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Feb 2 2024

Geez changed the status of T178828: Old tree bug / glitch from New to Awaiting internal Testing.
Feb 2 2024, 12:48 PM · DayZ Xbox
Geez changed the status of T178827: Bug in log file with Flag_ from New to Awaiting internal Testing.
Feb 2 2024, 12:47 PM · DayZ Xbox
Geez changed the status of T178820: Corrupted data, continuous from New to Awaiting internal Testing.
Feb 2 2024, 12:47 PM · DayZ Xbox
Geez changed the status of T178480: 1PP resets upon death from Feedback to Need More Info.

Hello MyrthGraal.
Just to check that we understand correctly. Is the issue that you are in first person view and upon dying and respawning you are in third person view? If so, can you still reproduce the issue? And could it be server specific?

Feb 2 2024, 12:39 PM · DayZ Xbox
Geez closed T178666: No server ping as Resolved.

Hello JoeGrizzly234.
Currently we lack infrastructure to implement this.
Regards,
Geez

Feb 2 2024, 12:38 PM · DayZ Xbox
designful added a comment to T178800: Nitrado Utilizes Obsolete "-LimitFPS=" Launch Parameter to Rate-Limit Servers. .

Wow, there is SO much misinformation in the title post. I run 10 modded 127 pop servers with fps limited at 60 for months now, there is no difference other than exactly what Geez said (less CPU usage).

Feb 2 2024, 10:00 AM · DayZ Xbox
Wastelander6 added a comment to T173683: Humvee Hood wil not attach.

@XMC_Cross doesn't help official servers or servers that only use handheld controller. These servers need an actual hood slot on the inventory screen.

Feb 2 2024, 9:05 AM · DayZ Xbox
Scronkyy added a comment to T178800: Nitrado Utilizes Obsolete "-LimitFPS=" Launch Parameter to Rate-Limit Servers. .

Thanks for the clarification, Geez. It appears I might have misdiagnosed the issue, attributing it to the launch parameter when, in fact, it could actually be related to inadequate hardware on the host machine.

Feb 2 2024, 8:31 AM · DayZ Xbox
XMC_Cross created T178829: NWAF Missing on the in-game Map.
Feb 2 2024, 5:00 AM · DayZ Xbox
Hoshbraun added a comment to T175786: Incorrect info about type (flag name) in log file.

No, same issue

Feb 2 2024, 4:51 AM · DayZ Xbox
Hoshbraun added a comment to T173683: Humvee Hood wil not attach.

+1 please add option to attach hood

Feb 2 2024, 4:50 AM · DayZ Xbox
Hoshbraun created T178828: Old tree bug / glitch.
Feb 2 2024, 4:49 AM · DayZ Xbox
Hoshbraun created T178827: Bug in log file with Flag_.
Feb 2 2024, 4:43 AM · DayZ Xbox
XMC_Cross added a comment to T173683: Humvee Hood wil not attach.

IF it's a keyboard and mouse server, you can attach the hood my placing the hood in the inventory of the Humvee, then dragging the hood to the name of the inventory category and it will be attached to the Humvee.

Feb 2 2024, 2:12 AM · DayZ Xbox

Feb 1 2024

Victory79 added a comment to T178820: Corrupted data, continuous .

Submitted player id for deletion to dayz.com

Feb 1 2024, 10:29 PM · DayZ Xbox
Victory79 changed Severity from severity:none to severity:major on T178820: Corrupted data, continuous .
Feb 1 2024, 10:23 PM · DayZ Xbox
Victory79 created T178820: Corrupted data, continuous .
Feb 1 2024, 7:19 PM · DayZ Xbox
Dafftronic420 added a comment to T173683: Humvee Hood wil not attach.

Still a problem on PS5...

