I noticed, that if the player uses a bipod, in the prone position, then the height of his weapons becomes a little below (relative to the ground). And if the player removes the bipod, then the weapon becomes slightly higher on the ground.
For this reason, if player uses bipod, then this player receives two problems:
- grass obscures the player's overview more!
- the image in optics sometimes becomes blured!
Maybe small blur it a problem of my monitor, I'm not sure, but I think that in any case, bipod needs to raise the arms above the ground, but not to lower it. It should be the opposite.
If the player instal the bipod, then the hight of his weapon relative to the ground should become higher, because of the bipod not should be are short.
Please, do the reverse, because the bipod should not create additional problems for review of the player in the any cases. {F26001} {F26002}