This happened only once yesterday.
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May 10 2016
Do you experience this issue frequently? Or did it happen only once?
I confirm this. Currently Disengage only revokes any Engage at Will command you give.
I confirm this by using Free Look, moving the sights left will still fire at the original position (restored by releasing Alt).
This is pretty severe!
Hello and thank you for your feedback.
This issue has already been scheduled for a fix.
Updated description with another video demonstrating TrackIR issue. This should probably have been the main focus of the ticket as it is by far the most troublesome. When using free look it is easy to manage the issue (simply don't use free look), however when using TrackIR it is necessary to disable (pause) TrackIR functionality to be able to reliably align the sights. This is the more serious issue although admittedly it impacts fewer users.
ould you please upload a simple repro mission displaying the problem? It would be a big help.
Thank you.
Hello Vitdom.No, I do not use any mod nor addonn,I have only the DLC addonn of Bohemia Interactive,simply.
This happens a lot in Missions MP escape altis and Stratis or any heading coop if you want to handle the IA
there comes a time that bugean and ignores.
Regards
When will I,see it I will try to record.
One could also include command "move fast" in IA.
And finally you have a commnad suppression fire, action which do not work in any way.(and is very important action that brings the game)
Adam to you a greeting!
These two things should be added please.
I want to use this actions this game
Unless you can supply reproduction steps I'd say you are using game-breaking addons or don't know how to do what you are having issues with.
Perfect, as soon as possible, I will provide you a better translation and a video IA and movement of ground.
The Best Regards.
As if passing a fly :-(.
or is this normal?
Yes no, remove the IA and the command interface to give orders, because I tell you or arrange or all it does is hinder or not to complete missions ETC.
Hello,
It is not really clear what issues you are experiencing with the AI could you please provide more info? The ground glitch is not a bug.
Thank you for your feedback
The AI don't obey when you make orders like, heal myself, heal others players. Also it don't repair vehicles, doing nothing at this time, simply standing. This occurs at campaign or cooperative multiplayer.
It's a shame because that's the point of the game. And sometimes you can't complete missions because as I say before, Al don't obey.
The Al is useless, and destroy the game experience,command options are useless.
Try deleting every startup parameter and only use starting parameter:
-nobenchmark
I'm glad you have managed to resolve this issue.
Cheers!
I tried this already which didn't fix it.
However, finally I've figured where the issue for me is/was;
In the past I used Fred41's custom TBB allocator (tbbmalloc).
With his little tool "LPManager" I could easily set the right privileges and apply the GMF tweak via checkbox ('UseLargePages' = 1, for key [HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Image File Execution Options\arma3.exe]).
Arma 3 works just fine again when unchecked "LP ImageFileMapping Client" in LPManager.exe Tool or by doing it manually via regedit and use "UseLargePages' = 0"
Found some interesting posts after a bit of research regarding this issue :
-------------
Thanks for your time Adam and your attempt to help :)
Can be closed/marked as solved.
I'm sorry but *.rpt files are the only ones that are created in this folder.
http://i.imgur.com/HxFmDjv.jpg
I packed all the logfiles shown on the picture in an additional .rar file called "Arma 3 logs picture all.rar" and attach them here.
Re-/producing steps:
- clean startup parameters, no mods, nor any parameters
- deleted arma3.cfg
- game started after the 4th time of launching via ArmA3Sync (logfile attached "arma3_2015-04-02_11-39-25.rpt")
- replaced arma3.cfg with my old own arma3.cfg
- game still starts every 1st try
- launched via ArmA3Sync with parameters (-maxvram=1280
-maxMem=4096 -noPause -exThreads=7 -enableHT -nosplash -world=empty) [logfile "arma3_2015-04-02_11-55-09"]
- game still starts every 1st try
- launched via ArmA3Sync with parameters and mods [logfile "arma3_2015-04-02_11-59-13"]
- game still starts, 2 times it worked, then stopped working and didn't launch anymore out of 10+ tries. [logfiles weren't created at fail start for each 10+ tries since]
- unselected all mods and tried launch, doesn't work
- unselected all startup parameters as well, so no mods, no parameters at all, doesn't work
- after 15th-20th try of launching following windows error "Arma 3 doesn't work anymore". Windows created logfiles in the temp folder. Attaching them in case they might be useful. ["Windows error logs.rar"]
We need crash dump files from this folder to analyze your problem.