Feb 1 2024, 11:39 AM · DayZ Xbox
Geez merged Restricted Maniphest Task into T178800: Nitrado Utilizes Obsolete "-LimitFPS=" Launch Parameter to Rate-Limit Servers. .
Feb 1 2024, 10:08 AM · DayZ Xbox

Jan 31 2024

Gobs added a comment to T178800: Nitrado Utilizes Obsolete "-LimitFPS=" Launch Parameter to Rate-Limit Servers. .

Tickrate is not directly tied to server FPS as long as they are above 30 FPS.

Jan 31 2024, 5:13 PM · DayZ Xbox
Geez added a comment to T178800: Nitrado Utilizes Obsolete "-LimitFPS=" Launch Parameter to Rate-Limit Servers. .

As morgoth0 cited above from RPT output, average server FPS over 8,000. That is the "tick rate". What OP suggests is the limitFPS command is choking the tick rate not just the server FPS you refer to. It is called FPS in the RPT but its not the same thing.

Jan 31 2024, 4:43 PM · DayZ Xbox
Geez added a comment to T178800: Nitrado Utilizes Obsolete "-LimitFPS=" Launch Parameter to Rate-Limit Servers. .

The function OP referenced appears to limit FPS / tick rate server side.

Yes, we are aware, and the explanation I have provided still stands. The servers are designed to run at around 60 fps server side.

As morgoth0 cited above from RPT output, average server FPS over 8,000. That is the "tick rate". What OP suggests is the limitFPS command is choking the tick rate not just the server FPS you refer to. It is called FPS in the RPT but its not the same thing.

Jan 31 2024, 4:29 PM · DayZ Xbox
Gobs added a comment to T178800: Nitrado Utilizes Obsolete "-LimitFPS=" Launch Parameter to Rate-Limit Servers. .

The function OP referenced appears to limit FPS / tick rate server side.

Yes, we are aware, and the explanation I have provided still stands. The servers are designed to run at around 60 fps server side.

Jan 31 2024, 4:12 PM · DayZ Xbox
Geez added a comment to T178800: Nitrado Utilizes Obsolete "-LimitFPS=" Launch Parameter to Rate-Limit Servers. .

The function OP referenced appears to limit FPS / tick rate server side.

Jan 31 2024, 4:01 PM · DayZ Xbox
Gobs added a comment to T178800: Nitrado Utilizes Obsolete "-LimitFPS=" Launch Parameter to Rate-Limit Servers. .

I believe OP is refering to server side FPS / tick rate being limited by this function, not the client side FPS. Yes, client side may be capped to 60 FPS but server side requires much, much higher FPS / tick rate, in the thousands (minimum) or server operation is severely throttled and as OP suggests highly unstable. That performance of Nitrado hosted DayZ servers is highly unstable is beyond dispute. Please look into this further.

No, we are talking about server FPS as well. Anything above 100 server FPS should have pure placebo effect and will unnecessarily exhaust CPU.

Also our wiki does not seem to mention anything about 1000fps? https://community.bistudio.com/wiki/DayZ:Server_Configuration

Jan 31 2024, 3:57 PM · DayZ Xbox
morgoth0 added a comment to T178800: Nitrado Utilizes Obsolete "-LimitFPS=" Launch Parameter to Rate-Limit Servers. .

I believe OP is refering to server side FPS / tick rate being limited by this function, not the client side FPS. Yes, client side may be capped to 60 FPS but server side requires much, much higher FPS / tick rate, in the thousands (minimum) or server operation is severely throttled and as OP suggests highly unstable. That performance of Nitrado hosted DayZ servers is highly unstable is beyond dispute. Please look into this further.

No, we are talking about server FPS as well. Anything above 100 server FPS should have pure placebo effect and will unnecessarily exhaust CPU.

Also our wiki does not seem to mention anything about 1000fps? https://community.bistudio.com/wiki/DayZ:Server_Configuration

Jan 31 2024, 3:28 PM · DayZ Xbox
Geez added a comment to T178800: Nitrado Utilizes Obsolete "-LimitFPS=" Launch Parameter to Rate-Limit Servers. .

