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May 10 2016

TheMasterofBlubb added a comment to T86279: May be some 64 bit?.

BTW the windows you use has a 32bit part of the system. So you want bugs to be fixed... why for f. Sake you want to create new bugs? Thats not logic.

May 10 2016, 1:02 PM · Arma 3
TheMasterofBlubb added a comment to T86279: May be some 64 bit?.

You are not the first one and definitly not the last one. Not know is the answer. Arma can handle everything in 32bit. So tell me 1 good reason why the devs should fuck up the engiine and go 64bit with 2 engines(for devs that are 2) with bug fixing for both(each one has its own bugs) and maybe ruin the 64bit engine completely? Tell me please 1 good reason.

May 10 2016, 1:02 PM · Arma 3
Bohemia updated subscribers of T86279: May be some 64 bit?.
May 10 2016, 1:02 PM · Arma 3
Triada set Category to category:engine on T86279: May be some 64 bit?.
May 10 2016, 1:02 PM · Arma 3
Bohemia added a project to T86279: May be some 64 bit?: Arma 3.
May 10 2016, 1:02 PM · Arma 3
F2kSel added a comment to T86278: Funk Trigger not Work.

Can't say I've ever had an issue with how it was before, It just seems more faffing about.

Maybe just pressing 0-0-1 ect should just directly run the radio, pressing ‘select all’ action would open the menu if you wish to do it that way.

May 10 2016, 1:02 PM · Arma 3
Koala added a comment to T86278: Funk Trigger not Work.

We might experience an overhaul of some control settings in the future.

E.g. there might or will be some small or big changes with the context sensitive mouse menu (mouse wheel).

Just stay curious.

May 10 2016, 1:02 PM · Arma 3
Nokman added a comment to T86278: Funk Trigger not Work.

is ok. The point was different of course for me.
in which case it is all right, just very unusual.

May 10 2016, 1:02 PM · Arma 3
Koala added a comment to T86278: Funk Trigger not Work.

According to the changelog: https://forums.bistudio.com/topic/140837-development-branch-changelog/page-36#entry2978954

"Weapon switching takes priority over command menu interaction while the menu is not open. Toggle the menu by using the ‘select all’ action, and close the menu by using any (even disabled or invisible) command action (WIP and under evaluation)."

This is intended

May 10 2016, 1:02 PM · Arma 3
Nokman added a comment to T86278: Funk Trigger not Work.

Ok then is the error which one the Radio menu is no longer with the 0 to go

May 10 2016, 1:02 PM · Arma 3
F2kSel added a comment to T86278: Funk Trigger not Work.

Confirmed, It seems none of the radio trigger functions are working.

Until it's fixed you can still use them by pressing backspace first.
Once the menus are open the Radio triggers work again.

May 10 2016, 1:02 PM · Arma 3
Bohemia added a project to T86278: Funk Trigger not Work: Arma 3.
May 10 2016, 1:02 PM · Arma 3
Nokman edited Steps To Reproduce on T86278: Funk Trigger not Work.
May 10 2016, 1:02 PM · Arma 3
razazel added a comment to T86277: Arma 3 Crash all 5-40 min.

Hello,

thank you for your feedback. Unfortunately crashdumps you have provided us with were created by a game session with running mods.

Please send us another crashdump files that were created when you were not running any mods.

