User Details
- User Since
- May 24 2022, 1:08 PM (128 w, 1 h)
Apr 9 2023
A notorious spot is the one here (red circle)
Jun 15 2022
It's the AI soldiers, you either have to build the Armory fast before they spawn, or kill them.
Jun 5 2022
Also pressing Enter to Accept an objective also tends to open the chat.
Jun 3 2022
I do not think we need more ambient light everywhere, but a better diffusion on existing lights.
Jun 2 2022
Did not seem to happen in 0.9.5.61 when I played yesterday.
Seems to be the same as https://feedback.bistudio.com/T165165
May 28 2022
I got the bug on record now, but it seems it can also happen when killed normally by players
May 27 2022
Example using Game Master, the AI starts shooting through the wheat almost immediately, but it has no line of sight
May 26 2022
This seems to be AI in Conflict?
May 25 2022
I don't think your 200m 300m 400m 500m image is really fair as there is more detailed background in the Reforger screenshots, especially the guys at 400m and 500m are standing in front of a bush! On the other hand the Arma3 screenshot shows them standing in a field that contrasts with their darker camo.
Some keys are bound with a 'Double' press, for example double tap Q to toggle lean left. If you attempt to rebind any key to double, it accepts the first key-press and binds to it
Thanks for the videos!
What I noticed that it seems to happen more often when selecting the spawn point by mouse eg. clicking the map marker.
May 24 2022
Clarified ammo type and some extra steps that were not detailed (especially about turret storage vs. trunk storage)
Can confirm that holding L already toggles light.
That's weird it did not work for me? I will try later today - if it actually already works like that, then this is irrelevant.
Can confirm this is happening almost daily after an hour or two of play, possibly depending on how often you look at the map in game, since that seems to be the trigger.
Impossible to find extra bandages anywhere except on dead soldiers if they hadn't used it yet