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Krozj added a comment to T189077: HEDP is worse than HE against armour.

also about fire. HE sets vehicles on fire better from my testing. DP is dual-purpose, from what I know, so it should be reasonable against everything.

Thu, Apr 17, 9:20 PM · Arma Reforger
Krozj added a comment to T189077: HEDP is worse than HE against armour.

yeah, but i mean there is HP system for vehicles in the game, so I don't see any better way to simulate HEDP piercing potential than just more damage to vehicles. Otherwise these rockets really shouldn't be in the game, because people will use them expecting to be better against vehicles, but they are actually worse against anything. And they cost the same amount of supplies if I remember correctly

Thu, Apr 17, 9:17 PM · Arma Reforger
Alan101 added a comment to T187251: Intermittent, brief game freezes.

As of the newest update, my gameplay has been A BIT MORE stable, the game freezes happen less but still happen, whatever y'all did is going the right direction, haven't crashed once, yet, it will happen eventually that I'm sure of.

Thu, Apr 17, 9:06 PM · Arma Reforger Xbox
R34P3R added a comment to T191072: Workbench laggy with Nvidia 576.02.

Update: Today i tested 3 different drivers with my new RTX 5080, but no driver is working well in Workbench. I checked this and found the issue: The GPU is not Boosting while in Workbench. Not even while playing a world in WorldEditor. From the max. 2650 Mhz the GPU still runs with 900 - 1200 Mhz and i got 16 FPS while inGame.

Thu, Apr 17, 8:27 PM · Arma Reforger Modding
meuhey added a comment to T190939: [Feature Request] Use of mouse scroll wheel during driving..

This feedback post is about making the scroll wheel combo with W/S key so it act the same way as trigger buttons on a controller.

Thu, Apr 17, 7:21 PM · Arma Reforger
stenny833 added a comment to T189077: HEDP is worse than HE against armour.

I looked on Wikipedia, it says that M229 (labelled as HE in game) has 2.2kg of explosive, whilst the M247 (labelled as HEDP in game) has 0.91kg. If the lined shaped charge (the DP part of HEDP) hits the engine or fuel, it will set fire. The explosive power of m247HEDP doesn't seem capable of it by itself, which seems to be accurate. not an expert though

Thu, Apr 17, 6:40 PM · Arma Reforger
Jaakael added a comment to T191070: DayZ Experimental 1.28 Missing Configs For PM73Rak, Mag_PM73_25Rnd & Mag_PM73_15Rnd.

but the Rak mags only spawn on Sakhal.

Thu, Apr 17, 6:34 PM · DayZ
AJinDaHouse created T191112: Serach filter options need to improve.
Thu, Apr 17, 6:32 PM · Arma Reforger
Nate_LapT added a comment to T191069: EXP 1.28 GAS CLOUD NOT ALWAYS RENDERING.

Just saw this on a stream. Player walked right into a zone with no cloud

Thu, Apr 17, 6:26 PM · DayZ
Ponezun created T191111: HE grenades in the game do too much damage to crews in armored vehicle.
Thu, Apr 17, 6:25 PM · Arma Reforger
Sgt.Pepper added a comment to T169974: Revolver/Ghille suit issue.

Thu, Apr 17, 6:20 PM · DayZ
Davids392Bee created T191110: Mic in game not working.
Thu, Apr 17, 6:06 PM · DayZ
AJinDaHouse created T191109: After game is complete the server initiates the restart countdown but never restarts after the 1.3 update.
Thu, Apr 17, 6:02 PM · Arma Reforger
Jaakael updated the task description for T191106: The player can enter a broken state when attempting to sit in a boat too soon after exiting - 1.28.159768..
Thu, Apr 17, 6:02 PM · DayZ
Geez changed the status of T191106: The player can enter a broken state when attempting to sit in a boat too soon after exiting - 1.28.159768. from New to Awaiting internal Testing.
Thu, Apr 17, 6:00 PM · DayZ
Geez closed T191103: Wrong sound for reloading as Resolved.

Thank you.
This is a known issue that has been reported previously. Closing as a duplicate.
Regards,
Geez

Thu, Apr 17, 5:59 PM · DayZ PlayStation
Krozj added a comment to T189077: HEDP is worse than HE against armour.

I tested it in 1.3.0.157 with UH-1 against BTR in the same way, it looks like nothing changed. HEDP is still significantly worse than HE. The only thing I noticed is that HEDP is maybe a bit stronger against infantry, but that wasn't the main issue. Maybe I just don't get it, it seems like the issue is still there, but it would be nice if you could explain it to me if I'm wrong.

