised.
May 10 2016, 7:26 AM · Arma 3
Bohemia updated subscribers of T75055: Library Text of Vermin SMG isn't localised.
May 10 2016, 7:26 AM · Arma 3
Bohemia edited Steps To Reproduce on T75054: Uav zoom.
May 10 2016, 7:26 AM · Arma 3
Bohemia added a project to T75054: Uav zoom: Arma 3.
May 10 2016, 7:26 AM · Arma 3
Bohemia added a project to T75055: Library Text of Vermin SMG isn't localised: Arma 3.
May 10 2016, 7:26 AM · Arma 3
Bohemia updated subscribers of T75054: Uav zoom.
May 10 2016, 7:26 AM · Arma 3
trnapster edited Steps To Reproduce on T75053: Library Text of TRG20 isn't localised.
May 10 2016, 7:26 AM · Arma 3
Bohemia updated subscribers of T75053: Library Text of TRG20 isn't localised.
May 10 2016, 7:26 AM · Arma 3
Bohemia added a project to T75053: Library Text of TRG20 isn't localised: Arma 3.
May 10 2016, 7:26 AM · Arma 3
Bohemia added a project to T75052: Healing animation gets stuck when using a pistol: Arma 3.
May 10 2016, 7:26 AM · Arma 3
cosmokenney edited Steps To Reproduce on T75052: Healing animation gets stuck when using a pistol.
May 10 2016, 7:26 AM · Arma 3
Bohemia added a project to T75051: Cant change Menutext color in Colorsettings: Arma 3.
May 10 2016, 7:26 AM · Arma 3
Bohemia updated subscribers of T75051: Cant change Menutext color in Colorsettings.
May 10 2016, 7:26 AM · Arma 3
Bohemia added a project to T75050: Problem starting "Camp Maxwell" mission: Arma 3.
May 10 2016, 7:26 AM · Arma 3
kbiebs123 edited Steps To Reproduce on T75050: Problem starting "Camp Maxwell" mission.
May 10 2016, 7:26 AM · Arma 3
trnapster edited Steps To Reproduce on T75051: Cant change Menutext color in Colorsettings.
May 10 2016, 7:26 AM · Arma 3
Bohemia updated subscribers of T75049: Unarmed UGVs should have passenger capabilities.
May 10 2016, 7:26 AM · Arma 3
gutsnav edited Steps To Reproduce on T75049: Unarmed UGVs should have passenger capabilities.
May 10 2016, 7:26 AM · Arma 3
Bohemia added a project to T75049: Unarmed UGVs should have passenger capabilities: Arma 3.
May 10 2016, 7:26 AM · Arma 3
victorios edited Steps To Reproduce on T75048: When I run multiplayer Arma 3 stops working..
May 10 2016, 7:26 AM · Arma 3
Bohemia added a project to T75048: When I run multiplayer Arma 3 stops working.: Arma 3.
May 10 2016, 7:26 AM · Arma 3
Astaroth added a comment to T75048: When I run multiplayer Arma 3 stops working..

Could you upload more crashdumps please? Thank you.

May 10 2016, 7:26 AM · Arma 3
Siivooja added a comment to T75047: Error message every time i play the game.

hmm.. try to increase video cards core voltage, it might help

May 10 2016, 7:26 AM · Arma 3
CincoSete added a comment to T75047: Error message every time i play the game.

Same as i, i never had this error before: D3D DXGI ERROR DEVICE REMOVED

May 10 2016, 7:26 AM · Arma 3
TheRainMaker added a comment to T75047: Error message every time i play the game.

Ok i did that after you suggested it and it worked it was working fine for about the last two days and all of a sudden its doing the same thing again today but i have disable that driver so it should stop but it wont.

May 10 2016, 7:26 AM · Arma 3
Siivooja added a comment to T75047: Error message every time i play the game.

Nothing to do with AMD drivers, uninstall sound card drivers if u have one :)

May 10 2016, 7:26 AM · Arma 3
TheRainMaker edited Steps To Reproduce on T75047: Error message every time i play the game.
May 10 2016, 7:26 AM · Arma 3
victorios edited Steps To Reproduce on T75046: Arma 3 has stopped working.
May 10 2016, 7:26 AM · Arma 3
Bohemia added a project to T75047: Error message every time i play the game: Arma 3.
May 10 2016, 7:26 AM · Arma 3
Bohemia added a project to T75046: Arma 3 has stopped working: Arma 3.
May 10 2016, 7:26 AM · Arma 3
Astaroth added a comment to T75045: Game crashes at startup.

Ok, thank you for info.

May 10 2016, 7:26 AM · Arma 3
kapeer added a comment to T75045: Game crashes at startup.

Hmmm.. tried on Win7 and game works fine.
Re-installed Win8 and now works there too... I guess you can close the ticket now.

I was thinking what different was about my OS, and maybe the cause for the issue was the fact that I did an upgrade from Win8 to 8.1 instead of making fresh installation.