Thank you

May 10 2016, 1:02 PM · Arma 3
EndlessPain312 set Category to category:gamecrash on T86277: Arma 3 Crash all 5-40 min.
May 10 2016, 1:02 PM · Arma 3
Bohemia added a project to T86277: Arma 3 Crash all 5-40 min: Arma 3.
May 10 2016, 1:02 PM · Arma 3
Khaosmatic edited Steps To Reproduce on T86276: Small H-Barriers lose texture at distance (makes them pure white).
May 10 2016, 1:02 PM · Arma 3
Bohemia added a project to T86276: Small H-Barriers lose texture at distance (makes them pure white): Arma 3.
May 10 2016, 1:02 PM · Arma 3
Bohemia edited Steps To Reproduce on T86275: Arma 3 Crash | 0xC0000005 STATUS_ACCESS_VIOLATIOn.
May 10 2016, 1:02 PM · Arma 3
Bohemia added a project to T86275: Arma 3 Crash | 0xC0000005 STATUS_ACCESS_VIOLATIOn: Arma 3.
May 10 2016, 1:02 PM · Arma 3
Bohemia edited Steps To Reproduce on T86274: AI spawn inside the base of the solar tower but can't get out..
May 10 2016, 1:02 PM · Arma 3
Bohemia added a project to T86274: AI spawn inside the base of the solar tower but can't get out.: Arma 3.
May 10 2016, 1:02 PM · Arma 3
3LGStevo set Category to category:other on T86273: Snakes open doors.
May 10 2016, 1:02 PM · Arma 3
Bohemia added a project to T86273: Snakes open doors: Arma 3.
May 10 2016, 1:02 PM · Arma 3
PYL set Category to category:scripting on T86272: Lack of native signum or sgn(x) function.
May 10 2016, 1:01 PM · Arma 3
PYL added a comment to T86272: Lack of native signum or sgn(x) function.

I think it's an interesting addition. This command is used a lot even in BIS' functions! It would make life easier, faster and more elegant ;)

May 10 2016, 1:01 PM · Arma 3
Bohemia added a project to T86272: Lack of native signum or sgn(x) function: Arma 3.
May 10 2016, 1:01 PM · Arma 3
Owesome edited Steps To Reproduce on T86271: Editor should have support for Zeus.
May 10 2016, 1:01 PM · Arma 3
Koala added a comment to T86270: Changing the Optics Zoom, changes the normal view zoom.

I think I know what the problem is.

For zooming in with the sniper you need to tap the num+ key by default.

If you double tap that key the view stays zoomed (independent of the weapon). It is a zoom lock function.

Same with the num- key. If you double tap it your view stays more zoomed out.

Once you activated the lock, just double tap the opposite key.

May 10 2016, 1:01 PM · Arma 3
Bohemia added a project to T86271: Editor should have support for Zeus: Arma 3.
May 10 2016, 1:01 PM · Arma 3
Owesome edited Steps To Reproduce on T86270: Changing the Optics Zoom, changes the normal view zoom.
May 10 2016, 1:01 PM · Arma 3
Bohemia added a project to T86270: Changing the Optics Zoom, changes the normal view zoom: Arma 3.
May 10 2016, 1:01 PM · Arma 3
Unknown Object (User) added a comment to T86269: add "Create decorative object" button..

It's planed, source :

https://forums.bistudio.com/topic/187670-new-command-createobject-for-decorative-objects/?p=2977569

May 10 2016, 1:01 PM · Arma 3
karoucho added a comment to T86269: add "Create decorative object" button..

Oh my ! Thanks Mitrail, I red this topic though, but I didn't see this line !
It makes my day !

May 10 2016, 1:01 PM · Arma 3
karoucho set Category to category:edeneditor on T86269: add "Create decorative object" button..
May 10 2016, 1:01 PM · Arma 3
Bohemia added a project to T86268: Track IR Vertical Limit Bug(DEV): Arma 3.
May 10 2016, 1:01 PM · Arma 3
cater182 edited Steps To Reproduce on T86268: Track IR Vertical Limit Bug(DEV).
May 10 2016, 1:01 PM · Arma 3
Bohemia added a project to T86269: add "Create decorative object" button.: Arma 3.
May 10 2016, 1:01 PM · Arma 3
flowitslove added a comment to T86267: Arma 3 crashed evry time.

I am attached ArmaReport_Log, with the zip file

May 10 2016, 1:01 PM · Arma 3
razazel added a comment to T86267: Arma 3 crashed evry time.

Hello,

new Stable version of the game is currently available so please update the game, verify the integrity of the cache once update and try to check whether the crash still occurs.

Thank you

May 10 2016, 1:01 PM · Arma 3
flowitslove added a comment to T86267: Arma 3 crashed evry time.

UPD: Reinstall windows 8.1 dont help with this trouble (save system files and programms).

