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Jul 30 2024

BIS_fnc_KK reopened T71433: Make HandleHeal event handler work for FAK usage, or make a new one for that as "Assigned".
Jul 30 2024, 11:03 PM · Arma 3
BIS_fnc_KK claimed T71433: Make HandleHeal event handler work for FAK usage, or make a new one for that.
Jul 30 2024, 11:03 PM · Arma 3
BIS_fnc_KK closed T76889: HadleHeal EH Doesnt work in multiplayer as Resolved.
Jul 30 2024, 10:49 PM · Arma 3
BIS_fnc_KK added a comment to T76889: HadleHeal EH Doesnt work in multiplayer.

HangleHeal should be attached to the injured and will only be triggered where healer is LOCAL. So adding it in init field of the unit is ok

Jul 30 2024, 10:49 PM · Arma 3
BIS_fnc_KK added a comment to T159347: !alive vehicles continues plays siren sound.

not sure what the video shows, I tested it just now on onternal no issues

Jul 30 2024, 10:38 PM · Arma 3

Jul 26 2024

BIS_fnc_KK changed the status of T183117: HandleHeal doesn't trigger when commanding unit to heal at a vehicle from New to Need More Info.
Jul 26 2024, 12:02 AM · Arma 3
BIS_fnc_KK added a comment to T183117: HandleHeal doesn't trigger when commanding unit to heal at a vehicle.

How do you order unit to heal themselves from vehicle, all I get is 'treat self' and that works fine when you order it and unit uses medkit, triggers handle heal

Jul 26 2024, 12:02 AM · Arma 3

Jul 25 2024

BIS_fnc_KK changed the status of T182166: Other players cannot see visual effects (fire, light, smoke) on launcher shot in MP from New to Feedback.
Jul 25 2024, 10:38 PM · Arma 3
BIS_fnc_KK added a comment to T182166: Other players cannot see visual effects (fire, light, smoke) on launcher shot in MP.

rev 152050 should be good for profiling

Jul 25 2024, 10:38 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-56513 on T182166: Other players cannot see visual effects (fire, light, smoke) on launcher shot in MP.
Jul 25 2024, 10:13 PM · Arma 3

Jul 22 2024

BIS_fnc_KK added a comment to T183037: missionProfileNamespace not automatically saved on leaving the game/server.

It looks like a bug in the code thats correct but intentionally left out from autosaving so that it only saves when you request it. It autoloads when exists though. It has been explained on wiki

Jul 22 2024, 10:07 PM · Arma 3
BIS_fnc_KK added a comment to T183037: missionProfileNamespace not automatically saved on leaving the game/server.

It does not save by itself, you need to run saveMissionProfileNamespace https://community.bistudio.com/wiki/saveMissionProfileNamespace

Jul 22 2024, 2:37 PM · Arma 3

Jul 21 2024

BIS_fnc_KK added a comment to T182822: Script errors related to format command optimizations.

Thanks, should be fixed with next data update

Jul 21 2024, 11:59 AM · Arma 3
BIS_fnc_KK claimed T182166: Other players cannot see visual effects (fire, light, smoke) on launcher shot in MP.
Jul 21 2024, 11:42 AM · Arma 3

Jul 17 2024

BIS_fnc_KK added a comment to T156710: Script error when defining markers in ModuleStrategicMapInit_F (Map).

Also tried
marker_0, marker_1

Jul 17 2024, 12:29 PM · Arma 3
BIS_fnc_KK closed T171993: Command to set thickness of polyline marker as Resolved.
Jul 17 2024, 12:12 PM · Arma 3
BIS_fnc_KK added a comment to T171993: Command to set thickness of polyline marker.

dedmen did it

Jul 17 2024, 12:12 PM · Arma 3
BIS_fnc_KK changed the status of T180633: Script error due to Missing define IDC_DISPLAY3DEN_CREATE_FAVORITE in BIS_fnc_3DENInterface from New to Feedback.
Jul 17 2024, 12:08 PM · Arma 3
BIS_fnc_KK added a comment to T180633: Script error due to Missing define IDC_DISPLAY3DEN_CREATE_FAVORITE in BIS_fnc_3DENInterface.

