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Jul 3 2017

mickeymen updated the task description for T126046: The hand grenade flies through the glass without any physical contact.
Jul 3 2017, 10:33 PM · Arma 3
mickeymen updated the task description for T126046: The hand grenade flies through the glass without any physical contact.
Jul 3 2017, 10:29 PM · Arma 3
mickeymen renamed T126046: The hand grenade flies through the glass without any physical contact from Hand Grenade flies through the glass of the building, without any contact. to The hand grenade flies through the glass without any physical contact.
Jul 3 2017, 10:28 PM · Arma 3
mickeymen renamed T126046: The hand grenade flies through the glass without any physical contact from Hand Greande flies through the glass of the building, without any contact. to Hand Grenade flies through the glass of the building, without any contact. .
Jul 3 2017, 10:25 PM · Arma 3
mickeymen edited Additional Information on T82591: Grenade UGL never breaks the building window glass..
Jul 3 2017, 10:21 PM · Arma 3
mickeymen renamed T126046: The hand grenade flies through the glass without any physical contact from Hand Greande flies through the glass of the building through, without any contact. to Hand Greande flies through the glass of the building, without any contact. .
Jul 3 2017, 10:20 PM · Arma 3
mickeymen created T126046: The hand grenade flies through the glass without any physical contact.
Jul 3 2017, 10:20 PM · Arma 3
mickeymen renamed T82591: Grenade UGL never breaks the building window glass. from Hand grenade/grenade UGL never breaks the building window glass. to Grenade UGL never breaks the building window glass..
Jul 3 2017, 10:15 PM · Arma 3
mickeymen renamed T82601: Old barn stops the movement of the tank. from Nonsense: Old barn stops the movement of the tank! to Old barn stops the movement of the tank..
Jul 3 2017, 10:07 PM · Arma 3
mickeymen renamed T124222: The stance of waiting for a wounded soldier requires adjustment from The wounded AI-soldier, wait medic-support in full erect position (Give him a poster - shoot me!) to Wounded AI soldiers wait for medical support in standing position (Give him a poster - shoot me!).
Jul 3 2017, 5:22 PM · Arma 3
mickeymen added a comment to T124222: The stance of waiting for a wounded soldier requires adjustment.

Thanks, I will follow your advice ;)

Jul 3 2017, 5:22 PM · Arma 3

Jul 1 2017

mickeymen renamed T124222: The stance of waiting for a wounded soldier requires adjustment from The wounded AI-soldier, wait medic-support in full erect position (stock-still) to The wounded AI-soldier, wait medic-support in full erect position (Give him a poster - shoot me!).
Jul 1 2017, 1:10 AM · Arma 3
mickeymen renamed T124298: Fine tuning is required for deployment position for all static weapons. from The position of static weapons AI-deployment, Is always not accurate! to The deployment of static weapon looks ugly..
Jul 1 2017, 1:08 AM · Arma 3
mickeymen renamed T124591: RESOLVED from AI-gunners of light armed vehicles/armed speedboats not able attacks VTOLS! to AI-Bug: The gunners of light armed vehicles/armed speedboats not able attacks VTOLS. .
Jul 1 2017, 1:04 AM · Arma 3
mickeymen renamed T125744: AI passes through walls and static objects. from AI passes through walls. to AI passes through walls and static objects..
Jul 1 2017, 1:03 AM · Arma 3
mickeymen renamed T125825: AI-Pilots are not ables to fly up from the USS Freedom carrier. from AI Is not able able to fly up from the aircraft carrier (from Jets DLC). to AI-Bug: Pilots are not able to fly up from the USS Freedom carrier..
Jul 1 2017, 1:02 AM · Arma 3
mickeymen created T126005: Mine Bug: sometimes the APERS TripwireMine does not works. (VIDEO).
Jul 1 2017, 12:54 AM · Arma 3

Jun 30 2017

mickeymen renamed T124591: RESOLVED from AI-Gunners of Light armed vehicles not able attacks VTOLS! to AI-gunners of light armed vehicles/armed speedboats not able attacks VTOLS! .
Jun 30 2017, 10:41 AM · Arma 3

