Page MenuHomeFeedback Tracker
Feed Arma 3 Activity

May 10 2016

ceeeb added a comment to T77084: AI attacks vehicles I drove before and then vacated.

Duplicate of #14734

May 10 2016, 8:17 AM · Arma 3
GloryAndPain added a comment to T77083: No model for Weapons Cache (NATO) item added in zeus.

Maybe add a visible zone of access if current is intended usage.

May 10 2016, 8:17 AM · Arma 3
madsolosniper added a comment to T77083: No model for Weapons Cache (NATO) item added in zeus.

Ya, and I tried it . . . doesn't work so well. Put the cache in the center of even a small box and the "inventory" screen notice doesn't come up unless you're looking at the EDGE of the box . . .not the box itself.

It would be a nice thing but the "area" needs to be increased or somehow made to work WITH other elements.

At this point . . it's a bug and needs to have a graphic of a "box" or some other such thing.

May 10 2016, 8:17 AM · Arma 3
Bohemia added a comment to T77083: No model for Weapons Cache (NATO) item added in zeus.

if the intention was to give other structures the ability of holding items, that's a great addition. but needed more description imho. thought the devs forgot to add the model :)

May 10 2016, 8:17 AM · Arma 3
madsolosniper added a comment to T77083: No model for Weapons Cache (NATO) item added in zeus.

PS - oh you can access it, you just need to be close to it like any other cache . . . ergo the coolness factor of putting it with say a simple box . . . :-)

May 10 2016, 8:17 AM · Arma 3
Bohemia updated subscribers of T77083: No model for Weapons Cache (NATO) item added in zeus.
May 10 2016, 8:17 AM · Arma 3
madsolosniper added a comment to T77083: No model for Weapons Cache (NATO) item added in zeus.

While I do see this as a bug given the nature of the item description. It is actually a pretty cool element as you can take any object and make it into a "weapons cache" . . . .a desk, a box, a truck, a container (as long as it's near the door) by co-locating the elements.

I agree with fixing it, but an option for "hidden cache" should be included as well as it allows for more variability to where things are "hidden".

May 10 2016, 8:17 AM · Arma 3
Bohemia added a project to T77082: ZEUS - AI Group Skill resets: Arma 3.
May 10 2016, 8:17 AM · Arma 3
Bohemia updated subscribers of T77082: ZEUS - AI Group Skill resets.
May 10 2016, 8:17 AM · Arma 3
gibonez added a comment to T77081: DMS scope, weird implementation..

pssssst....

The Pso-1 also zeroes.

Pso-1 zeroes up to 1000m on the elevation turret the chevrons then after are for rough I mean really rough guesses for shots past 1000m. I really truly mean rough since the quality of 7.62x54r varies so much.

So no the pso-1 scope was not done flawlessly in Arma 2.

May 10 2016, 8:17 AM · Arma 3
MojoDog edited Steps To Reproduce on T77082: ZEUS - AI Group Skill resets.
May 10 2016, 8:17 AM · Arma 3
Bohemia added a project to T77083: No model for Weapons Cache (NATO) item added in zeus: Arma 3.
May 10 2016, 8:17 AM · Arma 3
Bohemia edited Steps To Reproduce on T77083: No model for Weapons Cache (NATO) item added in zeus.
May 10 2016, 8:17 AM · Arma 3
Val added a comment to T77081: DMS scope, weird implementation..

You can zero DMS scope because you can zero PSO-1 scope in real life.

When you use PSO-1, you use the top wedge and elevation knob when you shoot at distances less than 1000m (you set the distance at 400m for example, and then you aim with the top wedge).

The lower wedges are only used to shoot at distances 1100m, 1200m and 1300m (you set the distance at 1000m, then you use the top wedge for 1000m and the lower ones for 1100m, 1200m and 1300m correspondingly).

May 10 2016, 8:17 AM · Arma 3
Shields added a comment to T77081: DMS scope, weird implementation..

I wish someone would make a short guide about the use of this on youtube or something.. I can't seem to get accurate shots with it either. I'm not sure if the amount of zoom also has something to do with the zeroing..

May 10 2016, 8:17 AM · Arma 3
Val added a comment to T77081: DMS scope, weird implementation..

The amount of zoom has nothing to do with zeroing.