Also as mentioned above

If you experience performance or synchronization issues please report specific situations, ideally with reproduction steps and detailed description, to separate Feedback tracker tickets and we will investigate them.

Jan 31 2024, 1:25 PM · DayZ Xbox
Geez added a comment to T178800: Nitrado Utilizes Obsolete "-LimitFPS=" Launch Parameter to Rate-Limit Servers. .

I believe OP is refering to server side FPS / tick rate being limited by this function, not the client side FPS. Yes, client side may be capped to 60 FPS but server side requires much, much higher FPS / tick rate, in the thousands (minimum) or server operation is severely throttled and as OP suggests highly unstable. That performance of Nitrado hosted DayZ servers is highly unstable is beyond dispute. Please look into this further.

Jan 31 2024, 1:23 PM · DayZ Xbox
Gobs added a comment to T178800: Nitrado Utilizes Obsolete "-LimitFPS=" Launch Parameter to Rate-Limit Servers. .

I believe OP is refering to server side FPS / tick rate being limited by this function, not the client side FPS. Yes, client side may be capped to 60 FPS but server side requires much, much higher FPS / tick rate, in the thousands (minimum) or server operation is severely throttled and as OP suggests highly unstable. That performance of Nitrado hosted DayZ servers is highly unstable is beyond dispute. Please look into this further.

Jan 31 2024, 1:20 PM · DayZ Xbox
Geez changed the status of T178800: Nitrado Utilizes Obsolete "-LimitFPS=" Launch Parameter to Rate-Limit Servers. from New to Reviewed.
Jan 31 2024, 12:22 PM · DayZ Xbox
Geez added a comment to T178800: Nitrado Utilizes Obsolete "-LimitFPS=" Launch Parameter to Rate-Limit Servers. .

Hello Scronkyy.
DayZ servers are designed to run around 60 FPS. Raising the value higher won't have any effect on how the server app itself runs and will only exhaust CPU resources unnecessarily.

Jan 31 2024, 12:22 PM · DayZ Xbox
Scronkyy created T178800: Nitrado Utilizes Obsolete "-LimitFPS=" Launch Parameter to Rate-Limit Servers. .
Jan 31 2024, 11:02 AM · DayZ Xbox
VasiliPrtogN created T178798: Bullet glitch spots in Police Departments.
Jan 31 2024, 10:02 AM · DayZ Xbox
XMC_Cross added a comment to T177841: Dechance ignores Loot Max on Event Items.

@Geez Is this resolved for 1.24 experimental?

Jan 31 2024, 6:19 AM · DayZ Xbox
TheDevilsKnock added a comment to T178253: Nitrado API Timeout .

@TheDevilsKnock

Any new developments on your end?

Jan 31 2024, 12:38 AM · DayZ Xbox

Jan 30 2024

Geez changed the status of T178774: Log file bug - not creating new log on restart from New to Awaiting internal Testing.
Jan 30 2024, 1:27 PM · DayZ Xbox
Geez changed the status of T178773: Log inconsistency - disconnects from New to Awaiting internal Testing.
Jan 30 2024, 1:27 PM · DayZ Xbox
Geez changed the status of T178772: Log inconsistency - connection logs from New to Awaiting internal Testing.
Jan 30 2024, 1:26 PM · DayZ Xbox
Geez changed the status of T178771: Log inconsistency - quotes around player names from New to Awaiting internal Testing.
Jan 30 2024, 1:26 PM · DayZ Xbox
Geez added a comment to T178253: Nitrado API Timeout .

Any new developments on your end?

