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- User Since
- Nov 10 2022, 1:54 AM (106 w, 1 d)
Mon, Nov 18
Also, feels like I'm talking to myself haha, both got the same picture but yours is positioned to the left and mine to the right
Didn't consider the military port so you do raise a very good point. At best of times it takes 10 minutes to get set up in a spawn town, get warm fish etc. The 20 minutes run was definitely an exaggeration. But still, I think I raise a good point about the NW spawns can be extremely strong when compared to other locations, you're in a close proximity to the capital city and then not too far from the entrance to the peninsula.
Sun, Nov 17
Sat, Nov 16
This building seems to have the same issue, only finding single digits amount of loot when they are in a town/village but in military locations these buildings either spawn a lot of loot of don't
Fri, Nov 15
Sep 11 2024
Aug 30 2024
Aug 29 2024
Issue appears with any knife variant, in this screenshot I'm using a hunting knife.
Aug 28 2024
Aug 27 2024
Aug 24 2024
Aug 23 2024
I inputted a screenshot below, the green box highlights typically where a player looks this takes up a large majority of the screen and typically in gameplay the sky is taking up most of the view, the watermark when on display stands out massively when the background is off the sky or even a forest as an example. Typically like the UI is already is pushed down to the bottom of the screen in the red area. This is where players often do not look unless they need to gather information about their character via the HUD elements. This is exactly where the watermark should be if you intend to keep it on for experimental. Remove the DayZ logo as it is not needed, having a simple text is enough.
Aug 22 2024
Aug 10 2024
Aug 9 2024
Aug 3 2024
Jun 22 2024
Apr 23 2024
Was also getting poor performance, little jutters every few seconds. Verified the games file, made sure nothing in the dayz.profile looked different from stable version. No hard crash yet, just poor performance.
Sep 28 2023
Aug 19 2023
Aug 15 2023
Aug 1 2023
Some further more info, there is a prompt to open the door but this is very tedious to try get the right angle to make it appear. This Radar Dish building was on Chernarus experimental 1.22 so likely that both Chernarus and Livonia both have this issue, cheers :)