- User Since
- May 2 2013, 7:21 PM (354 w, 3 d)
May 10 2016
Even 2035 protective gear will not save you from a grenade going off 1 meter away from you.
But hey miracles do happen ;-) let's just pretend we have very lucky AI...faster that fixing it right?
Yep talking about RGO grenades.
And also while playing with that I realized that it's virtually impossible to throw them through windows that have any sorts of frame attached to it.
The grenade will always bump on it and come back to your face.
The grenade effects and handling needs to be reworked somehow.
In earlier build we could adjust the throwing strength by holding the fire button. This was way better.
Perhaps this should come back into the game with some kind of optional vector indicator to actually help us with aiming.
Thx! I'll try that
It doesn't crash without the above mentioned mods.
I mean any combination of key would do.
Still in latest beta...
I really hope you are right and they are actually going to do that.
I'd rather have basic smoke that I can use than these ones.
They are not occulting the view at all and they eat a lot of resources.
what was wrong with the old smoke system?
Correct. I will update the description.
Sometimes it's also actually impossible to access the inventory on a dead body when you have a weapon or 2 in the vicinity.
And underwater it is simply impossible to access it.
There should be a way to keep the unit 3rd pers view instead of the "vehicle" 3rd pers view.
Sorry for my horrible English grammar. It's obviously not my first language.
Corrected as best as I could...hope it's better now.
Now that's a good point for not having it back into the game...I agree
Perhaps this could be editable by admins for the multiplayer part?
Thanks NodUnit I had a good laugh reading you.
Let's please end this debate here. It's not about if helo pilots are bailing out or not...they don't and we know why.
Nevertheless it is possible possible to do so.
It's even easier than with a plane since you can reduce your airspeed to zero.
The "would it be possible or not question" being answered it would be nice to see this feature coming back into the game.
I know it's not realistic, it's about freedom!!!
Could be useful for James Bond like missions ;-)
Ok let's get some facts.
Flying at approx 80kts (in auto rotation) with a vertical speed of about 1500ft/min...that's about 14kts vertical speed.
A human body doesn't fly with that kind of ratio...just a wild guess ;-)
To make it simple you will not hit the main rotor unless the helo suddenly banks on your side...and even then, by the time you would be way behind.
From my (airplane pilot) point of view it is absolutely possible to bail out of a little bird...
If you have a parachute and the helo is completely out of control you would try to bail out.
Yes they are all a bit underpowered actually.
Also I it seems suppressors decrease damage a lot too! This would be completely wrong since we don't have subsonic ammo for the time being.
If ACOG do that sure enough any other us army candidate would do the same or better.
The collimator is self illuminated and you can adjust the brightness of it for NVG use.
Do you have any reference to support your statement?
I think this is a feature in ACE already.
And this one of many many other "essential" things done in ACE that will not find it's way to the final product.
yes that was nice! bring it back!
Upvoted, I actually opened a ticket for mortar anims only but you are right, we need animations for all static weapons!
May 9 2016
I didn't know this was an issue.
A way to take directly the attachments from the weapon on ground is indeed needed.