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Description

Powered by a brand-new Enfusion technology, Arma Reforger is an authentic Cold War military game, which allows players to battle for a sprawling mid-Atlantic island of Everon, or take a role of Game Master and create their own scenarios for other to enjoy.

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Recent Activity

Yesterday

odkupiciel375 changed Category from category:general to category:movement on T167859: Not useable ("Unavailable") ladders on harbor cranes.
Wed, Sep 28, 4:18 PM · Arma Reforger
odkupiciel375 changed Category from category:general to category:visualstructures on T167858: Visual bugs on graveyard walls and tombstones.
Wed, Sep 28, 4:18 PM · Arma Reforger
odkupiciel375 created T167859: Not useable ("Unavailable") ladders on harbor cranes.
Wed, Sep 28, 4:13 PM · Arma Reforger
odkupiciel375 created T167858: Visual bugs on graveyard walls and tombstones.
Wed, Sep 28, 4:03 PM · Arma Reforger

Mon, Sep 26

bacon_8008 added a comment to T167788: Lights not working on helmets or reflectors .

This works as expected when ParametricMaterialInstanceComponent is disabled in the helmet entity prefab.

Mon, Sep 26, 7:12 PM · Arma Reforger
bacon_8008 added a comment to T167788: Lights not working on helmets or reflectors .

Can reproduce with Peertool

Mon, Sep 26, 7:02 PM · Arma Reforger
TheAussieMerc added a comment to T167788: Lights not working on helmets or reflectors .

As the mod author, I'd be curious to know if this is something I am doing or not.

Mon, Sep 26, 6:08 PM · Arma Reforger
mattszymanko added a comment to T167644: Arma reforger not in development.

Immature, unconstructive, and frankly, pointless. Of course, wrong as well.

Mon, Sep 26, 6:03 PM · Arma Reforger
mattszymanko added a comment to T167645: RHS ENGINE.

What a mature and constructive statement, am I right?

Mon, Sep 26, 5:58 PM · Arma Reforger
Geez changed the status of T167752: Use of Refraction Intensity parameter in matPBRBasicGlass causes particle effects to not be visible from New to Confirmed Internally.
Mon, Sep 26, 11:44 AM · Arma Reforger
BigBenREDUX added a comment to T167752: Use of Refraction Intensity parameter in matPBRBasicGlass causes particle effects to not be visible.

Can replicate issue with 0.1 "Refraction Intensity" as well. Does not need to be as high as 0.5.

Mon, Sep 26, 7:02 AM · Arma Reforger
Mortalisares changed Category from category:general to category:multiplayer on T167788: Lights not working on helmets or reflectors .
Mon, Sep 26, 1:56 AM · Arma Reforger
Mortalisares created T167788: Lights not working on helmets or reflectors .
Mon, Sep 26, 1:54 AM · Arma Reforger

Sun, Sep 25

BigBenREDUX created T167752: Use of Refraction Intensity parameter in matPBRBasicGlass causes particle effects to not be visible.
Sun, Sep 25, 5:07 AM · Arma Reforger

Fri, Sep 23

bacon_8008 updated the task description for T167652: Localization strings processed within player names.
Fri, Sep 23, 10:23 AM · Arma Reforger
bacon_8008 created T167652: Localization strings processed within player names.
Fri, Sep 23, 10:22 AM · Arma Reforger
SPECTRE897 created T167645: RHS ENGINE.
Fri, Sep 23, 7:08 AM · Arma Reforger
SPECTRE897 added a comment to T167538: Build textures and models not loading causing people to spawn in them via radio.

Whats point of new engine if all old bugs still presents ?

Fri, Sep 23, 7:03 AM · Arma Reforger
SPECTRE897 created T167644: Arma reforger not in development.
Fri, Sep 23, 6:59 AM · Arma Reforger
falcon91 added a comment to T167538: Build textures and models not loading causing people to spawn in them via radio.

Also I'm officially done testing until you guys fix the AI from being able to shoot through hills, foliage and smoke, it's ridiculous that they're able to do that, and I've pointed out the AI skill for FIA already in a separate one.

Fri, Sep 23, 4:02 AM · Arma Reforger
falcon91 added a comment to T167538: Build textures and models not loading causing people to spawn in them via radio.

Here is the Dxdiag, and here is my settings

Fri, Sep 23, 3:48 AM · Arma Reforger
falcon91 changed Category from category:general to category:gamestartup on T167639: BSOD when launching Reforger.
Fri, Sep 23, 3:44 AM · Arma Reforger
falcon91 created T167639: BSOD when launching Reforger.
Fri, Sep 23, 3:44 AM · Arma Reforger

Wed, Sep 21

Snake1984 added a comment to T165414: Join Server key in password box overlaps with keyboard whitespace key.

I wonder if you guys ever do a quality-of-life sprint to get to these little but nice things that probably can be solved with a blink of an eye ;-)
And still: I believe that 99% would agree that a "Return" instead of a "Space Bar" would be better for the user experience and intuitive.

Wed, Sep 21, 11:57 PM · Arma Reforger
thennicke added a comment to T165346: Map Bug on Linux.

I've got a very similar issue; not sure if it's the same one. This issue only appeared for me after the last update. I'm on Fedora 36, running Proton 7.0-4 (issue persists with Experimental as well).
Video of the issue attached below.

