Page MenuHomeFeedback Tracker

Arma ReforgerProject
ActivePublic

Members (3)

Watchers

  • This project does not have any watchers.

Details

Description

Powered by a brand-new Enfusion technology, Arma Reforger is an authentic Cold War military game, which allows players to battle for a sprawling mid-Atlantic island of Everon, or take a role of Game Master and create their own scenarios for other to enjoy.

New to Feedback Tracker or just not sure what to do?
Arma Reforger Feedback Tracker "How To" Guide

Recent Activity

Today

Prototype added a comment to T190923: Microphone stops working after several minutes of gameplay when using USB sound card.

Any positive feedback on this?

Sun, Apr 20, 8:55 PM · Arma Reforger
stenny833 updated the task description for T191239: LAV has misconfigured materials.
Sun, Apr 20, 7:58 PM · Arma Reforger
stenny833 created T191239: LAV has misconfigured materials.
Sun, Apr 20, 7:13 PM · Arma Reforger
stenny833 created T191238: HEAT spall not modelled correctly.
Sun, Apr 20, 6:46 PM · Arma Reforger
DRBLAZE created T191233: Combat Ops respawn error.
Sun, Apr 20, 3:20 PM · Arma Reforger
Blackheart_Six created T191228: [Scenario Framework] Layer Task Defend Earlier Evaluation Broken.
Sun, Apr 20, 12:19 PM · Arma Reforger

Yesterday

BigBiscuits created T191197: weapon fires without input when exiting map or inventory.
Sat, Apr 19, 3:21 PM · Arma Reforger
dman541 created T191195: Unable to maintain position in queue.
Sat, Apr 19, 2:47 PM · Arma Reforger
Ayeshaarian added a comment to T182912: (FEATURE) Moving through bushes should be nerfed.

Their concealment properties could make them a natural hindrance to movement, and adding sound variations or slowing down players would make gameplay more realistic. It could even add a strategic layer, where players need to navigate carefully to avoid ambushes. By the way, this kind of attention to detail reminds me of how complex systems work—like in calcolo codice fiscale inverso, where even small details can change the outcome

Sat, Apr 19, 2:13 PM · Arma Reforger
z3ntl3_wip renamed T191187: [BUG - SEVERITY: 8/10] Arma Reforger: mic bug from Arma Reforger: mic bug to [BUG - SEVERITY: 8/10] Arma Reforger: mic bug.
Sat, Apr 19, 1:32 PM · Arma Reforger
z3ntl3_wip added a comment to T191187: [BUG - SEVERITY: 8/10] Arma Reforger: mic bug.

and yes steam files integrity was also validated, missing nothing

Sat, Apr 19, 1:30 PM · Arma Reforger
purechaos updated the task description for T182736: [Feature] Make suppression and gun & character movement matter/better.
Sat, Apr 19, 1:28 PM · Arma Reforger
purechaos updated the task description for T182912: (FEATURE) Moving through bushes should be nerfed.
Sat, Apr 19, 1:27 PM · Arma Reforger
z3ntl3_wip updated the task description for T191187: [BUG - SEVERITY: 8/10] Arma Reforger: mic bug.
Sat, Apr 19, 1:27 PM · Arma Reforger
purechaos updated the task description for T183253: [FEATURE] Repacking mechanic to ArmA.
Sat, Apr 19, 1:26 PM · Arma Reforger
z3ntl3_wip edited Steps To Reproduce on T191187: [BUG - SEVERITY: 8/10] Arma Reforger: mic bug.
Sat, Apr 19, 1:26 PM · Arma Reforger
purechaos updated the task description for T183513: [Feature] Airdrops.
Sat, Apr 19, 1:26 PM · Arma Reforger
purechaos updated the task description for T185259: [Feature Request] AI being able to build.
Sat, Apr 19, 1:25 PM · Arma Reforger
z3ntl3_wip created T191187: [BUG - SEVERITY: 8/10] Arma Reforger: mic bug.
Sat, Apr 19, 1:24 PM · Arma Reforger
purechaos updated the task description for T187824: Reconnecting loses access to deployed radio backpack.
Sat, Apr 19, 1:24 PM · Arma Reforger
purechaos updated the task description for T189194: ADADAD Spamming / Weak inertia in movement.
Sat, Apr 19, 1:24 PM · Arma Reforger
EricTViking added a comment to T182534: Dead AI group are not deducted from max base AI unit.