should be fixed in nect update

Jul 17 2024, 12:08 PM · Arma 3
BIS_fnc_KK changed the status of T180413: Script error when executing ["IsSpectator", [player]] call BIS_fnc_EGSpectator from New to Feedback.
Jul 17 2024, 12:08 PM · Arma 3
BIS_fnc_KK added a comment to T180413: Script error when executing ["IsSpectator", [player]] call BIS_fnc_EGSpectator.

should be fixed with next data

Jul 17 2024, 12:08 PM · Arma 3
BIS_fnc_KK changed the status of T156710: Script error when defining markers in ModuleStrategicMapInit_F (Map) from New to Feedback.
Jul 17 2024, 12:07 PM · Arma 3
BIS_fnc_KK added a comment to T156710: Script error when defining markers in ModuleStrategicMapInit_F (Map).

should be fix in next data

Jul 17 2024, 12:07 PM · Arma 3
BIS_fnc_KK changed the status of T154904: [BIS functions] getVariables in Support Module (+other) functions don't have a default value, causing errors from Assigned to Feedback.
Jul 17 2024, 10:20 AM · Arma 3
BIS_fnc_KK added a comment to T154904: [BIS functions] getVariables in Support Module (+other) functions don't have a default value, causing errors.

looks like requester module has default values preset in GUI

Jul 17 2024, 10:20 AM · Arma 3
BIS_fnc_KK changed the status of T154991: Error in spawnAI_module function from New to Feedback.
Jul 17 2024, 10:13 AM · Arma 3
BIS_fnc_KK added a comment to T154991: Error in spawnAI_module function.

was fixed in march 22

Jul 17 2024, 10:13 AM · Arma 3
BIS_fnc_KK changed the status of T180930: Missing define in "a3\ui_f\scripts\igui\rscspectator.sqf" from New to Feedback.
Jul 17 2024, 9:23 AM · Arma 3
BIS_fnc_KK added a comment to T180930: Missing define in "a3\ui_f\scripts\igui\rscspectator.sqf".

look like typos, as xxxtext is already used, try after data update plz

Jul 17 2024, 9:23 AM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-56489 on T182822: Script errors related to format command optimizations.
Jul 17 2024, 8:17 AM · Arma 3
BIS_fnc_KK changed the status of T182822: Script errors related to format command optimizations from New to Feedback.
Jul 17 2024, 8:17 AM · Arma 3
BIS_fnc_KK added a comment to T182822: Script errors related to format command optimizations.

The errors listed should be fixed in next data update, any more?

Jul 17 2024, 8:17 AM · Arma 3

Jul 16 2024

BIS_fnc_KK placed T159347: !alive vehicles continues plays siren sound up for grabs.
Jul 16 2024, 12:56 PM · Arma 3
BIS_fnc_KK added a comment to T159347: !alive vehicles continues plays siren sound.

Other issues should be fixed in next dev

Jul 16 2024, 12:56 PM · Arma 3

Jul 15 2024

BIS_fnc_KK changed the status of T182887: Add "OnBeforeSave" mission event handler from New to Feedback.
Jul 15 2024, 6:18 PM · Arma 3
BIS_fnc_KK added a comment to T182887: Add "OnBeforeSave" mission event handler.

Rev 152009 "SaveGame" mission EH
https://community.bistudio.com/wiki/Arma_3:_Mission_Event_Handlers#SaveGame

Jul 15 2024, 6:03 PM · Arma 3
BIS_fnc_KK claimed T180633: Script error due to Missing define IDC_DISPLAY3DEN_CREATE_FAVORITE in BIS_fnc_3DENInterface.
Jul 15 2024, 5:38 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-56492 on T182887: Add "OnBeforeSave" mission event handler.
Jul 15 2024, 4:42 PM · Arma 3
BIS_fnc_KK claimed T182887: Add "OnBeforeSave" mission event handler.
Jul 15 2024, 4:42 PM · Arma 3
BIS_fnc_KK claimed T182822: Script errors related to format command optimizations.
Jul 15 2024, 12:14 PM · Arma 3

