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AtkinsA
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User Since
Sep 13 2013, 9:35 AM (606 w, 1 d)

Recent Activity

Wed, Apr 23

AtkinsA added a comment to T190488: Handheld radio stops sending outgoing comms after deploying radio backpack.

This is happening more often in 1.3 stable.
Also a variation of this bug is when the handheld radio stops working and you don't even get this red icon on top of speaker icon.
Sometimes respawn doesn't correct this, sometimes it does.

Wed, Apr 23, 9:54 AM · Arma Reforger
AtkinsA added a comment to T178913: [1.0.0.95] Server kicks with reason "STALLED".

These mass bootings with error 6 STALLED affect all platforms and seems to be more frequent after 1.3 stable. Saved loadouts are gone after reconnecting as well radiobackpacks if you were solo in the squad or all squad members got the boot.
There must be something that BI can do about these mass stallings? It is a everyday scene to see 5-10 ppl get booted at once and then they reconnect and after a while it is time for another batch of ppl to get the boot and this just keeps happening and happening. Every server, every round. Why isn't this talked about more?

Wed, Apr 23, 9:49 AM · Arma Reforger
AtkinsA added a comment to T187252: "REPLICATION STALLED" disconnect and performance, server EU 3000120 and others.

These mass bootings with error 6 STALLED affect all platforms and are a pain in the a** for players.

Wed, Apr 23, 9:41 AM · Arma Reforger Xbox
AtkinsA added a comment to T180920: group=1'REPLICATION', reason=6 'STALLED'.

This isnt caused by some random software because this affects PS5 and Xbox as well. Ppl get mass booted from servers every now and then and most of the time it is still STALLED error that ppl get. This should be nr. 1 thing that BI should be looking into.

Wed, Apr 23, 9:38 AM · Arma Reforger
AtkinsA added a comment to T165402: Graphics Settings Exploit For PVPers.

Just add server side options to set minimum values for these settings. This way PVP server admins can limit these "cheats" while in GM/PVE/single player can still enable minimum values if they want to.

Wed, Apr 23, 7:53 AM · Arma Reforger
AtkinsA added a comment to T168922: [Feature Request] Add option to disable platoon channel.

There has been a lot of requests in other forums (reddit, steam, discord) to make platoon chat only available for squad leaders.

Wed, Apr 23, 7:47 AM · Arma Reforger
AtkinsA added a comment to T190874: Weapon ADS disabled when removing optic - Returns when optic is re-installed.

I have encountered this issue every now and then with Ps5. It is a rare bug.

Wed, Apr 23, 7:42 AM · Arma Reforger

Tue, Apr 8

AtkinsA added a comment to T190729: Game Chat Issues/Team can hear me but I can’t hear them.

I truly hope they fix this asap as this just drives more PS5 players to use party chat/discord.

Tue, Apr 8, 8:22 AM · Arma Reforger Playstation 5

Mon, Apr 7

AtkinsA added a comment to T190729: Game Chat Issues/Team can hear me but I can’t hear them.

Is this the issue: https://feedback.bistudio.com/T190448

Mon, Apr 7, 8:28 AM · Arma Reforger Playstation 5

Sun, Apr 6

AtkinsA added a comment to T190344: [1.3.0.144] MobileHQ Deploys with 0/0 Supplies.

Workaround: Dump supplies out of the MCU on the ground and then MCU can see them or bring a truck with supplies near and MCU can see those supplies as well. And I suppose MCU can tap into existing secret/known cache locations as well.

Sun, Apr 6, 10:21 AM · Arma Reforger
AtkinsA added a comment to T190703: Bug chat proximité .

No worries, I have done duplicate tickets as well. The search function is a bit finicky with words. I just mentioned the already existing ticket so BI can close this one.

