Page MenuHomeFeedback Tracker
Feed Advanced Search

Feb 16 2022

Hunterz added a comment to T159481: Howto easy cooperate between mods?.
class CfgPatches
{
	class CarCover
	{
		units[]={};
		weapons[]={};
		requiredVersion=0.1;
		requiredAddons[]=
		{
#ifdef GAMELABS
			"GameLabs_Scripts",
#endif
#ifdef BASICTERRITORIES
			"BasicTerritories",
#endif
			"DZ_Data",
			"DZ_Scripts"
		};
	};
};
class CfgMods
{
	class CarCover
	{
		dir="CarCover";
		picture="";
		action="";
		hideName=0;
		hidePicture=0;
		name="CarCover";
		credits="Hunterz, Lusk-Lynge, Spurgle, Funkdoc";
		author="Hunterz, Lusk-Lynge, Spurgle, Funkdoc";
		overview="$STR_carcover_overview";
		authorID="0";
		version="1.0";
		extra=0;
		type="mod";
		class defs
		{
			class gameScriptModule
			{
				value="";
				files[]=
				{
					"CarCover/Scripts/Common",
					"CarCover/scripts/3_Game"
				};
			};
			class worldScriptModule
			{
				value="";
				files[]=
				{
					"CarCover/Scripts/Common",
					"CarCover/Scripts/4_World"
				};
			};
			class missionScriptModule
			{
				value="";
				files[]=
				{
					"CarCover/Scripts/Common",
					"CarCover/Scripts/5_Mission"
				};
			};
		};
	};
};
class CfgVehicles
{
Feb 16 2022, 7:44 AM · DayZ Modding, DayZ
Hunterz added a comment to T159481: Howto easy cooperate between mods?.

hmm #ifdef TRADER also not found it now in 1.16

Feb 16 2022, 7:35 AM · DayZ Modding, DayZ
Hunterz added a comment to T159481: Howto easy cooperate between mods?.

maybe only capital letters in name of variable?

Feb 16 2022, 7:08 AM · DayZ Modding, DayZ
Hunterz added a comment to T159481: Howto easy cooperate between mods?.

1.16 again break something which worked before

Feb 16 2022, 7:04 AM · DayZ Modding, DayZ

Feb 4 2022

Hunterz added a comment to T160243: [Feature Request] get texture from attached object (wall camonet).

Please add hidden selections to camonet packed, and also for all proxy camonets on wall, on tents and will be great also on static objects

Feb 4 2022, 12:19 PM · DayZ Modding, DayZ

Jan 31 2022

Hunterz added a comment to T158984: [Feature Request] animal input controller methods.

this will be very useful for animals too

Jan 31 2022, 5:37 PM · DayZ Modding, DayZ

Jan 27 2022

Hunterz created T162949: [Feature Request] - Better protection of intelectual property of modders.
Jan 27 2022, 11:29 AM · DayZ Modding, DayZ

Dec 17 2021

Hunterz created T162387: Disable Steam overlay in Addon Builder .
Dec 17 2021, 8:34 AM · DayZ Modding, DayZ

Nov 28 2021

Hunterz added a comment to T162116: [Feature Request] - allow set no collision for animals or entities.

Example use case

Nov 28 2021, 3:22 PM · DayZ Modding, DayZ

Nov 27 2021

Hunterz created T162116: [Feature Request] - allow set no collision for animals or entities.
Nov 27 2021, 7:03 PM · DayZ Modding, DayZ

Nov 8 2021

Hunterz added a comment to T148819: Ability to add/remove slots for an item through script.

+1000

Nov 8 2021, 11:50 AM · DayZ Modding, DayZ

Nov 6 2021

Hunterz created T161800: Publisher app - please remove some annoying dialogs.
Nov 6 2021, 8:46 PM · DayZ Modding, DayZ

Nov 1 2021

Hunterz added a comment to T161705: Sound event Event_OnSoundWaveEnded fired only once when use some ogg files..

I am suspecting that ogg files shorter than some limit (for example 1 second) are handled not properly. Or there is some other unknown reason for me.

Nov 1 2021, 2:54 PM · DayZ Modding, DayZ
Hunterz added a comment to T161705: Sound event Event_OnSoundWaveEnded fired only once when use some ogg files..

I can listen sound, only that event is problem.

Nov 1 2021, 2:49 PM · DayZ Modding, DayZ
Hunterz added a comment to T161705: Sound event Event_OnSoundWaveEnded fired only once when use some ogg files..


