User Details
- User Since
- Sep 13 2013, 9:35 AM (606 w, 1 d)
Wed, Apr 23
This is happening more often in 1.3 stable.
Also a variation of this bug is when the handheld radio stops working and you don't even get this red icon on top of speaker icon.
Sometimes respawn doesn't correct this, sometimes it does.
These mass bootings with error 6 STALLED affect all platforms and seems to be more frequent after 1.3 stable. Saved loadouts are gone after reconnecting as well radiobackpacks if you were solo in the squad or all squad members got the boot.
There must be something that BI can do about these mass stallings? It is a everyday scene to see 5-10 ppl get booted at once and then they reconnect and after a while it is time for another batch of ppl to get the boot and this just keeps happening and happening. Every server, every round. Why isn't this talked about more?
These mass bootings with error 6 STALLED affect all platforms and are a pain in the a** for players.
This isnt caused by some random software because this affects PS5 and Xbox as well. Ppl get mass booted from servers every now and then and most of the time it is still STALLED error that ppl get. This should be nr. 1 thing that BI should be looking into.
Just add server side options to set minimum values for these settings. This way PVP server admins can limit these "cheats" while in GM/PVE/single player can still enable minimum values if they want to.
There has been a lot of requests in other forums (reddit, steam, discord) to make platoon chat only available for squad leaders.
I have encountered this issue every now and then with Ps5. It is a rare bug.
Tue, Apr 8
I truly hope they fix this asap as this just drives more PS5 players to use party chat/discord.
Mon, Apr 7
Is this the issue: https://feedback.bistudio.com/T190448
Sun, Apr 6
Workaround: Dump supplies out of the MCU on the ground and then MCU can see them or bring a truck with supplies near and MCU can see those supplies as well. And I suppose MCU can tap into existing secret/known cache locations as well.
No worries, I have done duplicate tickets as well. The search function is a bit finicky with words. I just mentioned the already existing ticket so BI can close this one.
Wed, Apr 2
Tue, Apr 1
This is still an issue on 1.3 stable and should be fixed asap because ppl get booted from servers too often and then they encounter these extra issues. Without these issues the constant mass bootings from servers wouldn't be so irritating although these mass bootings should also be fixed asap.
Mon, Mar 31
Thank you. That other ticket didn't catch my search as I was searching with "Mobile Command Unit" and MCU.
Sat, Mar 29
+1 for spawning with only underpants
Fri, Mar 28
This seems to be case. 3D voice chat is no more 3D in PS5.
Ham, you might have to make a new ticket about this on the playstation 5 section. I thought direct communication sounded weird on 1.3 but i have to try on few servers to confirm this.
This seems to be fixed on 1.3
Mar 24 2025
My understanding is that this a feature that you are able to teleport with full kit to the radio every 10 mins with zero supply cost and only when you respawn to it then it will consume supplies. But who knows how BI has imagined how this should work because this teleport/fast travel thing is not documented anywhere and it seems that most of the players don't even know about this feature.
Mar 17 2025
This has happened since the release on PS5 so the latest update is not the culprit.
May 10 2016
You would see the need for extra voip channels if you played TvT (PvP) like TacBF where there can be squads of 10+ players that can be divided up to 3 fireteams (FTs). Now imagine all those 10 players using the same group channel and what mess it creates. When the FTs could be using their own FT channel for FT related chat and only use Group channel to coordinate with Squad Leader.
This feature is desperately needed in PvP. Without it ppl will just abandon the built-in comms and move on to Acre/TFR etc. cos they provide this function (+ a lot of other voice comm related stuff that A3 is lacking or are broken/suck e.g. bad attenuation of 3D voip atm)
Related to http://feedback.arma3.com/view.php?id=16723
(Same phenomenon but with different distances and no attenuation at all for voice comms when 3D voip is not functioning in the server).
Ticket about the attenuation and distance of 3D voice comms:
http://feedback.arma3.com/view.php?id=16790
Confirmed
Severity should be raised. Functional 3D voip is quite important in public gameplay + immersion. And fixing this would decrease the "add acre to A3" topics, I imagine.
And the topic for this issue could just be "Direct Communication (3d voip) is not directional". The direction isn't "wrong", but rather there is no direction atm. You just hear voices in your head without any directional info.
Bring back the 3D voip, pls.
Any updates from BIS regarding the mid-range texture issue?
May 9 2016
Confirmed. This issue is still present at 1.10.
Fullauto firemode gets changed back to single-fire mode in various situations, mostly noticeable when you change between AT/sec.weapon and rifle.