Land_FuelStation_Feed_F object when explodes creates fire (see pic) which has no effect on player.
{F22970}
Land_FuelStation_Feed_F object when explodes creates fire (see pic) which has no effect on player.
{F22970}
create pump
pump = "Land_FuelStation_Feed_F" createvehicle position player;
step away
pump setdamage 1;
walk into the fire -> no damage at all.
Maybe not finished, but with fire like this it is hard to believe one can stand in it and not die :)