Jan 30 2024, 1:03 PM · DayZ Xbox
nxck69_ added a comment to T177158: Log inconsistency - quotes around player names.
		if ( identity ) 	// return partial message even if it fails to fetch identity 
		{
			//return "Player \"" + "Unknown/Dead Entity" + "\" (id=" + "Unknown" + " pos=<" +  m_PosArray[0] + ", " + m_PosArray[1] + ", " + m_PosArray[2] + ">)";
			m_PlayerName = "\"" + identity.GetName() + "\"";
			m_Pid = identity.GetId();
		}
		else
		{
			m_PlayerName = player.GetCachedName(); // should be "\"" + player.GetCachedName() + "\""
			m_Pid = player.GetCachedID();
		}

in pluginadminlog.c the quotes are missing in the else statement when getting the cachedname

Jan 30 2024, 10:16 AM · DayZ Xbox
nxck69_ added a comment to T176940: Suicide Log Inconsistency.

are there any news regarding this?

Jan 30 2024, 10:14 AM · DayZ Xbox
nxck69_ added a comment to T178774: Log file bug - not creating new log on restart.

Also shows the other issue that some flag names are displayed as Flag_Base

Jan 30 2024, 7:25 AM · DayZ Xbox

Jan 29 2024

Kamikaze added a comment to T178253: Nitrado API Timeout .

It would be great if we could upload files(bans/whitelist) using FTP because the API still gives errors (like 500/502/504) from time to time, although not as often as before. Having the option to upload files this way would be a good backup plan for when other things go wrong. I know it's a big request, but I've been running servers for over 7 years, and dealing with troublemakers has always been a challenge. The recent issues with the Nitrado API have only made it harder. I hope you can consider this feedback.

Jan 29 2024, 10:41 PM · DayZ Xbox
Kamikaze added a comment to T178774: Log file bug - not creating new log on restart.

I have this issue at times as well, with servers with little or no activity see the log example below

Jan 29 2024, 10:25 PM · DayZ Xbox
nxck69_ created T178774: Log file bug - not creating new log on restart.
Jan 29 2024, 9:31 PM · DayZ Xbox
nxck69_ added a comment to T175786: Incorrect info about type (flag name) in log file.

any update?

Jan 29 2024, 9:29 PM · DayZ Xbox
nxck69_ created T178773: Log inconsistency - disconnects .
Jan 29 2024, 9:28 PM · DayZ Xbox
nxck69_ created T178772: Log inconsistency - connection logs.
Jan 29 2024, 9:26 PM · DayZ Xbox
nxck69_ created T178771: Log inconsistency - quotes around player names.
Jan 29 2024, 9:25 PM · DayZ Xbox
Geez closed T178732: Official Server MI-8650 not showing as Resolved.
Jan 29 2024, 10:35 AM · DayZ Xbox
Geez changed the status of T178720: Issue with HUD from New to Awaiting internal Testing.
Jan 29 2024, 10:11 AM · DayZ Xbox
takeexamsforme added a comment to T178454: 2 xbox characters.
Jan 29 2024, 10:02 AM · DayZ Xbox

Jan 28 2024

H3OSS created T178732: Official Server MI-8650 not showing.
Jan 28 2024, 6:18 AM · DayZ Xbox
Kenny_Cash added a comment to T178454: 2 xbox characters.

Oh OK i get it thanks mate. I'm sure it never was like that.. only problem is that nobody plays 1pp offical

Jan 28 2024, 5:10 AM · DayZ Xbox
AaaB added a comment to T177451: Loading Issues.

This problem is described here T178227

Jan 28 2024, 1:25 AM · DayZ Xbox

Jan 27 2024

AaaB added a comment to T178227: Freeze at server login.

Samething. Xbox Series X. On the Playstation on the same provider, the same connection works without problems.

Jan 27 2024, 11:22 PM · DayZ Xbox
BarefootBaboon added a comment to T178720: Issue with HUD.

.

Jan 27 2024, 1:15 PM · DayZ Xbox
BarefootBaboon created T178720: Issue with HUD.
Jan 27 2024, 1:15 PM · DayZ Xbox

Jan 26 2024

Geez changed the status of T163902: lost item from Assigned to Acknowledged.
Jan 26 2024, 11:08 AM · DayZ Xbox
Geez added a comment to T178619: Immediate Desync any server.