C:\Users\<Name>\AppData\Local\Arma 3\
Can you upload somewhere in winrar package, please?
Archive smaller than 5000 KB can be attached directly to the ticket. For bigger archives, please use some free sharing service and post link here.
How to find correct crashdump file:
Try to make the crash happen
Look into crashdump folder
Upload crashdump with latest date in name (crashdump is rpt + bidmp + mdmp file with same name). Please try to provide as many crashdumps as possible, it helps us investigating the problem in a big way.
Thank you.
I got to look up the internally windows reports that my OS got collected w/o giving out any error messages when Arma 3 just closed.
Most of the errors are like this:
--------------------------
Name der fehlerhaften Anwendung: arma3.exe, Version: 1.40.129.533, Zeitstempel: 0x54f47474
Name des fehlerhaften Moduls: KERNELBASE.dll, Version: 6.1.7601.18409, Zeitstempel: 0x53159a86
Ausnahmecode: 0x406d1388
Fehleroffset: 0x0000c42d
ID des fehlerhaften Prozesses: 0x1188
Startzeit der fehlerhaften Anwendung: 0x01d06cc3d679f806
Pfad der fehlerhaften Anwendung: E:\SteamLibrary\steamapps\common\Arma 3\arma3.exe
Pfad des fehlerhaften Moduls: C:\Windows\syswow64\KERNELBASE.dll
Berichtskennung: 145dcf4c-d8b7-11e4-97bc-1c6f6591cfcf
--------------------------
only 1 time it's this:
Name der fehlerhaften Anwendung: arma3.exe, Version: 1.40.129.533, Zeitstempel: 0x54f47474
Name des fehlerhaften Moduls: ntdll.dll, Version: 6.1.7601.18247, Zeitstempel: 0x521ea8e7
Ausnahmecode: 0xc0000005
Fehleroffset: 0x0005b263
ID des fehlerhaften Prozesses: 0x17a0
Startzeit der fehlerhaften Anwendung: 0x01d06cbd9281220b
Pfad der fehlerhaften Anwendung: E:\SteamLibrary\steamapps\common\Arma 3\arma3.exe
Pfad des fehlerhaften Moduls: C:\Windows\SysWOW64\ntdll.dll
Berichtskennung: d0674355-d8b0-11e4-97bc-1c6f6591cfcf
I packed couple of logfiles in a .rar file and uploaded them.
I tried launching with and w/o mods, trying couple of different allocators, tried running with and without command line parameters such as "-benchmark -winxp"(if they are still useful) and the ones listed in the logfiles, launching through BI launcher, launching through ArmA3Sync.
Today it decided to work just after the 4th try. Log file attached.
Hello and thank you for your feedback.
Does this issue produce standard crash dump files? If so could you please attach them here? Or if they are too big use some free sharing service and post the link here.
C:\Users\<Name>\AppData\Local\Arma 3\
Arma 3 log file uploaded.
(Game decided to finally start after 1+ hr of trying. After PC restart it stopped working again and the game didn't load.)
- no mods activated
- tried with and without command line parameters
DxDiag uploaded.
Still can't play the game since the PC restart.
Arma3.exe opens for 5 seconds in the taskmanager, then closes w/o any error messages.
Just restarted my PC after it was working in the middle of filling the ticket. Result, not working again.
Uploaded a logfile of the BI ArmA 3 Launcher, maybe it can help.
Is anybody experiencing this? I'd like to know what is happening when other people view these textures in game, now that I have included a sample model of my own to reproduce the problem (see the 3rd note or 0091935 for download). The sample is intended to show texture problems visible only when I create a home-brew model with home-brew textures.
But...
If everybody else sees regular, non-distorted textures in the game, as they appear in TexView2 or Photoshop, then I will know to keep making my models and textures as I have been, and I'll try to have faith that it will all come out fine.
I've uploaded a demo mod that displays the problems:
[link defunct]
install/extract in arma3 tools
start editor
place a player character
place a unit: empty>BSG heli>("thing" will be only option)
start the preview
walk around the thing to see the boxy texture clumping. best places to see texture weirdness on this object is on the top-back and top-front, and the glass.
I have included the .psd file in the .rar for inspection.
Hello,
thank you for submitting the ticket. Could you please upload a simple repro mission displaying the problem? It would be a big help.
Thank you.
Added: not only in the prone position but same like in crouch position.
Hello
This issue has been scheduled for a fix.
Thank you for your feedback.