If you want to use DMS (or any other scope actually) follow the next steps:

  1. Acquire distance (you can use either DMS's parabolic rangefinder or vertical hash marks (angle between them is 1 mil)).
  2. Set the distance in your scope.
  3. Fire (use the top wedge (it's colored green) for aiming in case of DMS).
May 10 2016, 8:17 AM · Arma 3
Bohemia updated subscribers of T77081: DMS scope, weird implementation..
May 10 2016, 8:17 AM · Arma 3
Bohemia updated subscribers of T77080: Rain sound issue in Hunter.
May 10 2016, 8:17 AM · Arma 3
Goblinbutt edited Steps To Reproduce on T77081: DMS scope, weird implementation..
May 10 2016, 8:17 AM · Arma 3
Bohemia added a project to T77081: DMS scope, weird implementation.: Arma 3.
May 10 2016, 8:17 AM · Arma 3
macieksoft added a comment to T77080: Rain sound issue in Hunter.

I guessing that it may affect other sounds (including shooting sound) too. But i do not tried other sounds.

May 10 2016, 8:17 AM · Arma 3
Killzone_Kid added a comment to T77079: Admin commands "#kick" and "#exec ban" are broken!.

Fixed awhile ago, closing.

May 10 2016, 8:17 AM · Arma 3
Bohemia added a project to T77080: Rain sound issue in Hunter: Arma 3.
May 10 2016, 8:17 AM · Arma 3
Killzone_Kid added a comment to T77079: Admin commands "#kick" and "#exec ban" are broken!.

Today's fix note:

"Fixed: Admin commands "kick" and "exec ban" not working properly"

#kick -> fully fixed, works with player list number, name and UID
#exec ban -> fully BROKEN, doesnt work at all now, period.

May 10 2016, 8:17 AM · Arma 3
macieksoft edited Steps To Reproduce on T77080: Rain sound issue in Hunter.
May 10 2016, 8:17 AM · Arma 3
Iceman added a comment to T77079: Admin commands "#kick" and "#exec ban" are broken!.

Hello,

I have successfully reproduced the problem and it has been assigned to programming department.

Thanks, have a nice day.

May 10 2016, 8:17 AM · Arma 3
Killzone_Kid added a comment to T77079: Admin commands "#kick" and "#exec ban" are broken!.

You are the man! Thank you!

May 10 2016, 8:17 AM · Arma 3
Bohemia updated subscribers of T77079: Admin commands "#kick" and "#exec ban" are broken!.
May 10 2016, 8:17 AM · Arma 3
Killzone_Kid edited Steps To Reproduce on T77079: Admin commands "#kick" and "#exec ban" are broken!.
May 10 2016, 8:17 AM · Arma 3
Bohemia added a project to T77078: Error starting the mission.: Arma 3.
May 10 2016, 8:17 AM · Arma 3
Bohemia edited Steps To Reproduce on T77078: Error starting the mission..
May 10 2016, 8:17 AM · Arma 3
Iceman added a comment to T77078: Error starting the mission..

Hello,

it looks like the error message is mission related. Do you see the message in another mission?

Thank you.

May 10 2016, 8:17 AM · Arma 3
Bohemia added a project to T77079: Admin commands "#kick" and "#exec ban" are broken!: Arma 3.
May 10 2016, 8:17 AM · Arma 3
Bohemia updated subscribers of T77076: Unable to animate underslung grenade launchers and shotguns (modding issue).
May 10 2016, 8:17 AM · Arma 3
Bohemia added a project to T77077: Multiplayer exploit - duplication bug: Arma 3.
May 10 2016, 8:17 AM · Arma 3
Bohemia updated subscribers of T77077: Multiplayer exploit - duplication bug.
May 10 2016, 8:17 AM · Arma 3
vekeng edited Steps To Reproduce on T77077: Multiplayer exploit - duplication bug.
May 10 2016, 8:17 AM · Arma 3
Iceman added a comment to T77077: Multiplayer exploit - duplication bug.

Ticket made private to prevent possible exploit.