Jul 14 2024

BIS_fnc_KK set Ref Ticket to AIII-54732 on T159347: !alive vehicles continues plays siren sound.
Jul 14 2024, 3:34 PM · Arma 3

Jul 13 2024

BIS_fnc_KK changed the status of T84917: Sounds played via say3d are incredible quiet when being inside vehicles, even open ones from Assigned to Feedback.
Jul 13 2024, 10:56 AM · Restricted Project, Arma 3
BIS_fnc_KK added a comment to T84917: Sounds played via say3d are incredible quiet when being inside vehicles, even open ones.

should be fixed in Revision: 152003

Jul 13 2024, 10:56 AM · Restricted Project, Arma 3

Jul 12 2024

BIS_fnc_KK added a comment to T159347: !alive vehicles continues plays siren sound.

Issue 2 should be fixed in Revision: 152003

Jul 12 2024, 5:55 PM · Arma 3
BIS_fnc_KK reopened T84917: Sounds played via say3d are incredible quiet when being inside vehicles, even open ones as "Assigned".
Jul 12 2024, 1:10 PM · Restricted Project, Arma 3

Jul 7 2024

BIS_fnc_KK changed the status of T182649: One reason for Object 2:1029 not found RPT spam from New to Feedback.
Jul 7 2024, 9:57 AM · Arma 3
BIS_fnc_KK added a comment to T182649: One reason for Object 2:1029 not found RPT spam.

Revision: 151966

Jul 7 2024, 9:57 AM · Arma 3

Jul 6 2024

BIS_fnc_KK changed the status of T182587: UAV locality issues during gameplay from New to Feedback.
Jul 6 2024, 8:17 PM · Arma 3
BIS_fnc_KK added a comment to T182587: UAV locality issues during gameplay.

Revision: 151965

Jul 6 2024, 8:16 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-56469 on T182587: UAV locality issues during gameplay.
Jul 6 2024, 8:00 PM · Arma 3

Jul 5 2024

BIS_fnc_KK claimed T182649: One reason for Object 2:1029 not found RPT spam.
Jul 5 2024, 1:08 PM · Arma 3

Jul 4 2024

BIS_fnc_KK changed the status of T159917: Projectile incoming sounds doesn't work if shot was fired from a distance more than a ~1000m from New to Feedback.
Jul 4 2024, 4:55 PM · Arma 3
BIS_fnc_KK added a comment to T159917: Projectile incoming sounds doesn't work if shot was fired from a distance more than a ~1000m.

should be fixed in Revision: 151954

Jul 4 2024, 4:54 PM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-56467 on T159917: Projectile incoming sounds doesn't work if shot was fired from a distance more than a ~1000m.
Jul 4 2024, 4:54 PM · Arma 3
BIS_fnc_KK claimed T159917: Projectile incoming sounds doesn't work if shot was fired from a distance more than a ~1000m.
Jul 4 2024, 2:07 PM · Arma 3

Jul 3 2024

BIS_fnc_KK changed the status of T180721: Command/EH to obtain artillery (computer) target position from New to Feedback.
Jul 3 2024, 4:03 PM · Arma 3
BIS_fnc_KK added a comment to T180721: Command/EH to obtain artillery (computer) target position.

REV 151946 ArtilleryShellFired mission EH

Jul 3 2024, 4:03 PM · Arma 3
BIS_fnc_KK claimed T182587: UAV locality issues during gameplay.
Jul 3 2024, 3:07 PM · Arma 3

Jul 2 2024

BIS_fnc_KK changed the status of T181306: Helicopters don't trigger Killed event handler when crash upside down from New to Feedback.
Jul 2 2024, 1:10 PM · Arma 3
BIS_fnc_KK added a comment to T181306: Helicopters don't trigger Killed event handler when crash upside down.

rev 151934

Jul 2 2024, 1:10 PM · Arma 3

Jul 1 2024

BIS_fnc_KK changed the status of T179398: Localization strings not displayed in menu from New to Feedback.
Jul 1 2024, 10:56 PM · Arma 3
BIS_fnc_KK added a comment to T179398: Localization strings not displayed in menu.

