User Details
- User Since
- Apr 1 2019, 12:06 PM (294 w, 5 d)
May 23 2022
This!
May 20 2022
May 9 2020
Apr 22 2020
Profiling branch is working fine for us, vehicles can ram each other without going into space or under the map. No desync on moving vehicles or if you are in passenger seat.
Apr 15 2020
Apr 14 2020
Apr 1 2020
Been fixed,
https://feedback.bistudio.com/T147191
Mar 31 2020
Added video of this issue occurring: https://streamable.com/8ph85
Mar 29 2020
Mar 27 2020
Mar 3 2020
Dec 17 2019
any updates? :(
Dec 9 2019
I have ran the MPMission (p3d.Altis.pbo) on a local dedicated server (hosted on my PC) and the issue has occurred again. I recorded the issue happening and uploaded it.
Extra information: we could only get the kick to happen when the mpmission is being ran on a dedicated server setup with BattlEye enabled. If you place the model into a unpacked mission on eden editor you will not be kicked when playing the mission.
@Wulf I have posted a new ticket with example mission and p3d. Please close this and continue with my ticket: https://feedback.bistudio.com/T147191
Dec 8 2019
Nov 2 2019
can confirm
Apr 10 2019
@oukej Thank you!
Apr 6 2019
Apr 5 2019
Apr 4 2019
Are you joking? All you need to do is join a multiplayer server and you will get the issue within 5 minutes. I believe a way of producing the issue is to switch seats in a vehicle on a server. Keep in mind, you can’t tell if the issue has happened to you, other players will see no clothing on whilst you see all your clothing on.
Apr 3 2019
Still present in the latest arma patch, ridiculous how this has not been fixed. This issue leads to armor & uniforms disappearing on other clients therefore damage is incorrect. Come on, sort this out!