May 10 2016, 8:17 AM · Arma 3
Bohemia added a project to T77076: Unable to animate underslung grenade launchers and shotguns (modding issue): Arma 3.
May 10 2016, 8:17 AM · Arma 3
WarLord554 edited Steps To Reproduce on T77076: Unable to animate underslung grenade launchers and shotguns (modding issue).
May 10 2016, 8:17 AM · Arma 3
Bohemia updated subscribers of T77074: Join Friends server while I am in another server with Steam Hud.
May 10 2016, 8:17 AM · Arma 3
Pricey0804 edited Steps To Reproduce on T77075: Laggy/Choppy Voice over Net across all channels.
May 10 2016, 8:17 AM · Arma 3
butcher_ak added a comment to T77074: Join Friends server while I am in another server with Steam Hud.

Please let me Know if we can use this extension. Would Like to use it into a Custom application we are making for Arma3.

May 10 2016, 8:17 AM · Arma 3
Bohemia added a project to T77075: Laggy/Choppy Voice over Net across all channels: Arma 3.
May 10 2016, 8:17 AM · Arma 3
Bohemia added a project to T77074: Join Friends server while I am in another server with Steam Hud: Arma 3.
May 10 2016, 8:17 AM · Arma 3
butcher_ak edited Steps To Reproduce on T77074: Join Friends server while I am in another server with Steam Hud.
May 10 2016, 8:17 AM · Arma 3
matkob edited Steps To Reproduce on T77073: Helicopter waypoint management completely ruined.
May 10 2016, 8:17 AM · Arma 3
matkob edited Steps To Reproduce on T77072: Troops scripted in helicopter unload immediately and do not go to waypoint to unload.
May 10 2016, 8:17 AM · Arma 3
Bohemia added a project to T77073: Helicopter waypoint management completely ruined: Arma 3.
May 10 2016, 8:17 AM · Arma 3
Bohemia added a project to T77072: Troops scripted in helicopter unload immediately and do not go to waypoint to unload: Arma 3.
May 10 2016, 8:17 AM · Arma 3
L3TUC3 added a comment to T77071: MRCO - model/texture not loading when looking down sight.

Duplicate of
http://feedback.arma3.com/view.php?id=16983
http://feedback.arma3.com/view.php?id=9960

(Those are assigned already.)

And about 10 others or so.

May 10 2016, 8:17 AM · Arma 3
Doog edited Steps To Reproduce on T77071: MRCO - model/texture not loading when looking down sight.
May 10 2016, 8:17 AM · Arma 3
Bohemia added a project to T77071: MRCO - model/texture not loading when looking down sight: Arma 3.
May 10 2016, 8:17 AM · Arma 3
Doog added a comment to T77070: MRCO - model/texture not loading when looking down sight.

Accidental duplicate of http://feedback.arma3.com/view.php?id=18712

May 10 2016, 8:17 AM · Arma 3
Doog edited Steps To Reproduce on T77070: MRCO - model/texture not loading when looking down sight.
May 10 2016, 8:17 AM · Arma 3
Doog added a comment to T77069: MRCO - model/texture not loading when looking down sight.

Accidental duplicate of http://feedback.arma3.com/view.php?id=18712

May 10 2016, 8:17 AM · Arma 3
Bohemia added a project to T77070: MRCO - model/texture not loading when looking down sight: Arma 3.
May 10 2016, 8:17 AM · Arma 3
Doog edited Steps To Reproduce on T77069: MRCO - model/texture not loading when looking down sight.
May 10 2016, 8:17 AM · Arma 3
Iceman added a comment to T77068: Random crashes in Multiplayer.

Hello,
Thank you for reporting the issue.
We need crash dump files from this folder for solve your problem.
C:\Users\<Name>\AppData\Local\Arma 3\
Can you upload somewhere in winrar package please?
When package will be smaller than 5000k, you can attach it here. When package is bigger, please use some free sharing service and post link here.

How to find correct crashdump file:
Try to make the crash happen
Look into crashdump folder
Upload crashdump with latest date in name (crashdump is rpt + bidmp + mdmp file with same name)

Thank you.

http://feedback.arma3.com/how-to-user.html

May 10 2016, 8:17 AM · Arma 3
Bohemia added a project to T77069: MRCO - model/texture not loading when looking down sight: Arma 3.
May 10 2016, 8:17 AM · Arma 3
Doog added a comment to T77068: Random crashes in Multiplayer.

What I mean by "pretty much do anything", is that I cant say that a certain action causes the crash.

