Page MenuHomeFeedback Tracker

Arma ReforgerProject
ActivePublic

Members (3)

Watchers

  • This project does not have any watchers.

Details

Description

Powered by a brand-new Enfusion technology, Arma Reforger is an authentic Cold War military game, which allows players to battle for a sprawling mid-Atlantic island of Everon, or take a role of Game Master and create their own scenarios for other to enjoy.

New to Feedback Tracker or just not sure what to do?
Arma Reforger Feedback Tracker "How To" Guide

Recent Activity

Today

berkut_8 changed Severity from severity:minor to severity:major on T193198: Bug with the exit inventory button..
Tue, Jul 8, 12:28 AM · Arma Reforger
berkut_8 created T193198: Bug with the exit inventory button..
Tue, Jul 8, 12:26 AM · Arma Reforger

Yesterday

berkut_8 edited Additional Information on T193197: Oddities of Water/Fuel Tank Destruction.
Mon, Jul 7, 11:46 PM · Arma Reforger
berkut_8 created T193197: Oddities of Water/Fuel Tank Destruction.
Mon, Jul 7, 11:45 PM · Arma Reforger
berkut_8 renamed T193178: They broke a cool animation (Destruction of the fuel station) from You broke a cool thing (Destruction of the fuel station) to They broke a cool animation (Destruction of the fuel station).
Mon, Jul 7, 11:35 PM · Arma Reforger
berkut_8 updated the task description for T193194: Please fix the sights of the machine guns..
Mon, Jul 7, 9:21 PM · Arma Reforger
berkut_8 created T193194: Please fix the sights of the machine guns..
Mon, Jul 7, 9:19 PM · Arma Reforger
berkut_8 added a comment to T189194: ADADAD Spamming / Weak inertia in movement.

Guys, no offense, but in my opinion, the weapon swings quite realistically (conditionally). On the contrary, I would reduce the swing. Arma is a war simulator and not a shooter. In reality, a trained soldier, the rifle holds quite hard, and at distances of 20-30 meters, the hit is guaranteed regardless of "ADAD". However, at distances of 100-200 meters (the main distances of modern battle), the specified swing provides a realistic scatter of hits when moving (overwhelming fire).

Mon, Jul 7, 8:35 PM · Arma Reforger
RickJamesBitch created T193184: Viewing properties of Arsenal as GM alters arsenal.
Mon, Jul 7, 3:43 PM · Arma Reforger
Geez changed the status of T193182: Optical sights - Parallax. Imitation of a real effect or unrealistic fantasies? from New to Feedback.
Mon, Jul 7, 2:43 PM · Arma Reforger
Geez changed the status of T193136: [Feedback] FSR Image Scaling for 3D/PIP Scopes? from New to Feedback.
Mon, Jul 7, 2:42 PM · Arma Reforger
Geez changed the status of T193183: Bug - eyes falling out (ADS and non-ADS views.) from New to Awaiting internal Testing.
Mon, Jul 7, 2:40 PM · Arma Reforger
Geez changed the status of T193153: USSR Base Group prefab has soldiers in Unit Prefab Slots from New to Awaiting internal Testing.
Mon, Jul 7, 2:35 PM · Arma Reforger
berkut_8 created T193183: Bug - eyes falling out (ADS and non-ADS views.).
Mon, Jul 7, 2:35 PM · Arma Reforger
Geez changed the status of T193152: FIA UAZ469s have USSR riflemen as default occupants, USSR and FIA mounted MGs use US Rifleman as default turret occupant from New to Awaiting internal Testing.
Mon, Jul 7, 2:35 PM · Arma Reforger
Geez changed the status of T193151: TrackIR remains zoomed unlike Freelook from New to Awaiting internal Testing.
Mon, Jul 7, 2:34 PM · Arma Reforger
Geez changed the status of T193156: Outside Shooter from New to Awaiting internal Testing.
Mon, Jul 7, 2:33 PM · Arma Reforger
Geez changed the status of T193179: Traces of explosions are not removed. from New to Awaiting internal Testing.
Mon, Jul 7, 2:27 PM · Arma Reforger
Geez changed the status of T193178: They broke a cool animation (Destruction of the fuel station) from New to Awaiting internal Testing.
Mon, Jul 7, 2:27 PM · Arma Reforger
berkut_8 added a comment to T169722: Opposite teams cars falling through the map.

@Geez Lately I have noticed that players often fall through rocky textures. Especially if you perform a bandage while on rocks or on the ruins of destroyed houses. And just the other day, my friend and I fell through the map for the first time when we fell out of a damaged vehicle.

Mon, Jul 7, 2:13 PM · Arma Reforger
berkut_8 edited Additional Information on T193182: Optical sights - Parallax. Imitation of a real effect or unrealistic fantasies?.
Mon, Jul 7, 1:53 PM · Arma Reforger
berkut_8 created T193182: Optical sights - Parallax. Imitation of a real effect or unrealistic fantasies?.
Mon, Jul 7, 1:44 PM · Arma Reforger
Geez changed the status of T193173: Destroyed buildings causes performance issues from New to Awaiting internal Testing.
Mon, Jul 7, 12:43 PM · Arma Reforger
berkut_8 created T193179: Traces of explosions are not removed..
Mon, Jul 7, 11:22 AM · Arma Reforger
berkut_8 updated the task description for T193178: They broke a cool animation (Destruction of the fuel station).
Mon, Jul 7, 11:18 AM · Arma Reforger
berkut_8 created T193178: They broke a cool animation (Destruction of the fuel station).
Mon, Jul 7, 10:48 AM · Arma Reforger
lwing created T193173: Destroyed buildings causes performance issues.
Mon, Jul 7, 5:57 AM · Arma Reforger
TTVZabariYarin updated the task description for T192408: Server ping is false within the server list.
Mon, Jul 7, 12:07 AM · Arma Reforger
TTVZabariYarin added a comment to T192408: Server ping is false within the server list.