Thu, Apr 17, 5:59 PM · Arma Reforger
Geez changed the status of T191105: Running through water has no sound effect EXP 1.28 from New to Awaiting internal Testing.
Thu, Apr 17, 5:57 PM · DayZ
Geez changed the status of T191104: The boat options "Start Engine" and "Get Out" sometimes fail - 1.28.159768 from New to Awaiting internal Testing.
Thu, Apr 17, 5:57 PM · DayZ
Geez changed the status of T191070: DayZ Experimental 1.28 Missing Configs For PM73Rak, Mag_PM73_25Rnd & Mag_PM73_15Rnd from Assigned to Confirmed Internally.
Thu, Apr 17, 5:56 PM · DayZ
pppanimal added a comment to T191108: New a way to stop steam from downloading updates.

Maybe a option to rollback to earlier build would be nice.

Thu, Apr 17, 5:17 PM · Arma Reforger
pppanimal created T191108: New a way to stop steam from downloading updates.
Thu, Apr 17, 5:15 PM · Arma Reforger
Scronkyy added a comment to T181987: [1.25 Stable] Certain Decals Clipping in Terrain (Texture Z-Fighting).

Thu, Apr 17, 4:52 PM · DayZ Xbox
Geez closed T191107: Night vision turns off when aiming guns as Resolved.

Thank you for the report.
This has been reported previously to us and the issue is scheduled for a fix. Closing the ticket as it is a duplicate.

Thu, Apr 17, 4:43 PM · DayZ
Geez added a comment to T191075: Update failed (1, 28). Please check your internet connection and/or firewall.

Hello, can you please check the suggestions presented here?

Thu, Apr 17, 4:43 PM · DayZ
BaconBuns created T191107: Night vision turns off when aiming guns.
Thu, Apr 17, 4:40 PM · DayZ
Scronkyy added a comment to T181729: [1.25 Stable] VOIP Doesn't Fade Over Distance (Voice Dropoff) .

Confirmed still present in 1.27.

Thu, Apr 17, 4:27 PM · DayZ Xbox
Scronkyy added a comment to T165856: Incorrect Pistol Whip Animation .

This issue has been scheduled for a fix since 2022. It’s now 2025, and 10 updates have been released since then - yet the issue remains unresolved. Any updates?

Thu, Apr 17, 4:27 PM · DayZ Xbox
Scronkyy added a comment to T181987: [1.25 Stable] Certain Decals Clipping in Terrain (Texture Z-Fighting).

Confirmed still present in 1.27. Since Sakhal shares some decal assets with Livonia, it’s affected as well. On Xbox and PS4, decals are positioned too low, causing them to clip below the terrain and result in severe z-fighting.

Thu, Apr 17, 4:23 PM · DayZ Xbox
Geez added a comment to T190207: Adding "Light" Entities to Object Spawner creates excessive log output. .

@JinieJ Honestly, you’ll probably have better luck reopening this as a new ticket. I’ve had tickets sit in “Awaiting Internal Testing” for years, only to get addressed immediately once I submitted a new one tied to the latest update. Unfortunately, it seems like a lot of good feedback is slipping through the cracks.

Thu, Apr 17, 4:16 PM · DayZ Xbox
Scronkyy added a comment to T190207: Adding "Light" Entities to Object Spawner creates excessive log output. .

@JinieJ Honestly, you’ll probably have better luck reopening this as a new ticket. I’ve had tickets sit in “Awaiting Internal Testing” for years, only to get addressed immediately once I submitted a new one tied to the latest update. Unfortunately, it seems like a lot of good feedback is slipping through the cracks.

Thu, Apr 17, 4:14 PM · DayZ Xbox
Jaakael created T191106: The player can enter a broken state when attempting to sit in a boat too soon after exiting - 1.28.159768..
Thu, Apr 17, 4:11 PM · DayZ
Dano created T191105: Running through water has no sound effect EXP 1.28.
Thu, Apr 17, 3:57 PM · DayZ
Jaakael created T191104: The boat options "Start Engine" and "Get Out" sometimes fail - 1.28.159768.
Thu, Apr 17, 3:38 PM · DayZ
simonvic added a comment to T178620: 1.24 Experimental | Possible weapon clipping through geometry with new LiftWeaponCheck.

Seems to be fixed in 1.28 with the new obstruction system! Works wonderfully, thanks!

