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Experience true combat gameplay in a massive military sandbox. Authentic, diverse, open - Arma 3 sends you to war.

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Recent Activity

Today

ThomasAngel added a comment to T185855: 2.18 update broke CT_BUTTON action attribute.

Sorry for the ambiguous repro steps and wrong code, I believe my intention was originally to use _this instead of this but I didn't catch the error because it currently doesn't work either way.

Sun, Nov 17, 5:57 PM · Arma 3
lifecare created T186502: Life care (Physiotherapy Devices).
Sun, Nov 17, 9:59 AM · Arma 3
ZachSmith renamed T169217: Increased Map Detail When Zoomed Out from Show Roads on Map When Zoomed Out to Increased Map Detail When Zoomed Out.
Sun, Nov 17, 12:19 AM · Arma 3
ZachSmith added a comment to T169217: Increased Map Detail When Zoomed Out.

Will this ever be a possibility? Recently went into the Editor and was reminded of this difference. It would make the in-game map look substantially better than it does currently.

Sun, Nov 17, 12:14 AM · Arma 3

Yesterday

SergioNunes edited Steps To Reproduce on T186484: Functions Viewer not opening like before.
Sat, Nov 16, 11:29 PM · Arma 3
SergioNunes created T186484: Functions Viewer not opening like before.
Sat, Nov 16, 11:28 PM · Arma 3
kju-PvPscene added a comment to T186470: [Bug] Frame capturing of "total" scope on the server is bugged as there is a second scope named "total" next to the main frame.
Sat, Nov 16, 4:28 PM · Arma 3
kju-PvPscene edited Steps To Reproduce on T186470: [Bug] Frame capturing of "total" scope on the server is bugged as there is a second scope named "total" next to the main frame.
Sat, Nov 16, 4:22 PM · Arma 3
kju-PvPscene created T186470: [Bug] Frame capturing of "total" scope on the server is bugged as there is a second scope named "total" next to the main frame.
Sat, Nov 16, 4:11 PM · Arma 3
RickJamesBitch added a comment to T179763: 40 series cards underperform without DLSS.
Sat, Nov 16, 2:38 PM · Arma 3
cr4qsh0t added a comment to T186421: MRCO optic inverted in view model.

Aren't both 1st and 3rd person views not using the same models? (Or maybe, does a model file contains both a 1st/3rd person models?)

Sat, Nov 16, 11:48 AM · Arma 3
rohithsol added a comment to T186319: [Feature request] Usability improvements for jipqueue log/display.
Sat, Nov 16, 7:29 AM · Arma 3
rohithsol added a comment to T185805: inventory/uniform bug.
Sat, Nov 16, 7:20 AM · Arma 3
rohithsol added a comment to T185903: Direct Connect from server browser does not work.
Sat, Nov 16, 7:16 AM · Arma 3
rohithsol added a comment to T186146: Script error in Contact campaign mission "Anomalous Phenomena".
Sat, Nov 16, 7:09 AM · Arma 3
rohithsol added a comment to T185806: Launcher error.
Sat, Nov 16, 7:05 AM · Arma 3
rohithsol added a comment to T185974: mapGridPosition returning wrong map grid coordinates at edge cases (Caution: Hashmaps!).
Sat, Nov 16, 6:59 AM · Arma 3
rohithsol added a comment to T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.
Sat, Nov 16, 6:54 AM · Arma 3
BIS_fnc_KK claimed T186451: Grenade launcher ammo explode using Hand Grenade sounds instead of its own separate explosion sounds.
Sat, Nov 16, 12:35 AM · Arma 3

Fri, Nov 15

kju-PvPscene added a comment to T186319: [Feature request] Usability improvements for jipqueue log/display.

logEntities has class name and position (but no vehVarName either)

Fri, Nov 15, 8:32 PM · Arma 3
dedmen set Ref Ticket to AIII-56282 on T186037: Way for modlist html to choose between CDLC or CDLC compat. data.
Fri, Nov 15, 7:53 PM · Arma 3
dedmen added a comment to T185807: [BUG] "Ref to nonnetwork object" rpt entry should not be logged when not necessary.

deleteVehicle has received a local check and should be fixed.
If there is a repro, I need a repro to see whats happening

Fri, Nov 15, 7:41 PM · Arma 3
BIS_fnc_KK added a comment to T186377: BIS_fnc_setRain - raindrop texture is not suited to snow effect when function is set to snow .

I've updated documentation yesterday

Fri, Nov 15, 7:36 PM · Arma 3
dedmen added a comment to T185855: 2.18 update broke CT_BUTTON action attribute.

Oh I see the mistake.

Fri, Nov 15, 7:20 PM · Arma 3
kju-PvPscene added a comment to T186319: [Feature request] Usability improvements for jipqueue log/display.

above is the output currently generated. some you can pinpoint, a few have class name, most only displayName or something obscure like "Turret"

Fri, Nov 15, 6:37 PM · Arma 3
kju-PvPscene added a comment to T186159: [Feature request] Add "capture" cheat command to open "diag capture" dialog - without triggering a frame capture.

you generate captures on the server and want to view them (but also do file capturing on the client - as said using #frame/#sframe resets diag_captureSlowFrame with continuousCounter

Fri, Nov 15, 6:35 PM · Arma 3
kju-PvPscene added a comment to T186157: [Features request] Chat response if faulty input was provided for #captureSlowFrame.

faulty parameters (type or number) for #captureSlowFrame

Fri, Nov 15, 6:34 PM · Arma 3
kju-PvPscene renamed T186157: [Features request] Chat response if faulty input was provided for #captureSlowFrame from [Features request] Chat response if faulty input was provided for #captureFrame/captureSlowFrame to [Features request] Chat response if faulty input was provided for #captureSlowFrame.
Fri, Nov 15, 6:33 PM · Arma 3
dedmen closed T186033: error (0x0000016A) and exit code 0x0000DEAD - as Resolved.

