Experience true combat gameplay in a massive military sandbox. Authentic, diverse, open - Arma 3 sends you to war.
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Experience true combat gameplay in a massive military sandbox. Authentic, diverse, open - Arma 3 sends you to war.
New to Feedback Tracker or just not sure what to do?
Arma 3 Feedback Tracker "How To" Guide
I am having the same issue. Has anyone found any info on this?
I would also like to ask for add delay before ejection seat be killed. I'm talking about this function: BIS_fnc_planeEjection (a3\functions_f_jets\functions\ejection\fn_planeejection.sqf)
line 188
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I have done a clean install of Windows 11 Pro and reinstalled Steam and Arma 3with no other programs installed or running. I get the same result and same error message. Please help!
In T167438#2384358, @Ron4Swat wrote:I did some more testing on a new dedicated server installation on a different system and could reproduce the issue there with just vanilla Arma3.
After some testing it seems i found the culprit in the server config file.
The entry
class Missions { class ARMA3 { template = "MP_COOP_m02.Stratis"; difficulty = "Regular"; }; };created the problem. When removing it from the config file it solves the problem.
This configuration is there for ages, but did not create any issues until more recently.
Additional optional parameter, useFuseDistance, choose whether to apply the projectile's config arming distance or not
Problemo. As usual backwards compat bites back.
Missions tend to spawn Missiles/Rockets/Bombs to cause explosions, by spawning them directly inside the target, expecting it to explode immediately (because it hit something).
For example YAAB benchmark is broken by this, it spawns R_60mm_HE rockets and Bo_GBU12_LGB bombs, both of which have a fuseDistance of 50. So after this change, they just don' t explode anymore.
However it works without the High Command module loaded
Update: game now starts when I disabled profiling
This issue is still a problem. I cannot speak in multiplayer. The issue has persisted for years now.
This is file for crash when mods are turned off
2.20 and next prof
Not exactly sure, but the issue is either with extDB3 directly or with callExtension, as return value suggests some issues with getting the data. As there are no slow callExtension warnings in log, i guess its extDB3 issue so in that case Ticket could get closed.