I got it fixed in some weird way by preventing the game from loading the main menu background
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May 13 2019
May 11 2019
I managed to fix it myself:
Dec 12 2018
This is on today's experimental build btw, on your performance test server
Nov 28 2018
Nov 8 2018
Thanks for the repsonse!
Oct 23 2018
Oct 3 2018
I can still connect to any other community server, by the way. Only on DUG am I locked.
Jul 5 2018
Jun 22 2017
Have gotten multiple reports of other players experiencing the same.
Jun 21 2017
Dec 21 2016
It does affect at night. Just harder to spot. I just made some screenshots. It has a lot to do with cloud rendering and the skybox. The pixels are always the color of the skybox(without clouds)
Oct 12 2016
Same issue. Have had it before .60 as well. But now unable to fix it by forcing AA though radeon settings. Used to work with catalyst control centre.
I got the same issue. Have had it in previous DayZ versions as well but now I can't fix it by forcing AA through my AMD GPU settings.
May 22 2016
May 11 2016
This is currently happening to all weapons. You might not have noticed it but I can share some information about the subject. Don't take my word for it. These are all assumptions:
The thing that me and my clan mates noticed is that it was somehow tied to inventory not showing. Let me explain.
Edit: it might seem I posted it on the wrong issue at first but continue reading, I know this is about absent gun sound.
Sometimes when you log into a server and for example find a backpack. You look in the backpack and see no items. You pick up the backpack and see that there actually were 4 items in it. Same thing with tents. Sometimes you log back and go t your camp. You see all your tents are empty. The way you fix this is by putting an extra item in it, basically forcing a visual update on the contents. It now shows all items.
The way this translate into guns is that when me and my clanmates are playing, we sometimes cant hear eachothers gunshots, but what really ties to the previous issue, is that we also cannot see eachothers weapon attachments. These weapon attachments are basically in the 'intentory' of the gun. To fix invisible attachments we basically just forced the same visual update by having them take off an attachments and putting it back on. For example a fully equiped mosin with burlap wrap didnt show anything bu8t when my friend took his compensator off it showed it all again. This also fixed the missing gun sound issue for us.
This obviously only works with friends or friendlies as you can't really ask a sniper shooting at you to swap out his attachments. But atleast it's something. I am not 100% sure if all this REALLY ties together but since the problems had so much in common, we deducted that it probably had something to do with sound being tied to a gunmodule not loading properly.
PS: The only way we got it to work on weapons without attachments was to put all our non-attachment weapons on the floor and everyone holding it in their hands so it would update for the rest.
The thing that me and my clan mates noticed is that it was somehow tied to inventory not showing. Let me explain.
Edit: it might seem I posted it on the wrong issue at first but continue reading, I know this is about absent gun sound.
Sometimes when you log into a server and for example find a backpack. You look in the backpack and see no items. You pick up the backpack and see that there actually were 4 items in it. Same thing with tents. Sometimes you log back and go t your camp. You see all your tents are empty. The way you fix this is by putting an extra item in it, basically forcing a visual update on the contents. It now shows all items.
The way this translate into guns is that when me and my clanmates are playing, we sometimes cant hear eachothers gunshots, but what really ties to the previous issue, is that we also cannot see eachothers weapon attachments. These weapon attachments are basically in the 'intentory' of the gun. To fix invisible attachments we basically just forced the same visual update by having them take off an attachments and putting it back on. For example a fully equiped mosin with burlap wrap didnt show anything bu8t when my friend took his compensator off it showed it all again. This also fixed the missing gun sound issue for us.
This obviously only works with friends or friendlies as you can't really ask a sniper shooting at you to swap out his attachments. But atleast it's something. I am not 100% sure if all this REALLY ties together but since the problems had so much in common, we deducted that it probably had something to do with sound being tied to a gunmodule not loading properly.
PS: The only way we got it to work on weapons without attachments was to put all our non-attachment weapons on the floor and everyone holding it in their hands so it would update for the rest.
Don't log out inside buildings. I know it's obvious but until it's fixed you can only do this to avoid it. It has been posted on the bug tracker like 15 times before too. So maybe search before you post an issue...
I'm just gonna point out the obvious but it might help in some way. Temp fix: Don't log off inside buildings.
Can confirm. Tried yesterday. Instantly burned. Next to that, we also got a pretty big smokecloud coming out of it.
I have found M4 and FNX. Didn't pick up FNX but have the M4 along with like 6 mags. It spawned at a heli crash site. Both of them. I think the makarov is the replacement to the FNX in the same way as the AK is to the M4.
Temporary fix is to wait longer after the server restart to give it time to connect to the hive. If you wait for example: (server retarts time at 17:00) wait till like 17:03. Worked for me every time. If you see a 29 seconds counter exit immidiatly and join a diffrent server that has been online for longer.
"Edit: Perhaps a timer, 5 minutes? added to mags, so they cannot be picked up, let alone loaded, by another player if theyre still "hot". Timer of some sort would be necessary, to avoid the above mentioned tactic being ran by teams/clans/squads."
That's why you wear gloves.
Nontheless. Mags don't really get hot. Since the bullet get pulled away from the mag before each shot into the chamber.
May 10 2016
Similarities to this glitch are when you run into a building and drop something on the floor. The item isnt at your feet but outside the door. It seems the server still thinks you're outside because you maybe sprinted into a building during a minor lag spike and it wouldn't allow you to go through the wall. Items will be dropped outside because of this and zombies can still hit you.
The thing that me and my clan mates noticed is that it was somehow tied to inventory not showing. Let me explain.
Edit: it might seem I posted it on the wrong issue at first but continue reading, I know this is about absent gun sound.
Sometimes when you log into a server and for example find a backpack. You look in the backpack and see no items. You pick up the backpack and see that there actually were 4 items in it. Same thing with tents. Sometimes you log back and go t your camp. You see all your tents are empty. The way you fix this is by putting an extra item in it, basically forcing a visual update on the contents. It now shows all items.
The way this translate into guns is that when me and my clanmates are playing, we sometimes cant hear eachothers gunshots, but what really ties to the previous issue, is that we also cannot see eachothers weapon attachments. These weapon attachments are basically in the 'intentory' of the gun. To fix invisible attachments we basically just forced the same visual update by having them take off an attachments and putting it back on. For example a fully equiped mosin with burlap wrap didnt show anything bu8t when my friend took his compensator off it showed it all again. This also fixed the missing gun sound issue for us.
This obviously only works with friends or friendlies as you can't really ask a sniper shooting at you to swap out his attachments. But atleast it's something. I am not 100% sure if all this REALLY ties together but since the problems had so much in common, we deducted that it probably had something to do with sound being tied to a gunmodule not loading properly.
PS: The only way we got it to work on weapons without attachments was to put all our non-attachment weapons on the floor and everyone holding it in their hands so it would update for the rest.
I think it's the same issue that causes people to break their legs. Sometimes you just don't get enough damage to break them and only your pants end up ruined. Sometimes you end up taking enough damage to die.