May 10 2016, 7:26 AM · Arma 3
Bohemia added a project to T75045: Game crashes at startup: Arma 3.
May 10 2016, 7:26 AM · Arma 3
Bohemia updated subscribers of T75044: SetObjectTexture doesn't support visual presentation on fresnel texture.
May 10 2016, 7:26 AM · Arma 3
kapeer edited Steps To Reproduce on T75045: Game crashes at startup.
May 10 2016, 7:26 AM · Arma 3
ffur2007slx2_5 edited Steps To Reproduce on T75044: SetObjectTexture doesn't support visual presentation on fresnel texture.
May 10 2016, 7:26 AM · Arma 3
Bohemia added a project to T75044: SetObjectTexture doesn't support visual presentation on fresnel texture: Arma 3.
May 10 2016, 7:26 AM · Arma 3
DarkWanderer added a comment to T75043: Ability to carry two primary weapons instead of a launcher..

Duplicate of another ticket (#5374)

May 10 2016, 7:26 AM · Arma 3
Bohemia edited Steps To Reproduce on T75043: Ability to carry two primary weapons instead of a launcher..
May 10 2016, 7:26 AM · Arma 3
Bohemia added a project to T75043: Ability to carry two primary weapons instead of a launcher.: Arma 3.
May 10 2016, 7:26 AM · Arma 3
KevsnoTrev added a comment to T75043: Ability to carry two primary weapons instead of a launcher..

Maybe a primary and a PDW - but I agree.

May 10 2016, 7:26 AM · Arma 3
gutsnav added a comment to T75042: Attach IR-Strobes on vehicles and people.

Sometimes used for CAS runs too.

May 10 2016, 7:26 AM · Arma 3
machineabuse added a comment to T75042: Attach IR-Strobes on vehicles and people.

This. The typical usage of strobes in reality is to denote friendly units, not the opposite.

May 10 2016, 7:26 AM · Arma 3
Bohemia updated subscribers of T75042: Attach IR-Strobes on vehicles and people.
May 10 2016, 7:26 AM · Arma 3
Bohemia edited Steps To Reproduce on T75042: Attach IR-Strobes on vehicles and people.
May 10 2016, 7:26 AM · Arma 3
stekre added a comment to T75041: Mission 13 "Maxwell" does not load graphics.

Had the same problem. Got past the Maxwell mission by setting graphics to low through the whole mission. I tried just loading the mission and setting graphics to ultra or very high again, but then no checkpoints would trigger. Maybe the rain that cause trouble at high graphics settings?

May 10 2016, 7:26 AM · Arma 3
cspradlin edited Steps To Reproduce on T75041: Mission 13 "Maxwell" does not load graphics.
May 10 2016, 7:26 AM · Arma 3
Bohemia added a project to T75042: Attach IR-Strobes on vehicles and people: Arma 3.
May 10 2016, 7:26 AM · Arma 3
kbiebs123 added a comment to T75041: Mission 13 "Maxwell" does not load graphics.

I have the same problem. Don't worry so many people are having this problem I'm surprised they haven't fixed it yet.

May 10 2016, 7:26 AM · Arma 3
Astaroth added a comment to T75040: Game Crashes.

Thank you for info.

May 10 2016, 7:26 AM · Arma 3
thegeekdiver added a comment to T75040: Game Crashes.

Solved, CPU fan stopped working :-/

May 10 2016, 7:26 AM · Arma 3
Bohemia added a project to T75041: Mission 13 "Maxwell" does not load graphics: Arma 3.
May 10 2016, 7:26 AM · Arma 3
thegeekdiver edited Steps To Reproduce on T75040: Game Crashes.
May 10 2016, 7:26 AM · Arma 3
Bohemia added a project to T75039: Fire after explosion of "Land_FuelStation_Feed_F" does not damage player: Arma 3.
May 10 2016, 7:26 AM · Arma 3
DarkSideSixOfficial added a comment to T75038: Very Simple Feature - Hand Flare.

I never played life in arma 3, i just thought these kinda of flares that last awhile say, 30 minutes on ground would be good to have in Arma 3.

May 10 2016, 7:26 AM · Arma 3
Killzone_Kid edited Steps To Reproduce on T75039: Fire after explosion of "Land_FuelStation_Feed_F" does not damage player.
May 10 2016, 7:26 AM · Arma 3
Bohemia updated subscribers of T75039: Fire after explosion of "Land_FuelStation_Feed_F" does not damage player.
May 10 2016, 7:26 AM · Arma 3
Bohemia added a project to T75040: Game Crashes: Arma 3.
May 10 2016, 7:26 AM · Arma 3
Killzone_Kid added a comment to T75039: Fire after explosion of "Land_FuelStation_Feed_F" does not damage player.

Maybe not finished, but with fire like this it is hard to believe one can stand in it and not die :)

May 10 2016, 7:26 AM · Arma 3
DarkSideSixOfficial added a comment to T75038: Very Simple Feature - Hand Flare.

The idea of this is to have Hand "Deploy-able" flares. An item like chem-lights, however, much more noticeable from the air, or fast approaching down the main highway, or any road. Available with red or IR. Red for Law Enforcement (Police), and both IR and red for the factions. IR would be now visible without NVG's, and bright with NVG's for some sort of SF use. I could imagine AAF and Law Enforcement units use red Road Flares at checkpoints and what not for mission design.

May 10 2016, 7:26 AM · Arma 3