This file fire event everytime as expected.

Nov 1 2021, 2:46 PM · DayZ Modding, DayZ
Hunterz added a comment to T161705: Sound event Event_OnSoundWaveEnded fired only once when use some ogg files..


This file fire event only once

Nov 1 2021, 2:45 PM · DayZ Modding, DayZ
Hunterz created T161705: Sound event Event_OnSoundWaveEnded fired only once when use some ogg files..
Nov 1 2021, 2:43 PM · DayZ Modding, DayZ

Oct 26 2021

Hunterz added a comment to T161617: EffectSound Event_OnSoundWaveEnded works only one time when sound is loaded.

plc close looks like some mess in my code.

Oct 26 2021, 2:25 PM · DayZ Modding, DayZ
Hunterz updated the task description for T161617: EffectSound Event_OnSoundWaveEnded works only one time when sound is loaded.
Oct 26 2021, 1:06 PM · DayZ Modding, DayZ
Hunterz added a comment to T161617: EffectSound Event_OnSoundWaveEnded works only one time when sound is loaded.

really need that event works correct because want know when sound was ended

Oct 26 2021, 1:05 PM · DayZ Modding, DayZ
Hunterz renamed T161617: EffectSound Event_OnSoundWaveEnded works only one time when sound is loaded from EventSound Event_OnSoundWaveEnded works only one time when sound is loaded to EffectSound Event_OnSoundWaveEnded works only one time when sound is loaded.
Oct 26 2021, 1:00 PM · DayZ Modding, DayZ
Hunterz created T161617: EffectSound Event_OnSoundWaveEnded works only one time when sound is loaded.
Oct 26 2021, 12:58 PM · DayZ Modding, DayZ

Oct 6 2021

Hunterz added a comment to T161221: Please increase limit for netsynced variables.

not counted, just saw that message multiple times and think will be nice increase that limit little bit if possible

Oct 6 2021, 9:27 PM · DayZ Modding, DayZ
Hunterz created T161221: Please increase limit for netsynced variables.
Oct 6 2021, 8:30 PM · DayZ Modding, DayZ

Sep 28 2021

Hunterz created T160979: [Feature Request] allow animals link to local space of vehicle.
Sep 28 2021, 9:53 AM · DayZ Modding, DayZ

Sep 27 2021

Hunterz added a comment to T158984: [Feature Request] animal input controller methods.

Also StartCommandAttack in DayZAnimal will be good with parameters of target entity like have DayZInfected.

Sep 27 2021, 11:31 AM · DayZ Modding, DayZ

Sep 26 2021

Hunterz added a comment to T158984: [Feature Request] animal input controller methods.

Will be very useful also set target position, or entity, allow change behavior like calm, aggro and do at least some documentation for ai methods in vanilla code. Extending animals methods with bone transformations like have player and infected, also related methods from dayzinfectedinputcontroller. Modding animals allow modders add rideable horses, pet animals and so on. Please try on some next update reveal some methods for modders. Thanks

Sep 26 2021, 12:22 PM · DayZ Modding, DayZ

Aug 14 2021

Hunterz created T160243: [Feature Request] get texture from attached object (wall camonet).
Aug 14 2021, 9:58 AM · DayZ Modding, DayZ

Jul 15 2021

Hunterz added a comment to T159481: Howto easy cooperate between mods?.

Hmm looks like it works this way only on my local server :/

Jul 15 2021, 8:00 PM · DayZ Modding, DayZ
Hunterz added a comment to T159481: Howto easy cooperate between mods?.

Experimenting today and looks like required addons acts as soft depedency, when requied addon is not present server start without complains. When wants see defines from other mod, must add it to required addons and the are these defines recognized in my mod.

Jul 15 2021, 7:06 PM · DayZ Modding, DayZ

Jul 14 2021

Hunterz added a comment to T159481: Howto easy cooperate between mods?.

For example from yesterday updated of MuchCarKey I cannot detect this mod in my Carcover. But Helkiana using in his mod same method, just create common folder, which is every time loaded. Before yesterday update of his mod all working smooth.

Jul 14 2021, 8:07 PM · DayZ Modding, DayZ

Jun 30 2021

Hunterz created T159481: Howto easy cooperate between mods?.
Jun 30 2021, 4:05 PM · DayZ Modding, DayZ

Jun 27 2021

Hunterz added a comment to T159417: Random number generator need improve.