May 10 2016, 1:01 PM · Arma 3
razazel added a comment to T86267: Arma 3 crashed evry time.

Hello,

thank you for your feedback and sorry for the trouble you are having with the game.

Could you please attach complete sets of crashdump files? The mdmp + rpt +bidmp files should be located in this directory:
C:\<username>\AppData\Local\Arma 3

Thank you

May 10 2016, 1:01 PM · Arma 3
Bohemia added a project to T86267: Arma 3 crashed evry time: Arma 3.
May 10 2016, 1:01 PM · Arma 3
flowitslove edited Additional Information on T86267: Arma 3 crashed evry time.
May 10 2016, 1:01 PM · Arma 3
Bohemia added a comment to T86266: Eden not porting old missions.

http://rghost.ru/7BGkD5QBG

RU Project - http://xn--c1adahg2atfb8hee9d.xn--p1ai/index.php

Mods
@allinarmaterrainpack;
@RHSAFRF;
@RHSUSAF;
@SGTu_ace_mods;
@SGTu_kit_islands;
@Task_force_radio;

May 10 2016, 1:01 PM · Arma 3
razazel added a comment to T86266: Eden not porting old missions.

Hello,

could you please send us a repro mission file that we could look into and see what might be wrong?

Thank you

May 10 2016, 1:01 PM · Arma 3
Bohemia set Category to category:edeneditor on T86266: Eden not porting old missions.
May 10 2016, 1:01 PM · Arma 3
Papabull added a comment to T86265: Black screen crash - no sound - Navy Seals Single Player Campaign Blood Brothers.

Well, I tried it again with only the DLC (official) installed with same result. I'll post the crash log from that setup, perhaps will help out.

If you mean the single player campaign, then I take your meaning.

May 10 2016, 1:01 PM · Arma 3
Bohemia added a project to T86266: Eden not porting old missions: Arma 3.
May 10 2016, 1:01 PM · Arma 3
razazel added a comment to T86265: Black screen crash - no sound - Navy Seals Single Player Campaign Blood Brothers.

Hello,

thank you for the response. However, we cannot determine what exactly caused your game to crash. It is necessary you try to run your Arma without any mods. If the crashes still happen then, please send another crashdumps.

If the crashes stop (on Arma without mods), please try to activate mods one by one until you find out which one causes the crashes.

Mods are not official content from Bohemia Interactive and it is very likely that the CTDs you are experiencing are caused by collisions between two or more mods.

Please let us know, thank you.

May 10 2016, 1:01 PM · Arma 3
Papabull edited Steps To Reproduce on T86265: Black screen crash - no sound - Navy Seals Single Player Campaign Blood Brothers.
May 10 2016, 1:01 PM · Arma 3
Bohemia added a project to T86265: Black screen crash - no sound - Navy Seals Single Player Campaign Blood Brothers: Arma 3.
May 10 2016, 1:01 PM · Arma 3
cater182 added a comment to T86264: Watchtower Corrupted Textures.

There are some other h-barriers with bad textures. Its bad that this has not been fixed since full release

May 10 2016, 1:01 PM · Arma 3
Bohemia edited Steps To Reproduce on T86264: Watchtower Corrupted Textures.
May 10 2016, 1:01 PM · Arma 3
Unknown Object (User) added a comment to T86264: Watchtower Corrupted Textures.

I have this issue for a long time, especially inside of the structure.

May 10 2016, 1:01 PM · Arma 3
Bohemia added a project to T86264: Watchtower Corrupted Textures: Arma 3.
May 10 2016, 1:01 PM · Arma 3
razazel added a comment to T86263: CIV ai will not obey commands when near enemy..

Hello,

could you please try to switch to Steam Dev and see if the problem is still present?

