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NAyRAM
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User Since
Mar 24 2021, 6:44 PM (195 w, 3 d)

Recent Activity

May 30 2023

NAyRAM added a comment to T170114: 0x00000001 - unable_to_init_dxgi.

I have managed to "fix" the issue (for now) after wiping the whole computer. I wish I could find the fix to help others in the future but sadly nothing would work.

May 30 2023, 8:13 PM · DayZ

Apr 8 2023

NAyRAM added a comment to T170263: DayZ Launcher - loading of servers list is very slow.
Apr 8 2023, 2:01 PM · DayZ

Apr 1 2023

NAyRAM added a comment to T170263: DayZ Launcher - loading of servers list is very slow.

The "unknown state" above seems to get fixed by restarting the game browser

Apr 1 2023, 6:20 PM · DayZ
NAyRAM added a comment to T170263: DayZ Launcher - loading of servers list is very slow.

Search is a lot faster now it seems!
I have verifyed game files and restarted steam and I'm getting just over 7k servers showing up relatively fast.

Apr 1 2023, 6:18 PM · DayZ

Mar 7 2023

NAyRAM added a comment to T170263: DayZ Launcher - loading of servers list is very slow.

I recommend we all start directing our players to the DayZ SA Launcher in the meantime as it seems like Valve is not able to fix this easily. It runs on a separate system from the Steam service so as long as you have set your server up right it will show.
Another option is to educate people on how to direct connect but even that is having issues.

Mar 7 2023, 11:55 PM · DayZ
NAyRAM added a comment to T170263: DayZ Launcher - loading of servers list is very slow.

I cant find more than 3 EU servers after loading forever. FIX THIS

Mar 7 2023, 6:57 PM · DayZ

Mar 4 2023

NAyRAM added a comment to T170263: DayZ Launcher - loading of servers list is very slow.

It seems like we're getting some more servers now (me at least). It takes a long time to get to around 700-800 and then it speeds up, I'm guessing that's when it stops loading the asian servers.

Mar 4 2023, 2:48 AM · DayZ

Feb 27 2023

NAyRAM added a comment to T170263: DayZ Launcher - loading of servers list is very slow.

Any news about this issue ??

On PC still not showing european server list , only chinese fake server.
It's boring , and event Favoris list has gone...

no possible to joining server.

A lot of player can not play right now !

Please check on that !

Feb 27 2023, 7:14 PM · DayZ

Feb 24 2023

NAyRAM added a comment to T170263: DayZ Launcher - loading of servers list is very slow.

Also, we appreciate the update on the situation. Wishing the team the best of luck on getting things solved!

Feb 24 2023, 2:24 PM · DayZ
NAyRAM added a comment to T170263: DayZ Launcher - loading of servers list is very slow.

I believe you could merge my ticket into this one too since it relates to the same issues.
https://feedback.bistudio.com/T168965

Feb 24 2023, 2:17 PM · DayZ

Feb 15 2023

NAyRAM added a comment to T168965: DayZ Launcher | Slow and unreliable to search for servers.

With 1.20 the launcher is even slower at searching for servers and the majority of what it finds are shady chinese ones.

Feb 15 2023, 10:35 AM · DayZ

Feb 5 2023

NAyRAM added a comment to T170114: 0x00000001 - unable_to_init_dxgi.

I have been having the same issue since 1.19 patch. It is pretty random as of when it happens but there are times where I can be ingame for hours and the game would be fine and suddenly it crashes to a black screen. In order for me to close the game I need to use task manager and then I have a pop-up mentioning the init_dxgi error. Once this starts happening I can be ingame for a short amount of time and it will happen again. This issue prevents me from playing the game as it crashes very very often and I just die to AI everytime.

Feb 5 2023, 11:45 PM · DayZ
NAyRAM created T170196: 1.20 EXP | Launcher not loading servers.
Feb 5 2023, 11:35 PM · DayZ

Feb 2 2023

NAyRAM added a comment to T168965: DayZ Launcher | Slow and unreliable to search for servers.

I know the devs have already been informed and they're already investigating the cause. Hopefully we'll have a hotfix tomorrow if not monday. We'll just have to ba patient for now.
The launcher did get worst with 1.19 and even worst now with 1.2.

Feb 2 2023, 8:41 PM · DayZ

Nov 15 2022

NAyRAM created T168965: DayZ Launcher | Slow and unreliable to search for servers.
Nov 15 2022, 1:49 PM · DayZ

Oct 11 2022

NAyRAM created T168152: Experimental 1.19 | Vehicle behaviour.
Oct 11 2022, 9:41 PM · DayZ
NAyRAM created T168151: Experimental 1.19 | Clothing not displaying it's correct variant on character/inventory.
Oct 11 2022, 9:06 PM · DayZ

Sep 26 2022

NAyRAM created T167805: 1.19 sprinting and moving left and right.
Sep 26 2022, 1:28 PM · DayZ
NAyRAM updated the task description for T167803: 1.19 ADS bug.
Sep 26 2022, 1:22 PM · DayZ
NAyRAM created T167803: 1.19 ADS bug.
Sep 26 2022, 12:25 PM · DayZ