Jun 23 2017

mickeymen renamed T125825: AI-Pilots are not ables to fly up from the USS Freedom carrier. from AI Is not able able to fly up from the aircraft carriers runway. to AI Is not able able to fly up from the aircraft carrier (from Jets DLC)..
Jun 23 2017, 5:25 PM · Arma 3
mickeymen created T125825: AI-Pilots are not ables to fly up from the USS Freedom carrier..
Jun 23 2017, 5:11 PM · Arma 3
mickeymen renamed T123627: Ai with waypoint "Seek and destroy", after too short time stop your searches and idle. from Ai with waypoint "Seek and destroy", after too short time stop your searches. to Ai with waypoint "Seek and destroy", after too short time stop your searches and idle..
Jun 23 2017, 2:02 PM · Arma 3
mickeymen updated the task description for T123627: Ai with waypoint "Seek and destroy", after too short time stop your searches and idle..
Jun 23 2017, 1:59 PM · Arma 3
mickeymen updated the task description for T123627: Ai with waypoint "Seek and destroy", after too short time stop your searches and idle..
Jun 23 2017, 1:58 PM · Arma 3
mickeymen updated the task description for T123627: Ai with waypoint "Seek and destroy", after too short time stop your searches and idle..
Jun 23 2017, 1:56 PM · Arma 3
mickeymen renamed T123627: Ai with waypoint "Seek and destroy", after too short time stop your searches and idle. from Ai with waypoint "Seek and destroy", after too short time stop your searches and idles. to Ai with waypoint "Seek and destroy", after too short time stop your searches..
Jun 23 2017, 1:56 PM · Arma 3

Jun 22 2017

mickeymen renamed T124222: The stance of waiting for a wounded soldier requires adjustment from The Wounded AI wait medic support in erect position (stock-still) to The wounded AI-soldier, wait medic-support in full erect position (stock-still).
Jun 22 2017, 3:05 PM · Arma 3
mickeymen renamed T124297: Durring reloading Launcher, the switching player stance (crouch/erect ) not works. from Durring reload Launcher, the change player position (crouch/erect ) not works! to Durring reload Launcher, the switching player stance (crouch/erect ) not works..
Jun 22 2017, 3:01 PM · Arma 3
mickeymen renamed T118971: Random Start positions is not visible in the EDEN (3D view) from The system marker, need for a random start is not visible in the EDEN (3D view) to Random Start positions is not visible in the EDEN (3D view).
Jun 22 2017, 2:55 PM · Arma 3

Jun 21 2017

mickeymen added a comment to T120612: AI-Commander of tanks, cannot finish his voice command. (stuck record).

THIS BUG STILL NOT FIXED (v1.70)

Jun 21 2017, 2:48 PM · Arma 3
mickeymen updated the task description for T125760: AI-Bug: The AI crew, will not leave the unfueled tank (bug can breaks any tank mission).
Jun 21 2017, 2:26 PM · Arma 3
mickeymen updated the task description for T125760: AI-Bug: The AI crew, will not leave the unfueled tank (bug can breaks any tank mission).
Jun 21 2017, 2:25 PM · Arma 3
mickeymen created T125760: AI-Bug: The AI crew, will not leave the unfueled tank (bug can breaks any tank mission).
Jun 21 2017, 2:23 PM · Arma 3
mickeymen updated the task description for T123678: The AI drivers of armed cars do not leaves vehicles, if they lose their gunners..
Jun 21 2017, 8:47 AM · Arma 3
mickeymen renamed T82407: AI not react to any allied contact (treatment, reload, inventory) from AI not responding to any allied contact! to AI not react to any allied contact (treatment, reload, inventory).
Jun 21 2017, 8:40 AM · Arma 3

Jun 20 2017

mickeymen created T125744: AI passes through walls and static objects..
Jun 20 2017, 7:23 PM · Arma 3

Jun 19 2017

mickeymen updated the task description for T119383: RESOLVED (Aliluya!).
Jun 19 2017, 5:58 PM · Arma 3
mickeymen renamed T119383: RESOLVED (Aliluya!) from Edit of soldiers via Virtual Arsenal, makes the contents of the backpack invisible. [Video] to RESOLVED (Aliluya!).
Jun 19 2017, 5:55 PM · Arma 3
mickeymen added a comment to T119383: RESOLVED (Aliluya!).