Sun, Apr 6, 10:16 AM · Arma Reforger Playstation 5
AtkinsA added a comment to T190703: Bug chat proximité .

https://feedback.bistudio.com/T190443

Sun, Apr 6, 7:19 AM · Arma Reforger Playstation 5

Wed, Apr 2

AtkinsA added a comment to T190600: The command truck ignores the loaded supplies.

https://feedback.bistudio.com/T190344
https://feedback.bistudio.com/T190600

Wed, Apr 2, 2:04 PM · Arma Reforger

Tue, Apr 1

AtkinsA edited Additional Information on T190565: Players spawning sometimes in just underwear when custom load out has been saved.
Tue, Apr 1, 7:28 AM · Arma Reforger
AtkinsA edited Additional Information on T190565: Players spawning sometimes in just underwear when custom load out has been saved.
Tue, Apr 1, 7:27 AM · Arma Reforger
AtkinsA created T190565: Players spawning sometimes in just underwear when custom load out has been saved.
Tue, Apr 1, 7:27 AM · Arma Reforger
AtkinsA added a comment to T189267: Saved Loadout and other issues after the following > A. Player Rejoin Server After Crash / B. Player Loadout Not Saved On Rejoin After Exiting .

This is still an issue on 1.3 stable and should be fixed asap because ppl get booted from servers too often and then they encounter these extra issues. Without these issues the constant mass bootings from servers wouldn't be so irritating although these mass bootings should also be fixed asap.

Tue, Apr 1, 7:21 AM · Arma Reforger

Mon, Mar 31

AtkinsA added a comment to T190545: Mobile Command Unit - MCU - Shows supplies 0/0 - No one can spawn on it.

Thank you. That other ticket didn't catch my search as I was searching with "Mobile Command Unit" and MCU.

Mon, Mar 31, 1:34 PM · Arma Reforger
AtkinsA changed Reproducibility from reproducibility:none to reproducibility:always on T190546: Radio backpacks do not see supplies in nearby vehicles.
Mon, Mar 31, 8:21 AM · Arma Reforger
AtkinsA edited Additional Information on T190546: Radio backpacks do not see supplies in nearby vehicles.
Mon, Mar 31, 8:20 AM · Arma Reforger
AtkinsA created T190546: Radio backpacks do not see supplies in nearby vehicles.
Mon, Mar 31, 8:18 AM · Arma Reforger
AtkinsA created T190545: Mobile Command Unit - MCU - Shows supplies 0/0 - No one can spawn on it.
Mon, Mar 31, 8:11 AM · Arma Reforger

Sat, Mar 29

AtkinsA added a comment to T190496: Bugs and Glitches Since Release of 1.3 (And some before) .

+1 for spawning with only underpants

Sat, Mar 29, 5:10 PM · Arma Reforger Playstation 5
AtkinsA created T190488: Handheld radio stops sending outgoing comms after deploying radio backpack.
Sat, Mar 29, 11:57 AM · Arma Reforger

Fri, Mar 28

AtkinsA added a comment to T190443: [No more directional audio in proximity chat].

This seems to be case. 3D voice chat is no more 3D in PS5.

Fri, Mar 28, 12:16 PM · Arma Reforger Playstation 5
AtkinsA added a comment to T182456: Proximity chat issue.

Ham, you might have to make a new ticket about this on the playstation 5 section. I thought direct communication sounded weird on 1.3 but i have to try on few servers to confirm this.

Fri, Mar 28, 6:18 AM · Arma Reforger
AtkinsA added a comment to T190113: Exiting group settings editing when description or name is where the cursor is will result a text "name" or "description" to stay on screen in-game.

This seems to be fixed on 1.3

Fri, Mar 28, 6:13 AM · Arma Reforger Playstation 5

Mar 24 2025

AtkinsA added a comment to T190303: [1.2.1.202] (Transport request) Radio backpack supplies are not consumed when using this feature.

My understanding is that this a feature that you are able to teleport with full kit to the radio every 10 mins with zero supply cost and only when you respawn to it then it will consume supplies. But who knows how BI has imagined how this should work because this teleport/fast travel thing is not documented anywhere and it seems that most of the players don't even know about this feature.

