Updated. Basically it will only happen if your back's against the railing when either you walk into it backwards, or by standing next to it then changing orientation. You can still rotate yourself around with the mouse, but pressing WASD will have no effect.
May 10 2016
Maybe not completely remove it because it adds to the immersion, but reduce the effect and increase the time taken for it to kick in. ATM you can't crouch up a small hill w/o it blurring.
You gotta remember that this is still only 20 years in the future. Even if those suits had improved to where you say, they would be too cost prohibitive and complex to be fielded in any reasonable way.
But I like the out-of-the-box thinking.
Yeah, I just tried it without CBA and it worked fine. Problem solved, cheers for the help.
/Upvoted, but it would need visual indicator of mouse position (like in Arrowhead) and if for whatever reason you started using keyboard arrows the mouse would reset to center to prevented the vehicle turning in unwanted directions if mouse bumped.
-Edited for error
IRL paratroopers carry their gear in a bag tied to their waist. The devs should make this bag replace the parachute on landing when it(the parachute) automatically disappears.
It would also be good if they provided an audible warning for any part that was heavily damaged and nearing failure.
The flashlight needs to be more focused and brighter. Also enemy AI should get an accuracy penalty if a flashlight is pointed at their head.
I'm not sure if this has been posted already, but this is probably the best footage of someone getting shot in the vest you can find
Guy gets hit at around 1:20
.50 cal rounds are 1 shot kills, but the weapons aren't penetrable (yet?) so if you hit a rifle it magically blocks the shot.
It needs a suppression effect similar to insurgency 2 where the goes grayscale and blurs slightly for a faction of a second. This is needed as the sounds at the moment are poor, and the only way to tell if someones firing directly at you is if you see the clouds of dust are your feet. The current system is far from ideal.
Agreed, hell the AMV-7 can't break 20km/h when moving from standstill on the road with the guardrail South of Agia Marina.
May 9 2016
I believe ArmA 2 had both supersonic and subsonic ammunition, so I think it's pretty safe to assume it will be in the full release too.