You can find how to change to Steam Dev here:
http://forums.bistudio.com/showthread.php?149411-How-to-change-Arma-3-branches-between-STABLE-amp-DEVELOPMENT-versions-STEAM-client

Thank you very much

May 10 2016, 1:01 PM · Arma 3
Alwarren set Category to category:edeneditor on T86262: [Feature Request] Add Map Grid coordinates to the bottom line.
May 10 2016, 1:01 PM · Arma 3
pppanimal edited Steps To Reproduce on T86263: CIV ai will not obey commands when near enemy..
May 10 2016, 1:01 PM · Arma 3
Bohemia added a project to T86263: CIV ai will not obey commands when near enemy.: Arma 3.
May 10 2016, 1:01 PM · Arma 3
Bohemia added a project to T86262: [Feature Request] Add Map Grid coordinates to the bottom line: Arma 3.
May 10 2016, 1:01 PM · Arma 3
misha5228 added a comment to T86261: Отсутствуют объекты.

Many thanks, huge thank. Огромное спасибо :)

May 10 2016, 1:01 PM · Arma 3
BIS_fnc_KK added a comment to T86261: Отсутствуют объекты.

Добавьте хотя бы один юнит на карту, после чего появятся дополнительные опции

May 10 2016, 1:01 PM · Arma 3
misha5228 added a comment to T86261: Отсутствуют объекты.

Пожалуйста, покажите на картинке или на видео, что необходимо сделать.
С уважением,

Misha5228

May 10 2016, 1:01 PM · Arma 3
misha5228 added a comment to T86261: Отсутствуют объекты.

Прошу прощение, что имели ввиду? То что изображено на картинке?

May 10 2016, 1:01 PM · Arma 3
BIS_fnc_KK added a comment to T86261: Отсутствуют объекты.

Place a unit down first, then Empty category will appear.

May 10 2016, 1:01 PM · Arma 3
misha5228 set Category to category:editor on T86261: Отсутствуют объекты.
May 10 2016, 1:01 PM · Arma 3
Bohemia added a project to T86261: Отсутствуют объекты: Arma 3.
May 10 2016, 1:01 PM · Arma 3
Bohemia added a project to T86260: Stamina Bug: Arma 3.
May 10 2016, 1:01 PM · Arma 3
Oscard edited Steps To Reproduce on T86260: Stamina Bug.
May 10 2016, 1:01 PM · Arma 3
Koala added a comment to T86259: freelook while parachuting is bugged.

This is a duplicate of an already closed ticket: #0009867

I can confirm that issue.

Thanks for re-creating a new ticket for that issue.

May 10 2016, 1:01 PM · Arma 3
BigBoss edited Steps To Reproduce on T86259: freelook while parachuting is bugged.
May 10 2016, 1:01 PM · Arma 3
Bohemia added a project to T86259: freelook while parachuting is bugged: Arma 3.
May 10 2016, 1:01 PM · Arma 3
Koala added a comment to T86257: Game crash after open dead person inventory.

@razazel

As far as I can see the ticket author uses Ubuntu OS.

If I am not totally wrong, the Linux and Mac versions of Arma 3 are limited to beta version 1.42

May 10 2016, 1:01 PM · Arma 3
BigBoss edited Steps To Reproduce on T86258: 4 pillars in altis flight terminal where you can walk/shoot through.
May 10 2016, 1:01 PM · Arma 3
Bohemia added a project to T86258: 4 pillars in altis flight terminal where you can walk/shoot through: Arma 3.
May 10 2016, 1:01 PM · Arma 3
fadday added a comment to T86257: Game crash after open dead person inventory.

@Koala

Yes, you are absolutely right.

May 10 2016, 1:01 PM · Arma 3
fadday added a comment to T86257: Game crash after open dead person inventory.

Hello,

I off all mods except official, but problem still exist.

I am Ubuntu user and don't have 'C:\<username>\AppData\Local\Arma 3' folder. Found only .rpt file.

May 10 2016, 1:01 PM · Arma 3
Bohemia updated subscribers of T86257: Game crash after open dead person inventory.
May 10 2016, 1:01 PM · Arma 3
fadday added a comment to T86257: Game crash after open dead person inventory.

And game crashes only if I open inventory of dead enemy.

May 10 2016, 1:01 PM · Arma 3
razazel added a comment to T86257: Game crash after open dead person inventory.