Unfortunately there is not much else we can advise you as we cannot produce this problem on our end at all.

Jan 26 2024, 11:07 AM · DayZ Xbox
Geez changed the status of T178673: Experimental Server - NY8810 Crashing from New to Reviewed.

Thank you, we will look into this.

Jan 26 2024, 10:52 AM · DayZ Xbox
Geez changed the status of T178679: Cuts while adding barb wire to walls from New to Awaiting internal Testing.
Jan 26 2024, 10:47 AM · DayZ Xbox
Gobs added a comment to T178646: Repeated loss of connection to servers.

And again... same errors, etc. So that's three times within an normal server reset cycle. This is server NY 2178 maybe your logs will show the abnormal operation.

Jan 26 2024, 6:15 AM · DayZ Xbox
Gobs added a comment to T178646: Repeated loss of connection to servers.

...and again, same error. Attempted to pick up garden lime and was kicked. 0x00040004 followed by 0x00010001 error "unreachable" -- on next connection attempt i get the 35s timer "waiting for the end of previous session". I am using a wired internet connection by the way, and server location in NY is relatively close to my home. When I re-enter the server my character progress was rolled back by 1-2 minutes.

Jan 26 2024, 5:20 AM · DayZ Xbox
Gobs added a comment to T178646: Repeated loss of connection to servers.

Warning 0x00040004 "Connection with host has been lost" occurring again.

Jan 26 2024, 4:58 AM · DayZ Xbox

Jan 25 2024

Aries633420 added a comment to T178679: Cuts while adding barb wire to walls.
Jan 25 2024, 10:20 PM · DayZ Xbox
Aries633420 created T178679: Cuts while adding barb wire to walls.
Jan 25 2024, 10:20 PM · DayZ Xbox
Haas added a comment to T178537: Desync.

Alot of these issues started to occur since they gave server owners access to the ignore list file.
Deleting the items in that file, then saving and restarting did also improve it and is noticable on the server strain graphs too.

Jan 25 2024, 6:14 PM · DayZ Xbox
Gobs added a comment to T178465: Sound effect when crafting a fireplace is extremely loud and bizarre.

Sounds much better with the patch. Thanks!!

Jan 25 2024, 5:00 PM · DayZ Xbox
Gobs added a comment to T178646: Repeated loss of connection to servers.

Good timing with the patch released this morning! So far so good. Will give it some more game time just to make sure before withdrawing the report.

Jan 25 2024, 4:59 PM · DayZ Xbox
XMC_Cross updated the task description for T178673: Experimental Server - NY8810 Crashing.
Jan 25 2024, 4:47 PM · DayZ Xbox
XMC_Cross created T178673: Experimental Server - NY8810 Crashing.
Jan 25 2024, 4:47 PM · DayZ Xbox
DeliciousPieBoy added a comment to T178619: Immediate Desync any server.

Thank you for responding.

Jan 25 2024, 4:45 PM · DayZ Xbox
XMC_Cross added a comment to T178658: Fire Sound Effects.

Not yet, haven't been building fires in experimental, will let you know when I do experience it.

Jan 25 2024, 4:44 PM · DayZ Xbox
DeliciousPieBoy added a comment to T178537: Desync.

Yeah I am not exactly sure of the issue. The 1.24 update seems to fix some desync issues but, the issue also happens on experimental as well.

Jan 25 2024, 4:43 PM · DayZ Xbox
Geez changed the status of T178646: Repeated loss of connection to servers from New to Reviewed.
Jan 25 2024, 3:09 PM · DayZ Xbox
Geez changed the status of T178658: Fire Sound Effects from New to Need More Info.

Hello XMC_Cross.
Have you also experienced this on the experimental?