Thu, Apr 17, 3:12 PM · DayZ
Dawg-_ created T191103: Wrong sound for reloading .
Thu, Apr 17, 3:10 PM · DayZ PlayStation
Geez edited projects for T191065: weird behavior with pistol and grenades slots , added: Arma Reforger; removed Arma Reforger Modding.
Thu, Apr 17, 2:59 PM · Arma Reforger
rennug88 added a comment to T190344: [1.3.0.144] MobileHQ Deploys with 0/0 Supplies.

right truck was bought
left truck was spawned

Thu, Apr 17, 2:55 PM · Arma Reforger
stenny833 added a comment to T188153: 40mm grenades penetrate LAV-25 armor.

US 40mm HEDP has HEAT effect and can penetrate several inches of steel, although I'm not sure if pure 40mm HE of both factions should do so much damage against crew inside the vehicles.

Thu, Apr 17, 2:46 PM · Arma Reforger
TheDaveCZE updated subscribers of T187780: Allow modding HumanCommandVehicle.

@Geez Any news on this due to patch 1.28?

Thu, Apr 17, 2:42 PM · DayZ Modding, DayZ
Geez changed the status of T191102: Player position and camera rotation teleports/resets after exiting boat - 1.28.159768 from New to Reviewed.
Thu, Apr 17, 2:41 PM · DayZ
Geez changed the status of T191082: HACKER from New to Assigned.
Thu, Apr 17, 2:40 PM · Vigor PC
Geez changed the status of T191078: Custom Controls from New to Assigned.
Thu, Apr 17, 2:39 PM · Vigor PC
Geez changed the status of T191072: Workbench laggy with Nvidia 576.02 from New to Assigned.
Thu, Apr 17, 2:38 PM · Arma Reforger Modding
Geez changed the status of T191076: [Feedback] Radio VOIP should have a separate volume slider to proximity VOIP from New to Feedback.
Thu, Apr 17, 2:38 PM · Arma Reforger
Geez merged task T191066: weird behavior with pistol and grenades slots into T191065: weird behavior with pistol and grenades slots .
Thu, Apr 17, 2:36 PM · Arma Reforger
Geez merged T191066: weird behavior with pistol and grenades slots into T191065: weird behavior with pistol and grenades slots .
Thu, Apr 17, 2:36 PM · Arma Reforger
Geez changed the status of T191065: weird behavior with pistol and grenades slots from New to Assigned.
Thu, Apr 17, 2:36 PM · Arma Reforger
Jaakael created T191102: Player position and camera rotation teleports/resets after exiting boat - 1.28.159768.
Thu, Apr 17, 2:19 PM · DayZ
rennug88 added a comment to T190344: [1.3.0.144] MobileHQ Deploys with 0/0 Supplies.

1.3.0.157
still not fixed

Thu, Apr 17, 2:18 PM · Arma Reforger
Geez changed the status of T191059: Bug/ rendering from New to Reviewed.
Thu, Apr 17, 2:16 PM · DayZ PlayStation
Geez changed the status of T191060: 1.28 vehicle synchronicity from New to Reviewed.
Thu, Apr 17, 2:02 PM · DayZ Xbox
Geez closed T191073: NVG Desactivate as Resolved.

Thank you for the report.
This has been previously reported and is scheduled for a fix. Closing the ticket as it is a duplicate.

Thu, Apr 17, 2:02 PM · DayZ Xbox
Geez merged task T191077: Error code 0x0001000F into T182340: Error logging.
Thu, Apr 17, 2:02 PM · DayZ Xbox
Geez merged T191077: Error code 0x0001000F into T182340: Error logging.
Thu, Apr 17, 2:02 PM · DayZ Xbox
Geez changed the status of T191101: "FIXED - Leaning before using binoculars causes rotated mouse movement" from New to Feedback.
Thu, Apr 17, 2:00 PM · DayZ
Dannydoomno1 added a comment to T191037: Only able to drop item from hands from specific location in inventory.

id suggest you make your own bug report with those issues then?

Thu, Apr 17, 1:59 PM · DayZ
arthur.morgan added a comment to T191010: Freezing temps.