NO NO NO
The old imputAction "Adjust" is still not back! I don't care with stances!
I WANT TO BE ABLE TO USE CTRL + SCROLL MOUSE FOR WHAT I NEED/WANT.
The best, immediate way was the IMPUTACTION "ADJUST" WHICH DOESN'T WORK ANYMORE.
And it's not my fault, but Adam's choice, if these problems were mixed!
Adam systematically closed as duplicate my request for the inputAction "adjust" with the stance problem.
I am still unable to set a modifier key. I've tried setting my controller left trigger in Arma3Profile but that doesn't work. Trying to do it in-game for each specific stance adjust direction doesn't work.
I used to be able to hold the left trigger and use the left thumbstick to adjust my stance.
Edit: it seems like combinations of keys or Mouse & keys can be set in-game by pressing them together but this doesn't seem to work for controller inputs. As I use controller & mouse, this is a problem for me!
Nice big changelog from today's update...but no love for the stance adjust modifier key :(
Still cannot assign a combination of controller keys, triggers or thumbsticks to the stance adjust positions.
I'm not sure ADAM understands the need of CTRL = imputAction "adjust" ...
This problem will remain until another dev is in charge of that.
Well after today's update to 1.56 there is still no ability to use combinations of controller buttons or controller + mouse. I've again tried modifying Arma3Profile manually, getting the hex values for the controller keys I want to use, converting them to binary as per other key bindings but I must be doing something wrong as I only end up with "+" showing in the stance adjust menu setting :/
ADAM, that's the problem when you close or mark as duplicate too fast, without reading and let a chance to understand. And this topic is so old!
We want our key "Adjust" back! That means striking "control". It was so useful for so many addons, not only for stance:
In other words, as already written, (my duplicated, resolved) issues will be solved when anybody could check:
0 = [] spawn {while {true} do {if (inputAction "adjust" > 0) then {hint "ok"}; sleep 0.1}}
Bring back as described here:https://community.bistudio.com/wiki/inputAction/actions/bindings, no matter all the reasons found by scripters. Personally, i used ctrl + scroll to zoom in/zoom out my custom GPS, in my (MANW finalist) addon. Not related to stance. By the way, Right ctrl should work also. It was the case!
Everyone can adjust the stance with the four (Adjust Up/Down/Left/Right) keybinds.
The problem was and still is that the Adjust Stance *modifier* key (modifier+WASD) was removed.
Okay this works now.
I don't know when it happened, but I can use any button as a modifier now, including mouse buttons.
For example binding Mouse5+W for Adjust Up works.
This probably worked earlier when Adam said it did, but it wasn't really apparent I could do it this way now.
...but not today, after the update to 1.50 Stable.
...aaaaand the issue still persists after today's update to 1.48 Stable. One day I hope to be able to Stance Adjust like I used to do :(
...might not be this year, as the issue is still in 1.52 stable...
I can change my adjust controls just fine on stable.
scheduled for fix.... just mention the year!
Yep, nothing new under the sun... There is no more "adjust" possible action coming with "ctrl" key. How many addons impacted, regardless of custom key-binding?
Issue still persists for me after today's update to 1.44 Stable
Issue still persists for me after today's update to 1.46 Stable
Oh yes, please allow {Middle Mouse Button} + {WASD} or Arrowkeys to change your stances! I can't combine middle mouse button with any other key and this would be very important for me.
The issue has been scheduled for fix :)
Sorry for any inconvenience this issue might cause
Thank you for your feedback
Confirmed as still present as of 2015-04-12. Mouse buttons and keyboard keys are not registered together and the singular "stance adjust" option under "Configure-> Controls-> Infantry Movement" is still missing.
Creating a new profile has no effect.
Just found this report. I have the same issue.
#23718
Just cross the fingers, Adam will change his answer and take all aspects of this problem (inputAction "Adjust" & key bindings).
I use analog thumb stick to move my soldier around in ARMA 3 and i also was able to hold a key down and adjust the stance but now i can not would be nice to have this function back again.
pls fix
Also created a new profile as advised, issue still exists. Running 1.42 with all DLC.
inputAction "Adjust" remains no more available, what new profile and standard preset controls you choose (arma3 or arma3 alternative)!
No addons, just test in debug console.
You should do something for this function. All addons scripted with "adjust" inputaction doesn't work properly anymore!
Each time I open a ticket, Adam close it and report as "resolved" "duplicate of".
