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locked UAV laser targeting a point in the air around some vehicles, which results in not designating the vehicle
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Description

I've had this issue now often enough, to feel like it should be fixed.
When you lock the laser on certain vehicles, like the Tirgis AA, it will point at some imaginary point in the air, but not at the tank itself, which results in missing the bombs.
Imho drones should lock on the point where turret of the tank is fixed to the chassis. This should enable the UAV to aim at the tank all of the time. {F25543}

Details

Legacy ID
655964462
Severity
None
Resolution
Open
Reproducibility
Always
Category
UAV (Unmanned Aerial Vehicle)
Steps To Reproduce

Target a tigris from the side

Additional Information

I have not yet a list of vehicles, which have this issue, but the tigis is most certainly one of the worst.

Event Timeline

HaseDesTodes edited Additional Information. (Show Details)
HaseDesTodes set Category to UAV (Unmanned Aerial Vehicle).
HaseDesTodes set Reproducibility to Always.
HaseDesTodes set Severity to None.
HaseDesTodes set Resolution to Open.
HaseDesTodes set Legacy ID to 655964462.May 7 2016, 8:13 PM
Bohemia added a subscriber: Bohemia.May 7 2016, 8:13 PM

Maybe lock where turret is fixed to the hull is too much (and impossible) but locking in place where player aiming is enough to make it work as it should be, so +1

vlad i disagree that it is to much or even impossible, as the system as it is locks on to a fixed point around (or inside) the vehicle. they just need to change that point for some vehicles to get better results in the end.
locking a variable point on a targets hull would make things more complicated
also, in case you mean locking a certain camera angle, this would disable tracking moving targets and in case you need that, just aim at the ground