Problem is also GetRandomElement() from array...

Jun 27 2021, 4:26 PM · DayZ Modding, DayZ
Hunterz created T159417: Random number generator need improve.
Jun 27 2021, 9:56 AM · DayZ Modding, DayZ

Jun 8 2021

Hunterz created T158984: [Feature Request] animal input controller methods.
Jun 8 2021, 11:34 AM · DayZ Modding, DayZ

Apr 13 2021

Hunterz added a comment to T157764: [Feature Request] please stay on realistic features do not add pokeballs.

ok understand, thanks

Apr 13 2021, 12:12 PM · DayZ
Hunterz created T157764: [Feature Request] please stay on realistic features do not add pokeballs.
Apr 13 2021, 6:58 AM · DayZ

Jan 30 2021

Hunterz renamed T156513: [Feature Request] better message when verifiyng pbo failed from [Feature Request] better mesage when verifiyng pbo failed to [Feature Request] better message when verifiyng pbo failed.
Jan 30 2021, 5:47 PM · DayZ Modding, DayZ
Hunterz created T156513: [Feature Request] better message when verifiyng pbo failed.
Jan 30 2021, 5:47 PM · DayZ Modding, DayZ

Dec 31 2020

Hunterz added a comment to T144802: feature request: car camouflage.

Hehe, already created mod for this :P

Dec 31 2020, 11:07 PM · DayZ

Dec 15 2020

Hunterz added a comment to T155724: [Feature Request] entity parenting.

There was mod perishable food, and now is similar mechanic in vanilla game.

Dec 15 2020, 3:15 PM · DayZ Modding, DayZ
Hunterz added a comment to T155724: [Feature Request] entity parenting.

Hmm, but game is still developed. Getting new features and mechanics. Why not parenting to vehicles?

Dec 15 2020, 3:13 PM · DayZ Modding, DayZ
Hunterz updated the task description for T155724: [Feature Request] entity parenting.
Dec 15 2020, 1:00 PM · DayZ Modding, DayZ
Hunterz updated the task description for T155724: [Feature Request] entity parenting.
Dec 15 2020, 1:00 PM · DayZ Modding, DayZ
Hunterz updated the task description for T155724: [Feature Request] entity parenting.
Dec 15 2020, 12:58 PM · DayZ Modding, DayZ
Hunterz created T155724: [Feature Request] entity parenting.
Dec 15 2020, 12:58 PM · DayZ Modding, DayZ

Dec 14 2020

Hunterz added a comment to T152071: If drop item while player stay on car, it falls to the ground under the car or in to textures of car under player in 1.08 Experemental.

I think raycasting is very expensive and propably consume too much server power.

Dec 14 2020, 2:34 PM · DayZ

Nov 30 2020

Hunterz edited Additional Information on T150034: Mods descriptions in main menu missing.
Nov 30 2020, 4:35 PM · DayZ Modding, DayZ

Nov 15 2020

Hunterz created T155052: Livonia DLC map have wrong center in config.
Nov 15 2020, 1:08 PM · DayZ Modding, DayZ

Nov 5 2020

Hunterz added a comment to T150034: Mods descriptions in main menu missing.

Please update wiki, there is also need add overview entry into config.cpp of mod, then will start this feature. Also regarding localization there are need update of wiki. Use strings like $STR_yourmodname_overview and add it to stringtable.csv. Then everything started working.

Nov 5 2020, 6:55 PM · DayZ Modding, DayZ

Oct 21 2020

Hunterz added a comment to T154417: Define ALL config objects in scripted class.

I think not good idea change some already defined behavior. When I talked with Sumrak, they told me that BI want maintain backward compatibility.

Oct 21 2020, 7:18 AM · DayZ Modding, DayZ

Aug 30 2020

Hunterz created T153480: [Feature Request] Ladders on vehicles.
Aug 30 2020, 8:37 AM · DayZ Modding, DayZ

Jun 5 2020

Hunterz added a comment to T150034: Mods descriptions in main menu missing.

any progress on this "trivial to fix" bug?

Jun 5 2020, 2:01 PM · DayZ Modding, DayZ

Jun 3 2020

Hunterz created T151406: [feature request] forest wells.
Jun 3 2020, 3:06 PM · DayZ

May 24 2020

Hunterz added a comment to T150938: LinkToLocalSpaceOf and UnlinkFromLocalSpace cause screen blink/screen switching and short freeze player on clients.