Fixed!

Jun 19 2017, 5:53 PM · Arma 3

May 25 2017

mickeymen added a comment to T82167: Add the ability to adjust length of bipod legs..

They have more important stuff to work on, bumping this ticket every few weeks will not help at all.

May 25 2017, 8:28 PM · Arma 3

May 23 2017

mickeymen added a comment to T81982: If the player uses a bipod, then the high of his weapons (relative to the ground) decreases and creates some problems..

Lex! they make next DLC, don't bother them! Lol!

May 23 2017, 7:41 PM · Arma 3

May 19 2017

mickeymen updated the task description for T119286: Please make normal reload-animations for RPG-7.
May 19 2017, 10:00 AM · Arma 3
mickeymen edited Additional Information on T119286: Please make normal reload-animations for RPG-7.
May 19 2017, 9:56 AM · Arma 3
mickeymen renamed T119286: Please make normal reload-animations for RPG-7 from APEX Update: Reloading animation of RPG-7 is ugly! to Reloading animation of RPG-7 is shameful..
May 19 2017, 9:53 AM · Arma 3

Apr 27 2017

mickeymen edited Steps To Reproduce on T124591: RESOLVED.
Apr 27 2017, 12:01 PM · Arma 3
mickeymen edited Steps To Reproduce on T124591: RESOLVED.
Apr 27 2017, 12:00 PM · Arma 3
mickeymen updated the task description for T124591: RESOLVED.
Apr 27 2017, 1:28 AM · Arma 3
mickeymen updated the task description for T124591: RESOLVED.
Apr 27 2017, 1:27 AM · Arma 3
mickeymen edited Steps To Reproduce on T124591: RESOLVED.
Apr 27 2017, 1:26 AM · Arma 3
mickeymen edited Steps To Reproduce on T124591: RESOLVED.
Apr 27 2017, 1:26 AM · Arma 3
mickeymen renamed T124591: RESOLVED from AI-Gunners of Armed Cars not able attacks VTOLS! to AI-Gunners of Light armed vehicles not able attacks VTOLS! .
Apr 27 2017, 1:23 AM · Arma 3
mickeymen created T124591: RESOLVED.
Apr 27 2017, 1:22 AM · Arma 3

Apr 21 2017

mickeymen added a comment to T79016: Vehicle Damage Model Improvement Considerations.

+1000% but this ticket forgotten

Apr 21 2017, 7:20 PM · Arma 3

Apr 12 2017

mickeymen updated the task description for T123983: After upgrading 1.68 the status of the AI-subordinates have not the correct names..
Apr 12 2017, 2:46 PM · Arma 3
mickeymen renamed T123983: After upgrading 1.68 the status of the AI-subordinates have not the correct names. from After upgrading 1.68 the status of the AI-subordinates have not the right names. to After upgrading 1.68 the status of the AI-subordinates have not the correct names..
Apr 12 2017, 2:45 PM · Arma 3
mickeymen added a comment to T123983: After upgrading 1.68 the status of the AI-subordinates have not the correct names..

I give the command to my subordinate - "Inventory" and my subordinate has status is "heal"

Apr 12 2017, 2:41 PM · Arma 3
mickeymen added a comment to T83834: Inventory avalible in "LOCKED" vehicles! .

Inventory avalible in "LOCKED" vehicles - Bis does not bother you that there are nonsense in the game!?

