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May 10 2016

Lach45 added a comment to T63875: Make sprinting realistic.

Maybe should limit the turning ability while sprinting? Or turn it off completely? I know I just finished playing a round. Was found in an open field on a hill. Multiple people probably shot 2-3 clips trying to hit me as I full sprinted and changed directions with just a flick of the wrist. They never shot me..

May 10 2016, 1:02 AM · Arma 3
Lach45 added a comment to T63873: blue screen.

alt tab?

May 10 2016, 1:02 AM · Arma 3

May 9 2016

Lach45 edited Steps To Reproduce on T61938: Friend/Buddy system.
May 9 2016, 11:36 PM · Arma 3
Lach45 added a comment to T61930: Every time I get in the slotting screen for any server it freezes the game for several minutes.

I get the same thing, its not that big of a deal. Just some load time I guess?

May 9 2016, 11:36 PM · Arma 3
Lach45 added a comment to T60662: Changing Weapon makes u Stop walking!.

Yes, this should be fixed. Was always like this in Arma2 and could really suck

May 9 2016, 9:53 PM · Arma 3
Lach45 added a comment to T60198: Military Simulator - Not Wasteland.

dis makes no sense. it is a military sim, wasteland is a great game mode, don't like it? play on a different server. hook up with the ACE guys, that shit is fun too :D

May 9 2016, 9:34 PM · Arma 3
Lach45 added a comment to T59776: Poor sound for 4x4 (quad bike).

also, when u hit that max speed point the sound keeps reving over and ove

May 9 2016, 7:12 PM · Arma 3
Lach45 added a comment to T59752: Mortar flips over at low firing angles.

Yup, had this happen to me

May 9 2016, 7:11 PM · Arma 3
Lach45 edited Steps To Reproduce on T59747: Fire damage to strong?.
May 9 2016, 7:11 PM · Arma 3
Lach45 added a comment to T59729: No leg wounding.

I've had this happen to me as well. At least blood appeared on my legs after being shot at, but nothing happened. No groaning or anything

May 9 2016, 7:10 PM · Arma 3
Lach45 edited Steps To Reproduce on T59693: Vehicle Mouse Movement.
May 9 2016, 7:09 PM · Arma 3
Lach45 edited Steps To Reproduce on T59669: Stay on the ground when running into the water with scuba gear (Updated).
May 9 2016, 7:08 PM · Arma 3
Lach45 added a comment to T59657: Please use the crosshair from Arma1/2.

I didn't like it at 1st, but now that I've gotten used to it I prefer it

May 9 2016, 7:07 PM · Arma 3
Lach45 edited Steps To Reproduce on T59615: Don't take enought damage when rolling a quad/not falling off.
May 9 2016, 7:03 PM · Arma 3
Lach45 edited Steps To Reproduce on T59591: Combat stance indicator.
May 9 2016, 7:02 PM · Arma 3
Lach45 edited Steps To Reproduce on T59584: Zoom in toggle issue.
May 9 2016, 7:02 PM · Arma 3
Lach45 added a comment to T59579: Diver's guns seems to have no effect on land.

Yea, I wondering about this as well. Thought it was probably just the fun, but from about 10-20 meters no impact was made on an enemy after unloading an entire clip(semi auto with spacing between shots). Unsure if intentional

May 9 2016, 7:02 PM · Arma 3
Lach45 edited Steps To Reproduce on T59577: Picking up a backback off of a dead player in Multiplayer results in character model to warp.
May 9 2016, 7:02 PM · Arma 3
Lach45 edited Steps To Reproduce on T59566: Stay on the ground when running into the water with scuba gear.
May 9 2016, 7:01 PM · Arma 3
Lach45 added a comment to T59299: AI squad leader keeps repeating orders and status queries.

Yeah, this is annoying. There is a volume slider for it though. I've turned it all the way down to zero. You'll want it on when playing singleplayer though. Would be nice to just remove it from multiplayer.

May 9 2016, 6:50 PM · Arma 3
Lach45 added a comment to T59220: Walking on the floor underwater.

Thanks for linking it, i'll be sure to search next time

May 9 2016, 6:44 PM · Arma 3
Lach45 added a comment to T58793: Implement a visual stance indicator.

Agreed

May 9 2016, 3:30 PM · Arma 3