It's a shame they aren't interesting fixing this one. I stopped playing months ago because this ruins PVE.

Sat, Apr 19, 12:17 PM · Arma Reforger
Socrates added a comment to T190486: Game crashes on second run of the same scenario.

@Geez
Hello!
Nope, this happens only on modded run. Unfortunately, there's not much info besides logs I provided. I believe it may be tied to "losing" the mods on second run (another bug, btw):
0. Choose mods in the mod manager menu.

  1. Go to Scenarios menu in main menu.
  2. Select any scenario (Combat Ops, for example), choose multiplayer hosting option here, you will seee listen server MP settings modal window.
  3. Go to Mods tab, notice that mods are not enabled despite that you selected them in the general mod manager menu.
  4. Press play, wait until you will see the game world (play starts).
  5. Go back to the scenarios, press the very same scenario, select Mods tab in listen server MP settings modal window. Notice that there is no mods at all. Scenarios will appear when you leave the Scenarios menu and revisit it later.
Sat, Apr 19, 11:03 AM · Arma Reforger
Ponezun changed Reproducibility from reproducibility:none to reproducibility:always on T191172: Model occlusion of all stationary weapons when in use.
Sat, Apr 19, 10:00 AM · Arma Reforger
Ponezun created T191172: Model occlusion of all stationary weapons when in use.
Sat, Apr 19, 9:55 AM · Arma Reforger
crapzilla added a comment to T182178: Ability to spawn additional AI at bases appears broken?.

Hello, I just encountered this playing Conflict Everon. Spawned a few units from the small living quarters. recruited a few ai from different units, drove out of the base to a supply point, 2 of them killed, but going back to the base and living quarters it still shows 100% and I can't get replacement units.

Sat, Apr 19, 9:53 AM · Arma Reforger
crapzilla added a comment to T182534: Dead AI group are not deducted from max base AI unit.

Hello, I just encountered this playing Conflict Everon. Spawned a few units from the small living quarters. recruited a few ai from different units, drove out of the base to a supply point, 2 of them killed, but going back to the base and living quarters it still shows 100% and I can't get replacement units.

Sat, Apr 19, 8:42 AM · Arma Reforger
Jakerino created T191168: Weird Keybind Interaction with Radio Set to Mouse 4 with Backpack Radio and Normal Radio.
Sat, Apr 19, 4:46 AM · Arma Reforger
stenny833 created T191166: Request: Configure AI skill/ perception from game master.
Sat, Apr 19, 3:29 AM · Arma Reforger

