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May 10 2016

GiorgyGR added a comment to T63943: [Request] Walkable Interior for Vehicles like Boats, Planes.

This feature has major value

May 10 2016, 1:05 AM · Arma 3
GiorgyGR added a comment to T63654: Cars dont roll over.

Yep probability of "roll over" needs tweaking
Yes there is no horn
Yes there is far-too-much "skreetching" noise from tires

May 10 2016, 12:50 AM · Arma 3
GiorgyGR added a comment to T63531: Sleep Waypoint.

This is excellent idea.
Most of the times/most of missions a player with his small group must attack larger numbers of enemies or/and guarded installations.
The common logic would say player must take them by surprise.
Always so far only cheap workarounds to achieve the most common situation..the sleeping enemy Voted UP UP!

May 10 2016, 12:43 AM · Arma 3
GiorgyGR added a comment to T63096: Wind ballistics.

(of course) up-voted!

May 10 2016, 12:29 AM · Arma 3
GiorgyGR added a comment to T62624: Lock Gamma option for server.

Fix this for fairplay guys

May 10 2016, 12:09 AM · Arma 3

May 9 2016

GiorgyGR added a comment to T62355: Rain in buildings.

Totally upvoted

May 9 2016, 11:57 PM · Arma 3
GiorgyGR added a comment to T62030: Terrible sound immersion.

Please do something about the bugged sounds quickly.
We are getting discouraged on PvP when the enemy can hear us from hundreds of
meters as we "Changing Fire mode/Reloading/Placing explosives/First aid etc etc... "
This should have been fixed LOTS of months back already

Please FIX THE DAMN THING...

May 9 2016, 11:42 PM · Arma 3
GiorgyGR added a comment to T62030: Terrible sound immersion.

Directional sounds guys!
It's impossible to determine angle of enemy even in VERY short distances.

May 9 2016, 11:41 PM · Arma 3
GiorgyGR added a comment to T62030: Terrible sound immersion.

Reloading sound still broken regarding 3D aspect. (sound stays locked in the position action has been executed-no matter if you change facing)

May 9 2016, 11:41 PM · Arma 3
GiorgyGR added a comment to T61531: Sprint too fast and urealistic.

Sprinting in ArmA3 transforms you to a gigantic cockroach!!
Nerf the damn Sprint plz

May 9 2016, 11:10 PM · Arma 3
GiorgyGR added a comment to T61081: Some sort of melee?.

I only voted up because i like a non-lethal-approach in various scenarios

May 9 2016, 10:42 PM · Arma 3
GiorgyGR added a comment to T59657: Please use the crosshair from Arma1/2.

With ArmA1/2 cross hair..i could execute an MG in 100m with a Macarov.
With ARMA3 cross hair..i find it difficult to kill a Macarov holder with an MG.

ARMA3 cross hair=less exploit=>Win.

May 9 2016, 7:08 PM · Arma 3
GiorgyGR added a comment to T59472: Inability to pick up back packs.

Voted +

May 9 2016, 6:57 PM · Arma 3
GiorgyGR added a comment to T59276: Doors open with telekinesis.

Very nice idea.
This will promote teamwork (on some cases) clearing rooms/buildings.
I wish i had the right to vote 100 times on this

May 9 2016, 6:47 PM · Arma 3
GiorgyGR added a comment to T58951: Bad positional audio makes it nearly impossible to estimate distance and direction by sound.

Still horrible sound positioning.
I even think ARMA2 sounds (even as bad they are) were positioned WAAAY better.(except G36's and XM8's of course)

May 9 2016, 4:09 PM · Arma 3