Thanks for the feedback Geez.
Though it is unfortunate. This feature would significantly help us console players get rid of griefers on community servers.
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May 6 2024
May 5 2024
May 3 2024
Hello Dani4x.
Currently there is no information on the topic I could provide.
Hello, any indication if this is something you will implement?
Thanks
May 2 2024
I would like them to add a camo net shelter to the game, it would be cool to see that
May 1 2024
I would like for this to stop
Apr 30 2024
Would anyone else like to see this fixed?
Hello! I attached a video. Is this the result of a change in the collision of trees and will they remain so in the future?
This would be awesome
Apr 29 2024
For official servers*
Would also like to bump this, and add in that players are still building ovens on the middle of ladders which makes it impossible for players to climb past it, and therefore making apartment bases impossible to raid. I imagine removing the physical hitbox would fix both these issues.
In T152989#2598809, @Drift-13b-88 wrote:@Geez you got spam bots in here 👀
Apr 28 2024
also i am NOT on a windows 7
Apr 27 2024
@Geez you got spam bots in here 👀
This is a known bug but I can offer a solution for it to never happen again to you until fixed,
This bug might be a little hard to reproduce, maybe try messing with field of view set to wherever, apply, exit menu, then try messing with aiming or looking sensitivity, apply, exit menu.
Tyvm Geez keep up the great work, long live DayZ 🫡🙏🏻
Apr 26 2024
I am having this issue on my cherno server. it is intermittent, on occasions when go to enter a vehicle. you suddenly start getting cut, you are infected by the pox ........inevitably you die! this is a great concern as putting many off playing the server due to this.
That's reasonable, but it should be something specific for blocking that requires much more complex crafting. Fireplaces are extremely simple to make, are near impossible to see, and stop a car dead like a thick tree. That is an absurdity. The fireplaces are a nightmare on the community servers as it renders car spawns either useless (fireplaces places under spawn) or roads constantly full of invisible death traps for places. On official it's irrelevant as sadly only ever seen one driving car in all my years of playing DayZ on official across numerous platforms, thousands of hours. That's telling in itself that the vehicles are too hard to put together on official, a whole other topic, I've met players who didn't even know drivable cars were on it, and that they are actually quite fun to drive with decent physics for players in PC or Series S/X or PS5, which is most players now.
Hello bottomsneeze.
Can you please provide a video of the problem? We cannot seem to reproduce it on our end.
If you do remove the hitboxes please give us something to use as caltrops for vehicles.
Apr 25 2024
Apr 24 2024
PSO-1 & PSO-1-1 are 4x magnification same as 4x ATOG and Western Forces also have 6x ATOG. PU Scope is 3.5x magnification.
@Geez any feedback on this from your side? Something you guys will consider?
Make sure all your loadouts are valid json files. One file with a mistake can make all of them to stop working. this also happens with object spawner
Some servers spawn humvees via Json, which tends to have no hood. So they add the hood via json and try to put the hood back on, but non-kb&m users can not equip the hood. The only way to attach the hood is to have a kb&m and, in the inventory, drag the hood onto the name of the humvee above its inventory. It'll help fix this issue most json humvees not having a hood
Apr 23 2024
Hello Wastelander6.
In the vanilla version (as it spawns on the official servers) it is intended for the hood to not be removable. Therefore this is why there is no attach action (As the hood should not be removable in the first place). This is as designed.
As you can see in video can not access pouches or backpack inventory while walking and can't drag battery to either inventory while walking too second half of video via RT or LT only can complete action if stop walking and use D-Pad or Right Joystick
Unrelated to entering humvee. Your character is sick.
Regards,
Geez
Apr 22 2024
Hello drComboss23.
Can you please record a video of the issue for us? Also does this occur only on one specific server or across various servers?
Regards,
Geez
Apr 21 2024
Apr 20 2024
If this is your last entry then you wanna remove the , at the end
@Tsblur5921 bases are easy to raid without any ammo, melee or explosives and also without glitching.
Apr 19 2024
@Geez my ip is in the post above. They're now taking an anecdotal route and telling me why other servers lag rather than working out why mine is at times. I know the reason and they know the reason, but they keep trying to fob me off with generic possible problems, which don't relate to my server.
In T168158#2595067, @iNTERCEPT18 wrote:Glad we finally got some official comment on this. It’s reassuring to know it’s still being looked at. We understand it’s not as simple as just pressing a button, but for an issue as fundamentally game-breaking as this there needs to be something done, even if only temporary whilst you work on a more effective permanent solution.
- Disabling player collisions (like what you did with barrels) is one suggestion, which looks like a really effective idea
- Adding some kind of cfggameplay toggle to force all plots/fireplaces onto the ground would be another idea
- Making it so these objects can’t collide with player built walls, could work, though seems more complicate than the above two
These are just some temporary workarounds that would render this widely abused exploit redundant.
Apr 18 2024
In T178978#2594602, @Geez wrote:In T178978#2594477, @RSWhitehorn wrote:This is the lack of support I keep mentioning. I messaged them with my problem and they have replied with an excuse rather than a solution. Plus they've added on a bit which I didn't query. It's not good enough. Their servers were not able to keep up with the demand so we were having problems. Or, they were messing with something. Either way, to suggest I need to do more restarts is absurd. I didn't need to do more restarts before the problem, and anyhow, I do the required 6 a day, as they suggest, already.
As a community, we feel we should have the chance to work with a company that provides stable servers, and if they do go wrong, work hard to correct it. If they keep going wrong, we should be able to move to a provider that can meet our requirements. Currently, we just have to accept it and come to you to get help. We shouldn't be treated as cash cows.
Can you please provide the current server IP?
I agree with the above ☝🏼 Easy but fantastic changes to implement. DayZ is unique in the fact that people form bonds and survive together often. Other than armbands it is difficult to differentiate between friends or foes. These changes would be great!
Glad we finally got some official comment on this. It’s reassuring to know it’s still being looked at. We understand it’s not as simple as just pressing a button, but for an issue as fundamentally game-breaking as this there needs to be something done, even if only temporary whilst you work on a more effective permanent solution.