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May 11 2016

HaseDesTodes edited Additional Information on T103420: Clipping visor on gorka helmet will turn it pristine.
May 11 2016, 1:02 AM · DayZ
HaseDesTodes added a comment to T103418: Running for an hour and the map just repeats itself.

maybe write a ticket in player stuck section, they'll reset your character.
but honestly, what were you thinking when suddenly in a straight line all trees and grass stopped?
btw: i dont think any natural borders like high mountains would fit the area of chernarus, and coast at every side would make it an island, so there is not much that can be fixed about it and your threat is pointless...

May 11 2016, 1:02 AM · DayZ
HaseDesTodes added a comment to T103417: I press respawn 3.2.1 "you are dead" over and over? wtf?.

as its evening in europe, devs don't work atm and can't help...

try playing on a private hive server or official 1st-person hive (as there are different hives for 1st and 1st/3rd person servers and i just assume you play on normal ones), if you need to play right now, otherwise wait until they can help you

May 11 2016, 1:02 AM · DayZ
HaseDesTodes added a comment to T103414: Game crashes, then BSoD on next game start.

Andy,
good news (for you)!
I've had a simmilar crash agian, but in an other DX9 game (Americas Army Proving Grounds Beta), so it's rather a driver/hardware/DX9 related error, but nothing to worry for you about.
I think this threat can be closed now.
Greetings

May 11 2016, 1:02 AM · DayZ
HaseDesTodes added a comment to T103414: Game crashes, then BSoD on next game start.

game still crashed from time to time, and its ratehr random.
i usually restart the pc after, to avoid BSoD, but next time i wont just to have a look...
i will delete my apdata files now, just repoducing the random crash might take a while

May 11 2016, 1:02 AM · DayZ
HaseDesTodes edited Additional Information on T103414: Game crashes, then BSoD on next game start.
May 11 2016, 1:02 AM · DayZ
HaseDesTodes added a comment to T103404: Crowbar doesnt hit zombie.

i think you just cant get close enough sometimes...
with the machete you can hit more reliably when not aiming at the head (as i usually do) but on the chest
not sure about the crowbar though

May 11 2016, 1:02 AM · DayZ
HaseDesTodes set Category to category:structures on T103400: [PRIMARY REPORT] Police cars/Heli crashes clip through ground.
May 11 2016, 1:02 AM · DayZ
HaseDesTodes added a comment to T103392: My character reset again..

hive reset was announced before. they did it to remove some older items like 60 rnd m4 mag

May 11 2016, 1:01 AM · DayZ
HaseDesTodes added a comment to T103386: TTsKO lets us getting "hot".

i got a worn ttsko jacket with worn gorka pants, and i have not got overheating problems...(running around at day when it's dry weather)
but i have noticed differnt conditions of the cloting lead to differnt states of freezing (my pristine jacket got raped by a zombie at night when its was raining and i started freezing) so maybe this might be the reason its fine for me
also i'm always nicely hydrated, don't know about you though
some more info could help the devs...

May 11 2016, 1:01 AM · DayZ
HaseDesTodes added a comment to T103336: Only a handful of locked servers appearig no other.

i think the update is rolling out tonight, servers might just be offline

May 11 2016, 12:59 AM · DayZ
HaseDesTodes added a comment to T103224: AKM ammo bug with chambered round..

the ejected ammo is some kind of magazine, thats why you have to eject it before combining it back
afaik you could actually load it by pressing r, which doesnt work with stacks of rounds

May 11 2016, 12:56 AM · DayZ
HaseDesTodes added a comment to T103209: Character stuck jumping / floating in the air..

maybe create an otrher post in category "Player stuck", if you don't get help here soon.
tickets there usually get solved soon

May 11 2016, 12:55 AM · DayZ
HaseDesTodes added a comment to T103204: Ak 101 in hand not reloading properly.

Imho this might have something to do with items not properly refreshing after being picked up. (but refreshing when droped)
Had something simmilar with other items like described in this threat:
http://feedback.dayzgame.com/view.php?id=16320

will try to find a fresh ak to test

May 11 2016, 12:55 AM · DayZ
HaseDesTodes edited Steps To Reproduce on T103204: Ak 101 in hand not reloading properly.
May 11 2016, 12:55 AM · DayZ
HaseDesTodes edited Steps To Reproduce on T103201: [Exploit] Puting items into 6-Slot cloting in your inventory, alows you to cary more items.
May 11 2016, 12:55 AM · DayZ
HaseDesTodes added a comment to T103150: [Experimental] Server Info in loading screen not showing correcty, when joining from main menu.

seems like it got fixed in 0.49.124937

May 11 2016, 12:53 AM · DayZ
HaseDesTodes edited Steps To Reproduce on T103150: [Experimental] Server Info in loading screen not showing correcty, when joining from main menu.
May 11 2016, 12:53 AM · DayZ
HaseDesTodes added a comment to T103105: Crash to desktop ver. 0.49.124931.

rage, can't tell if dying might cause some crashes, but i was playing on a server with max 5-6 players, and i keept crasing to desktop everey min. i don't think they managed to die that often. also at some point i saw like 4 players crashing at once, but i didn't crash at that time, so even if someone dies, not everyone has to crash due to it.
i think it might have something to do with the game loading new models/terrain, because my game mostly crashed while running/walking, but also even during loading in after rejoing

May 11 2016, 12:52 AM · DayZ
HaseDesTodes added a comment to T102731: (Experimental) Clothes mended by sewing kit not looking fixed in inventory.

can confirm, had this yesterday in 0.49.124937. also the sewing kit didn't show to get depleted, but after respawn clothes were mended and kit used

May 11 2016, 12:39 AM · DayZ
HaseDesTodes added a comment to T101964: Cant chamber Makarov with .380 Auto Rounds.

solved

May 11 2016, 12:12 AM · DayZ

May 10 2016

HaseDesTodes added a comment to T98359: AKM magazine behaves odd in reloads.