Jan 29 2022

NAyRAM created T163007: Surgical Mask goes invisible in inventory Stable and Experimental.
Jan 29 2022, 4:29 PM · DayZ

Jan 6 2022

NAyRAM created T162650: Not dying of hunger by drinking water.
Jan 6 2022, 9:31 PM · DayZ

Nov 24 2021

NAyRAM created T162072: Not being able to find servers through the launcher.
Nov 24 2021, 10:12 PM · DayZ

Nov 18 2021

NAyRAM added a comment to T161971: delete/close , remade private, sorry.
Nov 18 2021, 9:43 PM · DayZ
NAyRAM updated subscribers of T161971: delete/close , remade private, sorry.
Nov 18 2021, 9:41 PM · DayZ

Oct 18 2021

NAyRAM added a comment to T161509: Cant Join a server.

I have seen this issue on many servers, including completely vanilla ones. It does not happen all the time but there is always people having those messages even tho the server is up and running with lots of players already on it. Usually verifying game files helps but sometimes it does and it ends up fixing itself after a while.

Oct 18 2021, 12:54 AM · DayZ

Oct 6 2021

NAyRAM added a comment to T161033: Gas pumps do not kill you when punching it.

Awesome! Thank you for the good work!

Oct 6 2021, 3:34 PM · DayZ

Sep 30 2021

NAyRAM created T161033: Gas pumps do not kill you when punching it.
Sep 30 2021, 4:11 PM · DayZ

Sep 22 2021

NAyRAM created T160901: Suggestion for dynamic toxic zones..
Sep 22 2021, 1:29 PM · DayZ

Sep 21 2021

NAyRAM created T160895: Game freezes for multiple people in the same area.
Sep 21 2021, 7:50 PM · DayZ

Sep 17 2021

NAyRAM updated subscribers of T160823: Performance decrease with the latest 1.14 patch.

Hello @Geez,
I have tried doing what you suggested and it did help me a lot. Game runs around 70-100fps at all times now. Thank you very much for the help!

Sep 17 2021, 2:46 PM · DayZ

Sep 16 2021

NAyRAM added a comment to T160823: Performance decrease with the latest 1.14 patch.

Hello NAyRAM.
Have you tried to verify your game data and clear the documents folder? (Make sure to have Steam cloud sync disabled). Does that make any difference?
Regards,
Geez

Sep 16 2021, 2:11 PM · DayZ
NAyRAM added a comment to T160823: Performance decrease with the latest 1.14 patch.

I've been told that some people experience the opposite, the 1st 1.14 patch was running poorly and the second is smoother.

Sep 16 2021, 1:46 PM · DayZ
NAyRAM added a comment to T160823: Performance decrease with the latest 1.14 patch.

Those are my PC specs:
i5 7600k
16GB of ram
1050ti
Running on SSD

Sep 16 2021, 1:36 PM · DayZ
NAyRAM created T160823: Performance decrease with the latest 1.14 patch.
Sep 16 2021, 1:02 PM · DayZ

Sep 7 2021

NAyRAM added a comment to T160583: 1.14 tripwire exploit feedback.

@NAyRAM you are mistaken, you can unpin a grenade and hold it for how long you want, If you keep holding onto the lever, and you can pin it back If you didnt release the lever and grenade would be safe, as I said THE PIN DOESNT AFFECT THE FUSE, its the lever on the nade that makes the fuse start, as soon as you drop the nade the lever detaches from the nade the fuse starts and there is no preventing it from exploding that is how the nade should work, you cant stop a activated fuse on a grenade. You can pin and unpin the nade all as you want if the lever is not release fuse wont start grenade wont explode, and if the fuse start there is no way to stop it.

For gameplay balance, in doorways tripwires are almost invisible (the wire is really thin) and the sticks can be easily hidden, way less visible than landmines, and they insta kill you with a cook nade, that is not good gameplay, the same reason landmines were changed, to a way better state now.

Boring is dying to a insta death almost invisible trap with no counterplay, and no decision input from the player, and most of the time the people that set the trap will have long gone like what happen with landmines before.

Having normal fuse time (4 s on russians and 5 s on americans) on nades its balanced for how easy is to make them and how easy it is to make people fall into them.

PS: I set up 5 tripwires total at different times with smokes and road flares on Prison Island in random buidings doorways , I camped prison for about 2 hours and 3 different players at different times triggered the tripwires because how you can make them so hard to spot

Sep 7 2021, 11:48 PM · DayZ
NAyRAM added a comment to T160583: 1.14 tripwire exploit feedback.

But that would just make it boring, landmines are visible enough such as bear traps but guess what? Players still step on them.

Sep 7 2021, 8:24 PM · DayZ
NAyRAM added a comment to T160583: 1.14 tripwire exploit feedback.

In the cases most have pointed out, a grenade should not be pinned back. Yet you can hold it in your hands for as long as you can, the issue is not cooking the grenades, it's just that the mechanics we have for throwing atm are slow. If they were gonna start the counter the moment you unpin it then you'd die every time you'd try to throw it.