Fri, Apr 18

whippingboy created T191156: Shoot from a car.
Fri, Apr 18, 7:04 PM · Arma Reforger
whippingboy created T191155: Windsheild wipers dont move.
Fri, Apr 18, 7:03 PM · Arma Reforger
whippingboy created T191154: All mirrors in the game dont reflect anything.
Fri, Apr 18, 7:01 PM · Arma Reforger
Ciberdead created T191147: [Request] Get server specs and requirements.
Fri, Apr 18, 2:45 PM · Arma Reforger
marwanbd83487 updated the task description for T191127: Feature Request: Expanded ingame Admin Commands and Expanded RCON Functionality for Arma Reforger.
Fri, Apr 18, 12:46 PM · Arma Reforger
marwanbd83487 renamed T191127: Feature Request: Expanded ingame Admin Commands and Expanded RCON Functionality for Arma Reforger from Feature Request: Expanded ingame Admin Commands and RCON Functionality for Arma Reforger to Feature Request: Expanded ingame Admin Commands and Expanded RCON Functionality for Arma Reforger.
Fri, Apr 18, 12:43 PM · Arma Reforger
marwanbd83487 edited Additional Information on T191127: Feature Request: Expanded ingame Admin Commands and Expanded RCON Functionality for Arma Reforger.
Fri, Apr 18, 12:42 PM · Arma Reforger
marwanbd83487 updated the task description for T191127: Feature Request: Expanded ingame Admin Commands and Expanded RCON Functionality for Arma Reforger.
Fri, Apr 18, 12:40 PM · Arma Reforger
marwanbd83487 updated the task description for T191127: Feature Request: Expanded ingame Admin Commands and Expanded RCON Functionality for Arma Reforger.
Fri, Apr 18, 12:31 PM · Arma Reforger
marwanbd83487 renamed T191127: Feature Request: Expanded ingame Admin Commands and Expanded RCON Functionality for Arma Reforger from feedback and a feature request :Admin commands to Feature Request: Expanded ingame Admin Commands and RCON Functionality for Arma Reforger.
Fri, Apr 18, 12:25 PM · Arma Reforger
Ponezun added a comment to T191111: HE grenades in the game do too much damage to crews in armored vehicle.

The same thing happens with grenades as long as they are close enough to still kill the occupants of the vehicle, and it looks like the in-game blast damage doesn't have an additional attenuation with armor

Fri, Apr 18, 12:12 PM · Arma Reforger
Kuiopeerte created T191138: GreenBow CBD Gummies Daily Dose .
Fri, Apr 18, 10:38 AM · Arma Reforger
ziipzaaapM16A4 added a comment to T165233: Large Framerate Drop When Using Map.

i have this problem now more frequent even when the system is not under stress nor enfusion workbench open.

Fri, Apr 18, 6:26 AM · Arma Reforger
Sarahli88 added a comment to T191127: Feature Request: Expanded ingame Admin Commands and Expanded RCON Functionality for Arma Reforger.

Thanks for compiling this list. Managing a server without these tools feels like dealing with crazy cattle sometimes. Hopefully, the developers will implement these suggestions soon.

Fri, Apr 18, 5:32 AM · Arma Reforger
marwanbd83487 added a comment to T191127: Feature Request: Expanded ingame Admin Commands and Expanded RCON Functionality for Arma Reforger.

also it seems that Unlike earlier Arma titles—which via BattlEye RCon it supported commands like Say [player#] to broadcast messages and return chat logs
hope you'll add that too for reforger

Fri, Apr 18, 5:21 AM · Arma Reforger
marwanbd83487 created T191127: Feature Request: Expanded ingame Admin Commands and Expanded RCON Functionality for Arma Reforger.
Fri, Apr 18, 5:17 AM · Arma Reforger
Surreal419 added a comment to T190344: [1.3.0.144] MobileHQ Deploys with 0/0 Supplies.

WORKAROUND: drag the supplies out of the HQ. It seems to want to use the shit in the area and does not recognize that it has any amount of supplies inside of it. But you're right. Pretty game breaking imo

Fri, Apr 18, 4:14 AM · Arma Reforger
byNautiic added a comment to T188181: Helicopter cyclic not working properly when using controller.

Just wanted to add to this. Deadzones in general on analogs are not adjustable. Not on foot or in vehicles and it makes things exceedingly difficult.
It's already a huge disadvantage to go against M & KB users with an analog controller. No deadzone makes it significantly harder.
Flying a helicopter with a dual analog, the left and right ananlog having no deadzone make the first 50% of the controller do nothing. Really hurts the mobility imo. Thank you for adressing this issue.

Fri, Apr 18, 4:04 AM · Arma Reforger
Corax edited Additional Information on T191117: Explosive configuration leads to damage issues.
Fri, Apr 18, 12:30 AM · Arma Reforger
R34P3R created T191123: Animation Bug while running with pistol.
Fri, Apr 18, 12:29 AM · Arma Reforger

Thu, Apr 17

Corax updated the task description for T191117: Explosive configuration leads to damage issues.
Thu, Apr 17, 11:50 PM · Arma Reforger