May 10 2016, 8:17 AM · Arma 3
Bohemia added a project to T77068: Random crashes in Multiplayer: Arma 3.
May 10 2016, 8:17 AM · Arma 3
mrm edited Steps To Reproduce on T77067: Same issue as described on case: 0001826 - Problem being the fact that the game freezes. ;).
May 10 2016, 8:17 AM · Arma 3
Iceman added a comment to T77067: Same issue as described on case: 0001826 - Problem being the fact that the game freezes. ;).

Hello,

thank you for submitting the ticket. From the crashdumps you sent it can be told that you are running mod called "PUBattleRoyale." It is necessary you tried to run your Arma without any mods. If the crashes still happen then, please send another crashdumps.

Mods are not official content from Bohemia Interactive and it is possible that the CDS you have been experiencing are caused by these mods.

Please let us know, thank you.

May 10 2016, 8:17 AM · Arma 3
Doog edited Steps To Reproduce on T77068: Random crashes in Multiplayer.
May 10 2016, 8:17 AM · Arma 3
Goblinbutt edited Steps To Reproduce on T77066: New RGO and Mini grenade sound is awful.
May 10 2016, 8:17 AM · Arma 3
Bohemia added a project to T77066: New RGO and Mini grenade sound is awful: Arma 3.
May 10 2016, 8:17 AM · Arma 3
Bohemia added a project to T77067: Same issue as described on case: 0001826 - Problem being the fact that the game freezes. ;): Arma 3.
May 10 2016, 8:17 AM · Arma 3
pops added a comment to T77066: New RGO and Mini grenade sound is awful.

I like the new grenade sound. Downvote.

May 10 2016, 8:17 AM · Arma 3
AD2001 added a comment to T77066: New RGO and Mini grenade sound is awful.

Can someone post a video of the new sound or something?

May 10 2016, 8:17 AM · Arma 3
Bohemia updated subscribers of T77065: Linux dedicated server doesn't initialize some malloc()'ed memory.
May 10 2016, 8:17 AM · Arma 3
Bohemia added a project to T77065: Linux dedicated server doesn't initialize some malloc()'ed memory: Arma 3.
May 10 2016, 8:17 AM · Arma 3
Bohemia updated subscribers of T77064: [With Repro-mission] Chopper AI landing skills broken when using LAND-command.
May 10 2016, 8:17 AM · Arma 3
nics edited Steps To Reproduce on T77065: Linux dedicated server doesn't initialize some malloc()'ed memory.
May 10 2016, 8:17 AM · Arma 3
k0rd added a comment to T77065: Linux dedicated server doesn't initialize some malloc()'ed memory.

TIL about MALLOC_PERTURB_ - gotta say the last 12 hours have been life-changing :)

May 10 2016, 8:17 AM · Arma 3
SaOk edited Steps To Reproduce on T77064: [With Repro-mission] Chopper AI landing skills broken when using LAND-command.
May 10 2016, 8:17 AM · Arma 3
Bohemia edited Steps To Reproduce on T77063: Incorrect grenade sound.
May 10 2016, 8:17 AM · Arma 3
Bohemia added a project to T77063: Incorrect grenade sound: Arma 3.
May 10 2016, 8:17 AM · Arma 3
Goblinbutt added a comment to T77063: Incorrect grenade sound.

I made a thread similar to this issue that was closed, this was the "duplicate of" issue referenced.
However the sound happens every time and all the time with hand thrown grenades whether in the editor or anywhere else, but does not affect launcher grenades.

May 10 2016, 8:17 AM · Arma 3
Iceman added a comment to T77063: Incorrect grenade sound.

Hello,

thank you for submitting the ticket. It has been assigned to our audio department.

Have a nice day.

May 10 2016, 8:17 AM · Arma 3
Bohemia added a project to T77064: [With Repro-mission] Chopper AI landing skills broken when using LAND-command: Arma 3.
May 10 2016, 8:17 AM · Arma 3
Bohemia updated subscribers of T77063: Incorrect grenade sound.
May 10 2016, 8:17 AM · Arma 3
NOID added a comment to T77062: Multiplayer will not work! re-installed the game, can't connect to severs!.

sorry im a noob... what name do i put in the name section. I have tried ASUS, DION, Dion, NOID and NOID1 (my arma 3 profile name)

May 10 2016, 8:17 AM · Arma 3
Iceman added a comment to T77062: Multiplayer will not work! re-installed the game, can't connect to severs!.

The name you have set as your account name. (When you log in Windows, you must have an account name.)