Any update regarding this issue?

Mon, Jul 7, 12:07 AM · Arma Reforger
TTVZabariYarin added a comment to T192473: [ARMA TOOLS] Enfusion Workbench | Base Callsigns are not saving changed data.

Any update regarding this issue?

Mon, Jul 7, 12:06 AM · Arma Reforger

Sun, Jul 6

PR9INICHEK edited Additional Information on T190583: [Feature Request] (Conflict) Give more experience for buildings structures.
Sun, Jul 6, 7:53 PM · Arma Reforger
SDA_stockerdanieladolf added a comment to T193053: Vehicle desync / rubberband when colliding with other vehicle in motion.

This has happened to me before, but I didn't know how to describe it. I was driving alone on a road. Someone overtook me behind me. Then it froze, and I was in a tree 40 meters away.

Sun, Jul 6, 4:03 PM · Arma Reforger
SDA_stockerdanieladolf edited Steps To Reproduce on T193156: Outside Shooter.
Sun, Jul 6, 3:58 PM · Arma Reforger
SDA_stockerdanieladolf added a comment to T193156: Outside Shooter.

I was ‘driving’ on the side the whole time. I was able to use the machine gun. The ‘bug’ was recognisable to the other players.

Sun, Jul 6, 3:55 PM · Arma Reforger
SDA_stockerdanieladolf added a comment to T193156: Outside Shooter.


Sun, Jul 6, 3:54 PM · Arma Reforger
SDA_stockerdanieladolf created T193156: Outside Shooter.
Sun, Jul 6, 3:52 PM · Arma Reforger
Socrates created T193153: USSR Base Group prefab has soldiers in Unit Prefab Slots.
Sun, Jul 6, 1:38 PM · Arma Reforger
Socrates updated the task description for T193152: FIA UAZ469s have USSR riflemen as default occupants, USSR and FIA mounted MGs use US Rifleman as default turret occupant.
Sun, Jul 6, 1:32 PM · Arma Reforger
Socrates created T193152: FIA UAZ469s have USSR riflemen as default occupants, USSR and FIA mounted MGs use US Rifleman as default turret occupant.
Sun, Jul 6, 1:32 PM · Arma Reforger
RickJamesBitch created T193151: TrackIR remains zoomed unlike Freelook.
Sun, Jul 6, 1:05 PM · Arma Reforger
stenny833 added a comment to T193115: Tracer rounds disappear after exceeding a certain distance, affecting the observation of the trajectory..

You're always welcome to create mods to get/change these types of features. Reforger generally seems to be firm on the realism and historical authenticity front, so I doubt tracer burn time will be changed to make it easier to snipe at 2 KM.

Sun, Jul 6, 3:23 AM · Arma Reforger
stenny833 added a comment to T193085: Strafe spam mitigation and Weapon Inertia.

seems like a very simple fix would be to vastly increase weapon sway whilst strafing, although doesn't address the root of the issue nor branching ones

Sun, Jul 6, 3:19 AM · Arma Reforger
stenny833 added a comment to T193053: Vehicle desync / rubberband when colliding with other vehicle in motion.

It can happen even on dirt roads at speeds as low as 40 km/h, as well.

Sun, Jul 6, 3:12 AM · Arma Reforger

Sat, Jul 5

jamielou.007 added a comment to T192202: When the sun is shining directly into the car, the view outside the car is overexposed..

I cannot agree enough. I understand that auto-exposure is essentially required for a HDR Pipeline, but the settings need to be heavily tuned. The tech can *significantly* impact the visuals and make it look poorer than it should. I think some time sorely needs to be spent experimenting with how the average scene luminance is captured (certain objects or the sky have too much influence), clamping, and exposure compensation depending on the player environment so the image looks right?

Sat, Jul 5, 11:15 PM · Arma Reforger
ForePlayDZ added a comment to T184946: 7800X3D maxing out at 100 an causing major stutters.

Having this same issue on my community server. Major stutter issues. Below are the specs.

Sat, Jul 5, 9:15 PM · Arma Reforger
AkiDaWolf created T193136: [Feedback] FSR Image Scaling for 3D/PIP Scopes?.
Sat, Jul 5, 3:28 PM · Arma Reforger
Ponezun added a comment to T193115: Tracer rounds disappear after exceeding a certain distance, affecting the observation of the trajectory..

Tracers have a burn out time, they don't stay lit forever. I don't know what values would be correct, however.

Simply copying reality will only make the game less fun. We need reasonable improvements to make the game better.

Sat, Jul 5, 1:01 PM · Arma Reforger
iUncontested added a comment to T184946: 7800X3D maxing out at 100 an causing major stutters.

Also noting I have 24H2 version of windows 11. Really need a fix here. Not sure how more people don't report this issue because this processor is probably one of the most prevalent in gaming... Maybe they were smart enough to not use windows 11, ugh i hate it so much. Honestly about to find a copy of windows 10 so i can game in peace.

Sat, Jul 5, 6:48 AM · Arma Reforger
stenny833 added a comment to T193115: Tracer rounds disappear after exceeding a certain distance, affecting the observation of the trajectory..

Tracers have a burn out time, they don't stay lit forever. I don't know what values would be correct, however.

Sat, Jul 5, 5:33 AM · Arma Reforger

Fri, Jul 4

Geez changed the status of T193115: Tracer rounds disappear after exceeding a certain distance, affecting the observation of the trajectory. from New to Awaiting internal Testing.
Fri, Jul 4, 4:20 PM · Arma Reforger