You also need to prefix description.ext briefingName and overviewText with @ not $ if you use description.ext over 3DEN, see
https://community.bistudio.com/wiki/Description.ext#briefingName
https://community.bistudio.com/wiki/Description.ext#overviewText

Jul 1 2024, 10:56 PM · Arma 3
BIS_fnc_KK added a comment to T179398: Localization strings not displayed in menu.

Cannot confirm the Title, it works as intended in my test, overview text on the other hand doesnt. Are you sure you save and export mission every time you make changes to the scenario properties in the editor or description.ext?

Jul 1 2024, 2:07 PM · Arma 3

Jun 30 2024

BIS_fnc_KK changed the status of T85502: Virtual Arsenal removes Custom faces to other players in MP from New to Feedback.
Jun 30 2024, 11:29 AM · Arma 3
BIS_fnc_KK added a comment to T85502: Virtual Arsenal removes Custom faces to other players in MP.

Should be fixed with nexrt dev update, please retest

Jun 30 2024, 11:29 AM · Arma 3

Jun 18 2024

BIS_fnc_KK changed the status of T178986: BIS_fnc_liveFeed function is broken in the current version. (Close please!) from New to Feedback.
Jun 18 2024, 11:16 PM · Arma 3
BIS_fnc_KK added a comment to T178986: BIS_fnc_liveFeed function is broken in the current version. (Close please!).

should be fixed in next data update

Jun 18 2024, 11:16 PM · Arma 3
BIS_fnc_KK changed the status of T166771: Customising an unarmed Qilin or Prowler causes the armed variant's additions to appear in the Editor from New to Feedback.
Jun 18 2024, 11:02 PM · Arma 3
BIS_fnc_KK added a comment to T166771: Customising an unarmed Qilin or Prowler causes the armed variant's additions to appear in the Editor.

should be fixed in next data update

Jun 18 2024, 11:02 PM · Arma 3

Jun 7 2024

BIS_fnc_KK changed the status of T171670: Drones and weapons assembled during JIP are null for JIP client from New to Feedback.
Jun 7 2024, 12:30 AM · Arma 3
BIS_fnc_KK added a comment to T171670: Drones and weapons assembled during JIP are null for JIP client.

Revision: 151880

Jun 7 2024, 12:30 AM · Arma 3
BIS_fnc_KK set Ref Ticket to AIII-56438 on T171670: Drones and weapons assembled during JIP are null for JIP client.
Jun 7 2024, 12:19 AM · Arma 3

May 19 2024

BIS_fnc_KK claimed T181306: Helicopters don't trigger Killed event handler when crash upside down.
May 19 2024, 6:20 PM · Arma 3

May 14 2024

BIS_fnc_KK added a comment to T170535: inAreaArray variant to return indexes: inAreaArrayIndexes.

Bug found in inAreaArrayIndexes, it ignores c for height:

private _area = [positionCameraToWorld [0,0,0], 20, 20, 0, true, 20];
[
     [player] inAreaArrayIndexes _area
    ,[player] inAreaArray _area
]
May 14 2024, 1:16 PM · Arma 3

May 6 2024

BIS_fnc_KK changed the status of T72838: Glass lens flare visible when using under-barrel grenade launcher sights from Feedback to Reviewed.
May 6 2024, 11:54 AM · Arma 3

May 5 2024

BIS_fnc_KK claimed T180930: Missing define in "a3\ui_f\scripts\igui\rscspectator.sqf".
May 5 2024, 6:25 PM · Arma 3
BIS_fnc_KK reopened T67440: Shooting through building window, glass breaks throw genade or smoke it doesnt break as "Feedback".
May 5 2024, 6:06 PM · Arma 3
BIS_fnc_KK added a comment to T67440: Shooting through building window, glass breaks throw genade or smoke it doesnt break.