Its fine someone use and read source code of my RoadTrip mod :P

May 24 2020, 9:36 PM · DayZ Modding, DayZ

May 10 2020

Hunterz added a comment to T149240: [Feature Request] Add possibility to spawn weapon with attached magazine/ loaded using scripting.

When I tried attach magazine to CZ527, got bugged weapon. I did with CZ527 and Mag_CZ527_5rnd. Others rifles like AK works very well.

May 10 2020, 10:27 AM · DayZ

Apr 29 2020

Hunterz added a comment to T150641: [feature request] Link/Unlink from LocalSpace to entities not only Human.

Ok thx.

Apr 29 2020, 5:02 PM · DayZ Modding, DayZ
Hunterz added a comment to T150641: [feature request] Link/Unlink from LocalSpace to entities not only Human.

maybe AddChild/RemoveChild will work same way, idk not yet tested...

Apr 29 2020, 4:20 PM · DayZ Modding, DayZ
Hunterz created T150641: [feature request] Link/Unlink from LocalSpace to entities not only Human.
Apr 29 2020, 4:01 PM · DayZ Modding, DayZ

Mar 29 2020

Hunterz edited Additional Information on T150034: Mods descriptions in main menu missing.
Mar 29 2020, 4:33 PM · DayZ Modding, DayZ
Hunterz added a member for DayZ Modding: Hunterz.
Mar 29 2020, 2:21 PM
Hunterz created T150034: Mods descriptions in main menu missing.
Mar 29 2020, 2:11 PM · DayZ Modding, DayZ

Mar 16 2020

Hunterz added a comment to T149789: server wont start - error in scripts - Can't find variable 'DEFAULT'.

Look to other links which I added to this issue. I think problem is not syntax. Problem was reported on MuchStuffPack, MassManyItemOverhaul, Treasure. Interesting is reply of Helkhiana: there are propably too many mods referencing that UaMaxDistances.DEFAULT..... comments from 3.march on his mod MuchStuffPack.

Mar 16 2020, 5:33 PM · DayZ Modding, DayZ
Hunterz added a comment to T149789: server wont start - error in scripts - Can't find variable 'DEFAULT'.

I think there are maybe some limit to modded actions. My modded class:

Mar 16 2020, 9:02 AM · DayZ Modding, DayZ

Mar 15 2020

Hunterz added a comment to T149789: server wont start - error in scripts - Can't find variable 'DEFAULT'.

I testing only together with CF, Zomberry and Treasure mod and this error not appear. Also my mod is on several server running without problems.

Mar 15 2020, 9:48 AM · DayZ Modding, DayZ
Hunterz added a comment to T149789: server wont start - error in scripts - Can't find variable 'DEFAULT'.

Excactly same error are reported on others mods. I think it is some problem of modding interface.

Mar 15 2020, 8:27 AM · DayZ Modding, DayZ

Mar 14 2020

Hunterz created T149789: server wont start - error in scripts - Can't find variable 'DEFAULT'.
Mar 14 2020, 7:45 PM · DayZ Modding, DayZ

Mar 2 2020

Hunterz added a comment to T149240: [Feature Request] Add possibility to spawn weapon with attached magazine/ loaded using scripting.

Thank a lot Jacob_Mango!

Mar 2 2020, 6:22 PM · DayZ

Feb 19 2020

Hunterz renamed T149240: [Feature Request] Add possibility to spawn weapon with attached magazine/ loaded using scripting from [Featrure Request] Add possibility to spawn weapon with attached magazine/ loaded using scripting to [Feature Request] Add possibility to spawn weapon with attached magazine/ loaded using scripting.
Feb 19 2020, 9:25 PM · DayZ
Hunterz added a comment to T139284: EXP 1.03.151457: No sound plays when filling a water bottle.

Still present in 1.0.7

Feb 19 2020, 9:23 PM · DayZ
Hunterz created T149240: [Feature Request] Add possibility to spawn weapon with attached magazine/ loaded using scripting.
Feb 19 2020, 9:14 PM · DayZ
Hunterz created T149238: Switching language ingame delete all modded translated strings from game..
Feb 19 2020, 9:04 PM · DayZ

Jan 11 2020

Hunterz changed Severity from severity:none to severity:trivial on T148182: Change translation of "Bury" on czech language.
Jan 11 2020, 8:03 PM · DayZ
Hunterz created T148182: Change translation of "Bury" on czech language.
Jan 11 2020, 7:56 PM · DayZ

Jan 6 2020

Hunterz created T148071: LADA 4x4 drivebelt model bug.
Jan 6 2020, 6:42 PM · DayZ
Hunterz created T148070: [Feature request] Manipulating with car inventory like barrel.
Jan 6 2020, 6:38 PM · DayZ
Hunterz added a comment to T139284: EXP 1.03.151457: No sound plays when filling a water bottle.

still present in 1.0.6

Jan 6 2020, 6:31 PM · DayZ
Hunterz added a comment to T147367: Loot at the military towers. Chernarus and Livonia..