May 10 2016, 8:17 AM · Arma 3
NOID added a comment to T77062: Multiplayer will not work! re-installed the game, can't connect to severs!.

Done this, still not working. I will be getting a new computer soon anyway it will probably all work on the new one... You can just resolve the issue if you want. It doesn't seem like i am getting this anywhere. THANK YOU SO MUCH FOR ALL YOUR HELP! You guys are doing an awesome job! And I love the game :)

May 10 2016, 8:17 AM · Arma 3
MadDogX added a comment to T77062: Multiplayer will not work! re-installed the game, can't connect to severs!.

Mass closing tickets marked as resolved more than 1 month ago.

If the issue is in fact not resolved, please create a new ticket referencing this one and ask for it to be re-opened.

May 10 2016, 8:17 AM · Arma 3
Iceman added a comment to T77062: Multiplayer will not work! re-installed the game, can't connect to severs!.

You can find your rpt file here:
C:\Users\<Name>\AppData\Local\Arma 3\

You can replace "C" for your system disc.

Thank you.

May 10 2016, 8:17 AM · Arma 3
NOID added a comment to T77062: Multiplayer will not work! re-installed the game, can't connect to severs!.

uploaded DxDiag file but i dont know how to find the .rpt file. I installed arma on my D drive to save space, if that helps. I also looked online on how to find it but no help. Direction to my Arma 3 folder is D:\SteamLibrary\SteamApps\common\Arma 3

May 10 2016, 8:17 AM · Arma 3
Iceman added a comment to T77062: Multiplayer will not work! re-installed the game, can't connect to severs!.

Hello,
sorry for inconveniences. Would it be possible to upload your newest rpt file and also a DX-Diag file? Thank you.
C:\Users\<Name>\AppData\Local\Arma 3\
http://www.matrixgames.com/forums/tm.asp?m=1597548

Thank you.

May 10 2016, 8:17 AM · Arma 3
NOID added a comment to T77062: Multiplayer will not work! re-installed the game, can't connect to severs!.

I have tried verifying the game before. I will try again, and run Arma as admin maybe that will make it work.

May 10 2016, 8:17 AM · Arma 3
NOID added a comment to T77062: Multiplayer will not work! re-installed the game, can't connect to severs!.

any news?... multiplayer is still not working...

May 10 2016, 8:17 AM · Arma 3
Iceman added a comment to T77062: Multiplayer will not work! re-installed the game, can't connect to severs!.

Hello,

could you please verify your game files via Steam?
https://support.steampowered.com/kb_article.php?ref=2037-QEUH-3335

After then, please try to run your Arma as an admin.

Thank you.

May 10 2016, 8:17 AM · Arma 3
NOID added a comment to T77062: Multiplayer will not work! re-installed the game, can't connect to severs!.

validated and it told me all files are validated. I am pretty sure i ran Arma as an Administrator and I am still getting the same error message in game and multiplayer is behaving the same way

May 10 2016, 8:17 AM · Arma 3
NOID edited Steps To Reproduce on T77062: Multiplayer will not work! re-installed the game, can't connect to severs!.
May 10 2016, 8:17 AM · Arma 3
MadDogX added a comment to T77061: Fix Cannon Convergence (Wy-55 & AH-9).

Mass closing tickets marked as resolved more than 1 month ago.

If the issue is in fact not resolved, please create a new ticket referencing this one and ask for it to be re-opened.

May 10 2016, 8:17 AM · Arma 3
Bohemia added a project to T77062: Multiplayer will not work! re-installed the game, can't connect to severs!: Arma 3.
May 10 2016, 8:17 AM · Arma 3
Bohemia updated subscribers of T77061: Fix Cannon Convergence (Wy-55 & AH-9).
May 10 2016, 8:17 AM · Arma 3
zGuba added a comment to T77061: Fix Cannon Convergence (Wy-55 & AH-9).

Implemented gun convergence 400 meters away for Wildcat and Pawnee

May 10 2016, 8:17 AM · Arma 3
the_Demongod edited Steps To Reproduce on T77061: Fix Cannon Convergence (Wy-55 & AH-9).
May 10 2016, 8:17 AM · Arma 3
Bohemia added a project to T77061: Fix Cannon Convergence (Wy-55 & AH-9): Arma 3.
May 10 2016, 8:17 AM · Arma 3