Jan 25 2024, 3:08 PM · DayZ Xbox
Geez closed T178642: US LA 4296 Server Unreachable as Resolved.
Jan 25 2024, 3:05 PM · DayZ Xbox
Geez closed T178663: Server LA-4296 and LA-4413 LA-9595 crashed. Still down. as Resolved.
Jan 25 2024, 3:05 PM · DayZ Xbox
Geez closed T178661: LA4296 full server crash as Resolved.
Jan 25 2024, 3:05 PM · DayZ Xbox
Haas added a comment to T178537: Desync.

I have a uk community server on nitrado and have a few players having this issue.
There is too many of us having these issues to simply say its their network.

Jan 25 2024, 11:40 AM · DayZ Xbox
Geez changed the status of T178666: No server ping from New to Feedback.
Jan 25 2024, 10:48 AM · DayZ Xbox
Geez changed the status of T178663: Server LA-4296 and LA-4413 LA-9595 crashed. Still down. from New to Reviewed.
Jan 25 2024, 10:43 AM · DayZ Xbox
Gobs added a comment to T178646: Repeated loss of connection to servers.

The crashes are so frequent that Exp 1.24 is unplayable currently.

Jan 25 2024, 10:09 AM · DayZ Xbox
JoeGrizzly234 created T178666: No server ping.
Jan 25 2024, 6:53 AM · DayZ Xbox
Gobs added a comment to T178646: Repeated loss of connection to servers.

Just happened again. Logged onto Ny 2178 for 10 minutes and crashed. Sent me back about one minute in time.

Jan 25 2024, 6:37 AM · DayZ Xbox
DrawingGiant added a comment to T178642: US LA 4296 Server Unreachable.

Server has crashed again

Jan 25 2024, 12:25 AM · DayZ Xbox
DrawingGiant added a comment to T178663: Server LA-4296 and LA-4413 LA-9595 crashed. Still down..

Server crashed this morning and has now crashed again. I had submitted a ticket this morning about this same issue. Now it's happening again.

Jan 25 2024, 12:25 AM · DayZ Xbox
jezzz renamed T178663: Server LA-4296 and LA-4413 LA-9595 crashed. Still down. from Server LA-4296 and LA-4413 crash. Still down to Server LA-4296 and LA-4413 LA-9595 crashed. Still down..
Jan 25 2024, 12:14 AM · DayZ Xbox
jezzz created T178663: Server LA-4296 and LA-4413 LA-9595 crashed. Still down..
Jan 25 2024, 12:12 AM · DayZ Xbox

Jan 24 2024

OopzieDayZ changed Operating System from os:w7 to os:w10 on T178661: LA4296 full server crash.
Jan 24 2024, 11:15 PM · DayZ Xbox
OopzieDayZ created T178661: LA4296 full server crash.
Jan 24 2024, 11:14 PM · DayZ Xbox
XMC_Cross created T178658: Fire Sound Effects.
Jan 24 2024, 9:46 PM · DayZ Xbox
Gobs created T178646: Repeated loss of connection to servers.
Jan 24 2024, 5:45 PM · DayZ Xbox
DrawingGiant added a comment to T178642: US LA 4296 Server Unreachable.

The server is back up.

Jan 24 2024, 5:00 PM · DayZ Xbox
Geez added a comment to T178489: Can’t open barrels that are close to a fence.

Can you reproduce the issue on the experimental version?

Jan 24 2024, 4:38 PM · DayZ Xbox
Dustiestchunk45 added a comment to T178489: Can’t open barrels that are close to a fence.

Close to a player built fence? You get the fence inventory instead of the barrel. You also can’t pack tents if they are too close to a player built fence

Jan 24 2024, 3:19 PM · DayZ Xbox
fivebe6210 added a comment to T178642: US LA 4296 Server Unreachable.

I am Using Shared Server For Site But Daily Again and Again Showing Database Server Error. Please Tell Me How is this Possible. InstaUp

Jan 24 2024, 2:54 PM · DayZ Xbox
DrawingGiant created T178642: US LA 4296 Server Unreachable.
Jan 24 2024, 2:49 PM · DayZ Xbox