Sep 7 2021, 8:06 PM · DayZ

Sep 3 2021

NAyRAM created T160533: Stabbing zombies 1.14 EXP.
Sep 3 2021, 9:54 PM · DayZ

Aug 11 2021

NAyRAM added a comment to T160188: Arms then Head shots..

Hello Digiblast.
Currently we do not see any issue with this. The damage is reduced since the arm was hit first.
Regards,
Geez

Aug 11 2021, 4:02 PM · DayZ

Jul 26 2021

NAyRAM added a comment to T159885: Being kicked with message "Your latency is too high".

Yes, it has only started happening since 1.13 has came to stable for me.

Jul 26 2021, 4:09 PM · DayZ

Jul 25 2021

NAyRAM added a comment to T159885: Being kicked with message "Your latency is too high".

Hello, I have had the same issues on vanilla and modded servers.
Join a server, connect to it, about 30 seconds in I get the messages that my ping is getting higher and higher, goes up to 600-700 and then I get kicked.
If I log back in the same server again I will not have any issue anymore.

Jul 25 2021, 2:46 PM · DayZ

Jul 1 2021

NAyRAM added a comment to T159356: Unpinning a grenade making no sound.

Glad I could help! Keep up the good work!

Jul 1 2021, 3:12 PM · DayZ

Jun 28 2021

NAyRAM added a comment to T159407: Dislocated shoulder.

@FragDead on twitter said:

Jun 28 2021, 8:28 PM · DayZ
NAyRAM added a comment to T159407: Dislocated shoulder.

Hello Geez,
I have asked if people know something about it, if I get any answer I will post it here.
Thanks!

Jun 28 2021, 3:45 PM · DayZ

Jun 26 2021

NAyRAM created T159407: Dislocated shoulder.
Jun 26 2021, 5:37 PM · DayZ
NAyRAM added a comment to T159356: Unpinning a grenade making no sound.

Hello, I have tried reproducing it on experimental and I have recorded multiple ways of cancelling the sound of unpinning/pinning a grenade.

Jun 26 2021, 5:28 PM · DayZ

Jun 24 2021

NAyRAM added a comment to T159345: 'Wonky Aim' - sights not aligned.

The issue happens on 1.12 and has happened on 1.11 as well. I have asked around if anyone has experienced on experimental yet. Will post here if anyone confirms it happening.

Jun 24 2021, 11:51 AM · DayZ
NAyRAM created T159356: Unpinning a grenade making no sound.
Jun 24 2021, 1:26 AM · DayZ

Jun 23 2021

NAyRAM added a comment to T159314: 1.13 Gun sounds.

Here is a clip from 1.12 where the sound seems to behave the same way. The shots are roughly 300m away and it sounds like 50m away.

Jun 23 2021, 6:35 PM · DayZ
NAyRAM added a comment to T159299: 1.13 ADS Bug.

Another video of it happening
https://www.youtube.com/watch?v=EhygFOWwhsc

Jun 23 2021, 1:36 PM · DayZ
NAyRAM created T159345: 'Wonky Aim' - sights not aligned.
Jun 23 2021, 11:46 AM · DayZ
NAyRAM added a comment to T159299: 1.13 ADS Bug.

The issue is a lot more common on servers where the player has higher ping. For me playing a US server makes it a lot more common due to higher ping than a EU server that has less ping.

Jun 23 2021, 11:14 AM · DayZ
NAyRAM added a comment to T159299: 1.13 ADS Bug.

Here is a video of how it looks in 1st person when the ADS bug happens.

Jun 23 2021, 11:04 AM · DayZ
NAyRAM created T159342: Tracers not working properly.
Jun 23 2021, 1:00 AM · DayZ

Jun 22 2021

NAyRAM added a comment to T159206: Feedback for 1.13 exp.

Hello everyone.
While we do appreciate the feedback and information regarding to the issues on current experimental. Please file a ticket per each issue you come across. Posting them in the comment section not only makes the tracking of the issues much more complicated for us, there is also chance that your issue might get lost in the comment spam.

Regards,
Geez

Jun 22 2021, 7:04 PM · DayZ
NAyRAM added a comment to T159206: Feedback for 1.13 exp.

Also about Radios, a Radio right now weights 2kg, not sure if I am the only one thinking that it could be lowered to 1kg.

Jun 22 2021, 5:01 PM · DayZ

Jun 20 2021

NAyRAM added a comment to T159206: Feedback for 1.13 exp.
  • At the moment it feels like everyone gets shot unconscious wakes up in 4-5 seconds, does not matter the calibre, shot by .308 or .357 or 7.62x39 they all take the same time until waking up.
Jun 20 2021, 8:26 PM · DayZ
NAyRAM created T159206: Feedback for 1.13 exp.
Jun 20 2021, 1:54 AM · DayZ

Apr 28 2021

NAyRAM added a comment to T157911: Mods not loading in 1.12.

Looking forward to the new updates! Hope everything works as planned! Thank you for your work!

Apr 28 2021, 12:44 PM · DayZ