But it's not a personal problem for personal key binding. It's a function, based on ex-standard binding (until ver 1.40) who disappear with all consequences on scripts!
My addon was scrolling GPS scale by left Ctrl + mouse wheel up/down. Possible even in movement. What can I say to subscribers?
Confirmed with the 1.42 update. The old bind is still in my name.arma3profile file, but doesn't work in game.
I have upvoted as well; I use a combo of mouse and gamepad and had the stance adjust modifier on the gamepad trigger. I could then use the gamepad thumbstick to adjust my stance. No longer possible with the new separate key bindings.
Created and tested with a new profile.
Stance modifier bind is not present in profile.
I tried adding keyAdjust[]={65540}; in my arma3profile file, which is my mouse5 button, but it did not work. This is the part that was broken in the Marksmen patch.
Unlike keyboard keys, you cannot use a mouse button as a modifier for a keybind, so binding the four new actions to Mouse5+W/A/S/D is impossible.
This issue is fixed in the DLC Marksmen patch. If you still encounter this issue please try creating a new profile. Thank you.
Hello,
This issue has been scheduled for a fix.
Thank you for your feedback
Thats great news! Thank you.
I took a look in my Arma3Profile and found the "keyAdjust" entry. I tried to set it to my mouse button 4 but it doesn't worked.
I will give your issue an upvote too. I am glad, the developers try to fix that issue.
Best regards
Again, I have no issue with the new method. The only problem is that there is no known way to use mouse buttons in conjunction with keys.
The game still behaves EXACTLY the way it did for me before, since I used the default ctrl as the modifier. now each key is ctrl+WASD still.
If they made binding mouse as a modifier easier as any binding, not just adjust, your problem would be averted.
Yea, i am going to have to try assigning mouse button 4 to scroll lock or something else that does not get used for anything. I have already switched back to stable branch for now though to play with some friends so I will have to try it later. I still think the option to use a modifier would be more convienent, especially since you can still have the new option too.
EDIT: Also, i changed the title to something that might be more agreeable for everyone. Maybe you can turn that no into a yes now ;)
Yeah, I know. I check all versions every day. I will take a look for a solution later this day (02.04.2015).
Ok, but this offers more freedom than before. no longer are we forced to use WASD for adjust.
Try using your gaming mouse software to assign mouse 4 to a keyboard key.
Also, you can assign multiple keys to your PTT, Arma 3 or Teamspeak.
Unfortunately, it looks like keyAdjust[]={65539}; has been disabled. I tried deleting the keybinding for the individual stance adjustment and tried using the adjust modifier in game and it seems to be completely gone.
EDIT: Please note, this is in the NEW update of the game that is running on the dev branch.
Open the config file (documents/Arma3/yournickname.Arma3Profile) with the default notepad (or notepad++) and search for "keyAdjust[]={". Insert your mouse key between those {} and try, if it works.
Maybe you save a random function (f.e. reload) on your mouse button 4, save it and take a look in your Arma3Profile, what the code (number) for the key is. Copy the key for mouse button 4 and insert it between those {} (keyAdjust).
Save the file and look, if your modified stance key is working again (don't forget to delete the test function (f.e. reload) first.
In my Arma3Profile I have following entry: keyAdjust[]={29}
The 29 is the code for Left Control (LCtrl).
If I press and hold it, I can adjust my stance with W,S,D,A
Thanks for the suggestion, i will try this. Do you know what the classname is for the stance adjustments?
EDIT: found them, but they look like this :\
keyAdjustUp[]={486539281};
keyAdjustDown[]={486539295};
keyAdjustLeft[]={486539294};
keyAdjustRight[]={486539296};
Unfortunately, that does not tell me how i can combine Mouse 4 + W,A,S,D to make this new code.
I disagree. I like the fact that adjust isn't hardwired to [Adjust Key] +(W,A,S,D)
The only thing I agree with is letting you use mouse button - key combos.
As of right now you can only combine 2 keys, not a mouse button and a key.
For me of course, this is not an issue as I have a gaming mouse. I can set it so that I can press anyone of my 10 mouse buttons + W,A,S,D.
I have a Logitech G700s
I also have a gaming mouse (Razer Mamba) but this is more about the freedom to be able to set your controls how ever you like, just like before. Not really sure how you can disagree with freedom of choice, especially if it takes away from ones ability to play. Sure, leave the option to have it the way they changed it to, but why not leave the option that is already there as well?