"the cloud file provider is not running"

Fri, Nov 15, 6:24 PM · Arma 3
dedmen closed T186143: ARMA 3 Bluild stable- 2.18.152302 as Resolved.
Fri, Nov 15, 6:20 PM · Arma 3
dedmen added a comment to T186157: [Features request] Chat response if faulty input was provided for #captureSlowFrame.

What is "faulty" input? Examples?

Fri, Nov 15, 6:20 PM · Arma 3
dedmen added a comment to T186159: [Feature request] Add "capture" cheat command to open "diag capture" dialog - without triggering a frame capture.

Why would you open the dialog, without capturing anything.
I don't see the usercase.

Fri, Nov 15, 6:19 PM · Arma 3
dedmen closed T186235: createVehicle first time cause massiv performance as Resolved.
Fri, Nov 15, 6:18 PM · Arma 3
dedmen closed T186248: Flickering or stuttering of playable characters, npcs and their equipment. as Resolved.

Should for now be fixed on profiling branch.

Fri, Nov 15, 6:16 PM · Arma 3
dedmen added a comment to T186319: [Feature request] Usability improvements for jipqueue log/display.

Add class name and vehVarName (if assigned) to network objects

Fri, Nov 15, 6:15 PM · Arma 3
dedmen changed the status of T186396: arma3 Exit code: 0xC00000D STATUS_ILLEGAL_INSTRUCTION from New to Need More Info.

https://feedback.bistudio.com/w/ft_a3_howto/gamecrash/

Fri, Nov 15, 6:14 PM · Arma 3
TRAGER created T186451: Grenade launcher ammo explode using Hand Grenade sounds instead of its own separate explosion sounds.
Fri, Nov 15, 6:13 PM · Arma 3
dedmen closed T186422: WERTYOZ as Resolved.

That's what you get for pirating

Fri, Nov 15, 6:12 PM · Arma 3
RickOShay added a comment to T186377: BIS_fnc_setRain - raindrop texture is not suited to snow effect when function is set to snow .

Thanks KK - excuse my ignorance in the context of BIS_fnc_setRain how do I reference the (presumably) first frame in the sequence of snowflake4_ca.paa?
[
"a3\data_f\rainnormal_ca.paa", rainDropTexture
1,
texDropCount
0.01, minRainDensity
15,
effectRadius
0.1, windCoef
2,
dropSpeed
0.5, rndSpeed
0.5,
rndDir
0.02, dropWidth
0.02,
dropHeight
[0.1, 0.1, 0.1, 1], dropColor
0.1,
lumSunFront
0.1, lumSunBack
5.5,
refractCoef
0.3, refractSaturation
true,
snow
false // dropColorStrong
] call BIS_fnc_setRain;

Fri, Nov 15, 3:00 PM · Arma 3
taniyaarora6969 added a comment to T186319: [Feature request] Usability improvements for jipqueue log/display.
Fri, Nov 15, 1:33 PM · Arma 3

Thu, Nov 14

WERTYOZ created T186422: WERTYOZ.
Thu, Nov 14, 7:42 PM · Arma 3
wojtek6 added a comment to T186421: MRCO optic inverted in view model.

The base of the optic seems to be inverted

Thu, Nov 14, 7:39 PM · Arma 3
wojtek6 created T186421: MRCO optic inverted in view model.
Thu, Nov 14, 7:35 PM · Arma 3
Leopard20 added a comment to T186370: Why cannot I play this game.

If v4 fails to install, try versions 4.5+ because they should be backward compatible with v4

Thu, Nov 14, 6:37 PM · Arma 3
BIS_fnc_KK closed T186377: BIS_fnc_setRain - raindrop texture is not suited to snow effect when function is set to snow as Resolved.
Thu, Nov 14, 6:02 PM · Arma 3
BIS_fnc_KK added a comment to T186377: BIS_fnc_setRain - raindrop texture is not suited to snow effect when function is set to snow .

"a3\data_f\snowflake4_ca.paa" it mean it has 4 flakes in it, you are using it as 1 flake

Thu, Nov 14, 5:59 PM · Arma 3
TRAGER updated the task description for T184578: Environmental sounds configuration issues.
Thu, Nov 14, 2:49 PM · Arma 3
TRAGER renamed T184578: Environmental sounds configuration issues from Livonia environmental sounds configuration issues to Environmental sounds configuration issues.
Thu, Nov 14, 2:39 PM · Arma 3
Arkensor added a comment to T186370: Why cannot I play this game.

https://www.microsoft.com/en-gb/download/details.aspx?id=17718

Thu, Nov 14, 1:43 PM · Arma 3
Arkensor closed T186370: Why cannot I play this game as Resolved.
Thu, Nov 14, 1:42 PM · Arma 3