Tested on my server and is enough uncoment group and then add entries for each watchtower on Livonia map. Please fix this, thanks.

Jan 6 2020, 6:29 PM · DayZ

Jan 5 2020

Hunterz added a comment to T148006: Reload, Inventory, Storage, and Magazine Bugs.

T146713

Jan 5 2020, 7:16 PM · DayZ

Jan 1 2020

Hunterz added a comment to T147842: BUGS (30/119).

I think bugreport should contain only one bug, not summary of bugs you found. For example Inventory bug is known, you should use search before posting new bugreport.

Jan 1 2020, 8:19 AM · DayZ

Dec 30 2019

Hunterz added a comment to T147841: Storage Crates.

T146713

Dec 30 2019, 3:46 PM · DayZ
Hunterz added a comment to T147828: DayZ Inventory Bug.

T146713

Dec 30 2019, 3:07 PM · DayZ

Dec 29 2019

Hunterz added a comment to T147367: Loot at the military towers. Chernarus and Livonia..

Looked into xml files of livonia mission... There is no defined postions of watchtowers, group is also commented inside group definition xml. It looks like Livonia map variables/settings are incomplete.

Dec 29 2019, 7:04 AM · DayZ

Dec 28 2019

Hunterz created T147797: Car glitch.
Dec 28 2019, 10:55 PM · DayZ
Hunterz added a comment to T144445: 1.05.152380 - SARKA120 INVENTORY MISPOSITIONED [VIDEO].

Still present in 1.0.6 :-(

Dec 28 2019, 10:06 AM · DayZ
Hunterz added a comment to T142700: Wheel / Tire loot.

Already done in Livonia map. Thanks.

Dec 28 2019, 10:03 AM · DayZ
Hunterz added a comment to T147726: Moving items - unable - bug.

T146713

Dec 28 2019, 10:01 AM · DayZ
Hunterz added a comment to T147757: Bugged Storage.

T146713

Dec 28 2019, 9:57 AM · DayZ

Dec 26 2019

Hunterz added a comment to T147671: Map inside tower is wrongly placed.

looks like it is ab bug of tower model, map is wrong inside all towers similar as Dambog

Dec 26 2019, 6:11 PM · DayZ

Dec 24 2019

Hunterz added a comment to T139497: Car Despawn.

Crying about bugs does not help developers to find and fix source of problem. But when you describe situation how its happened, then they can find a problem and fix it.

Dec 24 2019, 9:52 AM · DayZ

Dec 23 2019

Hunterz updated the task description for T147677: entering/leaving cars hurts player.
Dec 23 2019, 2:05 PM · DayZ
Hunterz created T147677: entering/leaving cars hurts player.
Dec 23 2019, 2:04 PM · DayZ
Hunterz renamed T147675: Livonia map - no loot in small military watchtowers from Livonia map - no loot in military watchtowers to Livonia map - no loot in small military watchtowers .
Dec 23 2019, 11:54 AM · DayZ
Hunterz updated the task description for T147673: door opening/closing sound is placed far from door.
Dec 23 2019, 11:18 AM · DayZ
Hunterz added a comment to T139284: EXP 1.03.151457: No sound plays when filling a water bottle.

still present in 1.05

Dec 23 2019, 10:02 AM · DayZ
Hunterz created T147675: Livonia map - no loot in small military watchtowers .
Dec 23 2019, 9:33 AM · DayZ
Hunterz updated the task description for T147674: cannot fill magazine with ammo.
Dec 23 2019, 9:23 AM · DayZ
Hunterz created T147674: cannot fill magazine with ammo.
Dec 23 2019, 9:22 AM · DayZ
Hunterz created T147673: door opening/closing sound is placed far from door.
Dec 23 2019, 9:16 AM · DayZ
Hunterz updated the task description for T147672: [feature request] stacking items - ammo.
Dec 23 2019, 9:09 AM · DayZ