Also:
2074 | EUROPE - DE
IP: 195.82.158.113:11000

Thu, Apr 17, 1:58 PM · DayZ PlayStation
Geez changed the status of T191069: EXP 1.28 GAS CLOUD NOT ALWAYS RENDERING from New to Awaiting internal Testing.
Thu, Apr 17, 1:58 PM · DayZ
Geez changed the status of T191064: PSO-6 Glitched Reticle. from New to Awaiting internal Testing.
Thu, Apr 17, 1:56 PM · DayZ
Geez changed the status of T191063: Weapon zeroing applies vertical offset in world space instead of weapon-relative space from New to Awaiting internal Testing.
Thu, Apr 17, 1:55 PM · DayZ
Geez changed the status of T191061: Fence kit and Watchtower kit from New to Feedback.
Thu, Apr 17, 1:54 PM · DayZ
Geez changed the status of T191057: Epx 1.28 driving feedback - driving 1pp is not fun anymore from New to Feedback.
Thu, Apr 17, 1:52 PM · DayZ
Geez changed the status of T191058: Dropped pants with protective case, in hunting cabin, pants vanished from New to Reviewed.
Thu, Apr 17, 1:52 PM · DayZ
Geez merged T191017: Battleye update fail 1,28 into T191075: Update failed (1, 28). Please check your internet connection and/or firewall.
Thu, Apr 17, 1:50 PM · DayZ
Geez merged task T191017: Battleye update fail 1,28 into T191075: Update failed (1, 28). Please check your internet connection and/or firewall.
Thu, Apr 17, 1:50 PM · DayZ
Geez changed the status of T191081: Feedback from New to Feedback.
Thu, Apr 17, 1:50 PM · DayZ
Geez changed the status of T191083: Car wheels clipped through ground LIVONIA from New to Need More Info.

Hello petercoffee92.
Can you please send us screenshots or a video and more accurate coords of the spot where the vehicle got stuck?

Thu, Apr 17, 1:48 PM · DayZ
Jaakael created T191101: "FIXED - Leaning before using binoculars causes rotated mouse movement".
Thu, Apr 17, 1:48 PM · DayZ
Geez changed the status of T191092: Usage of quantmin/quantmax for all the repairkits. from New to Feedback.
Thu, Apr 17, 1:48 PM · DayZ
Geez changed the status of T191097: Wrong HiddenSelections on PM73Rak in Experimental 1.28 from New to Assigned.
Thu, Apr 17, 1:46 PM · DayZ
Geez changed the status of T191098: Cannot fill containers with water in Dambog Bunker from New to Awaiting internal Testing.
Thu, Apr 17, 1:45 PM · DayZ
Geez closed T191100: Lack of animation when equipping weapons as Resolved.

Thank you for the report.
This is a known issue and it has been scheduled for a fix. Closing the ticket as it is a duplicate.
Regards,
Geez

Thu, Apr 17, 1:44 PM · DayZ
Geez changed the status of T191070: DayZ Experimental 1.28 Missing Configs For PM73Rak, Mag_PM73_25Rnd & Mag_PM73_15Rnd from New to Assigned.
Thu, Apr 17, 1:42 PM · DayZ
itzet created T191100: Lack of animation when equipping weapons.
Thu, Apr 17, 1:39 PM · DayZ
hyperunknown created T191098: Cannot fill containers with water in Dambog Bunker.
Thu, Apr 17, 1:37 PM · DayZ
Eraki added a comment to T191097: Wrong HiddenSelections on PM73Rak in Experimental 1.28 .

Thu, Apr 17, 1:35 PM · DayZ
Eraki created T191097: Wrong HiddenSelections on PM73Rak in Experimental 1.28 .
Thu, Apr 17, 1:34 PM · DayZ
Geez closed T190304: [1.2.1.202] The caption "Not enough supplies" is not shown until the timer expires as Resolved.

As designed.
You can move your cursor to check the remaining base supplies at the base icon.
Regards,
Geez

Thu, Apr 17, 1:29 PM · Arma Reforger
Geez closed T187285: Small explosions eject Vehicle occupants as Resolved.
Thu, Apr 17, 1:28 PM · Arma Reforger
Geez closed T190928: error 0x00010001 as Resolved.
Thu, Apr 17, 1:25 PM · DayZ
Geez changed the status of T189951: Marker system in Arma Reforger from Assigned to Confirmed Internally.
Thu, Apr 17, 1:25 PM · Arma Reforger
eXxcoRe added a comment to T190928: error 0x00010001.

the server is working for now
it fixed itself somehow ... hope I dont get this error in the near future

Thu, Apr 17, 12:50 PM · DayZ
etwas renamed T191092: Usage of quantmin/quantmax for all the repairkits. from Usage of quantmin/quantmax for to Usage of quantmin/quantmax for all the repairkits..
Thu, Apr 17, 12:50 PM · DayZ
etwas created T191092: Usage of quantmin/quantmax for all the repairkits..
Thu, Apr 17, 12:43 PM · DayZ
etwas added a comment to T191081: Feedback.
  • heatbuff: its good as it is, yes, it takes some time to get the heatbuff(s), but they last very long. certainly way longer than 15-20 minutes.
Thu, Apr 17, 12:40 PM · DayZ
R34P3R added a comment to T190948: Official Capture and Hold scenario CAH_Castle is broken (JIP Error).

we also see such issue on our servers, there should be one Prefab missing Rpl. Also, since the Update, some Composition Prefabs like Military Tents or Barbedwire roll have duplicated Hierarchy and RplComp. I had to disable the duplicated Components to make itr work again.