Wed, Sep 21, 6:44 AM · Arma Reforger

Tue, Sep 20

Geez closed T167447: Inventory UI code copy paste error as Resolved.

Thank you for the report Arkensor.
The issue has been addressed internally and the fix will appear in one of the upcoming updates.
Regards,
Geez

Tue, Sep 20, 1:03 PM · Arma Reforger
Geez changed the status of T167528: Radios should only be one-way transmission from New to Reviewed.
Tue, Sep 20, 12:27 PM · Arma Reforger
Geez changed the status of T167537: Truck gets stuck in trees if you're to slow from New to Awaiting internal Testing.
Tue, Sep 20, 12:27 PM · Arma Reforger
Geez changed the status of T167538: Build textures and models not loading causing people to spawn in them via radio from Need More Info to Awaiting internal Testing.
Tue, Sep 20, 12:25 PM · Arma Reforger
Geez changed the status of T167538: Build textures and models not loading causing people to spawn in them via radio from New to Need More Info.

Hello falcon91.
Can you please upload your dxdiag file and a screenshot of your video settings as well?
Regards,
Geez

Tue, Sep 20, 12:25 PM · Arma Reforger
Geez changed the status of T167542: AI can see players through folliage such as Wheat fields from New to Awaiting internal Testing.
Tue, Sep 20, 12:17 PM · Arma Reforger
Geez changed the status of T167543: Hang on close from New to Awaiting internal Testing.
Tue, Sep 20, 12:17 PM · Arma Reforger
Geez changed the status of T167547: M16w/203 ammo selection bug from New to Awaiting internal Testing.
Tue, Sep 20, 12:00 PM · Arma Reforger
Geez changed the status of T167552: Official and Community tab issues (server browser) from New to Reviewed.
Tue, Sep 20, 11:58 AM · Arma Reforger
Geez changed the status of T167558: RPK LOD Error from New to Awaiting internal Testing.
Tue, Sep 20, 11:56 AM · Arma Reforger

Mon, Sep 19

Geez changed the status of T167480: Hardware Anti-Aliasing causing low FPS at 4x or higher on a 3070TI from Awaiting internal Testing to Confirmed Internally.
Mon, Sep 19, 12:45 PM · Arma Reforger
TheBonBon added a comment to T165765: Destructible props often don't display FX in multiplayer as a client.

The "Destroy Spawn Objects" (from SCR_DestructionMultiPhaseComponent) do not spawn in MP on a dynamic rigidbody entity.

Did not find id = 0x40000029 item = @"ENTITY:25" ('Tree','Assets/Vegetation/Tree/Pinus_Sylvestris/Dst/t_pinus_sylvestris_2f_dst_base.xob') at <95.311005 0.980000 137.380005> in Spatial Map at <   0;   0>
Mon, Sep 19, 12:43 PM · Arma Reforger
Mohitmrc added a comment to T167558: RPK LOD Error.
Mon, Sep 19, 4:26 AM · Arma Reforger
Stryker211 added a comment to T167558: RPK LOD Error.

When viewing the buttstock and barrel in the editor for the RPK74, there is weird LOD issues when you zoom out. I noticed it in the game after I applied a camo skin.

Mon, Sep 19, 1:19 AM · Arma Reforger
Stryker211 created T167558: RPK LOD Error.
Mon, Sep 19, 1:17 AM · Arma Reforger

Sun, Sep 18

chupacabra changed Category from category:general to category:server on T167552: Official and Community tab issues (server browser).
Sun, Sep 18, 3:28 PM · Arma Reforger
chupacabra created T167552: Official and Community tab issues (server browser).
Sun, Sep 18, 3:20 PM · Arma Reforger
falcon91 changed Severity from severity:none to severity:minor on T167547: M16w/203 ammo selection bug.
Sun, Sep 18, 3:21 AM · Arma Reforger
falcon91 created T167547: M16w/203 ammo selection bug.
Sun, Sep 18, 3:21 AM · Arma Reforger
falcon91 added a comment to T167538: Build textures and models not loading causing people to spawn in them via radio.

Here is another example of this with rocks.

Sun, Sep 18, 3:04 AM · Arma Reforger
RN_Max added a comment to T166924: Settings > Controls - Cannot Change Keybinds or Set Mode.

It has now been possible to bind all controls except Common > Talk over radio (Toggle), which appears to be stuck on 'Double Caps' and does not rebind or unbind.

Sun, Sep 18, 1:50 AM · Arma Reforger

Sat, Sep 17

falcon91 changed Category from category:general to category:gamecrash on T167543: Hang on close.
Sat, Sep 17, 5:47 PM · Arma Reforger
falcon91 created T167543: Hang on close.
Sat, Sep 17, 5:47 PM · Arma Reforger
falcon91 added a comment to T167462: M16 Way underpowered for what it should be.

Adding to this, two of us on one of the officials servers just unloaded 120 rounds into an AI it looks like your hitboxes are all messed up on the FIA since I was firing at his head watched his head go red but was seeing my rounds somehow hit underneath the head? Which shouldn't be possible. I can recreate this easily with your internal testing team.

Sat, Sep 17, 5:41 PM · Arma Reforger
falcon91 added a comment to T167542: AI can see players through folliage such as Wheat fields.

Literally at this point you guys just need to give me a job.

Sat, Sep 17, 5:34 PM · Arma Reforger