Hello,

we are sorry you are experiencing issues with our game.

Are you running any mods? If so please try to disable them. Should the problem occur again, please export your game log files from the launcher (again, without any mod).

The mdmp + rpt +bidmp files should be located in this directory:
C:\<username>\AppData\Local\Arma 3

Attach the generated files to the ticket. If the files are too big please use some free file sharing service.

Thank you

May 10 2016, 1:01 PM · Arma 3
razazel added a comment to T86257: Game crash after open dead person inventory.

Hello,

your report shows that you are running 1.42 version of the game. Could you please switch to the latest Stable version and see if the issue is still present?

Thank you

May 10 2016, 1:01 PM · Arma 3
Bohemia added a project to T86257: Game crash after open dead person inventory: Arma 3.
May 10 2016, 1:01 PM · Arma 3
fadday edited Steps To Reproduce on T86257: Game crash after open dead person inventory.
May 10 2016, 1:01 PM · Arma 3
Bohemia added a project to T86255: 0x0000005 STATUS_ACCESS_VIOLATION: Arma 3.
May 10 2016, 1:01 PM · Arma 3
AllochroicScaden edited Additional Information on T86256: Game Crash - 0xC0000005 - STATUS_ACCESS_VIOLATION.
May 10 2016, 1:01 PM · Arma 3
Bohemia updated subscribers of T86255: 0x0000005 STATUS_ACCESS_VIOLATION.
May 10 2016, 1:01 PM · Arma 3
Bjorngrim edited Steps To Reproduce on T86255: 0x0000005 STATUS_ACCESS_VIOLATION.
May 10 2016, 1:01 PM · Arma 3
Bohemia added a project to T86256: Game Crash - 0xC0000005 - STATUS_ACCESS_VIOLATION: Arma 3.
May 10 2016, 1:01 PM · Arma 3
Bohemia updated subscribers of T86254: RC - Server Lobby Text size.
May 10 2016, 1:01 PM · Arma 3
Rappelkiste_98 set Category to category:designmission on T86254: RC - Server Lobby Text size.
May 10 2016, 1:01 PM · Arma 3
Bohemia added a project to T86254: RC - Server Lobby Text size: Arma 3.
May 10 2016, 1:01 PM · Arma 3
darkChozo added a comment to T86253: Game crashes after previewing 3d editor multiplayer mission.

I think this may have been some weird issue with CBA. I didn't have it loaded in the launcher, but I was getting CBA-related messages in-game and doing a steam cache check seems to have solved the crashing issues.

This can probably be closed, I'll put in another issue if the crashing reoccurs.

May 10 2016, 1:01 PM · Arma 3
Koala added a comment to T86253: Game crashes after previewing 3d editor multiplayer mission.

Hello, please attach all of your crashdump files (rpt + mdmp + bidmp) to your ticket.

Best regards

May 10 2016, 1:01 PM · Arma 3
darkChozo added a comment to T86253: Game crashes after previewing 3d editor multiplayer mission.

Done. Note that these aren't the same logs as the initial bidmps.zip file; I've been editing (and crashing) since then.

May 10 2016, 1:01 PM · Arma 3
darkChozo set Category to category:gamecrash on T86253: Game crashes after previewing 3d editor multiplayer mission.
May 10 2016, 1:01 PM · Arma 3
ajm136 added a comment to T86252: Crash on Launch.

This has now been fixed. Reinstalling battleye solved the issue. Thanks for the help

May 10 2016, 1:01 PM · Arma 3
Bohemia added a project to T86253: Game crashes after previewing 3d editor multiplayer mission: Arma 3.
May 10 2016, 1:01 PM · Arma 3
ajm136 added a comment to T86252: Crash on Launch.

Ive tried that already and i will post the files here soon. As another piece of info, the game will launch without battleye

May 10 2016, 1:01 PM · Arma 3
Koala added a comment to T86252: Crash on Launch.

Please deactivate all your modifications and try to reproduce that crash again.

If the game crashes again, please upload the latest crashdump files.

May 10 2016, 1:01 PM · Arma 3