Thu, Apr 17, 12:40 PM · Arma Reforger
R34P3R added a comment to T191066: weird behavior with pistol and grenades slots.

Duplicated: https://feedback.bistudio.com/T191065

Thu, Apr 17, 12:36 PM · Arma Reforger
Luckystrike added a comment to T190876: Arma Refoger PS5 communication problem.

Hallo danke für die nachforschung. Habe es getestet es funktioniert nicht egal wie ich reinspreche und wie laut. Und im test menü funktionierte alles gut von PS und bei anderen spiele habe noch mit den Turtle Beach Stealth 700 auprobiert das gleiche sowie ohne kopfhörer und nur über den PS5 Kontroller

Thu, Apr 17, 12:31 PM · Arma Reforger Playstation 5
R34P3R added a comment to T191065: weird behavior with pistol and grenades slots .

I like to add a commend here: This could also be a problem with weapons and items moving to a vehicle trunk. If i move my pants / shirt. The items will be shown in the trunk for all clients. But, if i move my weapon, it will only shows on my Game and not on other Clients.

Thu, Apr 17, 12:22 PM · Arma Reforger
theboogerman added a comment to T191037: Only able to drop item from hands from specific location in inventory.

mines even worse. It's also intermitten. Somtimes that small vicinity bar will accept my inventory items. BUT sometimes I haven't found ANY spot to drag items into (when they decide they don't want to go to the vicinity) so I have to resort to drag into hands and throw, or drag into container that's in vicinity (and leave it there). Not great for combat or QOL

Thu, Apr 17, 12:16 PM · DayZ
Ciberdead added a comment to T188153: 40mm grenades penetrate LAV-25 armor.

I've seen similar behaviour but I never know if its HE or HEDP grenades nor if its a wanted behaviour, at first i think grenades should not damage that much the crew. But i may be wrong.

Thu, Apr 17, 11:17 AM · Arma Reforger
Geez added a comment to T191010: Freezing temps.

Thank you, we are actively looking into this!

Thu, Apr 17, 10:52 AM · DayZ PlayStation
R_a_z_b_o_y_Huk_UA added a comment to T191010: Freezing temps.

2752/Europe-DE,
ip:195.82.158.81:11300
It's cold in Livonia, please fix this error

Thu, Apr 17, 10:44 AM · DayZ PlayStation
LBmaster created T191087: 2 new Server crashes.
Thu, Apr 17, 10:14 AM · DayZ Modding, DayZ
R_a_z_b_o_y_Huk_UA added a comment to T191010: Freezing temps.

2752/Europe-DE,
ip:195.82.158.81:11300
На лівонії мороз,виправте будь ласка цю помилку

Thu, Apr 17, 9:53 AM · DayZ PlayStation
denseacat added a comment to T191066: weird behavior with pistol and grenades slots.

I have same issue and its really annoying. Getting killed when you think you you are concealed but on server you are not.

Thu, Apr 17, 9:53 AM · Arma Reforger
petercoffee92 created T191083: Car wheels clipped through ground LIVONIA.
Thu, Apr 17, 9:05 AM · DayZ
brayan created T191082: HACKER .
Thu, Apr 17, 8:41 AM · Vigor PC
GetnBrains added a comment to T191081: Feedback.

In game it says feedback, not a bug.. so here it is. ive only ever played Sakhal, ive always watched the game on utube from creators etc. A few things need changed imo. If the devs are hard stuck on us needing a fire every 15-20 min.. fine, but u have to make getting the heat buff faster, please baby jesus. I can do this report, take a dump, make a sandwhich, get back to the game and still won't be fully heat buffed. that's ridiculous. also, thawing food.. i just timed it, i had a piece of reindeer take 13 minutes to defrost from a camp fire.... .... 2nd, NO ONE and i mean NO ONE uses flares, u wanna keep them in the game fine but i shouldnt be finding that dog shit loot in tier 3 or 4 EVER! ESPECIALLY NOT IN DYNAMIC CRATES FFS. A few more quick things.. turn down the screaming zombies from the players perspective down about 70% and pleassssssse turn down the Thunder by about 99.98%. Lastly, a small one, decrease the spawnrate of the electrical wire. no one uses that, nor do i need to find 12 of them in one city.

Thu, Apr 17, 7:20 AM · DayZ