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I experienced the same issue in the last days
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Hello FrostGhostNetworks.
Does the clean vanilla game work with official servers?
Thank you for the report.
All hacking incidents are being investigated by BattlEye.
Regards,
Geez
Thank you for producing such a fascinating essay on this subject. This has sparked a lot of thought in speed stars, and I'm looking forward to reading more.
Hello Broxy_SVK.
We did not find a solid proof of cheating with this one. Closing the ticket.
Hello Ixiten.
Please try the following:
Which weapon pack is the A6_AK104 in? Also you may want to look at any crashes that are occuring seconds before the WeaponFSM crash as being the culprit. For instance I sometimes get a crash when the CarePackage mod cleans up old care packages, this is because its trying to delete something thats already been deleted so it gets a NULL pointer or illegal read operation
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still playing still hacking.......
Appendix: The server OS is not Windows, it must be a Linux.
The Aniva fire station has an error. It doesn't allow you to build anything in the area of the stairs that go up behind the building. Please check it because I tried to make a base and I can't close the stairs.
Theres an invisible player i think on official srver 7931.Objects were being thrown right top of me with not a soul in sight. First i heard a shot at boint blank distance by the sound, then explosions, i ran a kilometer or two stoped for moments then an object was thrown right on top of me while i was hiding behind rocks with no way for someone to sneak up that close to throw something right on my position and i never saw a soul the whole time. I have 500hours on the game and had seen nothing like this. Had to be a hacker messing with or something.
In T189923#2804049, @nachoooo wrote:Yeah send me your logs, most likely its a bugged player, desync, or a buggy weapon/mod. I may include debug messages with the players name attached to the log so you can see if its one player in particular causing the issue. I have seen corrupted player profiles and cheaters causing memory corruption issues.
I second OP that cheating on this server is out of control to the point that is has become unplayable. People like the ones on the video just wipe the entire server out teleporting around the map and just don't care. Join between 6-7 PM EST and you'll get shot 10 seconds after spawning over and over again.
hello?
Yeah send me your logs, most likely its a bugged player, desync, or a buggy weapon/mod. I may include debug messages with the players name attached to the log so you can see if its one player in particular causing the issue. I have seen corrupted player profiles and cheaters causing memory corruption issues.
I’ll send the logs here soon so you can see if you can address the crash further.
Appreciate the explanation, it’s more than we get from the actual devs. I now go like two days with no crashes and then I’ll get three in three hours. It’s so frustrating.
I have done a clean install of the GPU drivers and checked the OS again (SFC /SCANNOW), no faults found. As I said in my original post, I have already uninstalled the Nvidia app.
This happens on 136.243.59.230:29288. No just too me :(
+1 on the Handbrake.
Agreed, it would be a QOL to prevent starting the engine while in animation.
@Ciberdead - Thats it! If you press forward, while in GetOut Animation, the Engine starts again. If you wait, until the animation is done, it will not happend. But i think it would be better to cancel the VehicleControl while starting the animation event and not on animEnd.
Thank you for your report.
All hacking incidents are investigated by BattlEye.
Regards,
Geez
Hello StevieB.
If this is related to installed mods then there is nothing we could do on our end.
Regards,
Geez
Hello acquArius.
Do you have any errors without any mods running?
Hello.
The crash dump points towards nvppex.dll file, indicating a problem with your GPU drivers. Please do a clean installation and check your OS for any corrupted installations/files. Also make sure your system is up to date.
Disabling HWAA in the game might resolve the issue but the root cause is somewhere on your system.
There is also a chance that if you are running Nvidia app instead of Ge-force experience that that is the cause of the problem.
Regards,
Geez
Yes, I am sure I was not standing in the way, I can't even put it down on flat ground inside a building
@Traqu I still got 1.15 files
Resolved in 1.28 stable.
Quick question, do you wait the animation to be finished before pressing forward ?
Hello Nopyro.
Are you able to launch experimental and log into an experimental server? If so, can you try to disable Steam cloud sync, then delete the contents of your DayZ folder located in documents and then copy over the contents from your DayZ Exp documents folder into it?
Regards,
Geez
I can not find C:\Users\daveb\AppData\Local\DayZ\dxDiag.txt
Hello Krofty.
Can you please doublecheck you are not standing in the improvised shelter kit collission area when attempting to build it?
@Geez - can be combined: https://feedback.bistudio.com/T191688
@NiiRoZz i did a workround for this issue. I created a new "InventoryStorageSlot"
Hello WickedNWylee.
If this is on an official server you can log onto another server sharing your character, this will reset the characters position. If you are on a community server then you will have to contact the server owner/admin.
Regards,
Geez
Good to hear, resolving ticket
This is just a MOD related problem. The SAPI plates could be managed on the vest and does not need to have a seperated slot.
@Geez, we can just disable the deployment on CharacterController if the roll context is triggered. This should be a easy fix.
@DarkWolf - Yes was fixed 2 days after 1.3 goes live.
@DarkWolf Hi, i did not seen this issue since 1.3 goes live! It was only on the EXP. Build.
Hello, this issue should be fixed since version 1.3.0.144 but mention of it was missing in changelogs.
Hello, this issue should be fixed since version 1.3.0.144 but mention of it was missing in changelogs.
Resolving due to no response to my last comment since issue was identified and fixed for REAPER_CORE mod on our side.