Apr 12 2017, 12:53 PM · Arma 3
mickeymen renamed T83834: Inventory avalible in "LOCKED" vehicles! from Nonsense - Inventory avalible in "LOCKED" vehicles! to Inventory avalible in "LOCKED" vehicles! .
Apr 12 2017, 12:51 PM · Arma 3
mickeymen updated the task description for T124298: Fine tuning is required for deployment position for all static weapons..
Apr 12 2017, 11:08 AM · Arma 3

Apr 11 2017

mickeymen updated the task description for T124298: Fine tuning is required for deployment position for all static weapons..
Apr 11 2017, 11:48 PM · Arma 3
mickeymen created T124298: Fine tuning is required for deployment position for all static weapons..
Apr 11 2017, 11:42 PM · Arma 3
mickeymen updated the task description for T124297: Durring reloading Launcher, the switching player stance (crouch/erect ) not works..
Apr 11 2017, 9:31 PM · Arma 3
mickeymen updated the task description for T124297: Durring reloading Launcher, the switching player stance (crouch/erect ) not works..
Apr 11 2017, 9:28 PM · Arma 3
mickeymen created T124297: Durring reloading Launcher, the switching player stance (crouch/erect ) not works..
Apr 11 2017, 9:27 PM · Arma 3
mickeymen updated the task description for T124199: Driver or passanger in the cabin of Zamak does not have a flank view! .
Apr 11 2017, 12:12 PM · Arma 3

Apr 5 2017

mickeymen renamed T124222: The stance of waiting for a wounded soldier requires adjustment from The Wounded AI wait medic support in erect position (need a special stance!) to The Wounded AI wait medic support in erect position (stock-still).
Apr 5 2017, 10:46 PM · Arma 3
mickeymen edited Steps To Reproduce on T124222: The stance of waiting for a wounded soldier requires adjustment.
Apr 5 2017, 8:24 PM · Arma 3
mickeymen updated the task description for T124222: The stance of waiting for a wounded soldier requires adjustment.
Apr 5 2017, 8:23 PM · Arma 3
mickeymen created T124222: The stance of waiting for a wounded soldier requires adjustment.
Apr 5 2017, 8:21 PM · Arma 3

Apr 4 2017

mickeymen added a comment to T85232: AI commander forcing player out of vehicle beacuse damaged track.

Hey BIS, somebody will solve it finally!?

Apr 4 2017, 6:39 PM · Arma 3
mickeymen updated the task description for T123983: After upgrading 1.68 the status of the AI-subordinates have not the correct names..
Apr 4 2017, 1:35 PM · Arma 3
mickeymen renamed T124094: Support Waypoint in the Arma3 are not functional from Support Waypoints are not functional! to Support Waypoint in the Arma3 are not functional!.
Apr 4 2017, 1:31 PM · Arma 3
mickeymen updated the task description for T123678: The AI drivers of armed cars do not leaves vehicles, if they lose their gunners..
Apr 4 2017, 1:28 PM · Arma 3
mickeymen renamed T123680: Game Setting of "Automatic Reporting" has no any obvious effect from Setting of Automatic Reporting not works! to Game Setting of "Automatic Reporting" has no any obvious effect.
Apr 4 2017, 1:24 PM · Arma 3
mickeymen updated the task description for T123983: After upgrading 1.68 the status of the AI-subordinates have not the correct names..
Apr 4 2017, 1:22 PM · Arma 3
mickeymen renamed T123983: After upgrading 1.68 the status of the AI-subordinates have not the correct names. from After stop order, the status of idle AI-subordinates is not correctly displayed (Busy-status) to After upgrading 1.68 the status of the AI-subordinates have not the right names..
Apr 4 2017, 1:20 PM · Arma 3
mickeymen updated the task description for T124094: Support Waypoint in the Arma3 are not functional.
Apr 4 2017, 1:11 PM · Arma 3
mickeymen updated the task description for T124199: Driver or passanger in the cabin of Zamak does not have a flank view! .
Apr 4 2017, 1:10 PM · Arma 3
mickeymen created T124206: Listening to music cannot be turned off (in the trigger settings).
Apr 4 2017, 1:07 PM · Arma 3

Apr 3 2017

mickeymen edited Steps To Reproduce on T124199: Driver or passanger in the cabin of Zamak does not have a flank view! .
Apr 3 2017, 9:13 PM · Arma 3
mickeymen created T124199: Driver or passanger in the cabin of Zamak does not have a flank view! .
Apr 3 2017, 9:11 PM · Arma 3

Apr 1 2017

mickeymen renamed T123981: RESOLVED in Hotfix 1.68 from After 1.68 for subordinate AI are missed special commands to RESOLVED in Hotfix 1.68.
Apr 1 2017, 3:47 PM · Arma 3
mickeymen added a comment to T123981: RESOLVED in Hotfix 1.68.