Revision: 151791

May 5 2024, 6:06 PM · Arma 3
BIS_fnc_KK reopened T70529: Player items can be thrown through windows without glass breaking as "Feedback".
May 5 2024, 6:06 PM · Arma 3
BIS_fnc_KK added a comment to T70529: Player items can be thrown through windows without glass breaking.

Revision: 151791

May 5 2024, 6:06 PM · Arma 3
BIS_fnc_KK added a comment to T76391: Glass behaves abnormally.

Revision: 151791

May 5 2024, 6:06 PM · Arma 3
BIS_fnc_KK edited Steps To Reproduce on T76391: Glass behaves abnormally.
May 5 2024, 6:06 PM · Arma 3
BIS_fnc_KK reopened T64513: Bug: Grenades pass through the glass, but do not break it as "Feedback".
May 5 2024, 6:05 PM · Arma 3
BIS_fnc_KK added a comment to T64513: Bug: Grenades pass through the glass, but do not break it.

Revision: 151791

May 5 2024, 6:05 PM · Arma 3
BIS_fnc_KK added a comment to T66209: Grenades doesn't break glass in houses.

Revision: 151791

May 5 2024, 6:05 PM · Arma 3
BIS_fnc_KK reopened T66209: Grenades doesn't break glass in houses as "Feedback".
May 5 2024, 6:05 PM · Arma 3
BIS_fnc_KK reopened T67904: Grenades pass through windows with out any interaction with the glass as "Feedback".
May 5 2024, 6:05 PM · Arma 3
BIS_fnc_KK added a comment to T67904: Grenades pass through windows with out any interaction with the glass.

Revision: 151791

May 5 2024, 6:05 PM · Arma 3
BIS_fnc_KK changed the status of T71658: Grenades can fly through window without breaking glass [VIDEO ADDED] from New to Feedback.
May 5 2024, 6:05 PM · Arma 3
BIS_fnc_KK added a comment to T71658: Grenades can fly through window without breaking glass [VIDEO ADDED].

Revision: 151791

May 5 2024, 6:05 PM · Arma 3
BIS_fnc_KK reopened T71810: grenades don't break glass as "Feedback".
May 5 2024, 6:04 PM · Arma 3
BIS_fnc_KK added a comment to T71810: grenades don't break glass.

Revision: 151791

May 5 2024, 6:04 PM · Arma 3
BIS_fnc_KK changed the status of T76734: All the throwable things like grenade can penetrate glass window of building and won't damage it from New to Feedback.
May 5 2024, 6:04 PM · Arma 3
BIS_fnc_KK added a comment to T76734: All the throwable things like grenade can penetrate glass window of building and won't damage it.

Revision: 151791

May 5 2024, 6:04 PM · Arma 3
BIS_fnc_KK changed the status of T79230: "Barracks (old)" window glass blocks HE grenade from launcher, also plays "glass-shatter" sound forever from New to Feedback.
May 5 2024, 6:04 PM · Arma 3
BIS_fnc_KK added a comment to T79230: "Barracks (old)" window glass blocks HE grenade from launcher, also plays "glass-shatter" sound forever.

Revision: 151791

May 5 2024, 6:04 PM · Arma 3
BIS_fnc_KK changed the status of T72838: Glass lens flare visible when using under-barrel grenade launcher sights from Reviewed to Feedback.
May 5 2024, 6:04 PM · Arma 3
BIS_fnc_KK added a comment to T72838: Glass lens flare visible when using under-barrel grenade launcher sights.
May 5 2024, 6:04 PM · Arma 3
BIS_fnc_KK changed the status of T82591: Grenade UGL never breaks the building window glass. from Acknowledged to Feedback.
May 5 2024, 6:03 PM · Arma 3
BIS_fnc_KK added a comment to T82591: Grenade UGL never breaks the building window glass..

Revision: 151791

May 5 2024, 6:03 PM · Arma 3