Also happens when swaping different painted magazines.
Added a screenshot, where you can see the clip floating (on the left).

May 10 2016, 10:10 PM · DayZ
HaseDesTodes added a comment to T97587: Flashlight of pistol wrong on a near tree.

can't see his picture, but my screenshot might be related
the light source (of my m1911 flashlight) is is located behind the hands, so the hands and the pistol is illuminated

May 10 2016, 9:44 PM · DayZ
HaseDesTodes added a comment to T93400: banana does not fit in chest holster.

no it's real

"There will be more experimentals over the next few days. The target for stable is 25th. With a small chance of being pushed to 1st if we dont get the last critical bugs fixed."
quote: Eugen Harton ( http://forums.dayzgame.com/index.php?/topic/222577-exp-update-055126981/ )

he can only mean this issue with "critical bugs"

May 10 2016, 7:17 PM · DayZ
HaseDesTodes added a comment to T93400: banana does not fit in chest holster.

4.1.2015 is closing in, let's all get exited

May 10 2016, 7:17 PM · DayZ
HaseDesTodes added a comment to T91851: Description for liquid consumables wrong.

is fixed...

May 10 2016, 6:21 PM · DayZ
HaseDesTodes added a comment to T91592: Instant Death Glitch (Inside Buildings on 2nd or higher level).

just be careful in multi story buildings when having desync/rubberbanding issues (eg. when you just joined a server), this seems to cause this issue for me.

May 10 2016, 6:12 PM · DayZ
HaseDesTodes added a comment to T82254: K-40 UAV ATGM Laser Pointer/Missile Impact Point off by 10 Meters.

the problem is, the uavs locks are not aiming at some vehicles from some angles...
locking a tigris for example locks a point in the air in front of the turret, wich makes hte laser designating the ground when the tank is lased from the side

nevermind, i should have watched the video (still is a problem what is described)

May 10 2016, 10:56 AM · Arma 3
HaseDesTodes edited Steps To Reproduce on T81436: Able to take vision mode from one scope to another (abusable bug).
May 10 2016, 10:30 AM · Arma 3
HaseDesTodes added a comment to T80955: locked UAV laser targeting a point in the air around some vehicles, which results in not designating the vehicle.

vlad i disagree that it is to much or even impossible, as the system as it is locks on to a fixed point around (or inside) the vehicle. they just need to change that point for some vehicles to get better results in the end.
locking a variable point on a targets hull would make things more complicated
also, in case you mean locking a certain camera angle, this would disable tracking moving targets and in case you need that, just aim at the ground

May 10 2016, 10:15 AM · Arma 3
HaseDesTodes edited Steps To Reproduce on T80955: locked UAV laser targeting a point in the air around some vehicles, which results in not designating the vehicle.
May 10 2016, 10:15 AM · Arma 3
HaseDesTodes edited Steps To Reproduce on T80940: Accessing UAV gunner seat from a vehicle gunner seat, makes the AI controll the vehicle.
May 10 2016, 10:15 AM · Arma 3
HaseDesTodes edited Steps To Reproduce on T80916: Allow multiple infantry soliders to connect to a UAV lifefeed.
May 10 2016, 10:14 AM · Arma 3
HaseDesTodes added a comment to T80898: Game crash to desktop, when controlling attack drone (pilot).

The issues are simmilar, but not quite the same.
In his issue just burn describes that his game crashes when his GBU hits the target, that happens to me some times, but i also had the crash, when landing to rearm.
Also i've noticed that the .rpt data files are quite useless, and on a normal crash to desktop no minidump files are created. (would is there a way to change it? i guess it would be more helpful)
(also i will copy this answer to the main threat, so you can answer where you like)

May 10 2016, 10:13 AM · Arma 3
HaseDesTodes edited Steps To Reproduce on T80898: Game crash to desktop, when controlling attack drone (pilot).
May 10 2016, 10:13 AM · Arma 3
HaseDesTodes added a comment to T80883: Crash on laser designated target in Zeus.

I have noticed, that this does not happen when you order the AI, to not attack (like setting the behaviour in a waypoint to Never Attack)
Maybe it helps.

May 10 2016, 10:13 AM · Arma 3
HaseDesTodes added a comment to T80883: Crash on laser designated target in Zeus.

I was linked to this as a dupliacate, as my issue is simmilar, but it's not quite the same.
In his issue just burn describes that his game crashes when his GBU hits the target, that happens to me sometimes, but i also had the crash, when landing to rearm.
Also i've noticed that the .rpt data files are quite useless, and on a normal crash to desktop no minidump files are created. (would is there a way to change it? i guess it would be more helpful)

May 10 2016, 10:13 AM · Arma 3
HaseDesTodes added a comment to T79861: Watch Turret of Greyhawk (CAS) inside helicopter makes the helicopter bounce uncontrollable..

wanted to test something else, and reproduced it by accident
this issue is propably caused by you swaping control when accessing a uav from a crew position (http://feedback.arma3.com/view.php?id=22582), and the unability of ai to cope with afm; or rather a glich, that occures when ai has to cope with afm

i have noticed, that this issue even occurs when the engine is turned off. (see my vid in the attachment)

May 10 2016, 9:35 AM · Arma 3

May 5 2016

HaseDesTodes added a watcher for DayZ: HaseDesTodes.
May 5 2016, 6:23 PM
HaseDesTodes added a watcher for Arma 3: HaseDesTodes.
May 5 2016, 6:23 PM