This issue Resolved in Hotfix 1.68. Thanks to all involved

Apr 1 2017, 3:47 PM · Arma 3

Mar 29 2017

mickeymen updated the task description for T124094: Support Waypoint in the Arma3 are not functional.
Mar 29 2017, 12:19 AM · Arma 3
mickeymen edited Steps To Reproduce on T124094: Support Waypoint in the Arma3 are not functional.
Mar 29 2017, 12:18 AM · Arma 3
mickeymen updated the task description for T124094: Support Waypoint in the Arma3 are not functional.
Mar 29 2017, 12:16 AM · Arma 3
mickeymen created T124094: Support Waypoint in the Arma3 are not functional.
Mar 29 2017, 12:13 AM · Arma 3

Mar 28 2017

mickeymen added a comment to T119383: RESOLVED (Aliluya!).

The issue is not fixed in 1.68 hotfix RC.

Mar 28 2017, 9:51 PM · Arma 3

Mar 27 2017

mickeymen edited Steps To Reproduce on T123981: RESOLVED in Hotfix 1.68.
Mar 27 2017, 11:41 AM · Arma 3
mickeymen edited Steps To Reproduce on T123981: RESOLVED in Hotfix 1.68.
Mar 27 2017, 11:41 AM · Arma 3
mickeymen updated the task description for T123981: RESOLVED in Hotfix 1.68.
Mar 27 2017, 11:40 AM · Arma 3

Mar 26 2017

mickeymen added a comment to T83573: Tanks - flipping / jumping / rocket / or whatever.

The center of the weight of the Tanks, and other combat vehicles, should be located below the axis of the geometry of the machines.

Mar 26 2017, 9:43 PM · Arma 3

Mar 25 2017

mickeymen added a comment to T83573: Tanks - flipping / jumping / rocket / or whatever.

This is only one part of the big problems for Arma3. Tanks not just suddenly take a run and jump, but can roll over there where you don't need) Lol!

Mar 25 2017, 1:16 PM · Arma 3

Mar 24 2017

mickeymen renamed T123981: RESOLVED in Hotfix 1.68 from After 1.68 for subordinate AI disappeared special commands to After 1.68 for subordinate AI are missed special commands.
Mar 24 2017, 11:18 PM · Arma 3
mickeymen renamed T123981: RESOLVED in Hotfix 1.68 from After 1.68 for subordinate AI disappeared option - "reload magazine" to After 1.68 for subordinate AI disappeared special commands.
Mar 24 2017, 11:16 PM · Arma 3

Mar 23 2017

mickeymen renamed T123983: After upgrading 1.68 the status of the AI-subordinates have not the correct names. from The status of idle AI-subordinates is not correctly displayed (Busy-status) to After stop order, the status of idle AI-subordinates is not correctly displayed (Busy-status).
Mar 23 2017, 2:25 PM · Arma 3
mickeymen updated the task description for T123983: After upgrading 1.68 the status of the AI-subordinates have not the correct names..
Mar 23 2017, 2:24 PM · Arma 3
mickeymen renamed T123983: After upgrading 1.68 the status of the AI-subordinates have not the correct names. from The status of idle AI-subordinates is not correctly displayed (icons) to The status of idle AI-subordinates is not correctly displayed (Busy-status).
Mar 23 2017, 2:23 PM · Arma 3
mickeymen updated the task description for T123983: After upgrading 1.68 the status of the AI-subordinates have not the correct names..
Mar 23 2017, 2:22 PM · Arma 3
mickeymen renamed T123983: After upgrading 1.68 the status of the AI-subordinates have not the correct names. from The status of AI-subordinates is not correctly displayed (icons) to The status of idle AI-subordinates is not correctly displayed (icons).
Mar 23 2017, 2:21 PM · Arma 3
mickeymen created T123983: After upgrading 1.68 the status of the AI-subordinates have not the correct names..
Mar 23 2017, 2:20 PM · Arma 3