Mar 24 2025, 1:54 PM · Arma Reforger

Mar 17 2025

AtkinsA updated the task description for T190113: Exiting group settings editing when description or name is where the cursor is will result a text "name" or "description" to stay on screen in-game.
Mar 17 2025, 2:22 PM · Arma Reforger Playstation 5
AtkinsA renamed T190112: Black Map background with icons and low FPS from Black Map backgroud with icons and low FPS to Black Map background with icons and low FPS.
Mar 17 2025, 1:26 PM · Arma Reforger Playstation 5
AtkinsA updated the task description for T190112: Black Map background with icons and low FPS.
Mar 17 2025, 1:04 PM · Arma Reforger Playstation 5
AtkinsA edited Additional Information on T190112: Black Map background with icons and low FPS.
Mar 17 2025, 1:01 PM · Arma Reforger Playstation 5
AtkinsA created T190113: Exiting group settings editing when description or name is where the cursor is will result a text "name" or "description" to stay on screen in-game.
Mar 17 2025, 12:56 PM · Arma Reforger Playstation 5
AtkinsA added a comment to T190112: Black Map background with icons and low FPS.

This has happened since the release on PS5 so the latest update is not the culprit.

Mar 17 2025, 12:29 PM · Arma Reforger Playstation 5
AtkinsA created T190112: Black Map background with icons and low FPS.
Mar 17 2025, 12:29 PM · Arma Reforger Playstation 5

May 10 2016

AtkinsA added a comment to T75876: Team VOIP Channel & Teams in general (Feature Request).

You would see the need for extra voip channels if you played TvT (PvP) like TacBF where there can be squads of 10+ players that can be divided up to 3 fireteams (FTs). Now imagine all those 10 players using the same group channel and what mess it creates. When the FTs could be using their own FT channel for FT related chat and only use Group channel to coordinate with Squad Leader.

This feature is desperately needed in PvP. Without it ppl will just abandon the built-in comms and move on to Acre/TFR etc. cos they provide this function (+ a lot of other voice comm related stuff that A3 is lacking or are broken/suck e.g. bad attenuation of 3D voip atm)

May 10 2016, 7:46 AM · Arma 3
AtkinsA edited Steps To Reproduce on T75149: VON/VOIP 3D broadcast attenuates too little over distance.
May 10 2016, 7:29 AM · Arma 3
AtkinsA added a comment to T75149: VON/VOIP 3D broadcast attenuates too little over distance.

Related to http://feedback.arma3.com/view.php?id=16723
(Same phenomenon but with different distances and no attenuation at all for voice comms when 3D voip is not functioning in the server).

May 10 2016, 7:29 AM · Arma 3
AtkinsA added a comment to T75148: Setting VonCodecQuality to 11 or higher makes the 3D (positional) function of comms to not work.

Ticket about the attenuation and distance of 3D voice comms:
http://feedback.arma3.com/view.php?id=16790

May 10 2016, 7:29 AM · Arma 3
AtkinsA edited Steps To Reproduce on T75148: Setting VonCodecQuality to 11 or higher makes the 3D (positional) function of comms to not work.
May 10 2016, 7:29 AM · Arma 3
AtkinsA added a comment to T73811: Infinite animation loop caused by switching binos to rocket launcher..

Confirmed

May 10 2016, 6:51 AM · Arma 3
AtkinsA added a comment to T65258: Direct chat VOIP is positioned wrong..

Severity should be raised. Functional 3D voip is quite important in public gameplay + immersion. And fixing this would decrease the "add acre to A3" topics, I imagine.

And the topic for this issue could just be "Direct Communication (3d voip) is not directional". The direction isn't "wrong", but rather there is no direction atm. You just hear voices in your head without any directional info.

Bring back the 3D voip, pls.

May 10 2016, 1:53 AM · Arma 3
AtkinsA added a comment to T63002: Sophisticated considerations on how to get rid of the blurry mid range textures.

Any updates from BIS regarding the mid-range texture issue?

May 10 2016, 12:26 AM · Arma 3

May 9 2016

AtkinsA added a comment to T62328: Selected firemode resets under various circumstances..

Confirmed. This issue is still present at 1.10.

Fullauto firemode gets changed back to single-fire mode in various situations, mostly noticeable when you change between AT/sec.weapon and rifle.

May 9 2016, 11:56 PM · Arma 3